ActionScript 2.0 :: Loading Random Pictures?

Sep 22, 2004

i know this code loads movies dynamically:

choice = Math.round(Math.random()*3);
switch (choice) {
case 0 :

[code].......

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ActionScript 2.0 :: Loading Pictures Internally (random)?

May 26, 2003

I got 4 different pictures that I'd like to load randomly. The thing is that I don't want to load the picture from an external .swf file. I'd rather load them inside the same .swf document that I'm working on.

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ActionScript 2.0 :: Loading Random Pictures - Load Movies That Are Already Imported In The Library?

Sep 22, 2004

i know this code loads movies dynamically:

[Code]...

but how would you load movies that are already imported in the library???

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ActionScript 2.0 :: How To Create Random Pictures

Jun 24, 2003

Yes i used the search feature and found a topic for it, but the link they said the help was on, did not work..How can i create random pictures?

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ActionScript 2.0 :: Random Pictures Loaded On Stage - Stopping Blur Tween

Dec 27, 2010

In this game I dynamically load 9 random pictures onto the stage. They all start off with maximum blur. The idea is that when the user hears a sentence the pictures gradually lose their blur. The sooner the correct picture is clicked on, the higher the score. My problem is, I can't stop the tween when the user clicks on a picture. I've tried it successfully on a much simpler fla, where the images are already on the stage and not loaded from an external source.

Here's my extracted code - the source fla is way too long to attach.
Actionscript Code:
import mx.transitions.Tween;
import mx.transitions.easing.Strong;
import flash.filters.*;
import mx.controls.Loader;
var totalBlur:Number = 100;//100 is maximum blur,
[Code] .....

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ActionScript 3.0 :: Loading Pictures Using XML?

Mar 6, 2008

I've made a gallery, that loads pictures using XML and fades them in and out using Tweener. the gallery can be seen here: [URL] so far the XML and the loop that fades the pictures in and out works fine.so far, so good.the actionscript to all of this can be seen here

Code:
stop();
//var
var xmlloader:URLLoader = new URLLoader();
var xml:XML;

[code]....

but I've not been able to make it work so; i'd like tips on how I can place my pictures beneath an already existing mask in my Flash.

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ActionScript 2.0 :: Pictures Not Loading?

Sep 4, 2010

The following works:

ActionScript Code:
pic_arr = ["flower_pink.jpg", "flower_yellow.jpg", "flower_purple.jpg", "flower_red.jpg", "flower_orange.jpg"];
color_arr = [0xf75eb0, 0xf6f818, 0xbb57c8, 0xdf1734, 0xfe9809];
// specify pic locations, alpha increment each frame, and
// number of frames to keep current picture displayed before
// transitioning to the next one

[Code]...

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Flash :: Loading Pictures Into AS3?

Jun 27, 2009

Scenario: Upload 2 images to a server. Download those images via AS3 and place them into different containers(movieclip or sprite), not overlapping one another. Well I can do it no problem, but they overlap one another and for some reason use the same "loader".

Code:
for (var i=1; i<2; i++){
var image:URLRequest = new URLRequest("http://myurl.com/images/" +jpgarray[i]+".jpg");
var myLoader:Loader = new Loader();[code]....

There are several different ways you can write the above code, but the outcome is still the same. It uses the same Loader or Movieclip, or uses the same container, simply overlapping the images.

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ActionScript 3.0 :: Loading Pictures From Xml ?

Nov 4, 2009

I have an XML document that has 25 different subjects and in each subject, 4 different pictures:

[code]...

I have 2 groups of different buttons. The first group is a set of 4 buttons, one for each image in a single subject. When the user clicks btn1 then image 1a needs to display. When the user presses btn2 then image 1b displays, and so on.The second group of buttons is a set of 2 btns: nextSubjectBtn and prevSubjectBtn. The names are pretty self explanatory but basically, when the user clicks nextSubjectBtn then I need the next subject from the xml to load and the 1 2 3 4 btns need to switch over to the images within the next subject. So when the user presses btn1 then image 2a shows up etc.

I have studied a ton of documents on XML but I have not been able to figure this out. Its probably something pretty simple involving one or more arrays and maybe a loop or two but I dont know what.I have have all of the buttons programmed or at least recognized and ready for when I figure out what they are supposed to do. Right now they just have a trace.Through help I have gotten from different documents and other programmers this is what I need to do but I need help on how:Assign each of a buttons a value that will reference the picture URLs from the XML doc. Then create a variable with a value that references each subject 1 through 25. so when I click next subject it goes to the next subject in the xml doc.

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ActionScript 3.0 :: Loader+Math.random - RandomNumber Not Loading Random Images?

