ActionScript 1/2 :: Tetris Game - Block Go Directly To The Bottom On The Press Of "space"?

Apr 10, 2010

I'm using AS2 and fps120.I'm creating a tetris game, but I encountered a problem: I made a function which makes the block go directly to the bottom on the press of "space".I used

if(Key.isDown(Key.SPACE)){
...
}

But when I pressed space, the blocks stacked up immediately. It's because after I press space, another block apears immediately and goes to the bottom immediately, and keeps going until I release spade. It isn't a problem if I use lower fps, but my fps is 120, which means even I release space as quickly as I could, at least six blocks would stack up. I want to know is there anyway to detect the releasing of "space" or a detection which only detects on the instant I press, instead of when the key is down.

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