ActionScript 2.0 :: OnRelease Cannot Trigger The Function?

Jan 23, 2008

a look/correct the attached file of why the onRelase function cannot triggered the loadImages function.

View 1 Replies


Similar Posts:


Actionscript :: Trigger The OnRelease Event?

Aug 17, 2010

i have a movieclip with an onRelease event. Is there anyway i can trigger this event in code? without clicking the movie clip?

View 1 Replies

ActionScript 2.0 :: OnRelease After Using LoadMovieClip Function

Sep 15, 2009

I need help with onRelease after using loadMovieClip function. onRelease doesn't work on duplicateMovieClip. The code:function buildGallery (page Position)[code]

View 2 Replies

ActionScript 2.0 :: For Loop OnRelease Function?

Jul 14, 2010

I am designing and coding a navigation menu at the moment, and so far I have got the button instances to duplicate for each of the menu items, and set widths, positioning values and RollOver/RollOut functions. However, I would ideally like to include the onRelease button functions in the for loop too - as they are all the same apart from the variable "i". Here is the code snippet:

ActionScript Code:
for (i=1;i<(_root.noofmenuitems+1);i++){
duplicateMovieClip("mc", "mc"+i, i);

[code]...

Now my problem is that by the time the onRelease function is called, the for loop has been completed and the value of i returned is the last i value from the loop (_root.noofmenuitems+1). The this["mc"+i] part obviously works, because the trace function is called when I click any of the menu items.The problem is that I have 6 menu items, and when I click any of them, the trace function returns "test 7" - not the corresponding i values for each button.

View 9 Replies

ActionScript 2.0 :: Define Function Without OnRelease?

Mar 12, 2005

I need the following script to run as soon the as the play head comes on the frame. Right now it is activated through an onRelease...need to replace that:

myButton_btn.onRelease = function() {
tweenBall(mx.transitions.easing.Strong.easeOut);
};
function tweenBall(easeType) {

[Code].....

View 13 Replies

ActionScript 2.0 :: #include For OnRelease() Like This Or Function?

Apr 5, 2006

im trying to make this code below as modular as possible. I would like to edit in only one place if possible, as opposed to every button.

Code:
onClipEvent (mouseUp) {
this.onRelease = function() {
_parent._parent.bg_pic_linkage = "im6";

[Code].....

View 3 Replies

ActionScript 2.0 :: Add A 'onRelease' Function To Loaded Mc's?

Jul 21, 2006

take a look at my code. It only displays a square.

Code:
testClass = new Object();
testClass.childClass = new Object();

[code].....

View 8 Replies

ActionScript 2.0 :: OnRelease Function With Parameter?

Mar 10, 2008

why this doesn't work:

Code:
listContainer.next.onRelease = advance(1);
listContainer.prev.onRelease = advance(-1);
function advance(d)

[code]....

I know I can reference a function onRelease without any parameters no problem, but what if I want to pass a parameter to the function?

View 5 Replies

ActionScript 2.0 :: Define This Function Without OnRelease?

Mar 12, 2005

I need the following script to run as soon the as the play head comes on the frame. Right now it is activated through an onRelease...need to replace that:

[Code]...

View 13 Replies

ActionScript 3.0 :: Use A Function To Trigger A Function?

Jul 5, 2010

I have an event listener attached to a movie clip. The corresponding function has an instance of the loader class. So I am getting error #1034, coercion failed.
 
My thought is to have the event listener trigger a neutral function which itself will trigger the function with the loader class instance.

View 7 Replies

ActionScript 2.0 :: Flash8 OnRelease Function Not Working?

Mar 5, 2009

i have a movieclip on the main timeline, and inside that mc I have 1 button on first frame and 1 button of second frame...From the main timeline i run this script for frame 1 button...

publisering2.avpubliser_btn.onRelease = function(){
publisering2.gotoAndStop(2);
}

And this works fine.. however, i run the exact same script for the button on frame 2, ofcourse changing the path and gotoAndStop(1) instead... And this isnt working.. The button's over frame works so its activated...

View 3 Replies

ActionScript 2.0 :: Looping / Incrementing OnRelease Function?

Mar 6, 2009

Just getting up to speed on looping and incrementing variables. A real time saver.I have a onRelease function that I would like to apply to several button objects:

phase1a.but1.onRelease = function() {
p=0;
thisImage();
}

I need the p variable as well as the target but1 to increment. This is my first attempt:

for (n=1; n<=23; n++) {
phase1a.but[n].onRelease = function() {
p=[n+1];[code].......

