ActionScript 2.0 :: Stop Drag In A Certain Space?
Apr 26, 2005
I have a MC that drags and when I release it return to the inicial place. Now it's possible to make it stop drag normally, but only in a small part of the flash movie.For exemple in a sqare it stops drag normally..is that possible?I use this code:
Code:
onClipEvent (load) {
origX = this._x;
[code]......
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Jul 28, 2010
I have a drop and drop, which works fine, but i don't want it to go outside the window.
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Apr 27, 2011
I have a function that states when movieclip1 is dragged and hits a line then it stops the drag, however it seems to stop the entire drag function in the swf on the other movieclips even though they arent called in the function.[code]
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Mar 24, 2011
I've managed to code the following function for an AS2 class. What I'd like to do is to add a "constrained space", like a square, and keep the easing. I've tried to update this function in many possible ways.
ActionScript Code:
private function dragMe(victim:MovieClip):Void
{
var easing:Number = 15;
[Code].....
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Jun 4, 2010
What's the code to start drag and stop drag. I would also like to know what's the code to detect if the object has been dropped on something. I know the code in AS2 but i cant figure it out in AS3.
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Jun 10, 2010
I am creating a Flash website (AS3) which contains multiple columns of swf's. These all have individual "start drag and stop drag" vertically and works fine. My problem is when I try to create start drag stop drag on top of these swf's horizontally - I want to be able to move the whole stage horizontally containing separate columns.
I am not sure how to code it and it ends up locking the "start drag top drag" inside the columns. How can I do this so that each column is scrollable and scroll to other columns without using a scroll bar...
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Oct 29, 2010
i'm new to flash AS3. I am trying to create an drag drop activity where the user can match words and meanings by dropping and dragging into the right space. At the moment I want to create multiple drop areas for the boxes. At the moment they will only fall within their own target area - also only the boxes move and not the text. How do i create mutiple drop areas for the words and meanings?
[Code]....
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Jun 17, 2005
i have an object that i want to drag and drop with the same event.Something like on press start drag and on press again stop drag. I'm sure it's pretty simple with and if and else statment but i can't find how to do that...The best i have done so far was this:
[Code]...
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Feb 19, 2009
I can not get my MOUSE_UP to stop the drag. The drag starts on MOUSE_DOWN but then the object sticks to the mouse.
rec1_mc.addEventListener(MouseEvent.MOUSE_DOWN,sta rtdrag);
rec1_mc.addEventListener(MouseEvent.MOUSE_UP,stopd rag);
function moveIt(rec:MovieClip):void
[Code].....
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Aug 19, 2009
I have some code here that works except for when the item in bold is included:[code]If you take the bold part out, it works fine and stops dragging on release.
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Mar 29, 2010
I am TRYING to get an mc to stop moving when it contacts another mc using hitTestObject and a stopDrag command The probem comes is that I want to be able to drag the mc again, but because it stop dragging while it is in contact with the target I can't move it again.Can anyone tell me how I can stop an mc dragging without losing the ablility to drag it again
function hitMe(event:Event){ if (top_mc.hitTestObject(phone_mc) || foot_mc.hitTestObject(phone_mc) || body_mc.hitTestObject(phone_mc)){ reply_txt.text = "CONTACT"; removeEventListener(Event.ENTER_FRAME,hitMe); body_mc.x --;body_mc.y --;
[code].....
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May 3, 2011
I am trying to convert a project over to AS3 from AS2. Does anyone know if the cacheAsBitmap and setMask functions are still supported?If not, what can i use for the equivilant for the first 3 lines below?[code]
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Oct 21, 2011
Drag and Drop: Could someone point me to a script that will handle startDrag and stopDrag better than the stock methods? I once saw something that was sooo smooth/responsive and I would love to have that look. I believe it used updateAfterEvent but did not use start or stop drag at all.
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Jun 11, 2009
I am trying to make it so when the mouse leaves the stage it stops the drag, but no matter what I do it does not work, the function I am trying to do it in is onMouseLeave();
Here is my code and the corresponding code:
Code:
import fl.controls.Slider;
import fl.events.SliderEvent;
import flash.ui.Mouse;
[Code]....
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Apr 10, 2011
I have a movieclip named: F1. Inside F1 there are multiple movieclips (e.g. face_mc, lefteye_mc, righteye_mc, beard_mc, eyebrows, hair_mc etc). Now when I run the swf, the drag works fine when the mouse is on the face but if the mouse is on the eye/beard/mouth it only starts dragging that specific part only. For example, if the mouse is on the left eye and I start to drag only the left eye drags under the mouse.
Inside F1:
I tried grouping it but it didn't worked.
I also tried modify>combine objects>union....it removes everything but the face.
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Aug 30, 2007
I can't seem to get the MC drag to stop
[Code]....
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Mar 13, 2009
There's no problem in my computer at work on this issue. When I press on something that is draggable, it's dragged. When I realease it (or realease it outside), it stops being dragged. But it does happen in my boss' computer! what a coincidence! It happens to be something related to very quick double clicks. Sometimes, the draggable movieclip gets stuck to the mouse movement even if it has been released. Is there something to take control on this? or is it any issue from an old version of the flash plugin?
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Jul 6, 2010
I've got a large item on screen that can be dragged around by the mouse. I've simply put an invisible button on the item with:
on(press) {
this.startDrag();
}
[Code].....
but if I move the mouse pointer outside the stage area while dragging the item and release the mouse button the release is not detected and the drag stays activated and I have to bring the pointer back to the stage and click and release on the button again to stop the drag.
Is there a way to deactivate a drag when the mouse is released outside the bounds of the stage, perhaps by using a different method that doesn't rely on a button?
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Jan 30, 2009
I use startDrag in the code and it works. But when I try stopDrag it doesn't stop to drag.
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Jun 12, 2009
I thought I had a handle on the timer class (even just a beginners understanding), but I'm having trouble with it.I have an event listener for the timer and it starts fine i get a delay, then a tween,but when I place a myTimer.stop();in the fuction the listener called (to stop it) it dosent stop.it will repeat placing the first image, and then call the first function again
......Wait its placing the first image in (a couple of lines before the start), so Its restarting the whole movie, not just the function?
myTimer.addEventListener(TimerEvent.TIMER, tweenone)
myTimer.start();
function tweenone (event:Event):void[code]...........
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May 11, 2005
i want to make flash drag a ball onpress and if its onrelease and if its on the Suquare movieclip it should stop draggin. my code is like this
[Code]...
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Nov 13, 2010
I want to have an image and when I click on the image ,one can hold down the mouse and drag a copy to where ever on the stage and when one lets go, one can drag another and another with each copy still being able to be dragged after released.this is what i have but its pretty simple and doesn't work....
stage.addEventListener(MouseEvent.MOUSE_DOWN,makeA Box);
var i:Number = 1; //i will be the total number of boxes
var newBox:myMC = new myMC();[code]....
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Nov 21, 2010
Im having trouble with this and its going wrong. I need to use actionscript 2 and im on flash cs3.
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May 20, 2011
Im trying to do a drag and drop system where the user can drag a movie clip into an area. Although i would like to make it snap to a target instead of just sitting wherever it lands in the area. Problem Two:
The next thing i am trying to do is when the user has a movie clip on a target already, and trys to put another movie clip in that target area, it will replace the one thats in there and go back to its current position. Here is the script of what i have done so far:
[Code]...
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Mar 23, 2010
I have some movie clips. i want to drag all clips when i drag single movie clip. Ex. I have movie clips "A1", "A2", "A3", "A4", "A5" . Randomly visible some of them. Suppose "A1", "A3", "A4" has visible. When i will drag "A1" movie clip all these "A3", "A4" also move with "A1".
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Nov 29, 2010
I am very new to AS3 and I am running into some issues creating a simple class that will allow you to drag and drop and object but then also scale when it is over a hit area. Here is my current code:
[Code]....
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Jun 20, 2005
i have load in a .swf and this .swf is make up of one drag object. When i load into my _level0, i can drag it but it seem then the drag is not smooth, instead it is lagging. Thus i went back to the indiviual files and try to drag on it and it was not lagging. ...why is it like that? All the files are still on my local disk.
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Jan 31, 2011
Wen i drag mc2 i want mc1 drag in the same time.
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Aug 26, 2009
I have a contact form for which I have a tween. That contact form consists of two keyframes, first the form, I tried putting the code stop(); in the first keyframe but it didn't stop. I then changed stop(); to _root.stop();, which didn't work either. I have to stop it because otherwise users would see a thank you note before they even enter their details. What can I do? Converting to movieclip didn't work either, besides it puts a funny character when I press AltGr
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Feb 1, 2008
I just got Flash CS3. I'm trying to get my main timeline to stop in the begining, on button press to play and at the end stop again. In AS2, you would just put stop(); on the first keyframe and stop(); on the last key frame and program your buttons accordingly.
The stop(); does not work!!!! It's driving me crazy. What am I missing? I've gone through the tutorials in Flash and they don't work either.Also, if you have MovieClip that contains an animation and you don't want the movie clip to be on a continuous loop how do you stop it from playing. In AS2, I would put a stop(); on the last keyframe of the movieclip's animation. This also does not work in AS3.
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