I'm building a flash movie for something at work and im loading in some images using an XML file but when i use a preloader it only preloads the XML file (as in just the text inside) and not the images.
This causes the movie to start playing without having the images loaded.Does anyone have any ideas about how i could get it to preload the contents/images being called in the XML file so it doesn't run as soon as the XML file is loaded.
I have AS3 project, made with FlashBuilder. I'm using MovieClips from an external .SWC-file. In a MovieClip from the .SWF-file, I want to use an audio-file. Is it possible to preload a sound-file (e.g. .MP3) in my FlashBuilder project, and access it in a MovieClip inside the .SWC?
I wish to make a website with the following loading sequence;
> Preload Intro Movie > Show Intro Movie > Preload Main Website > Show Main Website
In other words, the intro movie preloads then plays, once its finished or the user skips, the main website will then be preloaded and shown.
I know how to make a standard preloader using the getBytesLoaded and getBytesTotal parameters, but Im not sure how it works if you want two preloaders, as obviously the getBytesTotal will be different?
Additionally, I would like to preload an external swf file (buttons.swf, 267kB) when I preload the main website so that everything is nicely ready to use. How can I do this?
I'm new on AS3 and have NO IDEA how to build a preloader. I need a preloader to loads my main file and another preloader to load the external files.. Both are with different preloader layout.But first, i'd like to know how do I preload my main file. The main file has a lot of actionscript codes in one frame;
In my main.fla file I have an animation imported into a MC. I have right clicked this MC and chosen properties than checked Export For AS. I have given it a name of intro.[code]I know that to preload a background image I need to create those functions (onOpen,onProgress,onComplete) but how would I create a preloader for my animation that is inside my main.fla as a MC?
I want just file preload 50% and then it play, 50% remain it will load while playing. But I can't do it, here is my code:
Code: bytes_loaded = Math.round(_root.getBytesLoaded()); bytes_total = Math.round(_root.getBytesTotal()); getPercent = bytes_loaded/bytes_total; bytes_total = bytes_total/2; // it will loop because it turn back to play untill full load
I have an intro page that allows users to enter either a high bandwidth (flash) version of the site or a low bandwidth (html) version of the site. The flash has a preloader but it is still quite long for some to load. I was wondering if it is possible and what the best way to have the swf file load behind the scenes on the intro page so that when the use clicks the high bandwidth enterance the swf is already loaded or mostly loaded.
Problem: An XML configuration file needs to be loaded at runtime and be ready when the application's createChildren() gets called. At the latest, because configuration values are needed to properly initialize child components. Preferably, I would like the configuration loading be complete before the application even gets created. In short, I want to do this: load configuration, then initialize the application using the loaded configuration.
I created a custom preloader to help solve this. But as it turns out, the application's createChildren() method already gets called during preloading, when the configuration is not yet guaranteed to be loaded. That is, before the custom preloader dispatches the COMPLETE event.
In trying to keep file size down for download time... I have a SWF file that I have placed using the "UILoader" component (not sure if this is the correct thing to do)... what I would like to work out is how to make a preloader within my main timeline for this SWF file when it comes in. I hope that makes sense - I am very new to all this and struggling with terminology etc. I figured Actionscript would be what I need - but no clue right now...
I it possible to prelowad a sound file with javascript (or gwt) and feed it to a flashplayer without a server roundtrip?I would like to play the sound right after a uses clisks a button on a web site without a delay caused by server roundtrip.
I am using swfupload to upload files on a website, the problem that every time the user open the page which contains the upload button, the page loads completely then the flash file start loading from scratch every time the user visit the page with no cache. Is there a way to preload and cache .swf files in my asp.net page?
I want to load an external text file, and display loading percentage in flash,so I could show user how far loading is completed.And the problem is I can see progress in trace window,no progross message displays in the textfield,only when my text is completly loaded,the whole text shows in flash.
im trying to load an mp3 with a pre-loader. My swf plays fine until i click the button that loads the mp3."Error #2044: Unhndled IOErrorEvent:. text=Error #2124: Loaded file is an unknown type."I've used this pre-loader code before no problem. The file name matched and the file is in the root folder. i don't get what the problem is. Here is the code I have on that keyframe:
stop(); var myrequest:URLRequest = new URLRequest("music1.mp3"); var mySound:Sound = new Sound();
I am trying to eliminate the Loader component from a project. Run locally, the Loader is sufficient to load-up the voiceover swf files that exist on many of the frames in the parent file. On the web, the short download delays at runtime due to the Loader are causing timing issues. I'm not sure if there is a way to preload multiple swfs into specific frames of a parent file so that they are available before runtime.
I am trying to preload an mp3 file dynamically while showing the typical 'percentage loaded' in a dynamic text box. However for some reason, the percentage just doesn't count up - it freezes on 100% even though the mp3 file is still loading. I have included the code that I'm using below. Also, does anyone know what would be the best way to adjust this code so that I could preload multiple mp3 files at the same time or one after another?
I've a preload bar in my movieclip that i add on the stage for every thumb. With this code only the last preload bar does the preload...the others don't do anything...Here the code:
I have a site with several images on it. there is a main image with buttons on it, and each button load a series of images (simulating a zoom) What i want to know is if there is a way to preload the external swf (the ones each button loads) while the user is looking the main movie, so, when he presses a button, the external swf plays inmediately and there is no "loading" time. I try several ways and google it and find some tutorials but no one works.
In order to put some dynamic content into my flash site, I have used loadvariables in order to retrieve into variables some html content.I have also used dynamic text (renderred as html) in order to retrieve the values of those variables (using Var parameter).My problem is that whenever html indicates <img> tags, those images are loaded when the dynamic texts first appeared in screen.
I have 3 swf containing FLV instances, and one main swf file. There are buttons on the main file which link to preloaders for the other 3 swf . I have created 3 separate preloader swf for the 3 sub pages, using movie clips and this [code]...
i want to make a preload. I search a lot and i make one preloader with 100%. But i want instade of 100% i want to load a movieclip tha i make and when the movie clip goes in 47frame (last frame) the goes to play the next scen.
I have all the graphics together,I have a .swf file that is to large it will not play at desired speed. The background images need to run 882 frames while the rest only needs 210 frames. I want all the layers to loop. I am trying to preload the 882 frames but don't know how to.
I'm currently doing my first project in Flash.My client has complained that it pauses after the start of the animation when loaded through a browser for the first time.They are asking me if I can set it up to pre load the animation.
having a few problems with preloaders - starts loading at 50% i want to preload everything in my swf. I have the preloader action on my first frame (along with the sounds)