Javascript :: Preload A Sound File And Feed It To Flashplayer?

Nov 15, 2010

I it possible to prelowad a sound file with javascript (or gwt) and feed it to a flashplayer without a server roundtrip?I would like to play the sound right after a uses clisks a button on a web site without a delay caused by server roundtrip.

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I have AS3 project, made with FlashBuilder. I'm using MovieClips from an external .SWC-file. In a MovieClip from the .SWF-file, I want to use an audio-file. Is it possible to preload a sound-file (e.g. .MP3) in my FlashBuilder project, and access it in a MovieClip inside the .SWC?

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Javascript :: Preload .swf File And Cache It For Future Page Requests?

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I picked up enough AS3 recently to create some advertising banners and they work perfectly when I test the movie within CS3 by using ctrl+enter. I uploaded the created swf on the website and experienced lots of weird problems like child mcs stopping to play after a while or movies not playing till the end etc.. On some movies, they will play properly if you reload the website, on some others (the one which doesnt play till the end) that wont fix the problem either. The banners' filesizes are also around 8KB for example and include only text and vectors.

I published my movie by letting Flash create an html file, and the exact same problems are occurring there aswell. I mean I got strict mode and everything turned on in Flash but I'm not getting any errors at all when testing the movie. I also dont see any visual errors. It's just the swf acting differently in a browser.

So I'm trying to figure out what the difference between the flashplayer used by CS3 and the one in firefox is for example. I got the latest flashplayer (10 r22) on firefox and it seems that CS3 is using the flashplayer 9 (I'm not sure about this but its the player I found in the CS3 folder).I'm using timeline based tweens (I know it sucks and I did this mostly on the first banners I created and started using the tween classes built in Flash later on when I learned more AS3) so wondering if this is the problem.

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Is it possible to, using javascript, either create video data on the fly, or more likely download pieces of video data from various sources and feed them to a flash player instance.

Even better, is it possible to feed a html5 video stream from locally executed javascript?

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I need to open a file in its default app, on windows XP SP2, in flashplayer 7.I've searched and found some exe files that claim to be able to do just that, but i cant get it to work.

[URL]

I've managed to open a given exe file from the fscommand folder, but cant get the above examples to work - i think the problem is, that i cant send parameters to the exe file.

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I'm creating a flash game where all of my library symbols, including my sounds, are contained in an assets movieclip on the second frame. The first frame is a preloader and it works fine, however, when I uncheck "export in first frame" for my mp3 sounds in the library I get the error:

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What I try to do is make a RSS reader in flash that plays a sound when the RSS feed is changed. In an older version I reloaded the xml via a little timer, but what I understand about this socketthingy is that it keeps an open connection with the server/feed? Am I correct that this socket parses data (or smth) as soon as the xml changes ? If yes, why dont this work ? (it does after loading, but not if the swf is running and the xml is changed)

[Code]...

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My client wants so have a loading animation/movie (already created that in Flash CS5) on the website's start page (root, '/' - the first thing you see when you go to domain.tld).When the animation's finished it should forward to another page (i.e. the real page with the content), e.g. domain.tld/somepage.htm I can do this with, for example, getURL() in Flash and it works fine.

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Mar 16, 2009

I have to play a sound file and show the progress of the sound file being played. I am using import flash.media.Sound; import flash.media.SoundChannel; But the PROGRESS event gives theprogress of loading of file. I want to know of much of the song has been played and how much more is left.

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ActionScript 2.0 :: XML - Get It To Preload The Contents/images Being Called In The XML File So It Doesn't Run As Soon As The XML File Is Loaded?

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I'm building a flash movie for something at work and im loading in some images using an XML file but when i use a preloader it only preloads the XML file (as in just the text inside) and not the images.

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As I understand the save() method in fileReference only works with flashplayer 10. But is it possible in flashplayer 9 to get a "save as" dialog box when I on a btn target a .jpg file on my server?

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I am trying to read data from [URL] location in my flash file which is residing on a server. But I am not able to get any data. No issues in coding - checked with a local copy.
Command used is objMain.CCRSSXML.load("[URL]");

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I need to execute some javascript string code from flash swf file using actionscript 3.
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Is it possible to pass file names from a running Flash application, which only purpose is to enable multiple-file-selection, to a JavaScript application which handles upload of all files to the server?I have examined various Flash upload solutions (like SWFUpload, Uploadify, etc.) and none of them meets my needs. I want an easy to implement solution (like Uploadify) which also lets me specify various parts of the HTTP request.

