ActionScript 2.0 :: Preload Sequentially Thumbnails From Xml File?
Mar 16, 2007how to preload sequentialy thumbnails from xml file ? i tried numerous things and cant make it to work... my code looks like this
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how to preload sequentialy thumbnails from xml file ? i tried numerous things and cant make it to work... my code looks like this
[Code]...
My situation is as follows : I have an XML from which I get some urls passed into flash. (urls are path to images) And I have 3 movieclips sitting on the stage waiting to hold the images. I need to preload all the 3 images on the first frame of my movie before it starts playing. All I have been able to do is this :
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I'd like to be able to use some raw 3d coordinates from a text file and display them, joined sequentially in a wireframe model. Then be able to rotate, scale etc the resulting model. The coordinates aren't from a 3d drawing package but rather measured - therefore each point is literally assigned three numbers, in a tab delimited file. With a large number of points (i.e. over 100) is there a way to load in the file and then generate the resulting model?
View 2 RepliesI'm building a flash movie for something at work and im loading in some images using an XML file but when i use a preloader it only preloads the XML file (as in just the text inside) and not the images.
This causes the movie to start playing without having the images loaded.Does anyone have any ideas about how i could get it to preload the contents/images being called in the XML file so it doesn't run as soon as the XML file is loaded.
I have AS3 project, made with FlashBuilder. I'm using MovieClips from an external .SWC-file. In a MovieClip from the .SWF-file, I want to use an audio-file. Is it possible to preload a sound-file (e.g. .MP3) in my FlashBuilder project, and access it in a MovieClip inside the .SWC?
View 1 Repliesi got a multilanguage flash site. All my text is loaded by a xml file. But this is freesing my movie in my server. I want to preload the xml file.
here i create my xml object in a include .as file:
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I was wondering if it was possible to preload an external .txt file as the rest of the flash is being preloaded.
View 3 RepliesI wish to make a website with the following loading sequence;
> Preload Intro Movie
> Show Intro Movie
> Preload Main Website
> Show Main Website
In other words, the intro movie preloads then plays, once its finished or the user skips, the main website will then be preloaded and shown.
I know how to make a standard preloader using the getBytesLoaded and getBytesTotal parameters, but Im not sure how it works if you want two preloaders, as obviously the getBytesTotal will be different?
Additionally, I would like to preload an external swf file (buttons.swf, 267kB) when I preload the main website so that everything is nicely ready to use. How can I do this?
I'm new on AS3 and have NO IDEA how to build a preloader. I need a preloader to loads my main file and another preloader to load the external files.. Both are with different preloader layout.But first, i'd like to know how do I preload my main file. The main file has a lot of actionscript codes in one frame;
View 3 RepliesIn my main.fla file I have an animation imported into a MC. I have right clicked this MC and chosen properties than checked Export For AS. I have given it a name of intro.[code]I know that to preload a background image I need to create those functions (onOpen,onProgress,onComplete) but how would I create a preloader for my animation that is inside my main.fla as a MC?
View 2 RepliesI am trying to preload an external swf file. I have a master swf, and want to preload a child swf. This is the code I have
Code: Select allstop();
mask_mc._height = 1;
this.onEnterFrame = function():Void {
[code]....
I want just file preload 50% and then it play, 50% remain it will load while playing. But I can't do it, here is my code:
Code:
bytes_loaded = Math.round(_root.getBytesLoaded());
bytes_total = Math.round(_root.getBytesTotal());
getPercent = bytes_loaded/bytes_total;
bytes_total = bytes_total/2; // it will loop because it turn back to play untill full load
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how to preload the current swf file in AS3 ?And is it possible to preload all the code in the current swf?
View 2 RepliesI have an intro page that allows users to enter either a high bandwidth (flash) version of the site or a low bandwidth (html) version of the site. The flash has a preloader but it is still quite long for some to load. I was wondering if it is possible and what the best way to have the swf file load behind the scenes on the intro page so that when the use clicks the high bandwidth enterance the swf is already loaded or mostly loaded.
View 1 RepliesProblem: An XML configuration file needs to be loaded at runtime and be ready when the application's createChildren() gets called. At the latest, because configuration values are needed to properly initialize child components. Preferably, I would like the configuration loading be complete before the application even gets created. In short, I want to do this: load configuration, then initialize the application using the loaded configuration.
I created a custom preloader to help solve this. But as it turns out, the application's createChildren() method already gets called during preloading, when the configuration is not yet guaranteed to be loaded. That is, before the custom preloader dispatches the COMPLETE event.
