ActionScript 2.0 :: Make A Preloader Count Up From 0000 To 2006?

Mar 24, 2006

I know how to make a preloader count up from 0000 to 2006 using the timeline, but would like to know if there's an easier way using actionscript.

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I use:
 
var gameScoreField:TextField = new TextField();
var gameScore:uint = 0;
gameScoreField.text = "Score: " + gameScore ;

[Code].....
 
If i use var gameScore:uint = 0000; the result will still return one 0, what can i do to make it 0000 instead?

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ActionScript 3.0 :: Making Digits Start From 0000?

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Man, what a difference AS3 is to AS2, but good fun!

I have the following code on a movie timeline :

Actionscript Code:
var myvalue:int;myvalue = 1;mytextbox_inst.text = "Todays Value is : " + myvalue.toString();

I want the dynamic text to show "Todays Value is : 0001" but its showing "Todays Value is : 1". I just cannot remember how to make the dynamic text start as 4 digits?

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how to make text acting as a preloader so that its color changes as preloader percentage. i dont mean how to apply the math, i mean how to mask it or whatever action to achieve that effect?

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I'm trying to make a volume button for my site and it looks something like this:

- ||||| +

i want the volume bar to start filled and when the user hits the minus button it lowers the volume and when it hit plus it takes the volume up well when I go down and up the volume bars start to get crazy...it just works when I go down the whole way and after it goes up the whole way, when I change direction on the midle of the path it jumps some bars...

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[code]....

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I want to make a preloader for flash mx 2004 that when it finish becomes to decrement another time. I would like to do it to modify the flash preloader component.

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Make Counter Count Up?

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I would like to make an .exe file that shows a starting number (that I would designate in the code), and then every 30 seconds, it adds 1 to that number. So for example, the exe begins by showing "11,057" on the screen, and then 30 seconds later, that number changes to "11,058", and so on. Is this possible? How do I do this? I wish I could find an .fla that does this so that I could understand everything from setting up the text box to show the number to assigning the actionscript code to make that number change.

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I was trying to make a count up for an url. its an image i want to change the url of every day. in that i mean its just a number in the url i want to change every day at 01.00am, how can make that stuff? The url is for a image that goes 1 number up each day. Someone who can explain how i can do that?

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I need a simple counter (in Action Script 3) to tell visitors to a website, since you opened this web-page... X number of babies have been born worldwide.

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I have created a movie clip that flips down from 0-9. I repeated that movie clip six times across the stage and now I have to figure out how to make the numbers count from 0 to 400,000.

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ActionScript 2.0 :: Make The Counter Count Up?

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How to make the Counter Count Up. Partiular Day..

Example.

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It CountUp..

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I have a dynamic text field with and instance name of timer

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ActionScript 2.0 :: Make A Count Down Set To A Static Date?

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how to make a count down set to a static date? Like Aug. 1st. at 12:00 p.m. ?

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ActionScript 2.0 :: Use An Array To Make A 1 Hit Test Count For More Than 1 MC?

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Is it possible for me to use An array to make a 1 hit test count for more than 1 MC like have

Code:
floor=["MC1", "MC2", "MC3"];
}
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[Code].....

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I've recently started a project in Flash cs4 and I was trying to (for sake of ease) incorporate the use of the enter key as an alternative to pressing a submit button with the mouse. Now, I know how I could go about calling the keyboard event and linking it to a function, but I need to use the enter key for two separate instances (and yes they correspond to two separate functions) of a button.

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ActionScript 2.0 :: Make Dynamic Textfield Count From 0 - 50 In 3 Seconds?

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Im trying to make a dynamic textfield count from 0 - $number (lets say 50) in 3 seconds. So that when I hit 3 seconds then I hit 50.So what im basically doing is calling a function with setInterval and im calling the function every 60 milisecond (3x1000 / 50).

The textfield is following a movieclip (percentagebar) which im tweening from one position to another in the same amount of time - 3 seconds.What im seeing is that the movieclip reaches its end position before the count on the textfield is done.Is this because the mc tween relies on the FPS and will therefore end quicker?And what can I do to make my textfield count end the same time as the tween?

ActionScript Code:
//Defining end number
var pComplete:Number = 50;
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var pCompleteTimer:Number = 0;

[code]...

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I'm making a flash page, and I need to load the images I have in a folder. Is there a way to make flash to count how many pictures are in the folder ?

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ActionScript 2.0 :: Make A Script That Will Count Up To The Designated Number?

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I am trying to make a script that will count up to the designated number...if the set number was 50 then you would see all the numbers 0 through 50...and to make things even more fun I also need it to be for currency so I need a decimile point i.e.. $50.00

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I made this simple AS3 game that generates a random amount of stars on the stage. The user has to count the number of stars, punch that number into the input box and hit submit.The problem is that if the user wants to play again, he/she will have to go through the hassle of closing and re-opening game. That's why i'm now wondering how to make a reset button that re-generates the stars for the user to count again.URL...

