ActionScript 2.0 :: Import Internal MP3 Sound
Jul 6, 2010
I have the following code:[code]basically what i need to do is play an internal mp3 from the library that has been exported for the first frame and has the same name as in the array.I have tried the attachSound method but it isn;t working, any ideas?
View 5 Replies
Similar Posts:
Feb 6, 2012
I'am trying to import an actionscript file in a internal package in my project. From Java and am used to this to like this import Services.myClass. But the IDE doesn't suggest any classes when I type import Services. So how can I import my AbstractIdManager.as file? Inside this actionscript file, there is a public class named AbstractIdManager which extends EventDispatcher My project structure looks like this: I want to use the AbstactIdManager class in my View videochat.mxml
View 1 Replies
Nov 3, 2009
heres what i have
public var sampleMP3:Sound;
sampleMP3 = new Sound();[url]....
i want to use an internal sound instead of a urlReq.how do i do this? its in the library with export for actionscript selected and has a class name testmp3?
View 1 Replies
Mar 10, 2009
I need to mute/unmute the volume of an streaming internal
View 1 Replies
Mar 22, 2012
I'm using some loopable tracks in a game I'm making and they are imported mp3 files in the .fla file. I export them for actionscript as different classes and then create them as variables, basic stuff.
[Code]...
View 1 Replies
Aug 23, 2011
Is there any way to auto-import as3 classes (internal/intrinsic Flash Player classes at least) using Emacs ?
Looked for as3-mode and actionscript-mode but nothing working was found. as3-mode can import class if it is opened in buffer (but not *.mxml files)
View 1 Replies
Sep 5, 2009
I have a simple page with 8 buttons. Each button has a mp3 file that is set to play on mouseover. Each mp3 is 2 to 7 secs in duration. My problem is, 3 of the med length files are getting clipped at the beginning by a second or so. The others are fine, even the longest at 7 seconds. I have tested the files in the many media players I have and they are fine there. But I can see in the Flash Sound Edit window that the files are missing the beginning of the waveform.I have tried extending the timelines, but they won't budge. I have made other projects and imported the mp3's with the same results. If I import as a wav file, or any other, they come out perfect. It is only the mp3's that get clipped. I have even gone as far as to remix and remaster the clips with a tad of silence at both ends, rendered at different bitrates etc with no luck.
View 1 Replies
Jan 18, 2010
Iam trying to control my sound via AS3. My code looks like this:
[Code]...
I gives me an error code:1151: A conflict exist with definition mysound in namespace internal. I and also the website doesn't function properly like my intro movie doesn't play and then it skips thorough everthing else.
View 5 Replies
Jan 6, 2011
No matter the format no matter what the bit rate is, I can't import ANY audio files into flash CS4 without getting the error "One or more files were not imported because there were problems reading them"
This happens both when I import to the stage and import to the library. Please if you know anything about this issue please help otherwise the whole flash program is useless for me.
Also I found online that installing quicktime fixes the issue. It didn't work for me, I've reinstalled quicktime 3 times to make sure.
View 9 Replies
Apr 3, 2010
After I imported a .mp3 or .wav in Flash, and I check the sound in the library, the quality of the sound has decreased. Why does an import effect a sound, and how do I solve this? (PS: I do not mean that the sound-quality decreases after publishing, I know I can change the settings)
View 1 Replies
Aug 18, 2009
I`m using flash cs3 for my works , but i have one problem!when i use File=> Import=> Import to Library... or Import to Stage...the flash environment becomes terminated.I changed my flash version to CS4 and I have this problem again.
View 2 Replies
Jun 26, 2009
I am unknown about internal in OOP. Is there any body about internal. How we can use this in pratical world
View 1 Replies
Oct 30, 2011
what i'd like to do is create a button, and loop sounds in the "up" state of that button. the only problem is, that if i import the sound to the "up" keyframe and choose loop in the properties it keeps looping until the end of time. what i'd like though is it looping just in the event of the mouse being in the buttons' area. what should i do?
View 6 Replies
Apr 16, 2011
I am triggering short sounds dynamically from the library for a game (Specifically Air for Android). When the user clicks a button the sound can take up to 600ms to actually play. I have set it for any silence before the actual sound by calling the sound like so:
[Code]...
All return the same results. I know there are threads here that talk about this but none have offered a real solution that I can find. Is there no way to cache the sound or store it in a buffer?
View 1 Replies
Jan 26, 2010
The "import "Player.as" line throws the error: 1084: Syntax error: expecting rightbrace before semicolon.
package {
import "Player.as"; //ERROR
import "Card.as";
public class Game {
I was going great with Flex, until I tried to split up my code into separate files. Now I'm struggling. Here are my files and their dependencies:
[Code]...
View 3 Replies
Feb 25, 2010
i found plenty of tutorials and posts on loading and using external stylesheet, but i find it slows down my app for no reason, im only using 2 styles. i was using an internal css in as2 but cant get it working in as3. how to use internal css in as3?
View 5 Replies
Sep 10, 2009
I have a button that each time it's being press, it will load a mc that's located in the library.
The movie clip is text that's located in a mc, that i can fade in the text when the parent mc is called (meaning, text in a mc in a mc).
How can I do this actrion, where each time the button is pressed the mc will load? tried a few things such as loadmovie, attachmovie, but some how it doesn't work for me.
I gave my parent mc an instant and tried with the butoon calling it. didn't work.
View 7 Replies
Mar 24, 2010
Ive been sitting infront of this screen trying to create an internal link to my contact page from some text i have on my about us page.[url]...
View 1 Replies
Dec 11, 2010
I have this photo gallery I'm trying to make using internal XML, but I'm having a lot of issues getting it to work.
Here is a snippet of my code:
//var fm_tween:Tween;
var total:Number;
var photos_xml:XML = <thumbnails>
[Code].....
View 28 Replies
Jan 5, 2011
I am a high school student who has an assignment to develop a Flash Video. My goal is to make a really cool Flash Video by downloading a Youtube video of paintballers and then converting their images to a line drawing and then animating the line drawing. Well the problem is that after I've imported the FLV into Flash CS5 I find it impossible to edit out an internal chunk of the video. Every time I try to remove a chunk of the video, it ONLY DELETES A SECTION FROM THE END OF THE VIDEO!
Now, it should be a simple process, select the chunk, Edit->Timeline->Remove Frames
It seems so obvious that I don't mean to delete the END of the video, I mean to delete the highlighted section. What's the point of highlighting a section if you're just going to delete "X" amount of frames on the end? Shouldn't this feature be called, "Delete frames from end of video"?
View 1 Replies
Jan 18, 2011
How do you call the microphone built into a computer to turn on when a user visits a site? I've heard that there a number of different ways to do so, but I'd like some advice on the best way.
To provide a meta-level view, I'm planning on having the mic pick up noise and display it as a graphic equalizer (of sorts) but not record it.
View 3 Replies
Feb 13, 2011
I was wondering what the best way to load my flash game would be. I know how to make an external preloader, but if I want to upload the .swf of the game to a site like newgrounds, Im guessing I need an internal preloader.I've tried a few times but my game only displays after the swf is 100% loaded. While its loading I just see white screen with grey "..." which im guessing is built into the flash player.
I have a .fla called AsteroidsGame.fla which has a library of some classes, and the game's structure is coded into a .as file called AsteroidsGame.as. Maybe this is causing issues?
View 2 Replies
Feb 16, 2009
On a current project, my client asked if there is a way to create a link from text which has been imported via XML to another part of the swf. In other words, when the text is clicked, it executes some code.The only way I can think of is to create a url which would reopen the page displaying the swf and pass a parameter which would navigate to the specified section.
