ActionScript 2.0 :: OnMouseMove Function Not Working?

Nov 28, 2007

Ok, the code below does get called when the mouse moves, but its like it doesnt re-run the tween until the the mouse stops moving. how to fix it? click on portfolio and select web or interactive from the drop down and you will see what I mean.

PHP Code:
mouseListener = new Object();mouseListener.onMouseMove = function() (mc_mask.hitTest(_root._xmouse, _root._ymouse, false)) mousePosX = (_root._
xmouse-mc_mask._x); mousePosY = (_root._ymouse-

[code]......

View 5 Replies


Similar Posts:


ActionScript 2.0 :: OnMouseMove ONLY OnRollOver?

Mar 8, 2008

I have a simple enough Q.. I am trying to ignite an onMouseMove function with an nEnterFrame event ONLY when I rollOver a certain hotspot..Ok,Starting with:..

Code:
My_mc.onRollOver = function(){
var mouse:Object = new Object();

[code]....

View 3 Replies

ActionScript 2.0 :: Mouse Movement (onMouseMove) On The Stage?

Sep 28, 2010

I have an animation that follows my mouse movement (onMouseMove) on the stage. Currently its loaded higher than the rest of my movieclips and I would like to move it below the others if possible.

[Code]...

I have tried a TON of variations, different levels, etc... BUT all of them end up breaking the whole animation to where it doesn't work. Is there anyway to position it at a lower depth and still maintain its funtionality?

View 2 Replies

ActionScript 3.0 :: Change Alpha Of Movie Clip OnMouseMove?

Apr 6, 2010

I'm new to action script and was wondering how to change the alpha of a movieclip from 0 to 100% gradually or instantly when the mouse is moved ( like the navigation bar on a media player) when the mouse is still i want the alpha to be at 0, i am totally new to actionscript but am familiar with code syntax.

View 2 Replies

ActionScript 1/2 :: Detect Mouse Is Not Moving In A OnMouseMove Listener?

Jul 10, 2009

how can we detect mouse is not moving in a onMouseMove Listener.

View 2 Replies

ActionScript 2.0 :: OnMouseMove - Start From East To West Insted Of The Other Way Around?

Sep 10, 2006

I am using this code to slide through frames in my swf by waving my mouse back and forth:

_root.onMouseMove = function() {
moveForward.gotoAndStop(Math.ceil(_xmouse/10)); }

I would like it though to start from east to west insted of the other way around so when i move to the east my frames go forward. i cant figure it out at the moment.

View 7 Replies

ActionScript 2.0 :: OnMouseMove Breaks When Loaded Into Master Movie

Mar 25, 2008

I (like many othes probably) am using a master flash movie (AS2) with a menu that loads external swf files into a container. It is working pretty well, but I'm running into a pretty nasty problem.

This particular external swf that I am loading has a menu made of images that scroll depending on the mouseposition. It is very similar to this: [URL]

Now, when running the swf on its own (not inside the master movie) it works 100%. BUT... seeing as I am going to load this into a master movie that is bigger (about 300px of menus to the left) I get problems with the positioning. I don't really know what the cause is but the imagemenu seems to think it has a bigger stage now and the images seem to fall behind my master-menu.

I have to find a way to restrict either the positioning of the images, or the mousemovement.

I tried fixing this by adding a square, the exact size of the external swf's dimensions. hit_mc

Code:
hit_mc.onMouseMove = function() {
if (!hit_mc.hitTest(_root._xmouse, _root._ymouse, true) || w<=hit_mc._width) {
return;

[Code]....

View 2 Replies

ActionScript 2.0 :: Fixing Bug In Code That Swaps Cards Onmousemove

Oct 22, 2009

i was in the very initial stage of my code but now i have completed my file and need some help fixing a bug in the file.The basic idea is to arrange the cards in order user seem fit but the problem i am facing is that when i swap cards on mousemove a particular card doesn't have its properties updated it shows xpos ypos and its col and row id as undefined until i click on it and then only the card takes its properties I know i am not setting something properly some where but am kind of totally clueless about it.I am attaching the fla and xml here . the xml is only for the increasing or decreasing the length of the columns and rows.

View 1 Replies

ActionScript 2.0 :: Changing Behavior Based On Y, X Coordinates Over A Movie Clip With OnMouseMove

Sep 22, 2009

I was thinking that it will be an easy task but something is not right. Here is what I am trying to do. I want to be able to run a function if the mouse is moved over certain areas of the movie clip on stage. Based on which area of the movie clip the mouse is moved I'd like to be able to trigger different behaviour. Below is the code which I was thinking shoud do it:

Code:
var posY:Number;
var mouseListener:Object = new Object();
mouseListener.onMouseMove = function() {

[Code].....

For some reason, the trace statement is ran always when the mouse moves regardless if it is over the movie clip or not. It also only shows the first trace statement. It is never chaged even if the mouse is in the different areas of the movie clip.

View 5 Replies

ActionScript 2.0 :: CS3 - .onMouseMove - Make A Portion Of A Site That Is Stimulated From The Mouse Being Moved

Nov 30, 2009

I would like to make a portion of a site that is stimulated from the mouse being moved. So, as the user moves their mouse I want the timeline to change (for an image will load on each new timeline). So, it will be kind of like a flip book that is activated by the mouse moving. Hopefully that makes sense. Each scene a person will be moving (new picture in a new frame) as the mouse moves up or down.

[Code]...

View 6 Replies

ActionScript 2.0 :: Changing Behavior Based On Y, X Coordinates Over A Movie Clip With OnMouseMove?

Sep 23, 2009

I was thinking that it will be an easy task but something is not right. Here is what I am trying to do. I want to be able to run a function if the mouse is moved over certain areas of the movie clip on stage. Based on which area of the movie clip the mouse is moved I'd like to be able to trigger different behaviour. Below is the code which I was thinking shoud do it:

ActionScript Code:
var posY:Number;
var mouseListener:Object = new Object();

[code]......

View 0 Replies

Mouse Over Function Is Not Working?

Mar 5, 2009

find out error because mouse down and up function is not working.

View 4 Replies

RemoveChild Function Is Not Working

Mar 14, 2009

I'm working on a pretty simple flash application which basically plays a music clip downloaded from a web URL, and makes a stick man dance. I have it all working fine, however, I've used the addChild function on the start button to add the mc onto the stage, however, when I applied the removeChild function to take it off again, I get an error telling me that it hasn't got a caller.Here's the script:[code]I've had my tutor look at it, and she can't work it out either, but I do get the feeling that she's not much wiser on Flash than I am.

View 17 Replies

CS3 - Key Checking Function Not Working?

Sep 8, 2009

I must admit I have struggled with this thing for a bit. It seems simple but for whatever reason I can't get it to work. I just want to make something move in AS 3 right now, and so far I've tried puzzling together two different tutorials, but both of them are missing either some source files or further explanation.

Anyway, here is the code (The bit I am having problems with)

Code:
//event listener checks for key presses
stage.addEventListener(KeyboardEvent.KEY_DOWN, checkkey);
//Create keyHandler function

[Code].....

The problem is the checkkey function in the update function. If I leave the parenthesis empty it tells me it needs an argument, if I leave it like that it tells me I need a right paren before colon.

View 2 Replies

ActionScript 3.0 :: URL Function Not Working?

Aug 20, 2009

i'm very new to Flash and AS3. I've created a clip and need to link some buttons to some pages on my site but they don't seem to work. Please let me know if nyone can help me...below is my code:

[Code]...

View 4 Replies

GotoAndPlay Not Working In Function?

Sep 9, 2010

I'm having trouble getting a game to go to the end scene after a collison with a barrier.

Code:
function dead() {
clearInterval(ants); //stop spawning

[code].....

View 8 Replies

ActionScript 2.0 :: Regarding A Non-working Function?

Oct 6, 2004

why is this working well:

Code:
with(mc){
_xscale = 160;
_yscale = 160;

[code]....

View 1 Replies

HitTest Function Not Working With Attachmovie?

Oct 5, 2009

I can't seem to get the hitTest to work for my script shown below. I have tested using movieclips created on stage during design time and made to collide during run-time. hitTest works fine in this situation.
 
But if I use the attachmovie command and create a movie on stage during run-time, that clip cannot hitTest with other movieclips. The hitTest simply doesn't work.

The script below is basically, to create instances of enemymc, and it will fall vertically, hitting a movieclip target_mc which is placed during design-time.

var enemyTime:Number = 0;
var enemyLimit:Number = 20;
onEnterFrame = function()
{

[Code].....

View 3 Replies

ActionScript 2.0 :: Function Call Not Working?

Jan 5, 2009

Why is the function not working?This is my function:

function add_controll_pannel() {
this.attachMovie("controll_pannel","controll_panne lMC",10);
controll_pannelMC._x="157";
controll_pannelMC._y="186";
}

And this is my function call:

add_controll_pannel;

Nothing happens.

View 3 Replies

ActionScript 2.0 :: Why Isn't Function Working When It's Being Called

Jan 21, 2009

The code that is commented out will work, however, I'm trying to turn that code, since it's used multiple times, into a function.

Why isn't my function working when it's being called?

ActionScript Code:
function displayInfo(_ROLL:MovieClip,_MC:MovieClip, _NN:MovieClip) {
_ROLL.onRollOver = function() {

[Code]......

View 9 Replies

ActionScript 3.0 :: RemoveEventListener Function Not Working?

Sep 16, 2009

Code:
var abc:Number = 0
btn.visible = true
btn.buttonMode = true
btn.useHandCursor = true
btn.addEventListener("click", buildIron())
[Code] .....
I tried this code but it didn't remove the event listener.

View 4 Replies

ActionScript 2.0 :: OnEnterFrame Function Not Working?

Nov 2, 2009

I'm not getting errors but my program wont call my function.

Code:
this.onEnterFrame = function() {
if(wm == 10)[code].....

I want to change to my end game screen when my value of variable wm gets to 10. Sorry I cant figure out whats wrong with the if statement. It doesnt work outside a function either.

View 1 Replies

Actionscript 3.0 :: Function Not Working When Online?

Jan 21, 2009

Ive got a problem with comparing the currentframe with the totalframes of a loaded movieclip.this is my code

Code: Select allpublic function adLoaded(evt:Event):void
{
ldr = new Loader();

[code].....

View 1 Replies

ActionScript 2.0 :: Function For CreateTextField Not Working?

Oct 17, 2004

I'm trying to write a function that I can use for creating text fields - in this case: to make the labels for a navigation menu. But the function is not working and I don't know what's the problem. Vars are: n = name and l = depth.

[Code]....

View 1 Replies

ActionScript 2.0 :: Can't Seem To Get Delay Working For Function

Nov 9, 2005

I'm not getting any takers over in the Flash 8 forum.I am using the snow method wonderfully created here on Kirupa and have a quick question. Currently, the movie just starts with a screen full of snow. I'd like to get it to start off screen and fall in. Basically setting an initial state for the ._y of 0. I also can't seem to get a delay working for the function.[code]

View 4 Replies

ActionScript 2.0 :: ClearInterval() Function Isn't Working ?

Dec 26, 2005

I just created an image gallery that displays 3 images at a time. For some reason, it works (for the most part) in Opera, but it doesn't display the images properly in IE.

img1, img2,and img3 are blank movie clips that hold each of the photos. The links to the photos are retrieved from XML, and are displayed in a random order. The first picture shows how it looks in IE, and the 2nd is in Opera. It also seems that the clearInterval() function isn't working like it should. Once the pictures are loaded, they are resized using the resizeMe() function (called by setInterval) to fit in the rectangle.

IE: Opera:

Code:
img1._alpha = 0;
img2._alpha = 0;[code].....

View 9 Replies

ActionScript 2.0 :: Return Not Working In A Function?

Mar 21, 2007

Ok, I have a function that creates a button, it takes the paramaters

bX, bY, bcColor, bbColor, bHeight, bWidth, bHandle;

here is my function

Code:
function createButton(bX:Number, bY:Number, bcColor:Number, bbColor:Number, bHeight:Number, bWidth:Number, bHandle:MovieClip)
{

[Code]....

some reason when I try to hide Handle, it doesn't do it, & trace's dont do anything either it is suppost to create the button & store it in any handle I give it

View 3 Replies

ActionScript 2.0 :: Array Function Not Working

Sep 4, 2008

i have the following 2 functions.[code]when i called the first function it works... peopleOffBus(); but then when i call the other function to make p visible true, the function peopleOnBus(); doesn't work.it is calling the function but somehow my array is not working or something.

View 1 Replies

ActionScript 2.0 :: RemoveMovieClip Function Not Working?

Nov 22, 2008

I'm just wondering it is that that .removeMovieClip() isn't working for me. I'm using the correct path to the object, and I've used this function many many times before. But it's not removing it now this time. I heard that there was some sort of bug in flash that you had to swap depths or something? Flash CS3

View 2 Replies

IDE :: Why Does Parent Correct Function Not Working

Sep 19, 2009

In actions in my .fla file I create a new object of a class (addChild) which is in an separate .as file. Now, in my .as file I want to call a function in the .fla file. This should be the parent right? So, I try parent.correct(); which does not work. I get the error #1061 (call to a possibly undefined method). However, when I do this:
var par:* = parent;
par.correct();
Everything works. Why is this?

View 3 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved