ActionScript 2.0 :: Increase Var Everytime Press Space?
Feb 17, 2009
I have a var defined and that is colour var colour = 0; and I want to increase var everytime you press space so I have an invisible button with this code in it
on (keyPress "<Space>") {
colour+1;
}
This is so that I can advance in a movieclip. I have the code for that here:
onEnterFrame; {
if (colour == 1) {
head.gotoAndStop(1);
}
[Code].....
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Jun 22, 2009
I have file with attachMovieClip repeated via setInterval. Even after I do removeMovieClip, the interval becomes faster everytime I press load button. Already did a search on the forum and found something, but to no avail. Following is code, and i have attached files.
[Code]....
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Mar 2, 2011
I'm trying to create a scoreboard. Lets say 4 persons are playing, I made 4 textfields on the stage, named them scoreOne, scoreTwo, etc. Now I want to add 1 point to this textfield everytime I press a numpad. So, when player 1 earns a point, I'll press NUMPAD 1 and this point will be added to the textfield. Well, I wrote this code, but it only works once. I can use it for every player, but it's not possible to give them more then 1 point. What's wrong in the code?
I also tried to create a var, which stores the score. Isn't it easier to use a code that shows the var in the textfield, and if, how to do this? So far as I wrote the code the var isn't used yet, the only thing visible on stage is the (scoreOne.text = "" + 1;) part.
[Code]...
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Oct 26, 2011
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Nov 20, 2005
right now, my code looks like this:
Code:
onClipEvent(load){
speedy = 1.1;
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[Code].....
What I want is that the flash should wait until I've finished pressing space, and the longer I hold in space, the bigger the variable speedx is. I can hold it in right now, but the ball will fall before I've released space. I'm really new to this so please be nice
EDIT: the flash is a ball that "throws", and the code is on the ball, which is a movie clip.
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Jan 1, 2011
i have a variable that i want to increase when you click somthing. the code im using is this but its not working
on (press){
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Aug 11, 2009
im fresh in action script and in new member on this forum. I work in AS2. So i have 10 buttons. I need script which will increase the number for 1, (0/10) when pressed. When the same button is pressed twice, then i want not to raise the number. When all the buttons are pressed, (when the number reaches 10/10) i wish that animation play.
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Sep 21, 2006
I have a line of 12 horizontal placed buttons. I want whatever button is rolled over to get larger (no problem), but I need the other buttons to slide over to allow for the new size that the larger one would bring. I have no idea what type of code I should be looking for here.
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May 24, 2004
This is a code that I have on a movie clip:
onClipEvent(enterFrame){
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May 7, 2010
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Jul 27, 2004
I am just testing some stuff, and everytime the space key is pressed I want one bullet to come out, however righty now you can just hold down space and it keeps firing...here's the code i used :
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Oct 19, 2010
I press space bar to launch some missiles up the screen.My code works it is just I cant fire 1 missile at a time because pressing space bar to fire , then 2-3 missiles go at once.
//main
Code:I press space bar to launch some missiles up the screen.My code works it is just I cant fire 1 missile at a time because pressing space bar to fire , then 2-3 missiles go at once.
/main
if (dict[Keyboard.SPACE]==true ) {
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Code:
package
{
import com.greensock.TweenLite;[code].....
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...
}
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[Code]....
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[Code]...
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