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ActionScript 2.0 :: Switch Simple Count Up To Count Down?

Mar 10, 2007

I've found a simple count up script over on Actionscript.org

var count:Number = 0;
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var num:Number = 1;
this.createTextField("txt", this.getNextHighestDepth(), 0, 0, 100, 50);

[code]....

This works great for my use, but now I am trying to figure out how to make it count down. I've tried changing everything to opposites like count=1250 and maxNum=0 (I think this would be the minNum instead), count+=num to count-=num, and count>=maxNum to count<=maxNum.

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Professional :: Export Movie "0000" Suffix - Can Change It

Feb 27, 2012

Working on a project for work and the programmer's asking me to save the frame numbers with double digits instead of flash's default 4. I've been searching in preferences and in the export movie menu but can't seem to find a way to change the frame suffix. Is there any way to modify the way flash saves the frame numbers?

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ActionScript 2.0 :: Make A Preloader For A Little Flash Project That Involves Re-assembling A Load Of Rectangles To Make Up A Pattern?

Aug 4, 2007

I'm trying to make a preloader for a little flash project that involves re-assembling a load of rectangles to make up a pattern.Idea is that instead of the usual load bar i wanted to make use of this pattern that is relevant to the project and have it rebuild it self with these rectangles flying in from the side. So far I have got the tweening sorted using the tween class and staggered the 42 (yes took a little while, probably an easier way so let me know on that also) rectangles using 'setTimeout' so it releases each 100milliseconds after the one one before it. This probably the wrong way to do it but i wanted to check how it looked and this was the one way i knew how to do it.

I want to make it so that these rectangles fly in a complete the pattern once the loading has finished, but on a fast connection I don't want it to rush the animation but for a slow connection I obviously want it to adjust the release time and maybe even the travel speed to compensate.

I had an idea of maybe working out the percentage loaded divided by 42 and then run an if statement to see if that percentage for that segment had been reached before 100millseconds had passed, if 100 had passed then release the rectangle, if not then hold the rectangle until 100 m/s had passed. Not sure if that is the best way to do but that's why I'm looking for some suggestions from more experienced developers.

Code:
import mx.transitions.Tween;
import mx.transitions.easing.Regular;
// declare variables

[code]....

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Professional :: Error #2006 Doing GetChildAt(i)

May 29, 2011

I know this may seem like a trivial question, but I don't know how to solve this, basicly I remove certain components from my stage at a part of my Flash/Actionscript 3 movie by running through all the elements displayed, seeing if each is an instance of MenuDinamico (sprite), GalerĂ­a (sprite) or Map (Google Maps)

[Code]...

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ActionScript 2.0 :: Count Down Timer Changes In Count Up?

May 18, 2004

Is it possible to make a count up timer (from a specific date, birthday for exemple) from the count down timer ?

I've tried to change a few things (I'm very bad in programming) but I can't get the date properly.

If not, do somebody know a count up timer (.fla) that I can use ?

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ActionScript 3.0 :: Error #2006: The Supplied Index Is Out Of Bounds

Jul 26, 2009

i'm trying to addChild with an interval, using this piece of code, but I allways get an error saiyng the suplied index is out of bounds.what should I do to have mc1 added then wait lets say a second and add m2 2 and so on?
 
var tempo_espera:Timer = new Timer(1000, 1);            tempo_espera.addEventListener("timer", inserir);            tempo_espera.start();            //            function inserir(evt:TimerEvent):void {                for (var nv1:int = 0; nv1<promocoes.length; nv1++) {           

[code]....

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Flex :: Error #2006 : The Supplied Index Is Out Of Bounds?

May 20, 2010

I have created a component for alert box and I am using it in main application,`

<mx:Style>
.myButton {
overSkin:Embed("folder/over.png");[code].....

I am unable to understood the error how can I resolve it?

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Actionscript 3 :: Error 2006 The Supplied Index Is Out Of Bounds?

Apr 8, 2011

Another day another problem unfortunately- the last line of this piece of code is the culprit:

uiBar = new mcUiBar();
uiBar.x=-15;
uiBar.y=-5;
addChildAt(uiBar, numChildren-1);

Now I researched and so I know it has something to with the array being larger thanwhatever, but I'm not figuring it out

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ActionScript 3.0 :: Error #2006: The Supplied Index Is Out Of Bounds?

Jun 11, 2010

Somehow i keep getting this error message. The following code makes a fade in-out gallery that works fine by itself. But the moment i put it (manually or with addChild method, its the same) in the main timeline i get this message. Google search turned out quite baffling.

ActionScript Code:
import com.utils.Fader.*;
import com.utils.Fader.FaderItems;
import com.utils.Fader.Events.*;

[Code]....

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ActionScript 3.0 :: Error: #2006: The Supplied Index Is Out Of Bounds

Sep 15, 2010

package com
{
import flash.display.MovieClip;
public class mydoc extends MovieClip
{

[code]....

mymc is MovieClip which is delete from stage .....and i want this Movie Clip is again add on Stage 5 times

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