Ideally I would like to do the following:
1.Load thumbnails from an XML file.
2.On click load the actual image which again is generated via XML file.
Now in the past I have used XML for a menu system, but I'm finding it hard to come up with this by myself from scratch.
I can't seem to break the concept of how I would set this up.
In trying to keep file size down for download time... I have a SWF file that I have placed using the "UILoader" component (not sure if this is the correct thing to do)... what I would like to work out is how to make a preloader within my main timeline for this SWF file when it comes in. I hope that makes sense - I am very new to all this and struggling with terminology etc. I figured Actionscript would be what I need - but no clue right now...
View 10 RepliesI it possible to prelowad a sound file with javascript (or gwt) and feed it to a flashplayer without a server roundtrip?I would like to play the sound right after a uses clisks a button on a web site without a delay caused by server roundtrip.
View 2 RepliesHaven't been here for a while and I'm really rusty using Flash. I looking for a tutorial or some information on how to scroll thumbnails by scrolling the mouse left or right over the thumbnails.
View 3 RepliesI am using swfupload to upload files on a website, the problem that every time the user open the page which contains the upload button, the page loads completely then the flash file start loading from scratch every time the user visit the page with no cache. Is there a way to preload and cache .swf files in my asp.net page?
View 2 RepliesI want to load an external text file, and display loading percentage in flash,so I could show user how far loading is completed.And the problem is I can see progress in trace window,no progross message displays in the textfield,only when my text is completly loaded,the whole text shows in flash.
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1.Load thumbnails from an XML file.
2.On click load the actual image which again is generated via XML file.
Now in the past I have used XML for a menu system, but I'm finding it hard to come up with this by myself from scratch. I can't seem to break the concept of how I would set this up. If anyone can lead me in the right direction with a link or example etc,
im trying to load an mp3 with a pre-loader. My swf plays fine until i click the button that loads the mp3."Error #2044: Unhndled IOErrorEvent:. text=Error #2124: Loaded file is an unknown type."I've used this pre-loader code before no problem. The file name matched and the file is in the root folder. i don't get what the problem is. Here is the code I have on that keyframe:
stop();
var myrequest:URLRequest = new URLRequest("music1.mp3");
var mySound:Sound = new Sound();
[code].....
I used the tutorial "Adding Thumbnails" to build a fotoshow. Adding another xml-file I have the problem,that I cannot reload(?) the thumbnails correctly.[code]Then I do not see any thumbnails,if(!) the new thumbnail list contains fewer elements than the old one and if the old thumbnail list was scrolled over the hit_right field before.It is seemingly necessary to reset the internal state of the movieclip. But how can I accompish that?
View 1 RepliesI am trying to eliminate the Loader component from a project. Run locally, the Loader is sufficient to load-up the voiceover swf files that exist on many of the frames in the parent file. On the web, the short download delays at runtime due to the Loader are causing timing issues. I'm not sure if there is a way to preload multiple swfs into specific frames of a parent file so that they are available before runtime.
View 4 RepliesI'm trying to load variables from a text file and then preload an image into a content holder but it doesn't seem to work here is my code
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I am trying to preload an mp3 file dynamically while showing the typical 'percentage loaded' in a dynamic text box. However for some reason, the percentage just doesn't count up - it freezes on 100% even though the mp3 file is still loading. I have included the code that I'm using below. Also, does anyone know what would be the best way to adjust this code so that I could preload multiple mp3 files at the same time or one after another?
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how you properly organize dynamically loaded thumbnails from an xml file, into a grid.What I'd like is for the number of columns and rows to be set in the xml file also, and for the flash file to auotmatically fill out the rows / columns based on how many thumbs are in the xml file.
I've found examples of this type of thing in both as3 and as2, but I can't seem to get my as2 version working properly... how to create a thumbnail grid in as2...I don't really want the thumbs to link to a bigger version fo the image...
I'm going to be building a site for a photographer and would like to be able to do something like the thumbnail navigation in this example: [URL] I'm assuming it's adding the thumbnails to the Display Object via an array based on an external XML file, and displaying them once their corresponding full-size images are loaded ... Perhaps it's building the nav simply by looking to see how many photos there are in a folder on the server (i.e. no discreet XML added for each shot). Not sure if this idea is even possible -- would like to hear from any of you if in fact it is.
View 0 RepliesI've got a website with three links to three different thumbnail galleries. When I click the link to a gallery that has a lesser number of thumbnails, it fills the difference in numbers in with thumbnails from the previous gallery.
View 1 Replies