ActionScript 2.0 :: Play Two MCs Sequentially
Oct 23, 2009
im trying to figure out a way to make a button play two movie clips one after the other in AS 2.0. I have bunch of buttons that i want to play the same MC followed by a specific MC for each button so i cant add another goto at the end of the middle clip. theres probably an easy solution to this but I only know so much about AS.
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Sep 17, 2010
I want to create about ten twenty second movies and then have them play sequentially.
The movies are only slightly different from each other.I don't want to make a movie that is two minutes long though. I want the movies to play in a different order on each page.
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Sep 16, 2005
I'm trying to find a way to play a sound sequentially. In other words, I want to play a sound file from a certain point to a certain amount of time (NOT to the end). So to play a portion of that file.Now, I know I have to use mySound.start(secondOffset), but how can I stop it? Sound.onSoundComplete is not useful, as I want to stop the sound at a certain time from playing, which might not be the end.I guess that the approach is to use the Sound.position property, and to stop the sound when the position meets criteria.I've tried so far all kinds of approaches, like making a loop while the sound plays and checking the Time, but nothing seems to work.
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Sep 30, 2010
I am building a flash header for my website. I want to have two parts. The first part is about a 10 second intro. The second part though will be a looping slideshow (It's photography site). Basically two different movie clips.Can someone give me a little help getting started? I think I can use AS (3.0) to loop the second movie but I need a way to recognize the end of a movie.
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Jul 1, 2009
I have a series of 5 external movie clips that i want to load as fallows:
Load Clip1.swf
Play Clip1.swf
While Clip1.swf is Playing
Load Clip2.swf
[code]....
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May 5, 2007
Complete idiot question but I know how to load and external swf and have buttons to start them playing. I was looking have them play and then load another and play.I f someone could point me in the right direction to even research this.
Code: Select allvar mcl:MovieClipLoader = new MovieClipLoader();
var mclL:Object = new Object();
mcl.addListener(mclL);
[code].....
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Feb 14, 2008
how to sequentially play external SWFs loaded into the main timeline?
I have several SWF files with short videos embedded in them. I wish to load these external SWF files into my main timeline as follows:
User Presses Button -> Play Video Clip in External SWF#1 -> Once Video Clip in External SWF#1 has Finished -> Play Video Clip in External SWF#2.
I tried achieving this by adding: var endmovie:Boolean = true; to the end of each video clip inside the external SWFs (e.g. 1.swf) then cycling through an if statement in the main timeline to see when this condition was meet:
ActionScript In Main Timeline:
Code:
var mc_Loader = new MovieClipLoader();
mc_Loader.addListener(this);
[Code].....
How is the best way to go about achieving this? Am I on the right track? (By the way, using .FLV or one long external SWF file is not really an option due to long loading times...
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Jan 30, 2009
I'm trying to go from an flv. that starts automatically 1st thing directly to a .swf file, with no user interaction. They are both inside a mc 'container' on the stage. I can get them both on the stage, but at more or less the same time, not sequentially. I tried using an addEventListener(VideoEvent.Complete) with the .flv, but the .swf starts up after the .flv is loaded, not after it finishes playing.
Am I supposed to use some sort of 'loader' strategy or is there a way to 'listen' to when a .flv finishes playing and then the .swf will come up automatically?
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Jan 29, 2010
I have three flv files that I need to play sequentially, one right after the other in the same location (box) in an html document. I have segmented the video because of it's size. Does any one know how I would make this happen or where I can find some sort of tutorial that can assist me with this? I also have another project in which I have 4 animations that I want to play in sequence but they are in different locations on the web page.
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Mar 4, 2010
I've got an array of 10 frogs, and only one jumps. I want them all to jump together or sequentially. Anything is better than one frog jumping. How do I get all the frogs in my array to jump?
What I want. Selectable frogs I can control
//Creates 10 frogs
var enemyArray:Array = new Array();
for (var i:int = 0; i < 10; i++) {
var noname:FrogClass = new FrogClass();
I want to play with arrays and the displayList. Scattering the frogs or using other motions would be interesting.
