ActionScript 2.0 :: Turn A Dynamically Attached MC Into A Mask?

May 9, 2005

How do you turn a dinamically attached MC into a mask? I know it works if I actually draw the mask with AS, but is it possible using a library MC (animated)?.

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ActionScript 2.0 :: Turn A Dinamically Attached MC Into Mask?

May 9, 2005

How do you turn a dinamically attached MC into a mask? I know it works if I actually draw the mask with AS, but is it possible using a library MC (animated)?.

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ActionScript 3.0 :: How To Mask Attached To Mous

May 5, 2009

am trying to find a way to replicate the following mask in as3:Basically i need to create a mask that follows the mouse movement.

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IDE :: Mask Over A Dynamic Text ... FLA Attached

Apr 7, 2009

Hello Flash World, Ok, I may have posted this question before but I am still confused. I have a Master Movie Clip that has a Mask over it. By having that mask I can't view my dynamic text box that is scrollable. How do I embed a font so I can view my dynamic text box? (Im using AS2) attach is a file that explains my problem.

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ActionScript 1/2 :: Control A Mask(turn On/off) By Using A Button?

Aug 20, 2011

Is it possible to control a mask(turn on/off) by using a button and AS2?

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ActionScript 1/2 :: Attached MovieClip Under Mask Disappears

Jan 23, 2010

I posted this in Kirupa but unfortunately i did not receive any response from the community for 4 days now. I'm thinking perhaps somebody here can answer my long awaited explanation for this bug or phenomenon. I have a shape animation on the timeline from one keyframe to the next (3 keyframes). There is an orange movieclip under that mask with instance name "container". Now if i attempt to attach a movieclip to it at runtime, it will automatically get removed when it reaches the 2nd shape tween keyframe. All my code is in frame 1. Isn't that illogical? I know it works if i place it into a movieclip. I need an explanation to this (if its a bug) and a workaround other than repetitively attaching it from frame to frame.

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ActionScript 2.0 :: Mask A Text Or Mc By The Attached Mc From The Library

Sep 7, 2006

I need to mask a text or mc by the attached mc from the library. I used this code, but it doesn't work to me:

i = 0;
function makeMask() {
_root.attachMovie("mc", "mc"+i, i);
_root["mc"+i].i = i;

[Code].....

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ActionScript 2.0 :: How To Mask Multiple Attached MovieClip

May 31, 2011

I am using Flash MX2004(AS 2.0), I need to mask the attached movieclip, totally I attached 3 movieclip (all are same one), I need to display first movieclip by using mask. One more thing is moving that mask by press button, when I press the button the mask will show the second movie clip and so on.

This is my code: I have to mask box1_mc
function cardcolor() {
var color:Color = new Color(_root["box_mc1"+i].box1_mc);
var t:Number = 0x00FF00;
_root["box_mc1"+i].onPress = function():Void {
[Code] .....

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ActionScript 2.0 :: Mask In Attached Linkage Doesn't Work?

Mar 2, 2009

I'm dynamically attaching a movieclip linkage to my root timeline. The linkage has two layers inside -- a graphic shape mask and an empty movieclip for loading images. The empty movieclip is masked by the graphic shape mask.I'm using a MovieClipLoader object to load and manage the preloader for the empty movieclip when it loads images.Why does the mask sometimes work and sometimes not? Would the image type have anything to do with it? Or is it something to do with the act of attaching the linkage and then loading images into the empty movieclip contained therein?

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ActionScript 3.0 :: Turn A Jpg Into A Sprite Dynamically?

May 25, 2009

Just want to turn a jpg into a Sprite dynamically.

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ActionScript 2.0 :: Dynamically Remove Any Attached Mc's If There Are Any?

Mar 7, 2004

how would i go about writing a function that looks at an mc(empty mc) and deletes any attached movie clips (if there are any).

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ActionScript 2.0 :: Tweening Dynamically Attached MCs?

Apr 12, 2006

I am building using borrowed code from various tutorials. I am trying to make a grid with a dynamically attached clip(ball), use the grid as a mask for a picture(pic) and tween it forward on the press of a button (red):

[Code]..

My problem is that I cannot get the grid to tween forward on pressing red. I have tried various other ways to call function exp with no success, although I have noticed that:

[Code]...

successfully tweens the container clip for the grid. Furthermore, I have noticed Flash 8 takes some time before testing the movie. Is my code inefficient?

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ActionScript 2.0 :: Preload Jpegs Of A Dynamically Attached Mc?

Mar 22, 2004

Well onjce again I have been scanning the threads and cant find a direct solution to my problem, or at least I dont know how to implement it if I have :s Anyway what I am doing is this.I am doing the website for a furnitre company that has a large product catalog, around some 200 photos. In the main swf. I have all the thumbs and when I click on one thumb depending on what category it is, it will load the external swf. and also a variable that says which photo to show (which frame to go to).

for examplle if I click on a thumb of a bed it will load beds.swf with a photo value of 6, which will go to frame 6 in the beds.swf. Now in beds.swf I am attaching a movie clip with an instance name of beds dynamically into an mc called photo_holder using the attachMovie function.

The beds movie clip has 40 - 50 keyframes with an mc on each frame which then holds the bitmap. So the target to one photo would be _root.photo_holder.beds_attached.bed1 Then I have a gotoAndStop(photo); action where photo is the variable I loded from level0. the problem is the following.

I can add a preloader onto a scene before everything, however, I only know how to make the preloader load all the photos. I dont want to do this cause if the user wants to view one photo, they have to wait for all 50 high res photos of beds to load, of course, they wont have to wait for the next bed they click on but its still a pain.

I tried doing some tests last night using the getBytesTotal() function but it only seems to return a value if what I am targetting is in the same frame number where I have that action. Otherwise it returns undefined. Since this clip is loaded dynamically, I have no idea how to preload something that hasnt been called on yet. Or in other words, get the Total Bytes of a photo before showing it, or whatever. Its kinda hard to explain,

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ActionScript 2.0 :: Targeting All Dynamically Attached Clips

Aug 21, 2006

I want to target ALL the 20 clips attached as below, at the same time, when I press the button "blue". However, my code can target only ONE of the clips at any time. I have tried attaching the clips to a separate dynamic clip and then targeting it but problems with the registration point (0,0) of that clip means I cannot achieve the result I want:

Code:
for(i=0;i<20;i++){
mc = this.attachMovie("red","red2"+i,i);
var scaleFactor:Number = Math.random() * 80 + 20;
mc._x = Math.random()*500;
mc._y = Math.random()*400;
mc._xscale = scaleFactor;
mc._yscale = scaleFactor;
blue.onRelease = function(){
new Tween(mc,"_xscale",Strong.easeOut,mc._xscale,200,3,true);
new Tween(mc,"_yscale",Strong.easeOut,mc._yscale,200,3,true);
}}

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ActionScript 2.0 :: Calling A Function In A Dynamically Attached MC?

Mar 27, 2008

I am having problems with this and I can't quite figure out what I am doing wrong.I have the following AS inside a function in my movieclip.

this.attachMovie("team_" + whichProfile, "team_" + whichProfile, this.getNextHighestDepth());
var teamProfile = ["team_" + whichProfile];

[code]......

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ActionScript 3.0 :: Cannot Access Child Attached Dynamically

Nov 26, 2010

in my package I declared my vars

[Code]....

Is there any way to access these dynamiccaly attached MCs like when I instantiate in Ex 1?

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ActionScript 2.0 :: Target A Dynamically Attached Button?

Apr 8, 2005

I attached some movieclips dynamically from the library, and the MC contains a button symbol called "myBtn", I would like to let it load another swf on _level3...below is part of my Actionscript.

[AS]
stop();
//-------------------------
this.container.myText.html = true;

[code]....

How would I go about targeting the button instance and tell it to load an swf?

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ActionScript 2.0 :: Dynamically Remove Attached MovieClips If Any?

Mar 7, 2004

How would I go about writing a function that looks at an mc (empty mc) and deletes any attached movie clips (if there are any).

View 11 Replies

ActionScript 2.0 :: Preload Jpegs Of A Dynamically Attached Mc

Mar 22, 2004

I am doing the website for a furnitre company that has a large product catalog, around some 200 photos.In the main swf. I have all the thumbs and when I click on one thumb depending on what category it is, it will load the external swf. and also a variable that says which photo to show (which frame to go to).for examplle if I click on a thumb of a bed it will load beds.swf with a photo value of 6, which will go to frame 6 in the beds. swf. Now in beds.swf I am attaching a movie clip with an instance name of beds dynamically into an mc called photo_holder using the attachMovie function.The beds movie clip has 40 - 50 keyframes with an mc on each frame which then holds the bitmap. So the target to one photo would be _root.photo_holder.beds_attached.bed1.Then I have a gotoAndStop(photo); action where photo is the variable I loded from level0.

I can add a preloader onto a scene before everything, however, I only know how to make the preloader load all the photos. I dont want to do this cause if the user wants to view one photo, they have to wait for all 50 high res photos of beds to load, of course, they wont have to wait for the next bed they click on but its still a pain.I tried doing some tests last night using the getBytesTotal() function but it only seems to return a value if what I am targetting is in the same frame number where I have that action. Otherwise it returns undefined. Since this clip is loaded dynamically, I have no idea how to preload something that hasnt been called on yet. Or in other words, get the Total Bytes of a photo before showing it, or whatever. Its kinda hard to explain, does anybody have any ideas?

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ActionScript 2.0 :: Dynamically Attached Text Inside Movieclip?

Oct 8, 2009

how I would normally generate a dynamic text field,

Code:
this.createTextField("myTextField", 1, 0, 0, 100, 200);
myTextField.wordwrap = true;
myTextField.text = "text1";[code]....

I would like to target the text field so it is generated inside a movieclip for example something like,

Code:
_root.Mymovieclip.createTextField("myTextField", 1, 0, 0, 100, 200);
myTextField.wordwrap = true;
myTextField.text = "text1";[code]....

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ActionScript 2.0 :: Making Dynamically Attached Movieclips Act As Buttons?

