Actionscript 3 :: Image Zooming In Flex
Jul 26, 2011
I have a photo gallery. All the photos are displayed as thumbnails. When a user clicks on a thumbnail, the preview will be displayed in a canvas with full size. Now, I want to zoom the displayed image as much as possible.
View 1 Replies
Similar Posts:
Mar 30, 2011
I have collection of images getting from xml. That images placed in tilelist, i need zooming while mouseover which one image.
View 2 Replies
Feb 27, 2012
Basically I want to know if there is a way to go from a zoomed in version of something, and then seeing the whole image in another frame. (By pressing a button)
Let's say there's a tree, I would bascially like (upon pressing a button which I can do) to zoom out and see the whole scenery. Is there a way I can do this without actually changing the size of the image?
View 2 Replies
Oct 13, 2010
I'm working on a newspaper reading application using Flex, which displays scanned newspaper pages. I need to make a image zooming function, so the user can zoom in and out, as the minimum of 25% and the maximum of 400% in the size.This is what I have so far:In the mxml:
Code:
<mx:Image id="imgContent"/>
<s:HSlider id="hsZoom" minimum="25" maximum="400" value="100" stepSize="25"
[code].....
View 1 Replies
Oct 2, 2009
how to zoom the image displayed with the help of an item renderer.If i apply the Zoom effect on rollover ,the particular cell zooms the image with the scroll bars. Is their any other way of doing this without showing the scrollbars.
View 1 Replies
Jul 11, 2011
i have a mobile application that i am creating in Adobe Flex (Flash Builder 4), and i am trying to create a zoom function. The one i have works, but the point is to be able to more easily read words that are in the image (the images are .jpg files). The images are 2550x3300 originally, but as soon as you zoom, the image quality reduces drastically, and nothing is readable.
[Code]...
View 2 Replies
Jul 22, 2004
Is there a way to that users can zoom in and out of an image and even drag/scroll around if the image is larger than the viewing window.I looking for a way to creativly display my portfolio in a limited area.
View 2 Replies
Jan 7, 2009
I have an image that is loaded into a scrollpane, which works fine. I have two buttons on the stage that I want the user to be able to click on in order to zoom in or out of the image that is loaded into the scrollpane. I can't seem to get these zoom buttons to work on the movieClip with the image that is loaded into the scrollpane.
Lastly, I don't know if this makes a difference, but this swf file is loaded upon release of another button on the root timeline of another swf.
I tried attaching a simplified version of this file to this message but even zipped I cant get it lower than 380kb. I can email it to anyone if they are interested.
View 1 Replies
Feb 7, 2008
I'm panning on an image 2kx2k pixels. Panning is working wonderfully. I added a scrollRect to the image container and test the mouse position. I'm trying to add zoom:
Main Movie -> PanClass Object -> Image
Container -> External Swf.
I have a couple test buttons that simply allow a user to zoom in or out on that image. I figured that by zooming in (adjusting x and y scale) of the external swf that my movie would scale and continue to pan which it does, but it is still panning at the original size of the image. I need it to pan in the same size window as before but with the new scaled dimensions. I've included the panImage function.
View 2 Replies
Sep 30, 2008
I have loaded an image from a particular site using loader..and added this loader in a Movieclip.. I want to zoom and pan theimage.. How to zoom particular area of a movieclip?
View 6 Replies
Jan 16, 2009
I have this .fla that loads and xml file along with several other classes. This purpose of this file is to zoom content. Whenever you use your cursor to zoom, it goes to the exact location where your mouse pointer is. My problem is --it only works fine when the image is 200px by 200px or less. The image that I wanna load will be at least 500 by 500. I tweaked the settings but the zoom zooms too slow or too fast. I think the image size conflicts with the zoom.
here is the code in .fla
--------------------------------------------
zoomer_mc.data = "prod1.xml";
[code].....
View 9 Replies
Jul 16, 2009
What ways exist to preserve the image quality after zooming (in or out)?
View 2 Replies
Aug 20, 2009
've got an image slideshow that dynamically loads images from an XML file, and it works great.It loads an image, and fades into the next one, no problem.But I want the image loaded to be zoomed in, and slowly zoom out, while still fading to the next image when it gets to a certain point.
View 0 Replies
Jan 24, 2003
I want to zoom in and out on an image (it's actually a thumbnale which pops up). Or if you want, to have a small image 'grow' to a larger formatI tried it with scaling + tween, but it is hardly a smooth transition.
View 11 Replies
Jun 5, 2009
I come across this again and again in flash. Using the default timeline based tweening (with the FPS set to 24)...is there any way of smoothing out the jerkiness? any AS i can add on frame 1 for example?
View 1 Replies
Jun 6, 2009
Is there any way that i can smooth out images that zoom in/out with normal classic tween. they are so jittery it looks terrible. I even have a little bit of easing and frames per second set to 30.
View 5 Replies
Dec 2, 2010
I have an app in Flash CS5 that I am creating for iOS. I am loading an external image to a frame with the UILoader. I would like to be albe to use the two finger zoom and single finger up/down/left/right movements on the image I loaded with the UILoader.
View 1 Replies
Feb 22, 2011
I would like to do the following trick in a browser:
Create three image files of different size (small, medium, large) from one picture.
First, display the small image in a browser. When a user zooms in the small image replace it with the medium one. Now the user can scroll it within the window up and down, left and right. When a user zooms out the small image replace it with the small one, etc.
I would prefer JavaScript (Flash is the second option). What tool would you recommend ?
View 2 Replies
Jul 19, 2010
I have a zoom function where I want it to stop zooming after the image gets to a certain size. I can figure it out in AS3. Here is my script:
Code:
zoomIn.addEventListener(MouseEvent.CLICK, zoomInClick);
zoomOut.addEventListener(MouseEvent.CLICK, zoomOutClick);
image.scaleX=1;
[Code].....
View 1 Replies
Feb 4, 2011
I have a series of buttons on the screen and a single background. I need a small masked area around each button to zoom in slightly when the user rollsover the button.Im currently using a mask over a copy of the background and then changing the reg point of the copy.I then tween the scale up and down, but if I flick to another button quickly it doesnt update the reg and the image behind the mask for that button is incorrect.I thought there may be a way to capture what was inside the mask and then to convert it to a bitmap, and then scale up the captured bitmap.
View 2 Replies
Sep 1, 2011
I'm currently testing various ways to zoom images (or rather, whole DisplayList hierarchies). Using scaleX and scaleY works quite well, but when I use the z property to zoom the image (by placing it further away) the image gets blurred when returning to z=0. The image is put in a Sprite ("groundLayer") and that Sprite itself is put in another Sprite ("zoomLayer"). Whenever I'm zooming I'm manipulating properties of the "zoomLayer" only. This image was taken right after returning scaleX and scaleY back to 1.0: This image was taken right after returning z back to 0.0:
I've tried searching for information about this phenomena but couldn't really find anything useful. Can anyone explain what's happening there? Why is Flash blurring the image after manipulating the zproperty? Is there a way to prevent that (well, other than obviously leaving z alone)?
View 1 Replies
May 25, 2011
I look at professional animations and notice the camera-like effects they manage to put into these animations. I'm wondering how I can do the same without having to just enlarge or reduce a movieclip across the stage. Is there any way to add a camera view on your animations or do you just have to bear with Flash's basic necessities?
View 1 Replies
Jan 24, 2012
It's going to be used to view complicated scenes in 3D, but to make it work on laptops it's instead showing pre-rendered 360 degree renders of the objects.When you load an object, it first buffers 360 frames into memory, so that you can rotate around this object smoothly. When you release the mouse button, it loads in the high-res image of that frame.
Then, you should be able to zoom in and move around to inspect the model closer.Problem here is when I have the scrollbars enabled it wont work properly.Firstly, I had a problem where the vertical scrollbar moved out of the picture when I was scrolling the horizontal scrollbar.
Then after some more testing, they now stay where they should, but when I zoom in (will post code below) the horizontal scrollbar is not able to go far enough to the left to show the whole image.What happens is, when I zoom in, the scrollbar remains at it's left position, but I zoom in on the center of the image (zooming, by scaling the container. The image fill the container).
My problem is probably just a result of me overlooking some basic understanding. And sorry if the code is a bit messy, I've only done a little bit of clean up. The code I post below is without any scrollbars visible.
You can see that I've tried using scrollbar components too, and it works somehow. But I'm not able to scale the scrollbar depending on the content, so if I zoom in or out, the handle you drag on the scrollbar will be the same...
Image of app running if needed:
Code:
<mx:Panel x="0" y="0" width="100%" height="100%" titleIcon="@Embed('assets/img/cog_01.png')" title="vCog Subsea - Draugen Project">
[code].....
View 1 Replies
Feb 21, 2012
I'm developing a new Flex app that's in the middle of an html page.
I want to be able to achieve what this website achieves [URL] when zooming in and out in the browser. It makes the container smaller but does not rescale the swf file.
Presently my app, scales and it looks ugly. I want it to basically not scale and just make everything smaller.
View 1 Replies
Aug 2, 2010
I have container movieclip and one mask layer with the height and width of the current screen. The continer is always bigger than the mask clip. so i need to zoom the container at the center of the mask clip. something link in MicroSoft XL zoom controller at the bottom right.
EDIT 1
private function slider (event:Event) {
//event.target.value = 0 to 1
// possible values are 0, 0.1, 0.2, 0.3, ... 0.9, 1
[Code]....
View 2 Replies
Jun 28, 2010
I have a problem zooming in on a line chart with a dateTimeAxis as horizontal axis. I want to zoom in and out, by setting the minimum and the maximum attribute of the dateTimeAxis with a slider. The date labels change as should, but the lines disappear as I set the minimum or the maximum. Here's a part of the code I have:
[Code]...
View 2 Replies
Dec 5, 2010
i have written an air app which is fixed in dimensions: 1000 w X 800 h i have set the resizable and maximizable tags of the app-xml to false, to prevent the user from changing it's size. this app looks and interacts perfectly at these dimensions but not at other: it has "bad" coding techniques in it like hard-coded display sizes and such, rtl and ltr combined layoutdirections and so forth...
when the applicationComplete event dispatches, i check Capabilities.screenResolutionY and if it is less then 800 i want to resize the app programatically (preserving the width/height ratio). i have tried all the StageScaleModes and tried changing the dimensions of the stage, the nativeWindow, the app itself("this") and so on in every combination.
i am looking for a way to resize the entire app as is, meaning i dont want to use display logic of the components and such, just to "shrink" or "expend" the whole app as is, with hard-coded pixel amounts to change within the logic of the app accordingly (change all sizes, locations, fonts etc.. in sync) the app should look and work exactly as it did in it's 1000x800 default size, only smaller or bigger
View 2 Replies
Jan 25, 2012
I am changing image through flex every time i change it saved into server directory with same name(which i am referring to show). So when i refresh my page my browser didn't send new request to server since it's already in request.so didn't getting new image.Tip:- when i clear browser history it will come with new image
View 2 Replies
Aug 11, 2010
I am creating one desktop application of facebook.
So here I am getting streams from facebook post. So when any facebook application's long image link I am getting that I can't display in Image container, this is not displaying image.
One also fact is that, When I am giving this link directly then it is working.....
When I have seen this in Charlse Debugging proxy then it is displaying 403,Forbidden error of image.
View 2 Replies
Oct 24, 2011
i want to rotate 3D an Image called img1 in Flex. I want to rotate it around y axis 180 degree. I can do this by using 3D effect already built in Flex but i want to do a bit more different. I want during rotating, there's another image called img2 appear on back of img1 (in default case, the image appear on the back is img1) and when rotating finish, the image will be img2.
View 2 Replies