ActionScript 2.0 :: Main Page And Directions Pages Work Fine, Others Get Stuck When The % Reaches Close To 100%?
Mar 30, 2003
I am a rookie with this, I copied and pasted from a tutorial. the main page and directions pages work fine, but for some reason the others get stuck when the % reaches close to 100%.
I have run across a strange problem. When I load products2.swf by itself, I can call the two "copy" files and everything works. When I open 0342.swf (the index page), I can switch between the home and products2 pages, but I can't view the "copy" pages.I'm guessing there may be some sort of conflict with variable names, but I have been messing with it for most of today.I have uploaded all of the FLA files to here:[url]....
If you make an swf file out of each of the attached items, and open the 0342 file, you will see what is supposed to be happening.
on (release) { if (_root.currMovie == undefined) { _root.currMovie = "home";[code].....
I am working on an iMAC running 10.6, and Flash CS5. I created a flash file with a list button ( with 10 inner sellections) on the main page. Each sellection within the list button loads a separate movie file from the library. Everything works great unitl Iinsert the Home button. If I install the home buton the main page, the list button does not work. If I install the home button in a movie, I don't know how to write the action script to go back to the main page, and I woul have to install a home button into each movie.
I just added a motion tween on the main timeline only to realize it doesn't run. Only frame 1 is executed, including its AS3 code. No I could not locate any stop() command within the AS3 code.
I have 3 functions in my main document class that I want to execute when the main timeline reaches a particular frame number. how do I do that? see the code and comments
I've got my swf which plays fine when opened in a browser - it's a container called 'country' that's coded to load the different clips (clip1.swf, clip2.swf, etc.) - but when placing it into an HTML page it won't load the clips and I'm thinking it's because of some actionscript error.
[URL]
Scripts are all loaded on the server in the /Scripts/ folder Below is the ActionScript from the country.swf container that loads the clips. what I'm doing wrong to get it to load on the HTML page?
function _playClip(fileName) { var clipName = fileName.substring(fileName.lastIndexOf("/") + 1, fileName.indexOf(".")) + "_mc"; if (_root[clipName] == undefined)
Basically a button in my .swf works fine, but when put in any browser it doesnt work. The button is in the flag in the top left and is a link to my advertising agency.
This is the .swf - [URL] and this is it in a browser - [URL]My code to embed is :
I've been trying to add a resize function to this so that it can be viewed in different size browsers. Exactly like the opening page of this site [URL] So the whole page is always in view and scales until it reaches a set maximum size.
I have a site at [url]... with flash content on the home page. The preloader works fine the first time you load the page, but if you click any link on the page, and then hit "back" in Internet Explorer to get back to the home page, the preloader shows stuck at 100%.
The movie file has 2 frames. The 1st for the preloader, and the 2nd for the content. Here's the code for my preloader[code]...
I'm doing a project and I faced problem with loading external swf I have main swf which load external swf which work alone but when I load it from main swfall code do not workI tried and searched for solved codes but in vain)I tried this code whick makes external swf work but the buttons in main swf disappear
I've been trying to get this preloader working for days! I finally got it working, and now when i upload it to my site and refresh the page, the .swf file is stuck at the preloader screen.
[Code]...
I've been reading up on it for a while now, but I can't seem to figure it out.
I have an flv loaded externally. I've added it to a movieclip and want it to fill the stage as my background and scale proportionally. The proportions work fine and the movie seems to scale fine. My problem is the movie doesn't start right away. It shows blank until I resize the browser then it shows up fine.Here is the code:
I have a swf within a html page. There is a function that opens an html page when an object gets to a certain x position. However, when the object gets to that point the new html page (in _self) opens over and over again and get stuck in a loop. Any way to escape this loop and what would be the best way to trigger this new html page to open when the x position of the object is true?
I have decided to attempt making my sisters website. I have used an XML gallery in the website and all works well when viewing the website just in flash, .fla or the .swf file. My problem is, when i come to put it into dreamweaver ready to upload and I preview it in Firefox, or any other broswer, all the pages work but no the XML gallery? Im gettin very stressed out now as all my file routesetc are correct?I have googled the problem and all I have found out is that it could be something to do with security?Does anybody know how to resolve this problem
i've a problem with a 3D animation of a dynamic textF (a textfiled nested in a MC). Everything goes fine, but the quality of the text, at the end of the animation, slow really down. It's like the AAliasing doesn't work fine (it's setted on "Antialising for animation", but if i use anyone else, the result doesn't change).
i am using flash 8 professional and making my portfolio site using xml with flash. when you click the red buttons on the right, thumbnails appear on the left (and when you click those, more thumbnails appear, and then you click those and the image appears.) on my machine it works properly, BUT when i upload it, the thumbnails appear and then erase themselves (all except the first two). it's inconsistent and totally weird. i changed some of the code, tried messing with the publishing settings, and re-uploaded and nothing changed. a friend who works at an actionscript company said it doenst make sense that it works differently on my machine than online. she also confirmed that the way i embedded the swf in the html is correct
I have two SWFs on an HTML page. One loads fine and the other (loaded externally) apparently fails.