The reason I need this is because my upload form uses session cookies (for user authentication) and an CSRF token both passed to the server when uploading files.Is it technically possible to pass filenames (+ paths) to a JavaScript application which then handles the upload?

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I'd like to call a javascript function from an embedded .swf file. Specifically, I'd like to call a function in one of my externally linked javascript files from within: function loadTrack(){

[Code]...

which is in an .as file which I assume somehow becomes the swf file. How would I go about this and 're-compile' the .as file?

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i got a multilanguage flash site. All my text is loaded by a xml file. But this is freesing my movie in my server. I want to preload the xml file.

here i create my xml object in a include .as file:

[Code].....

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I was wondering if it was possible to preload an external .txt file as the rest of the flash is being preloaded.

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Javascript :: Use Javascript To Call Method Within A Flash (.swf) File?

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I have a flash file that contains a package "game" which has a class "Scores" and a method setValue(). I want to write some lines of Javascript that allow me to call that method. Someone directed me to this tutorial, but I am still a bit confused.

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ActionScript 2.0 :: Preload An External Swf File?

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I wish to make a website with the following loading sequence;

> Preload Intro Movie
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In other words, the intro movie preloads then plays, once its finished or the user skips, the main website will then be preloaded and shown.

I know how to make a standard preloader using the getBytesLoaded and getBytesTotal parameters, but Im not sure how it works if you want two preloaders, as obviously the getBytesTotal will be different?

Additionally, I would like to preload an external swf file (buttons.swf, 267kB) when I preload the main website so that everything is nicely ready to use. How can I do this?

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Actionscript 3.0 :: How To Preload Main File

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I'm new on AS3 and have NO IDEA how to build a preloader. I need a preloader to loads my main file and another preloader to load the external files.. Both are with different preloader layout.But first, i'd like to know how do I preload my main file. The main file has a lot of actionscript codes in one frame;

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Actionscript 3.0 :: Preload An Animation Using As File?

Jul 14, 2009

In my main.fla file I have an animation imported into a MC. I have right clicked this MC and chosen properties than checked Export For AS. I have given it a name of intro.[code]I know that to preload a background image I need to create those functions (onOpen,onProgress,onComplete) but how would I create a preloader for my animation that is inside my main.fla as a MC?

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Actionscript 2.0 :: Preload An External Swf File

Dec 8, 2011

I am trying to preload an external swf file. I have a master swf, and want to preload a child swf. This is the code I have

Code: Select allstop();
mask_mc._height = 1;
this.onEnterFrame = function():Void {

[code]....

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ActionScript 2.0 :: File Preload 50% And Then It Play?

Jul 28, 2004

I want just file preload 50% and then it play, 50% remain it will load while playing. But I can't do it, here is my code:

Code:
bytes_loaded = Math.round(_root.getBytesLoaded());
bytes_total = Math.round(_root.getBytesTotal());
getPercent = bytes_loaded/bytes_total;
bytes_total = bytes_total/2; // it will loop because it turn back to play untill full load

[code]....

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ActionScript 3.0 :: Preload Current Swf File (not External)?

Oct 16, 2009

how to preload the current swf file in AS3 ?And is it possible to preload all the code in the current swf?

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Flash :: Professional - Preload File In Html

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I have an intro page that allows users to enter either a high bandwidth (flash) version of the site or a low bandwidth (html) version of the site. The flash has a preloader but it is still quite long for some to load. I was wondering if it is possible and what the best way to have the swf file load behind the scenes on the intro page so that when the use clicks the high bandwidth enterance the swf is already loaded or mostly loaded.

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Flex :: Preload A File Before The Application Initializes?

May 5, 2010

Problem: An XML configuration file needs to be loaded at runtime and be ready when the application's createChildren() gets called. At the latest, because configuration values are needed to properly initialize child components. Preferably, I would like the configuration loading be complete before the application even gets created. In short, I want to do this: load configuration, then initialize the application using the loaded configuration.

I created a custom preloader to help solve this. But as it turns out, the application's createChildren() method already gets called during preloading, when the configuration is not yet guaranteed to be loaded. That is, before the custom preloader dispatches the COMPLETE event.

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ActionScript 2.0 :: Preload Sequentially Thumbnails From Xml File?

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how to preload sequentialy thumbnails from xml file ? i tried numerous things and cant make it to work... my code looks like this

[Code]...

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