ActionScript 2.0 :: Make A Text Box That Loads Text From A Text File?
Oct 22, 2007
I'm trying to make a text box that loads text from a text file. I've accomplished that, and now I want to have it so when I click a button is loads another var from the file by changing the end number. Here is my code:
myNotes = new LoadVars();
myNotes.onLoad = function() {
i =1 ;
I have a dynamic textfield that loads text from a txt file. The content of the txt file will be modified daily by the client.What i need is that if there is too much text in the txt file, the dynamic textfield resizes (and not only with autosize because the text can be really long).[code]it doesnt look very good but it works. The only problem is that if I have a really long text the maxsizeY doesnt work fine.
I am trying to make a scrolling banner like the html <marquee> tag that loads text from a .txt file. Here is what I have so far:
Frame1
Code: var formatObj = new TextFormat(); formatObj.size = 15; formatObj.color = 0; formatObj.font = "Comic Sans MS";
[code].....
For some reason it only works by using the stop(); command. The problem is that this causes the animation not to automatically start when placed into an html page. The result I want is for the text to automatically begin to scroll.
I know this is a tutorial on this site but I'm having trouble finding it, and its been a while so I can't remember exactly how to do it. I just need to make a dynamic text field that you can edit via text file.
I know this is a tutorial on this site but I'm having trouble finding it, and its been a while so I can't remember exactly how to do it. I just need to make a dynamic text field that you can edit via text file.
I am still using flash MX. I'm pulling random text from a textfile (array.txt) into movieclip instance textbox.[code]All is good, but now my question is if I can have a text effect as well. For example having the random quotes typed out as they appear.
I have a problem with a dynamic text field. I have 1 text field on frome 10 which displays text from a text file. This text can change when a button is clicked. I have another text file on frame 20, which i want to display what ever text is in the text filed on frame 10.
I have tried:- [AS]MyTextboxFrame20.text = MyTextboxFrame10.text;[/AS] but it doesn't work.
I am pretty new to xml (and understand just a little actionscript 2.0) I have a functioning flash file that loads text and images dynamically from my xml file. Everything is working fine, but I was wondering if there is a quick code to change the image size when they are loaded into my empty mc?
I have the folowing codo to load text from a text file into a text field in my flash document:
loadVarsText = new loadVars(); loadVarsText.load("homePage.txt"); loadVarsText.onLoad = function(success) {
[Code]....
the same, and I want to make the homePage.txt file load when the flash file starts, that is what it does right now by placing the code on the main timeline.
I want to make text slide accross the screen when my page loads up. Is there an onload function so that when my page loads up it will play the animation?
I'm working with a flash template that loads external images and text using an xml file. Everything works well the only problem is I've promised a client that as well as a "title" and "description" I will also include a clickable URL link. I can edit the flash to a certain extent but I am having a nightmare of a time including a clickable url. Is there anyone out there who can help? "photo_description", "photo_title" and "photo_url" are the names of the dynamic text fields.
XML snippet looks a little like this... <title>Title</title> <description>Description</description>[code].....
i have created a plain text files loads from an external file. I am facing one problem which is the text does not load unless someone select the button. I will like the text to show as soon as someone enters the page
//Plain text files loads from an external file var textLoader:URLLoader;function loadStory(evt:MouseEvent):void{ textLoader = new URLLoader();
I have on one file (player1.fla), a movie that plays MP3s from an array, which I specify in that movie. The code for that works just fine.I've duplicated the file and renamed it to a different one (player2.fla) so I could load the MP3s from a variable (array) on a text file. This way, to add more songs, all I would have to do is update the text file.
I changed the code around a tiny bit in the "player2.fla" file to accomodate for loading a text file, but nothing more.*My Problem* The text file loads properly and displays the Title of the mp3, but it won't play the mp3.The text file looks something like this: (just an example)
Code: &songs=song1.mp3, song2.mp3, song3.mp3 &songTitles=my song1, my newer song, the third song
My script is very similar to this: (shortened; just an example)
Code: lv = new LoadVars(); lv.onLoad = function() {[code]......
I'm loading a external text file to flash and according to the number present in the text file i'm trying to do a IF - ELSE command. It's not working coz the value I load from the external file is string. How can i get this as intiger.
How can I save data to a text file and also append a record to data in an existing text file? I've used Authowrware previously and it was quite easy to create a large string of data (a comma separated list) and export that to a text file (and create the text file if it didn't already exist). I could then easily append additional rows of data (records) to the text file. We want to build a questionnaire that will store the data locally on the computer in a text file. Each record may have a few hundred data points in a comma separated list.
I'm using the dynamic text scroller from [URL] found at [URL] Here's a link to my zipped files too... [URL]
1) I can't figure out how to have URL links in the text that loads.
2) How can I make the scroller refresh to allow for new text in the dynamic text area. The content changes alright, but the scroller stays in the same position and if it wasn't needed initially, the scroller disappears and doesn't return on new text.
I have many text elements in my flash file - how do I modify the text to make it all caps? Is there an easy way where I can select all of them in one go and make them all caps?
Is there any way to make line breaks when you load text into a dynamic text box, other than using html? And if not, could someone give me an example of how to do it using html?
By typeing the text in the input box while staying on frame1, DOSEN'T show on the dymanic_text_box2 on frame 5?? How to make the dymanic_text_2 apply it's text when the text is been typed staying on frame 1?
I have a dynamic text box that acquires text from a txt file.
Sometimes the text is greater than the text field so I want to be able to show a page up and page down button. However I do not want these displayed if the text does not exceed the field.
Currently the buttons are always displayed.
I understand how to get the text field info, I do not understand the "easy" bit of only loading the buttons if the text field size is exceeded.
hey i need to figure out how to make a text field that will display text with else/if functions, basically on my program with a certain output i want a certain phrase to appear depending on which output. how would i go about doing this?
Is there a way to make text flow from one text field to another? I have some dynamic text coming into 2 textfields. I can have it so they enter the text as a paragraph for each field, but i was wondering if they could enter all the text and i could make it flow from one textfield to the other, like you would see in a magazine.
I'm really new to create text field. I am trying to make some text appear (obviously) so I decided to create an object that would execute it and then I could place the text. What's wrong with it?