I get this from the server:
Error #2044: Unhandled IOErrorEvent:. text=Error #2036: Load Never Completed.
I get this when testing it locally in Safari:
Error #2044: Unhandled IOErrorEvent:. text=Error #2035: URL Not Found.
I don't really understand where the hick-up is... because my paths are actually quite simple. All my flash files on the website are located in the same folder. The first one loads in fine, but the one being loaded into it does not. When viewing the SWF by itself, everything checks out as well.
I'm using the sample external preloader file supplied with CS5 as the basis for my customised pre-loader. It's working fine except that once the main site has loaded and is open, the preloader remains loaded in the background.[code]...
I added a website preloader in a separate scene to the main frame of my website and scripted it to go to and Play the main scene or frame of the website when finished loading. I then put a command in the first frame of the main scene for the movie to stop (); at that point. The problem is that now the buttons on the main page don't respond to any behaviour commands to go to and stop at other frames in the main scene. I'm not sure if this is a conflict between the stop(); command in the main scene and the button behaviour command to go to and stop at another frame or an error with the way I'm identifying the scene and frame.
Im in my first year studying a web design course, over the summer I have decided to attempt making my sisters website. I have used an XML gallery in the website and all works well when viewing the website just in flash, .fla or the .swf file. My problem is, when i come to put it into dreamweaver ready to upload and I preview it in Firefox, or any other broswer, all the pages work but no the XML gallery? Im gettin very stressed out now as all my file routesetc are correct?I have googled the problem and all I have found out is that it could be something to do with security?
I'm finishing a flash application. You can see the app here:
https://apps.facebook.com/wacky-winter-woolies/
The app sends an FQL query to get the user's albums, generates thumbnails based on cover_object_id. This part works fine. After clicking on an album the app loads photo thumbnails in the same fashion. We've just discovered that although it usually works, for some people and some photos instead of a thumbnail facebook returns the following error:
{"error": {"message": "Unsupported get request.","type": "GraphMethodException"}} picture
The photo thumbnail request URL:[url]....The query used to generate the list of photos in an album:
var fql:String = "SELECT object_id, aid FROM photo WHERE aid = ""+aid+""";
permissions for the app: 'permissions' => 'publish_stream,user_photos,friends_photos'
Essentially some photos return an error. The object_id of the photo is valid as it's pulled right from the FQL result - here is an example of an actual request that returns the error, complete with token https:/[url].......
Edit2: The above approach didn't work, for some reason. Some pictures would still result in an error. Fortunately the FQL tables had properties like "src_small" and "src_large" which return the direct link to the photos. Even though graph supposedly allows to retrieve any image using it's API I had to fall back to the src results from the query - I guess that was a patch of sorts for situations like this.
trying to create a character selection screen type thing works fine on my computer but when i load it to internet characters dont load up dont understand why characters and profile images are external image files so i think that reason why its not working is because the swf is trying to display the image before its properly loaded up
so im thinking perhaps if i add some sort of bytes total/bytes loaded script where its trying to load up and display the image it will check if the image is fully loaded before it tries to display the image think that will work ... if that's what the issue is but not certain.
I am new at flash CS4. (Upgraded to Flash CS 5 but this gives other problems in the meantime I continue with CS4)I have created webpage. Within the web page I have created Motion Tween with Motion editor and once previewed, it works fine. Going back to the stage and previewing the result shows the initial position of the Motion tween but it doesn't move and behave the way it shoud. What's missing? Where am I going wrong?
trying to create a character selection screen type thing works fine on my computer but when i load it to internet characters dont load up dont understand why? characters and profile images are external image files so i think that reason why its not working is because the swf is trying to display the image before its properly loaded up
im thinking perhaps if i add some sort of bytes total/bytes loaded script where its trying to load up and display the image it will check if the image is fully loaded before it tries to display the image.
I have a "Close Window" Flash button on the 1st web page and it works. I have the same button on a 2nd page (you get to the 2nd page via the 1st page) and the button does not work. What "close window" actionscript do I use to close these windows?
Here is the code that I am using that works to close the 1st window...
on (release) { getURL (onclick="javascript:window.close()"); }
I have created a basic flash navigation menu bar for my website. I have added the bar into a frame on my dreamweaver page. I was just wondering if it was possible to link the buttons on my flash bar to open the pages into the main frame below my navigation bar? The code I have at the moment for my "home" button is the following:
master_mc.home_btn.addEventListener(MouseEvent.CLI CK, homeF); function homeF(e:MouseEvent):void{ var homeL:URLRequest = new URLRequest("C:UsersSalisburyDocumentsProjecti ndex.html"); navigateToURL(homeL,"_blank");
and this is opening the "home" page in a new window. Is it possible to make it open it in my main frame (called mainFrame)?