I get a good trace on n showing that the incrementing is successful but nothing on p when the button is clicked and no execution of the function thisImage(). Not getting any errors either. Can you not loop an onRelease statement?

View 13 Replies

ActionScript 2.0 :: CS4: Loaded SWF OnRelease Function Not Working?

Aug 19, 2009

I am working in CS4, but using as2 as the publish setting since the swf I need to load in was previously done in as2.I have an interface that I am loading a logo.swf into. This logo has animation that works properly both in test and in the browser. There is, however, a function in the logo.swf that is not working.

this.onRelease = function() {
getURL("http://www.yourdomainhere.com");
}

When I test with the IDE this is clickable within the interface, but when I view via the webpage it is not. AllowScriptAccess was set to sameDomain, but I have also tried that set to always.

View 3 Replies

ActionScript 1/2 :: Pass Parameter To OnRelease Function

Sep 26, 2011

Is there any way to pass parameters to mc.onRelease?

View 5 Replies

ActionScript 2.0 :: GetURL Not Working Even With OnRelease Function

Jan 3, 2008

I can't get my getURL to work. It works when I use "_blank" but not when I use "_self" or "_parent" or "_top" or leave it empty. I've got it right off the main timeline. I've also tried putting it within an onRelease function.

So, this doesn't work:
Code:
getURL("images/aboutus.jpg", "_self");
But this does:
Code:
getURL("images/aboutus.jpg", "_blank");

View 9 Replies

ActionScript 2.0 :: Can't Access The Variable I In The OnRelease Function?

Sep 23, 2006

Strangely enough I can't access the variable i in the onRelease function below. I guess it must have something to do with the position where I declared it. But I also tried to declare it outside of the functions but it didn't work either.. how to solve this problem?

[Code]...

View 3 Replies

ActionScript 2.0 :: [Flash8] OnRelease Function() With Unique Ids

Sep 27, 2006

I have the following code that lists 5 buttons with dynamic texts... when pressing each button a popUp_mc window will appear with some content show in dynamic text. Only one of these 5 buttons have some images that will have symbols_mc appear... in this case I just alpha this symbol to 100 only for this button, but for the rest alpha = 0. The button the I want to show the symbol is the third one. I'm a bit confused on how to show this symbol according to the following code below.

[Code]....

View 7 Replies

ActionScript 2.0 :: Movieclip.onRelease = Function() Without OnReleasing?

Aug 29, 2007

mc.onRelease = function(){
//Do something
}

I have this function on "mc".And I would like to call the function on ''mc" without clicking on "mc". How can I create the state where this "mc" is being pressed by script on a frame or another button?

View 2 Replies

ActionScript 2.0 :: Change The Function From OnPress To OnRelease?

Aug 22, 2009

I have some script for a sliding gallery and buttons to move the images. how to change the function from onPress to onRelease so I can animate the button.

this.onEnterFrame = function(){
if(rewind == true && counter > 0){
counter = counter - 1;

[Code]....

View 3 Replies

ActionScript 2.0 :: CreatEmptyMovieClip() With OnRelease() Function Via A Loop

Oct 7, 2009

I'm trying to display thumbnails with a for loop but i would like that each thumbnail have an onrelease action.

here is my scriptnote: i use trace() for look if my loop works aswith the onrelease function)

HTML Code:
var posX = 163;//1st position
var posY = 103;//1st position
var Dec = 0;// var for the space between thumbnails set to 0

[Code].,...

View 3 Replies

ActionScript 2.0 :: For Loop OnRelease Function [Flash CS3]

Jul 14, 2010

I have another question about my For loop. I am designing and coding a navigation menu at the moment, and so far I have got the button instances to duplicate for each of the menu items, and set widths, positioning values and RollOver/RollOut functions. However, I would ideally like to include the onRelease button functions in the for loop too - as they are all the same apart from the variable "i". Here is the code snippet:

[Code]...

View 2 Replies

Checkbox Within A Movieclip That Has A OnRelease Function, Doesn't Check

Jun 29, 2009

I have a movie clip which has onRelease, onRollOver and on onRollOut functions associated with it. Within that movieclip I also have a checkbox, but the checkbox does not check when I click on it. When i disable the "on" functions, the checkbox is then working as normal.
 
Is there a way I could have the "on" functions and the checkbox working simultaniously?