Feb 26, 2012

why is this code NOT loading a random image, despite tracing random number?
 
package {
import flash.display.Loader;
import flash.display.Sprite;
import flash.events.*;
import flash.net.URLRequest;
import flash.display.MovieClip;

[Code]...

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ActionScript 2.0 :: Load Random Movie (but Loading A Random Xml File Instead)

Aug 17, 2007

im playing with the load random movie (but loading a random xml file instead) based on the wonderful tutorial from front page and was wondering whether anyone can show me the work around/upgrade to AS2 for this bit of script since im publishing to Flash 8 /AS2 and it doesnt work:

[Code]....

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ActionScript 2.0 :: Loading Random XML Nodes / Math.random Not Working

Sep 27, 2009

I am now using the code for my background image which will rotate when you enter a new gallery.I can't get it to randomize.[code]I have tried adding: Math.floor(Math.random() * total); and it almost works. It seems everytime the last node is called it stops working (also at other random times, haven't found a pattern).

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ActionScript 3.0 :: Stuck When Loading Pictures

Mar 8, 2010

Im currently learning AC3.0 (ActionScript 3.0 [flash]) at school, and I was doing some practice. Well, I got stuck on this part.[code]...

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ActionScript 3.0 :: Flash 9 - XML Pictures Not Loading

Sep 15, 2008

I have a Flash 9 AS3 document where I have set up a random picture loader from an XML file.
Works fine on the desktop but when uploaded the random pictures will only load if the XML file and the jpg's are in the same folder as the swf. I have pointed the XML loader address to
the proper spot in the AS3 code as well as in the XML file. I also have code in another keyframe for loading and displaying an RSS feed which works fine. I wonder are the two URL Loaders conflicting somehow. Attached is the RSS and the AS3 code.

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ActionScript 3.0 :: Loading Pictures In Background?

Oct 6, 2009

I'm creating an interactive flash graphic about the ISS. The user can rotate the ISS in a 360� angle. I rendered the sequence in 120 steps, each step a jpeg-image of its own. To reduce bandwith-usage I dynamically preload the next 5 pics in the rotation-sequence. What I want to do now, is to load all the pics of the sequence quietly in the background, so when all pictures are loaded the flash switches from preloading the future pics to just showing the pictures loaded while the application is up and running. The problem is, if I try this, the flashapp will only start if the loading in the background is done. Is there any way of getting rid of that. My code is given below.

ActionScript Code:
var loader_current_Minus1:Loader = new Loader();
var loader_current_Minus2:Loader = new Loader();

[code]....

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ActionScript 2.0 :: Loading Pictures From Folder?

Oct 22, 2009

I have created a php-file that sends the filenames of images from a folder on a server back to flash, where i populate a array with that info.

What i want to do now is to load the images on the server into a movieclip to make some sort of slideshow.

But im not sure how to make this work. Can i use the loadMovie method for this? How can i then get the array info into the loadMovie method? Im a newbie so please explain well.

[Code]...

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Arrays :: LoaderMax: Loading Pictures To An Array?

Oct 6, 2011

I have the following problem. I wanna load 3 pictures to the stage using LoaderMax. Their path is stored in an array (urls), and finally I wanna have all their displayList objects in a new array called pictures.here's my code:

var urls:Array = new Array("../data/bild1.jpg","../data/bild2.jpg", "../data/bild3.jpg");
for(var i:Number = 0; i< urls.length; i++){
var loadery = new ImageLoader(urls[i]);

[code].....

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ActionScript 2.0 :: Dynamically Loading Pictures In A Certain Folder?

Oct 18, 2004

Hello again. Well I dont have too long to write this down so I'll make it short and sweet. Heres the problem.I need to load pictures into a file. However I want it to load all the pictures in a certain folder. Does anyone have any suggestions, or questions as to what i am trying to do? I want to load pictures into the movie at runtime. And I want it to load all the picture within a folder. I could name the pictures in a certain way if needed. aka pic1, pic2.

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ActionScript 2.0 :: Loading Pictures - Possible To Keep Aspect Ratio?

Oct 7, 2006

Is it possible to keep the aspect ratio of a picture loaded with loadMovie, or is there another way to accomplish the same?

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ActionScript 3.0 :: Loading Multiple Pictures Into Three MovieClips

Apr 3, 2010

I'm trying to load 3 pictures into 3 movieclips. The code below gives the result of only showing the 3rd image in mc3_mc. According to the traces I'm using, 3 files are being loaded but it seems that my Event.COMPLETE statement is not doing it's job? It seems that the first 2 times addChild is reached the file has not finished loading or the next one has already started to load so addChild doesn't add anything. Only the final iteration gets shown because there is no 'next file' to get in it's way.

Code follows:
var numofiles:int=2;
var counter:Number=0;
var movieIndex:int;
var fileName:String;
var horzLoader:Loader = new Loader();
[Code] .....

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ActionScript 2.0 :: Loading Different Pictures Based On Time Of Day?

Apr 17, 2004

I'm trying to load a different .gif file based upon the time of day. I figured what I wrote would work, but alas, I was wrong. Here's what I got:

Code:
files=["sunrise.gif", "morning.gif", "midday.gif",
"afternoon.gif", "twilight.gif", "night.gif"]
var currentHour:Number = myDate.getHours();

[Code]....

I know I can take out that first array, and I do believe I can take out the minutes and seconds, but I left the code as is, in case I screwed it all up. Oh and the pictures have no paths because I imported them into the actual .fla.

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ActionScript 2.0 :: Dynamically Loading Pictures Into A File

Oct 18, 2004

I need to load pictures into a file. However I want it to load all the pictures in a certain folder. Does anyone have any suggestions, or questions as to what i am trying to do? I want to load pictures into the movie at runtime. And I want it to load all the picture within a folder. I could name the pictures in a certain way if needed. aka pic1, pic2.

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ActionScript 3.0 :: XML Photo Gallery Swf Pictures Not Loading In External Swf?

May 17, 2010

The photos in my xml photogallery swf work fine. However, when I load the xml photogallery swf into my index swf, the pictures stop loading after picture 1

Code:
import flash.events.MouseEvent;
function loadXML(loaded) {

[code].....

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ActionScript 3.0 :: Event (Tween) - Loading Series Of Pictures?

Jul 29, 2009

I'm loading an XML file with a series of pictures. The pictures cycle through on a timer of about 3 seconds. The pictures load with an alpha of 0 and there is a tween to fade them in. The problem I'm having is trying to tween them back out to a value of 0. (My function fadeOut never fires (no trace))

Here's the code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
var myTween:Tween;
var xmlRequest:URLRequest = new URLRequest("imageData.xml");
[Code] .....

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ActionScript 3.0 :: Pre-loading Conditional Content (pictures Etc) Before It Needed

Nov 9, 2011

i have some linkedlist or tree-structure contents(images,sounds etc.) I want to pre-load next items(content) to cache while user interacting with current content. Thus, when user want to see next content, it'll show immideately and start loading next content in the background.For an example, Assume in image gallery in the tree structure. While user looking at the picture, i want to load next nodes of tree silently to improve speed.

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AS3 :: Loading Facebook Profile Pictures / Can't Load Certain Images

Jul 6, 2011

As the title says im trying to load Facebook profile images into flash using AS3,now im pretty far with this but i hit a blockade.[code]Im obtaining the friends list of the current user through some PHP a friend of mine wrote, and accesing their ID's, which i use to load their profile images.

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ActionScript 2.0 :: Memory Leaks In Loading / Unloading Pictures

Nov 15, 2011

I load image from url like this
Code:
imageholder = this.attachMovie("imageholder", "image", this.getNextHighestDepth());
imageholder.swapDepths(selectMenu);
loader.loadClip(uri, imageholder.bigImage_mc);
this== root, imageholder is MC that contains empty MC named bigImage_mc, selectMenu needs to be in front of loaded image (2nd line) and loader is MovieClipLoader()

Image is unloaded and removed like this
Code:
loader.unloadClip(imageholder.bigImage_mc);
imageholder.swapDepths(selectMenu);
removeMovieClip(imageholder);
but when I unload image it doesn't free any memory, and when i load new image it increase memory usage...

I even tried
Code:
System.gc();
System.gc();
after removeMovieClip(); as I found this on some website... but with no improvement

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ActionScript 2.0 :: XML Photo Gallery - Randomly Loading Pictures

Mar 25, 2005

I'm running through the tutorial on this photo gallery, but I would like to modify the code some. Instead of loading the first picture in the XML array, I'd like to have it randomly load one of the pictures. Below is the code that loads the first movie:

Code:
function firstImage() {
if (loaded == filesize) {
picture._alpha = 0; picture.loadMovie(image[0], 1);}}

I don't know much, but I'm thinking there should be some variant of "math.random" around the
"loadMovie(image[0],1);"....

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ActionScript 2.0 :: Loading Pictures Dynamically When Button Pressed

Oct 25, 2008

I've recently looked at the loading pictures dynamically video tutorial and wanted to further expand from it. So I got the picture to load once the button is pressed and my question is...Is there a way to click on the loaded picture to make it close? I basically have the loaded picture cover up my thumbnails so it's pretty hard to navigate to the other thumbnails once the picture gets loaded.

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ActionScript 3.0 :: Loading Pictures Dynamically Through PicLoader Class

Sep 3, 2009

I'm loading pictures dynamically through my PicLoader class and I'm trying to get it so that if it doesn't find the URL given it doesn't try to load it. Is there a way to test a URL for a file?

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