ActionScript 2.0 :: Making Dynamically Attached Movieclips Act As Buttons?

Nov 20, 2009

I have dynamically attached a number of movieclips inside a another movieclip on the stage, and now I want them to act as buttons, but I can't work out how. They are named as they are created, so I know I can target them, but as to how to assign an onRelease functions to them I have no idea.I don't want to hard code a load of onReleases, as the number of movieclips will change depending on outside data, how I could do this with a loop or something, given that I have an array of their names?

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I really don't get it. I'm totally confused and lost since I don't know what else I could try.

Here's my AS2 code:

Actionscript Code:
var pimage = new Array();var pmc = new Array();var ptitle = new Array();var phit = new Array();var ptooltip = new Array();var pmenu = new Array();var ptotal:Number;var phalf:Number;function fillProjects() { nodepath =

[Code]....

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The proposed task has to do with the creation of an application in which the user will be able to insert, drag&drop and remove rectangles. The properties of each rectangle (name,x,y) should be saved in an xml instance.

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[Code].....

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Well onjce again I have been scanning the threads and cant find a direct solution to my problem, or at least I dont know how to implement it if I have :s Anyway what I am doing is this.I am doing the website for a furnitre company that has a large product catalog, around some 200 photos. In the main swf. I have all the thumbs and when I click on one thumb depending on what category it is, it will load the external swf. and also a variable that says which photo to show (which frame to go to).

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I want to target ALL the 20 clips attached as below, at the same time, when I press the button "blue". However, my code can target only ONE of the clips at any time. I have tried attaching the clips to a separate dynamic clip and then targeting it but problems with the registration point (0,0) of that clip means I cannot achieve the result I want:

Code:
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I am having problems with this and I can't quite figure out what I am doing wrong.I have the following AS inside a function in my movieclip.

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[code]......

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in my package I declared my vars

[Code]....

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I attached some movieclips dynamically from the library, and the MC contains a button symbol called "myBtn", I would like to let it load another swf on _level3...below is part of my Actionscript.

[AS]
stop();
//-------------------------
this.container.myText.html = true;

[code]....

How would I go about targeting the button instance and tell it to load an swf?

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ActionScript 2.0 :: Preload Jpegs Of A Dynamically Attached Mc

Mar 22, 2004

I am doing the website for a furnitre company that has a large product catalog, around some 200 photos.In the main swf. I have all the thumbs and when I click on one thumb depending on what category it is, it will load the external swf. and also a variable that says which photo to show (which frame to go to).for examplle if I click on a thumb of a bed it will load beds.swf with a photo value of 6, which will go to frame 6 in the beds. swf. Now in beds.swf I am attaching a movie clip with an instance name of beds dynamically into an mc called photo_holder using the attachMovie function.The beds movie clip has 40 - 50 keyframes with an mc on each frame which then holds the bitmap. So the target to one photo would be _root.photo_holder.beds_attached.bed1.Then I have a gotoAndStop(photo); action where photo is the variable I loded from level0.

I can add a preloader onto a scene before everything, however, I only know how to make the preloader load all the photos. I dont want to do this cause if the user wants to view one photo, they have to wait for all 50 high res photos of beds to load, of course, they wont have to wait for the next bed they click on but its still a pain.I tried doing some tests last night using the getBytesTotal() function but it only seems to return a value if what I am targetting is in the same frame number where I have that action. Otherwise it returns undefined. Since this clip is loaded dynamically, I have no idea how to preload something that hasnt been called on yet. Or in other words, get the Total Bytes of a photo before showing it, or whatever. Its kinda hard to explain, does anybody have any ideas?

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how I would normally generate a dynamic text field,

Code:
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Code:
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When I dynamically / randomly attach movies to the stage I dont want my movies to overlap eachother... How to do this? I tried using hitTest but that didnt work for me, so I wrote some kind of hittest function myself... but that doesn't work right either.

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