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Jan 19, 2009
I am trying to load a series of .swf files sequentially so they will play one after the other. I am working in AS2.
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Jul 13, 2009
I'm writing this code to load thumbnails from an xml file. I want to load the thumbs sequentially [code]...
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May 18, 2010
I am getting a list of videos from my XML file.
[URL]
However, for some reason my code only plays the last video. I know I am missing something but I stuck and I don't know what I am missing.
ActionScript Code:
//create menu
function createMenu():void {
//get info
[Code].....
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Sep 24, 2006
I'm working on a little navigation here where several icons will fly up to a certain height and then hover around, kinda like a flying insect might. Most of my actionscripting experience has been pretty basic so far, and i'm having a little trouble getting this thing to do exactly what i want.
these are things that i would like to happen: -- the icons fly up sequentially, instead of all at once -- the icons fly up to a less uniform height (more variance on the Y axis)these are things that really need to be fixed, but i can't figure out how: if you rollover the icons too fast, they go to a negative scale(which flips them over)also, i'm sure this code isn't the most efficient, and there are a few onEnterFrames that i could probably get rid of, but when i tried deleting any, it would break the code.
[Code].....
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Jun 4, 2007
I have a 3 frame movie clip called "morePix" shaped like a forward arrow. The morePix.onRelease() function loads an external movie using MovieClipLoader(). When the movie loads a back arrow comes up. Eventually I will have about 5 external movies loading into this MovieClipLoader() and I will want the forward and back arrows up until I get to the last movie. I'm trying to figure out how to create a loop or an array to load these movies. I hope that makes sense. It seems easy but I'm stuck. Here's the code I have so far...
morePix.onRollOver = function (){
this.gotoAndStop(2);
}
[code]....
The sequential movie clips will be pics3, pics4, etc. this is in Flash MX 2004
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Feb 26, 2009
I have a movieclip tweened of a lightbulb bright then fading. 50 or so instances are placed within another movieclip and given instance names of bulb0 to bulb50. I have a stop action on the first frame of this movieclip.
Other animation within the main movieclip is activated on rollover and I have used actionscript to place this main movieclip on the stage and to control the other animation within it.
Within my external as. I have an array as follows:
var bulbclips:Array = new Array();
for (var i:uint; i < 58; i++) {
bulbclips.push("winNav.bulb"+i);
[Code].....
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Mar 15, 2012
How do I code AS 3.0 to have multiple buttons on a frame selected sequentially? I have on frame with 4 buttons programmed to go to a specif frame when clicked. However, I want the buttons selected selected sequentially, so a user can not just click the last button and be finished with the CBT.
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Feb 3, 2010
Just for tweak purposes. Is it a good idea to load Images simultaneously? Why would i wanna load images sequentially or simultaneously? What are the advantages and disadvantages of the 2 approaches?
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May 18, 2011
How do I play a series of frames sequentially... (each one has a movie clip on it), and I don't want the next frame to start until the nested movie clip has finished playing?
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Jul 24, 2004
I'm trying to load some swf movies using loadMovie, but I'm having the following problem: There are three movies: 1.swf, 2.swf, and, 3.swf.
=> 1.swf loads inside 2.swf
=> 2.swf loads inside 3.swf
When I test 3.swf, it plays only 1.swf (exactingly where I put it in 2.swf - coordinates) but doesn't play 2.swf. Everything looks correct, including the containers. All actionscript is in the frames and I'm using Flash MX.
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Mar 16, 2007
how to preload sequentialy thumbnails from xml file ? i tried numerous things and cant make it to work... my code looks like this
[Code]...
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Nov 30, 2007
My situation is as follows : I have an XML from which I get some urls passed into flash. (urls are path to images) And I have 3 movieclips sitting on the stage waiting to hold the images. I need to preload all the 3 images on the first frame of my movie before it starts playing. All I have been able to do is this :
[Code]....