View 1 Replies

ActionScript 3.0 :: Adding Function OnRelease To Instance Of A Button?

Mar 26, 2010

I am trying to add a simple navigation to an instance of a button on my stage through AS3. my code is below... I have used the same code in AS2, but i must be leaving something out in AS3.. 
 
btn_arrow_TL.onRelease = function()    {    gotoAndPlay("flyout_default");    }
  
Compiler Errors: 1120: Access of undefined property click.

View 6 Replies

ActionScript 2.0 :: Deactivate MovieClip OnRelease Function Timer

Aug 9, 2010

I have a series of movieclips and when each one is clicked it calls a function e.g
movieclip1.onrelease = function(){
// function here
}
Is it possible to deactivate each one for 5 seconds when it is clicked, then reactivate it after 5 seconds using a timer or something?

View 4 Replies

ActionScript 2.0 :: FLASH 8 : OnRelease Function Not Working For Movieclip?

Oct 9, 2007

the seven dots u see on the stage are 7 emptymovieclips. i've coded the action script to load the thumbnails in 6 emptymovieclips on left side arranged in grid.script is working fine till 6 thumbnails are loaded in the grid.(from externel xml file as i've coded)as logically u can guess that, when we click on a thumbnail, it's bigger copy should be loaded in the black square on he stage. but it is not happening ; i;ve coded for it also ;in the following script u can see that the last command is:

_root.thumb0.onRelease = function() {
trace ("clicked");
}

it should dispaly "clicked" on output window when thumb0 is clicked but it isn't showing anything. not any error even. the above line is in firstframe's action script; and it must should work from here only, not under the AS of thumb0 movieclip.

//////////////////////////////////////////////////////actionscript for the first frame of layer1///////////////////////////////////
xmlData = new XML();
xmlData.ignoreWhite = true;

[code]...

View 1 Replies

ActionScript 2.0 :: Mctween Activated Button Onrelease Function?

Dec 6, 2007

I am using the mctween activated bttn.My bttns are looped and have been defined in a variable.I am trying to get specific onrelease functions such as loadMovie from each button in the loop depending on what bttn is clicked,but instead the onrelease functions is loading movies for all when any bttn in the loop is clicked.Heres my code.

Code:
// Includes the tweening extensions.
#include "mc_tween2.as"[code]....

I'm trying to make sure that if the user clicks, this.button_2 then this.button_2 will load movie2.swf alone not every movie for every bttn in the loop.

View 1 Replies

IDE :: Call Multiple OnRelease Functions In A Single Function?

May 31, 2008

Is it possible to assign several onRelease Functions for multiple movieClips on a single function?

Here is my scenario... I have 10 movieClips on stage... i have a function on script which needs to be called every time any of the movieclips are clicked.. do i have to write a separate movieclip.onRelease function for each and every movieclip.

View 4 Replies

ActionScript 2.0 :: Target 'close_btn' To Call An OnRelease Function?

Oct 19, 2008

I've created an empty movie clip on the stage called 'photographs', to which I've attached a movie which I've given the instance name 'p1_mc'. This movieclip contains another with an instance name of 'p1_mc_base', which in turn contains a third with an instance name of 'close_btn'.

I need to target 'close_btn' to call an onRelease function. I'm thinking the path would be:

_root.photographs.p1_mc.p1_mc_base.close_btn

which is borne out when I list the objects in the movie, but I can't get it to work. I've used getNextHighestDepth() with the createEmptyMovieClip and attachMovie functions.

View 1 Replies

ActionScript 2.0 :: Using Variable Value - Assign An Onrelease Function For Each Movie

Oct 29, 2008

I have this function and code:

[Code]...

Is there any solution to make this work so that the function carrega_movie uses the temporary value of i assigned in the for loop?

View 3 Replies

IDE :: Create Menu Buttons W/ OnRelease To Call Function

Feb 25, 2009

I reworked a script that creates a menu from XML. Works great, it creates the menu items by attaching a button I have in my library, each button gets the proper data passed to it in the process. Each button has an onRelease tied to it by the script. When the menu item is clicked (onRelease) it loads an image and proper data into the movie (into movie clips & dynamic text boxes).My hangup is that I want the first menu item to be called when the menu is created. In other words, i want to call the function that the onRelease is calling with the first menu items data but i can't figure out how to do it.All i can figure is having the button call the function itself [i.e.if(this.name =="button1"){] but that doesn't work.[code]

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved