ActionScript 2.0 :: Image Zooming And Fading?
Aug 20, 2009
've got an image slideshow that dynamically loads images from an XML file, and it works great.It loads an image, and fades into the next one, no problem.But I want the image loaded to be zoomed in, and slowly zoom out, while still fading to the next image when it gets to a certain point.
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Feb 27, 2012
Basically I want to know if there is a way to go from a zoomed in version of something, and then seeing the whole image in another frame. (By pressing a button)
Let's say there's a tree, I would bascially like (upon pressing a button which I can do) to zoom out and see the whole scenery. Is there a way I can do this without actually changing the size of the image?
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Mar 30, 2011
I have collection of images getting from xml. That images placed in tilelist, i need zooming while mouseover which one image.
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Jul 22, 2004
Is there a way to that users can zoom in and out of an image and even drag/scroll around if the image is larger than the viewing window.I looking for a way to creativly display my portfolio in a limited area.
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Jan 14, 2010
i have a set of images which i've converted to mcs and have given them all different instance names. The first image motion tweens to the right of the screen via actionscript and then the next one will motion tween from the bottom of the screen to the top and then the image after that will go to the right of the screen and next one goes to to the top, and so on. I have this actionscript for the first image,
[Code]...
I need the next image to start motion tweeing up to the top of the screen right when the first image starts fading out. Then when the second images starts fading out the next image is already motion tweening to the right of the screen and so on. Once every image has run through its tween everything repeats. Is there any way of doing this?
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Jan 7, 2009
I have an image that is loaded into a scrollpane, which works fine. I have two buttons on the stage that I want the user to be able to click on in order to zoom in or out of the image that is loaded into the scrollpane. I can't seem to get these zoom buttons to work on the movieClip with the image that is loaded into the scrollpane.
Lastly, I don't know if this makes a difference, but this swf file is loaded upon release of another button on the root timeline of another swf.
I tried attaching a simplified version of this file to this message but even zipped I cant get it lower than 380kb. I can email it to anyone if they are interested.
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Feb 7, 2008
I'm panning on an image 2kx2k pixels. Panning is working wonderfully. I added a scrollRect to the image container and test the mouse position. I'm trying to add zoom:
Main Movie -> PanClass Object -> Image
Container -> External Swf.
I have a couple test buttons that simply allow a user to zoom in or out on that image. I figured that by zooming in (adjusting x and y scale) of the external swf that my movie would scale and continue to pan which it does, but it is still panning at the original size of the image. I need it to pan in the same size window as before but with the new scaled dimensions. I've included the panImage function.
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Sep 30, 2008
I have loaded an image from a particular site using loader..and added this loader in a Movieclip.. I want to zoom and pan theimage.. How to zoom particular area of a movieclip?
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Jul 26, 2011
I have a photo gallery. All the photos are displayed as thumbnails. When a user clicks on a thumbnail, the preview will be displayed in a canvas with full size. Now, I want to zoom the displayed image as much as possible.
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Jan 16, 2009
I have this .fla that loads and xml file along with several other classes. This purpose of this file is to zoom content. Whenever you use your cursor to zoom, it goes to the exact location where your mouse pointer is. My problem is --it only works fine when the image is 200px by 200px or less. The image that I wanna load will be at least 500 by 500. I tweaked the settings but the zoom zooms too slow or too fast. I think the image size conflicts with the zoom.
here is the code in .fla
--------------------------------------------
zoomer_mc.data = "prod1.xml";
[code].....
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Jul 16, 2009
What ways exist to preserve the image quality after zooming (in or out)?
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Jan 24, 2003
I want to zoom in and out on an image (it's actually a thumbnale which pops up). Or if you want, to have a small image 'grow' to a larger formatI tried it with scaling + tween, but it is hardly a smooth transition.
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Jun 5, 2009
I come across this again and again in flash. Using the default timeline based tweening (with the FPS set to 24)...is there any way of smoothing out the jerkiness? any AS i can add on frame 1 for example?
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May 29, 2002
What I want to do is fade one image out while fading another image in. The script that I am using fades one image to alpha 0 then fades the next one in to alpha 100.The script that I am using is this.On first frame of main timeline
back._visible=false;
function goPage(whichWay){
slides.alphaChange=-5;[code]....
This script works fine but I want to modify it.
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Jun 6, 2009
Is there any way that i can smooth out images that zoom in/out with normal classic tween. they are so jittery it looks terrible. I even have a little bit of easing and frames per second set to 30.
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Dec 2, 2010
I have an app in Flash CS5 that I am creating for iOS. I am loading an external image to a frame with the UILoader. I would like to be albe to use the two finger zoom and single finger up/down/left/right movements on the image I loaded with the UILoader.
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Feb 22, 2011
I would like to do the following trick in a browser:
Create three image files of different size (small, medium, large) from one picture.
