ActionScript 2.0 :: Script Applied To MC's So They Dont Follow 100% Rule?
Oct 24, 2003I know there is a way of telling a movie clip withen an entire .swf file not to follow the 100% window width/height that is applied.
View 5 RepliesI know there is a way of telling a movie clip withen an entire .swf file not to follow the 100% window width/height that is applied.
View 5 RepliesI know there is a way of telling a movie clip withen an entire .swf file not to follow the 100% window width/height that is applied. how so?
View 5 RepliesI found this tutorial [URL] and is wondering if I could limit the area where the clip can follow? I'm planning to have my cartoon's EYEBALLS follow the mouse move.
View 1 RepliesI want to have a _btn or _mc on stage that, when continuously clicked, loads sequential JPEGs from the library via attachMovie and tween fade it in. I can comfortably do that with a _btn per JPEG but do not know how to code for one _btn for, say, 20 JPEGs.
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when i'm trying to compile this "lex comment.lex" i'm getting unrecognized rule error in lines 12 ,14 ,15.
Sometimes I got
[object MovieClip]
Sometimes I got
[object SomeName]
I don't know why! I never click the "export for actionscript" and the symbol names in my library are given "Onename" "SomeName", rather than "MovieClip" ...
Heres my scenario, I have a menu bar that is off stage with just a little part showing. I want to be able to rollover the part showing so the whole menu eases into the stage. I have this done, however, i would like it so that when I roll off the menu bar it will ease back out.Im just unsure of how to go about this. Ill post what I have, in the meantime I'll still keep trying to tweek the code.
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Ive just noticed that my Adobe Image Ready only allows me to save files names of 27characters in length or less.
Is there a general character length rule in working with filenames. I know windows doesnt have a problem what about other OS? Apple etc.?
Im just trying to put really descriptive names in some of my files wokring with flash and photoshop/imageready etc.
I'm new to Flex. Let's say we have a web application that needs to download several series of data (several thousand numbers) used by one screen.When the user leaves that screen and later returns to it (in the same session; that is, the user hasn't logged out then logged back in), should the application fetch the original downloaded data from cache or simply download it again? What are pros and cons of each and are there any general rules of thumb to follow when it comes to re-downloading data (e.g. again) versus simply getting it from cache? The goal would be to minimize user's wait time as long as there's no drawback.
View 1 RepliesI'm creating a game at the moment for my university course and it involves the player character jumping on top of boxs twice to break them as opposed to just once.What would be the most efficient/simple way of writing this in Actionscript 3.
View 1 RepliesI am a PHP programmer who wants to combine PHP with Flash. I work with Flash 2004 MX.My question is:I have a PHP script who sends a variabel back to Flash named: validI have the folowing code but this does nothing.....it is like the value valid is lost. Flash code:
Code:
oadVariables("../PHP/login.php", "/", "GET");
if (valid=="ok"){
[code].....
I have a Flex 4, mx:DataGrid with the following (pertinent) properties set:
width="100%"horizontalScrollPolicy="off"
I have the minWidth set on all of the DataGridColumns and the width set on one of them. If I simply maximize/minimize the display (in browser or stand-alone flash player) of the application, the columns scale up and down nicely. But if you grab the edge of the application and drag it to make it bigger, only one column grows really big. When you drag the size down again, the one column remains big, but all of the other columns get squished way down.
Im very new to flash and a colleague provided me with perfectly functioning swf presentation. I opened it with flash to make some minor mods and now when i save the pause/play buttons he had put on the presentation no longer work no longer work.
View 1 RepliesWindows XP - Flash CS3: I have a family of fonts installed on my sytem, all Printer Font Metric (.PFM), Flash IDE only shows 2 of the 4 Do I need to use/convert to OpenType fonts for universal compatibility?
View 1 RepliesIve got this script. when u press a button u can create a movie clip called man. when u press another button u can create one called enemy. thay both create at different sides of the seane and thay walk past each other.but when thay touch each other thay should go to frames inside them. ect Attack,Die.
var mans = 0;
function addman() {
if (Gold>=10) { [code]....
i will explain my problem according the 11th enemy (the last enemy in the level). i past here the answers i gave to people fron other forums..I'm making a platform game, and i have a problem. i am attaching 11 enemys, and my last enemy not appears. the _X of the 11th enemy is 3300.I tried a lot of stuff, and think, I discovered the source of the problem.on my hero class i wrote this:
_root._x -= (_root._x + (_x - 275)) / 5;
and when i changed it to this:
_root._x = -_x;
the last enemy appears!but i want it to be like first one.but it doesnt work.also, i found that if i placed the hero close to the last enemy, the last enemy appears.the _root._x refer to the stage and the _x refer to the hero.i found that if i remove this code(the gravity in the enemy class):
_y += grav;
grav += gravity;
while(ground.hitTest(_x, _y, true)){[code]....
I'm trying to use addChild in a for loop to add lots of copies of one mc, but they are not appearing on the stage.
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Im building a preloader queue thingy and i have one big problem.
firstly - the goal of this class is the possibility to add movie clips to the queue that arent yet loaded in by their parent movie clips (which are also in the queue). this is a very important function of this object, and one of the main reasons im coding it.
so - when i pass a reference to a MovieClip Object to my addToQueue function, if the movie clip exists, all is well and good. But if the movie clip happens to be a child of another movie clip that is in the queue, it doesnt exist yet - so the reference returns "undefined" as expected.but very soon into the queue processing function, the child movie clip will come into existance, but unfortunately that doesnt matter cause initially the movie clip wasnt there, so the pointer variable still is set to undefined....
how do i store a pointer to a movie clip that doesnt exist YET but i know will exist? i want to be able to pass a reference to any movie clip in any scope, possibly as a child of many parent movie clips that may or may not exist...is there a sure way to set up a variable to reference a movieclip so i can use it, for example, in loadClip() functions, when the movieclip does actually appear? even if it doesnt exist yet?
All trace functions below work except for the last, buttonSix. The code, unless I'm missing something blatent is exactly the same in each else statement, and the MC is labeled correctly.
Code:
var onStates:Array = new Array(buttonOne, buttonTwo, buttonThree, buttonFour, buttonFive, buttonSix);[code]......
MyMovie.addEventListener(MouseEvent.CLICK, goClick)
function goClick(e:MouseEvent):void
{
trace("Trololo");
}
It's work. Why don't work?
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i am very new to xml flash and i have a problem in my code i m making a flash website for my frd and i cant make it work .....i am having problem regarding my coding i have few buttons which says click here but i cant link them. my code is here
xml code:
<?xml version="1.0" encoding="utf-8"?>
<albums>
<gallery id="1" name="MY photos " path="images/">[code].....
why this array script don�t work?
Code:
submenus = ["sub_menu1.portfolio", "submenu2_.contact"];
for(i = 0; i<submenus.length; i++) {[code]....
I have a strange getURL Problem under some windows installations. I autostart a Flash-projector from a CDROM. This file contains some buttons with getURL. When clicking on the buttons, the browser starts and shows a HTML-file from the CDROM.But under some circumstances this won't work. We have found some Windows-installations where we are not able to start the browser by calling getURL.I know, this seems not to be a Flash problem. It looks like a problem in the interaction from a Flash projector and Windows.
View 3 RepliesI am loading an external swf file. This file contains buttons, text fields etc I am controlling it through a class file. The problem I am having is setting up event listeners for objects that are not yet loaded on the external swf's timeline yet..
Example at the end of the swf i have a next button which is used to load the next swf file.But this next btn only shows up on the file frame, so in the class file if I try to reference it, flash obviously thinks it doesnt exist..
Whats the best approach? I was thinking about using an on enter frame listener to detect when this button is loaded??
i got a dinamic text field wich loads text from 2 diferent file.txt with loadVariable, it works fine on my computer but when i upload to server the text wont show up.[code]
View 3 RepliesI doing one array that will represent the menu, i gotr something like this:
Code:
var menu_label:Array = new Array("Quem Somos", " Servi�os" ," Portflio" , " Infos", "Contactos");
[code]....
I am editing an existing application that has three sets of wheels that spin. inside each each wheel are buttons that lead to a second movie layer.this second movie layer is on rollover and on release to show information.after wheel has spun twice the button actions inside the wheel still work but they are the wrong actions for each button symbol..........
prior to the wheel spinning it makes a calculation in a form.would i use movieclips as button symbols? ..
I can find in the Adobe's help that masks dont function when dealing with 3d (properties). In this case I stuck on big obstacle in my project,where I wanted to deal with masks, and .z property. I wanted to tween mainMovieClip via TweenLite to make it going away from view.mainMovieClip has mask inside it ( added by the code), and certainly after tween is done mask is unaplied anymore, what is more disgusting functionality for eventListeners (clicks) attached to movieClips behind the mask gone far away. So in the end mask does not work, and everything behind it doesnt too..I need some specialist if my approach to the problem could be somehow a solution. I tried by it doesnt seem to work:I thought that if before tween I would disable the mask, by just setting
mainMovieClip.someMaskHolderMc.mask = null;
and then after tween is done, I could re-set it:
mainMovieClip.someMaskHolderMc.mask = someMasker;
but I end with nothing though, apart of that after tweening I can click once of the areas I had eventListeners before the tween, and then
all functionality disappear. Masks do not work too .
I made a movie that has sound in it being activated and deactivated by using the sound object and linkage id's and it works like a champ.Now i take that movie and load it into another movie like so actNav_mc.loadMovie("test.swf");Now the sounds dont play or work.So just for fun i brought the sound files into the library of my _parent movie and the sounds worked. Since i must have the sounds in the loaded file this is not a viable option. I then tried using the import linkage on an empty mc in the parent movie and it worked but i could shut the sound off.I spent all day on this and as i was typing this thread i found a fix..
View 4 Replieswhen i export this file that have my script to swf flash (Action Script 2.0) Flash 8.0 CRASH but when i run the script under action Script 1.0 work fine. what can i do to fix this problem.. i want to use the script under AS 2.0
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