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Apr 18, 2010
I have a number of movie clips on a frame and want them to play in sequence. I have used _visible and onSoundComplete to achieve my goal. Here is my code in the main timeline:
Code:
function invisible() {
mc1._visible = false;
[code]....
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Aug 13, 2009
I'm working on a client's website. I use loaders to load various images and then I add them sequentially to the display list. These images include a big (BIG, ie, 6000x1500 , 220kb image) background image.. All of the images being loaded are PNG.. The site is fine and the images are fine/show up on a majority of browsers. However, after trying to view the flash file (at a .swf extension -- not embedded into html yet) on IE6 and on Chrome on only ONE of my laptops, the background .png does not appear and does not seem to have be loaded at all.
I haven't assigned loader listeners (i.e, there is no preloading).. Does the loader class have some sort of size restriction? I think not because it is working on some browsers and not on others. Otherwise, how could the actual PNG be at fault? I've temporarily fixed the problem by importing the background into my library and calling it from the actionscript but I would definitely prefer to load it dynamically or at least know why it is not happening as expected on some browsers/in some cases.
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Oct 14, 2009
This is TJenner2's code I got from this thread:
ActionScript Code:
var myBtnArray:Array = ["Apple", "Orange", "Blue", "Lion"];
var myFrameArray:Array = [2,3,4,5]
[code].......
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May 17, 2008
I've tried endlessly to make sense of the solutions that other people have posted. But I cannot seem to get any code to work my my purposes, so I decided to post my own thread.I have a main parent Flash movie that I need to load 7 exteral SWFs into. Each of the SWFs is like its own scene in a longer movie. The external files are called:
mc1.swf
mc2.swf
mc3.swf
mc4.swf
mc5.swf
mc6.swf
mc7.swf
The final parent movie should play each external SWF movie sequentially so that it appears as one combined movie (so none of the loaded SWFs are actually playing at the same time - they should only play one at a time, one after another).I want to preload mc1.swf, mc2. swf and mc3.swf into the cache before the parent movie starts playing(and I would like to include a progress bar to indicate loading status). Once those SWFs are preloaded, I would like them to start playing sequentially while the rest of the SWFs load in the background.
Basically,I have a long Flash animation that I decided to split up into several individual movies.I've using the parent movie to seamlessly string together my individual movies to give the appearance of cohesion.I have determined that I should use the MovieClipLoader Class and loadClip() to accomplish what I am trying to do.However, I have a very limited knowledge of actionscripting, so this has been a major challenge for me.
I am optimizing the parent SWF for the web, and it's important that the video plays seamlessly, so I cannot put individual preloaders onto each external SWF. They have to preload at the beginning so that when each individual SWF is called, it's already loaded and no preloader is required.
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Feb 18, 2012
I have got 3 swf files scene1, scene2 and scene3. Out of which scene2 and scene3 are embedded inside html files named scene2.html and scene3.html. I also want to include pre-loader at every intervals between the scenes, since the total file size including images and scripts is around 4mb.
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Feb 20, 2004
I'd like to be able to use some raw 3d coordinates from a text file and display them, joined sequentially in a wireframe model. Then be able to rotate, scale etc the resulting model. The coordinates aren't from a 3d drawing package but rather measured - therefore each point is literally assigned three numbers, in a tab delimited file. With a large number of points (i.e. over 100) is there a way to load in the file and then generate the resulting model?
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Mar 31, 2010
I am using FMS3 and Flash CS3 (actionscript2) in a Flash based whiteboard application. Multiple users can join this whiteboard. I want to save chat text and drawing in same sequence as live time. I am using persistant remote shared object to save these data. But when i try to replay these data its not showing in same squence as live . I am generating unique slot for chat and drawing but still same error occuring.
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Feb 19, 2010
I have a page that loads loads of swfs*. I'm loading in them all at the same time, Sequentially which is slowing down the intro animation. Is there a way to load swfs sequentially? Or if not load them on a timer (half a sec would do the trick I think)
*there lots of different dynamically generated Flex graphs so it's not possible to have them all in one.
[Code]...
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