Nov 20, 2009

I have dynamically attached a number of movieclips inside a another movieclip on the stage, and now I want them to act as buttons, but I can't work out how. They are named as they are created, so I know I can target them, but as to how to assign an onRelease functions to them I have no idea.I don't want to hard code a load of onReleases, as the number of movieclips will change depending on outside data, how I could do this with a loop or something, given that I have an array of their names?

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ActionScript 2.0 :: Dynamically Attach OnEnterFrame To Attached Movieclips?

Apr 23, 2007

This one has me stumped. I'm missing a trick here I think; so why doesn't this work?

Code:
function makeClouds(clouds:Number) {
for (var i=0; i < clouds; i++ ) {

[code]......

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ActionScript 2.0 :: Movies Overlapped When Dynamically Attached To Stage

Nov 8, 2007

When I dynamically / randomly attach movies to the stage I dont want my movies to overlap eachother... How to do this? I tried using hitTest but that didnt work for me, so I wrote some kind of hittest function myself... but that doesn't work right either.

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ActionScript 2.0 :: Assigning X / Y Positions To Dynamically Attached Clips

Jun 29, 2008

As you can see I am attempting to assign x,y positions to clips that are being "attached."
var clipArray = new Array();
clipArray = [189, 275, 361]; // x positions
for (var i:Number = 1; i < 4; i++) {
this.attachMovie("clip"+i,"butt_"+i,i,{_x: [clipArray(i-1)], _y: 142});
}

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ActionScript 2.0 :: Access Functions Inside Dynamically Attached Clip?

Jan 29, 2009

I've got clips being attached using attachMovie (clips are in the library with linkage id's).

inside those clips are two functions. I'm trying to access those functions after I attach the clips, but not getting anywhere.

I assume that the methods of my attached clip (the functions) aren't available immediately, but rather after the clip actually 'loads' to the stage they are.

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ActionScript 2.0 :: Dynamically Attached Buttons & Centering Loaded Images

Aug 9, 2004

what it has to do is to generate "j" buttons (j being the number of registrations from my database) and arrange them in rows of 5 or 6. unfortunately the buttons are generated but are not arranged properly. i have 9 registrations in the database so there are 9 buttons... the first 8 are next to each other and the last one is somewhere to the right.further on, at the release of a button it should create the lwLogo movieclip and load there a certain pic (the path being taken from my database). then the lwLogo mc should be centered on the screen... as this doesn't happen in the _root the center of the screen would be -442 in this movie clip so normally to center the image i should place lwLogo at -442-(lwLogo._width/2) but this doesn't work. the photos are loaded but not in the center.[code]

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ActionScript 3.0 :: Flash - Assigning Frame Events To Dynamically Attached MCs?

Aug 12, 2011

I'd been working on a side-scrolling shooter game in AS2 for a while and it was going great, but for whatever reason, it scrolls all choppy and the framerate is inconsistent on faster machines. I would have expected the opposite, but it is what is is, I guess. So I'm trying to finally learn AS3, and I found some tutorials that got me started towards remaking what I had, but now I'm stuck.I'm trying to make one of those rotating cannons that shoots projectiles towards the mouse cursor. I have the rotation part working, but I'm having trouble with attaching the projectiles to the stage with enterFrame actions on them.I feel like I'm pretty close to a solution, but I don't understand where to put the functions to move the clips to make them work properly. In AS2, I just put something like this on the cannon clip:

Code:
bullet = _root.attachMovie("bullet", "bullet"+_root.bullets, _root.getNextHighestDepth(), {_x:nozzledot.pointx, _y:nozzledot.pointy});

[code].....

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ActionScript 2.0 :: Dynamically Turn Outline-font Text Into Complete Fills?

Jun 24, 2009

i have a graffiti-looking font that is "outlined", that i need to somehow use actionscript to turn the text into fills, then fill in the middle of each character to make solid letters.

is it even possible to use AS to convert text to fills?

even if i need to use bitmapData somehow, is it possible to do what i'm trying to do?

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ActionScript 2.0 :: Create Rows Of Information In Flash Using CreateTextField In A Dynamically Attached Movieclip?

Jun 19, 2006

I'm trying to create rows of information in Flash using createTextField in a dynamically attached movieclip. I have the autoSize property set to "center" to account for varying lengths of text. However when I try to obtain the height of the current textbox so I can set the _y property of my next record, Flash doesn't seem to be recognizing the autoSize property and returns the same height for each record.

I added a second frame in the movieclip I'm attaching with a "trace(this._height)"... The correct height property is shown.

how I can get the height property right away after creating the textbox?

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IDE :: Dynamically Attaching MC Under Mask?

Jan 19, 2010

I'm an advanced flash developer and action scripter with more than 4 years of experience.I need to have an explanation to this problem. I have created a vector shape mask on the timeline that does different shape tweens. There is a movieclip container that is under the mask. When i dynamically load a movieclip from the library into that masked container, it will disappear after the keyframe of the shape tweened mask is reached. Why is that so? Isn't that illogical? I attached a simple fla demo.

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