ActionScript 2.0 :: Record Sound Through Microphone With Background Music?
Jun 22, 2009
I am developing an application in flash(AS2) with FMS/RED5. where i want to record sound through microphone with background music(Flash is playing mp3). is that possible in as2 ?
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Dec 5, 2010
We are working on a project to record a sound a we need to play back in flash 8 (as 2.0). we have 3 buttons like play /pause, record, stop, When we clik on record button we can record the sound through microphone and when we clik on paly /pause button the recorded sound should be played. so can we record and can we play back in flash 8.
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Jun 29, 2010
What I want to know is if it is possible to record a sound clip using a microphone and then upload it to the server using a swf applet in a webpage. Im an experienced java/javascript programmer but just starting out with flash/action script. What technologies will I need to do this? Can I do this simply using simply an swf file and an apache/php or jsp page?
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Jan 4, 2011
Is it possible for me to record sound from a microphone using a lower version of flash player, say Flash Player 9?
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Apr 20, 2011
I'm triying to stop a sound of a button, while you hear a background music. The music is assigned in the timeline for the animation. When the animation stop at a specific frame (activity), the button are showed. At this point is all ok.
I don't understand... I am very specific to wich sound must stop. Is there a bug?
In AS 3.0 is more easy when you use the SoundChannel, but in AS 2.0 ?
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Sep 20, 2010
I have a flash file with a background music sound object, and I have a video player at a particular section on the timeline. When the playback head goes to the section with the video player, I would like the background music to fade, but of course, I need the volume to be up for the video. The code I have works find to fade the audio, but the problem is that the video's sound also turns off.
This is the code at the beginning of the timeline:
_global.volumeVar = 40; //Stores the current volume.
bgSound = new Sound(this); //This block works finebgSound.attachSound("music");bgSound.start(0,99);
bgSound.setVolume(0);
[Code] .....
Further down the time line, in the video player section, there this code, which works to fade the sound, but seems to turn off the video, too:
nInterval = setInterval(fadeOutSound, _global.volumeVar);
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Jul 13, 2011
I'm working on a background music class and found that you cannot use the Sound class in a class file. Specifically, initiating and attaching the sound. Starting, stopping, getting the duration and such seem acceptable (though I haven't tested this yet). I've done a few searches and haven't found any work arounds other than when the class is called, hand it the sound object with the sound already attached, like this:
ActionScript Code:
import bgMusicClass;
var bgSnd:Sound = new Sound(this);
bgSnd.attachSnd("newWave.mp3");
var bgMusic = new bgMusicClass(bgSnd);
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May 11, 2004
Is it possible to use flash to record from a microphone to local disk? I mean audio from a user - using local shared object or something?
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May 11, 2004
Is it possible to use flash to record from a microphone to local disk? I mean audio from a user - using local shared object or something?
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Apr 16, 2010
I followed the mp3player tutorial (part 3) from [URL] and got it working fine. Only problem is that the setVolume I'm trying to use with my music is affecting all my other sounds - button sounds and background sound. I'm aware of the createEmptyMovieClip/attachSound approach and got it working on my other sounds. But Lee's tutorial-mp3player is using a slight different technique, and so my normal approach doesn't quite work.
[Code]....
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Sep 16, 2011
I would like to access to microphone bytearray in realtime to modify the sound to record.How can i do this?
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Jun 14, 2011
I got the code
var mic:Microphone = Microphone.getMicrophone();
mic.setUseEchoSuppression(true);
mic.setLoopBack(true);
when I browse thru adobe documentation for microphone access. But I could not find a way to record the sound and save it in the local drive.How to store the sound in local drive???
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Dec 15, 2011
I want to capture audio samples from the microphone in my adobe AIR application and then save them to an flv file. I have the following code:
mic.setSilenceLevel(0, DELAY_LENGTH);
mic.codec = SoundCodec.SPEEX;
mic.encodeQuality = 6;
[Code]....
The problem is that I suspect that in my handler I am only getting raw samples and not compressed samples. The reason for my suspicion is that the number of bytes I get per message is equal to 20 ms (which my definition is 1 speex frame) of raw audio and not compressed audio. Also the number of bytes doesnt change if I change the encodeQuality. Reading the documentation suggests that adobe will only compress the audio before transmission to a flash media server or another peer. Is there a way to publish and read the stream locally in order to get compressed samples. ? Or any other way to get the compressed samples?
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Nov 9, 2008
I would like to build a small application in AS3 so that my users can record their voice with microphone.I know there is a Microphone class but I don't know if AS3 allows to record the voice into a file that will be stored on the server.Is that possible to do so only with AS3?
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Apr 30, 2011
I'm working on an animation where I have my "dog" fighting the evil vacuum cleaner. I got most of it to work the way I want it to.
1) I have movie clips entitled pepper_mc (where my dog is supposed to be walking), swirl (where a swirly-type symbol is supposed to spin over the dead vacuum's head), and vacuum_mc (where the evil vacuum is supposed to have a swinging arm (called vacuumarm_mc) that I created using the bone tool). When I add them to the stage and test them, the animations within the movie clips don't happen.
2) I have background music that I'd like to stop playing at the end of the animation, but I'm not sure how to do that. (using the stop(); actionscript doesn't help).Where am I going wrong? I'm using Flash Pro CS5.
Here's the file --> Pepper and the Vacuum of DOOM!
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Dec 13, 2010
I have bought Learning AS 3.0 (O'Reilly) but I have been having difficulty getting one of the tutorials to run. The tutorial shows how to record data from a microphone to a byte array, playback the saved data and save as a WAV file. For some reason, I can't get this working. When the swf runs, the Flash Settings screen doesn't pop up to request permission to access the microphone but I can still trace properties such as gain.
I've uploaded a zip containing all the classes and an FLA - just use RecordMicrophone_Example.as file as the document class. Here is the problematic area of the code:
[Code]....
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May 20, 2008
I was wondering if there is any way to get the sound bytes froma microphone and apply it to lee brimelow's tutorial on sond spectrum?[url]...
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May 30, 2009
can i mute MICROPHONE sound using AS3?
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Nov 29, 2011
i dont know that how mix a mp3 files with microphone in as3 and where should I start.
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Sep 27, 2011
This captures microphone sound and changes the alpha of 'foo' according to the sound level. However, I hear the microphones input. I want the visuals to work without hearing any sound. How would I do that?
[Code]....
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Mar 1, 2010
if there is a way I can change the imput sound from a MP3 to use the microphone instead?I have so far done this in the code but still with no luck.
//var s:Sound = new Sound(new URLRequest("music.mp3"));
//s.play(0, 1000);
var myMic:Microphone = Microphone.getMicrophone();
[code]....
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Apr 4, 2011
I'm working on a project for my Flash class that seems to be above everyone's heads. What I'm trying to do is figure out how to take sound from a microphone, register the level/volume of that sound in flash. So if the level is 25 then a movieclip and a different sound is played back. Problem is I don't know what coding I can use to register a microphone and take whatever sound is put into the microphone and display a movieclip.
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Feb 22, 2011
I am currently an English teacher and I am familiar with programming in DOT.Net platform. I am completely new to Flash. I turned to this platform because I thought that would be the best way to prepare interactive computer based exams in English. My real problem is, I don't have the slightest idea as to how I can create a Flash application which records the sound through the microphone and saves it on the local disk.
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May 27, 2011
way to get access to sound samples coming from a microphone ?
So far I have not found such a function. In the meantime I am trying to overload alsa functions e.g: snd_pcm_readi to see if I can get the samples before flash treats them, but no success so far.
As a matter of fact, since I have no idea how both sound and microphone class work internally, I don't know exactly which alsa functions they call.
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Mar 18, 2007
i have the actionscript to allow an object to be manipulated by the sound received in the microphone:
m = Microphone.get();
attachAudio(m);
m.setUseEchoSuppression(false);
onEnterFrame = function () {
circle._xscale = circle._yscale = m.activityLevel+50;
};
but i need the script to allow the function that when sound is made it triggers a jump to a different frame.
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Nov 15, 2009
I am trying to animate a mask over a sound meter according to the activityLevel of the microphone. If I understood what's in the livedocs, the activity level is the amount of sound captured by the microphone, right? well, I'm trying to use it in order to do the animation but I have two problems:
1. there's a very annoying sound coming out of my speakers
2. nothing happens when I talk through the microphone
here's my code:
import flash.media.Microphone;
import flash.events.ActivityEvent;
masker.height = 0;
[Code]....
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May 4, 2009
While recording the flv is saved inside applications/stream/samples/audio.flv. But it is not working properly.[code]
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Jan 2, 2012
How to record sound for mobile devices and save those recoded files in local system in mp3 format using as3 and air?
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Oct 7, 2009
I'm setting up an application where I need to record users' voice every so often during the course of the users' interaction with the application. Recording is fine, and the quality is fine, but now my issue is understandng how Flash handles the microphone when it gets attached to a stream for publishing.Basically, the problem is that when I "publish" my stream, the voice gets cut off (clipped) at the beginning. So, I initially thought this may have to do with buffer settings on the FMS server side, but it wasn't. Then I investigated client side stuff. For some reason, my internal mic .activityLevel property is -1 even though I have called Microphone.getMicrophone(). According to Flash's documentation, this shouldn't be the case:
activityLevel propertyactivityLevel:Number [read-only]Language Version : ActionScript 3.0Player Version : Flash Player 9The amount of sound the microphone is detecting. Values range from 0 (no sound is detected) to 100 (very loud sound is detected). The value of this property can help you determine a good value to pass to the Microphone.setSilenceLevel() method.If the microphone is available but is not yet being used because Microphone.getMicrophone() has not been called, this property is set to -1.I am using a timer to investigate the microphone .activityLevel property every 50 milliseconds:
package
{
import fl.controls.Button;
import fl.controls.TextInput;[code].....
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Apr 24, 2009
I am used to working in Flash MX but now have CS4. You use to be able to just drop an mp3 file onto a layer and it would loop continously now it's not doing that.I need help in a big way to loop this mp3 file in CS4.
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