View 3 Replies
Jan 26, 2010
I'm trying to change an internal AS to external AS. however i keep getting error about conflict existing in namespace internal. Can anyone help me with this? I have no idea which I'm suppose to put which var public or private.Im not very familar with AS.
[Code]...
View 3 Replies
Oct 29, 2006
well my title may be kind of cryptic but... heres what i mean.i've got a main.swf file which loads in a spaceData.swf file intosystemData movieclip ActionScript Code: systemData.loadMovie("data/spaceData.swf"); now there is a movieclip in the 'spaceData.swf' which was loaded into 'systemData' i want to load onto 'myMc'..the mc in spaceData.swf i want to load onto myMc is called 'ss'.how would i accomplish that?i want 'spaceData.swf' to contain all my data and external mc's (atleast most of them) so it can easily be loaded into the main movie.
View 1 Replies
Nov 1, 2006
find a piece of code that creates a high score list of say, the 10 best scores for a Flash game, and stores it inside the .fla. (Is this even possible?)All I found was the following file: http:[url]...(source fla http:url...)But when I try to ctrl-enter it from Flash 8, the program hangs and the swf just won't open...
I'm aware of the fact it'd be much handier via PHP and a MySQL database, but I'm making a game for a contest in which it isn't allowed to use any additional files (also no txt files) next to the main game swf .
View 1 Replies
Jan 4, 2008
CacheAsBitmap stores a raster copy of a movieclip in memory to use. If that movieclip is rotated or scaled, the performance gain is lost as it must re-cache the new movieclip. I assume this also applies to a movieclip that has a constantly repeating internal timeline, even if that movieclip isn't rotating or being scaled. However, do additional frames (that aren't being used) affect this?I have a 'player' movieclip. This movieclip consists of about ten frames, each its own animation. Idle stance, walking, jumping, all the standard stuff. THe movieclip remains stopped on frame 1 (idle stance) for most of the game. Right now the Idle stance is an animation, so to use cacheAsBitmap I need to stop the idle animation. That's fine, but does the additional content in the movieclip interfere with this? If I go from a walking animation back to the idle stance will it re-cache the idle stance for me?
The main reason I ask is that I wasn't able to notice much of a performance difference between either method. Cacheasbitmap on a player sprite with animated idle stance, and Cacheasbitmap on a player sprite with a static idle stance. Both resulted in 39 fps (set to 40) in the flash player. Which is good I suppose, but I don't know how the results will vary for someone with a slow computerThis is an important area of the game because at any given time there could be up to 12 player sprites on the screen (all with filters attached to them). So if one player is moving left/right the other 11 must be re-translated on each frame (since the stage moves too) so if all 11 players are playing their idle animations, with a glow filter, WHILE flash tries to re-cache all of them, that could lead to performance issues (although it hasn't yet for me)I want to give players the option to disable the idle animation, I just hope that it's actually working the way I intend. If cacheasbitmap fails because of any other content inside the movieclip then this would be a useless feature.
View 1 Replies
Jan 26, 2008
I load an external swf:nto my movieclip bill using loadMovie.inside bill.swf it has a movieclip called jon, and I load it in
View 10 Replies
May 21, 2009
I've reworking a client's site, so I'm somewhat limited on the changes I can make to the overall structure -BUT - here's my quandry: I have a nav system that is on the _root level - the main content of the site exists in one large MC that sits underneath the nav, and moves to different target positions when the nav is clicked (within THIS mc are individual MC's that house the content for each individual page)So the nav doesn't change positions on the timeline at all - once it loads in, it stays constant on one frame, while the main_mc moves positions underneath I need to make the nav change color when that page is activated (when the main_mc moves into certain target positions), and I can't figure out how to communicate w/ it from within these embedded mc's.
View 1 Replies
Nov 18, 2009
is there a simple way to pass a parameter in the "new" statement for a class that has been defined in the IDE? Like so:var newInternalClass:InternalClass = new InternalClass (someVar);So that when the new class is instantiated it has someVar to work with?
View 3 Replies