First, display the small image in a browser. When a user zooms in the small image replace it with the medium one. Now the user can scroll it within the window up and down, left and right. When a user zooms out the small image replace it with the small one, etc.
I would prefer JavaScript (Flash is the second option). What tool would you recommend ?
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Jul 19, 2010
I have a zoom function where I want it to stop zooming after the image gets to a certain size. I can figure it out in AS3. Here is my script:
Code:
zoomIn.addEventListener(MouseEvent.CLICK, zoomInClick);
zoomOut.addEventListener(MouseEvent.CLICK, zoomOutClick);
image.scaleX=1;
[Code].....
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Feb 4, 2011
I have a series of buttons on the screen and a single background. I need a small masked area around each button to zoom in slightly when the user rollsover the button.Im currently using a mask over a copy of the background and then changing the reg point of the copy.I then tween the scale up and down, but if I flick to another button quickly it doesnt update the reg and the image behind the mask for that button is incorrect.I thought there may be a way to capture what was inside the mask and then to convert it to a bitmap, and then scale up the captured bitmap.
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Oct 13, 2010
I'm working on a newspaper reading application using Flex, which displays scanned newspaper pages. I need to make a image zooming function, so the user can zoom in and out, as the minimum of 25% and the maximum of 400% in the size.This is what I have so far:In the mxml:
Code:
<mx:Image id="imgContent"/>
<s:HSlider id="hsZoom" minimum="25" maximum="400" value="100" stepSize="25"
[code].....
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Oct 2, 2009
how to zoom the image displayed with the help of an item renderer.If i apply the Zoom effect on rollover ,the particular cell zooms the image with the scroll bars. Is their any other way of doing this without showing the scrollbars.
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Jul 11, 2011
i have a mobile application that i am creating in Adobe Flex (Flash Builder 4), and i am trying to create a zoom function. The one i have works, but the point is to be able to more easily read words that are in the image (the images are .jpg files). The images are 2550x3300 originally, but as soon as you zoom, the image quality reduces drastically, and nothing is readable.
[Code]...
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Sep 1, 2011
I'm currently testing various ways to zoom images (or rather, whole DisplayList hierarchies). Using scaleX and scaleY works quite well, but when I use the z property to zoom the image (by placing it further away) the image gets blurred when returning to z=0. The image is put in a Sprite ("groundLayer") and that Sprite itself is put in another Sprite ("zoomLayer"). Whenever I'm zooming I'm manipulating properties of the "zoomLayer" only. This image was taken right after returning scaleX and scaleY back to 1.0: This image was taken right after returning z back to 0.0:
I've tried searching for information about this phenomena but couldn't really find anything useful. Can anyone explain what's happening there? Why is Flash blurring the image after manipulating the zproperty? Is there a way to prevent that (well, other than obviously leaving z alone)?
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May 25, 2011
I look at professional animations and notice the camera-like effects they manage to put into these animations. I'm wondering how I can do the same without having to just enlarge or reduce a movieclip across the stage. Is there any way to add a camera view on your animations or do you just have to bear with Flash's basic necessities?
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Apr 22, 2009
I created a slideshow where the images fade out and in using a motion tween from 0% alpha to 100% alpha in 15 frames. The fading doesn't look right to me it is very jagged. Is there a better way to do this. My files are too big to upload even when I tried to limit them to 3 images.
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Nov 18, 2010
I just need it to load some images from a folder into an array and when the user presses a button it goes through the image array and shows each image, fading the old one out as the new one comes in, stopping when each image has been seen once.
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Sep 15, 2005
I'm working on and xml loaded slideshow. I have a script that I got off of this site where the image fades out before the next one is loaded. The only problem is that the last image does not fade out, it just goes back to the first image which makes it inconsistant
Code:
delay = 4000;
function loadXML(loaded) {
[code].....
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Oct 22, 2005
I'm working on a website that is going to have images fading in and out of eachother. Instead of a plain fade, I would like to use the fade grid that I found on this site. I have it working with 1 image, but can't get it to work with more. I'm not great with action scripts and there is only 1 frame in the timeline so I can't put a go to action at the end of the animation. I tried adding a second scene but then it just gave me a white screen when I tested the movie.I would like to have 6 images fading with the grid. How to get it to work? Using Flash MX. Actionscript is here: [URl].
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May 3, 2011
On the timeline I have a bunch of buttons which point to different frame labels with images and content. Is there a way that I can make the images fade so that no matter what order a button is clicked, the images will still fade in/out from the previous image?
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Jan 19, 2010
The loops fades a random image, which works great the first time round, if I go to another page and then back the home page (which is where this code is on frame 1) the first image loads but the random image code does not continue. I think it has something to do with nextHolderBool.
var numbers:Array = [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20];
var numRemaining:Number;
var randomIndex:Number;
var currNumber:Number;
var nextHolderBool:Number = 1;
[Code] ......
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