ActionScript 3.0 :: Start / Stop Drag On SWF Containing Multiple MCs

Apr 10, 2011

I have a movieclip named: F1. Inside F1 there are multiple movieclips (e.g. face_mc, lefteye_mc, righteye_mc, beard_mc, eyebrows, hair_mc etc). Now when I run the swf, the drag works fine when the mouse is on the face but if the mouse is on the eye/beard/mouth it only starts dragging that specific part only. For example, if the mouse is on the left eye and I start to drag only the left eye drags under the mouse.

Inside F1:
I tried grouping it but it didn't worked.
I also tried modify>combine objects>union....it removes everything but the face.

View 3 Replies


Similar Posts:


ActionScript 3.0 :: What's The Code To Start Drag And Stop Drag

Jun 4, 2010

What's the code to start drag and stop drag. I would also like to know what's the code to detect if the object has been dropped on something. I know the code in AS2 but i cant figure it out in AS3.

View 3 Replies

ActionScript 3.0 :: Start Drag Stop Drag

Jun 10, 2010

I am creating a Flash website (AS3) which contains multiple columns of swf's. These all have individual "start drag and stop drag" vertically and works fine. My problem is when I try to create start drag stop drag on top of these swf's horizontally - I want to be able to move the whole stage horizontally containing separate columns.

I am not sure how to code it and it ends up locking the "start drag top drag" inside the columns. How can I do this so that each column is scrollable and scroll to other columns without using a scroll bar...

View 2 Replies

ActionScript 3.0 :: Masking And Start / Stop Drag

May 3, 2011

I am trying to convert a project over to AS3 from AS2. Does anyone know if the cacheAsBitmap and setMask functions are still supported?If not, what can i use for the equivilant for the first 3 lines below?[code]

View 1 Replies

ActionScript 3.0 :: Better Start And Stop Drag Method?

Oct 21, 2011

Drag and Drop: Could someone point me to a script that will handle startDrag and stopDrag better than the stock methods? I once saw something that was sooo smooth/responsive and I would love to have that look. I believe it used updateAfterEvent but did not use start or stop drag at all.

View 0 Replies

ActionScript 2.0 :: Press / Release Events - Start / Stop Drag

Mar 13, 2009

There's no problem in my computer at work on this issue. When I press on something that is draggable, it's dragged. When I realease it (or realease it outside), it stops being dragged. But it does happen in my boss' computer! what a coincidence! It happens to be something related to very quick double clicks. Sometimes, the draggable movieclip gets stuck to the mouse movement even if it has been released. Is there something to take control on this? or is it any issue from an old version of the flash plugin?

View 2 Replies

ActionScript 2.0 :: Press Start Drag On Press Stop Drag?

Jun 17, 2005

i have an object that i want to drag and drop with the same event.Something like on press start drag and on press again stop drag. I'm sure it's pretty simple with and if and else statment but i can't find how to do that...The best i have done so far was this:

[Code]...

View 4 Replies

Multiple Flash Players - First Pause And Stop Then Start

May 1, 2010

I have a flash player that plays an MP3 from my website. On one of my pages i have around 20 of these flash players embeded on the website. i've seen on other websites so when the user presses the play on flash player #1 and then while that's playing, they press play on flash player #2, it would first pause and stop flash player #1 and then start flash player #2 and so on.

View 4 Replies

ActionScript 3.0 :: Multiple Videos On Player - Stop One And Start Other

Dec 19, 2009

I got roped into assembling a cd of videos to send out to jazz students for my video class and I'm a bit over my head code-wise, so I'm turning to the pros. The project has about 5 different videos that are all suppose to play (locally from the disk) when the corresponding button is clicked, and they need to be scaled and positioned on the video section of the background img. I can make the buttons work, scale and position is no issue, but can't get one video to stop and the other to start.

I thought I would simply just removeChild the current video and start up the next one. When I took the project I thought it would be simple, but I had never really worked much with video so when I dug into it I found myself a bit overwhelmed. How to work with local media (I found tons of stuff on streaming it from the web) all I need is to make one video stop and another play when a button is clicked.

View 1 Replies

ActionScript 1/2 :: Using Start Button To Start And Stop The Scene Or Movie?

Nov 19, 2011

Here is the action scrip that I created. Correct it if you can.

Process.visible = false;
Cycles.visible = false;
stop();

[Code]....

View 3 Replies

Actionscript 3 :: HitTestObject / StopDrag Stops Drag On Two Movieclips Even Though Function States One Movieclip To Stop Drag

Apr 27, 2011

I have a function that states when movieclip1 is dragged and hits a line then it stops the drag, however it seems to stop the entire drag function in the swf on the other movieclips even though they arent called in the function.[code]

View 1 Replies

ActionScript 3.0 :: Stop Moving MC - Fish To Stop Swimming After Clicked It And Start Swimming After Another Click

Jan 1, 2012

what wrong with the functin 'stopFish' Without this function the fish in the tank swims but when I add it, it doesnt anymore. I just want the fish to stop swimming after I clicked it and start swimming after another click.

View 1 Replies

ActionScript 1/2 :: Start Drag Button And Get Url?

Apr 8, 2009

I have a timeline with a movie clip with the instance 'first'. this is a series of logo with buttons that move from left to right. you can click and drag them right or left, and when you roll over them, it pauses the movie.
 
The problem is now I need to make each logo link to a url.When I add for eg:[URL]..to the button within the movie, it does not work, it doesn't open up the url? Any ideas what actionscript or changes I need to make to allow each button to link to a url??

[Code]...

View 18 Replies

Actionscript 3 :: Start Drag Only On X-axis?

Jun 22, 2011

I have a red square that I want to drag only on the x-axis. I've worked out a simple script, which theoretically should work, but it's not behaving properly. It's a bit hard to explain..the square keeps starting at the wrong position and the stage position seems to be changing so sometimes you can't drag the square all the way to the right...

red.buttonMode = true;
red.addEventListener(MouseEvent.MOUSE_DOWN, dragHandler);
function dragHandler(e:MouseEvent):void {

[Code]....

View 2 Replies

ActionScript 1/2 :: Drag And Drop Multiple Boxes And Snap To Multiple Locations Then Reveal Button

May 3, 2011

I'm Trying to develop a small game where the user chooses from a range of boxes of the left of screen and can drag 3 of them separatley to 3 holding boxes on ther right. each box can be dragged to any location and the order is not important. Once the 3 holding boxes are all full I want a new button to appear. I completed a tutorial and I've got one box working perfectly but no matter what i try I can't get it working with multiple boxes and locations. Below is a list of the instance names of the movie clips plus my actionscript. I've attached a link to the flash file.
 
[URL]
  
INSTANCE NAMES
 
box 1 = "circle_mc"
box 2 = "circle_mc2"
both the grey boxes are called = "targetCircle"

[Code].....

View 6 Replies

ActionScript 3.0 :: Drag And Drop Multiple Objects To Multiple Target?

Sep 10, 2009

im creating a small drag and drop game in AS3-
 
I have 4 objects and 4 targets,
 
I want to be able to drag any of the 4 objects onto any of the targets, right now all I can manage is to allow each object drop onto one specific target only.
 
I thought by calling all my target names by the same instance name eg target_mc that would work but only one target will ever work.

View 8 Replies

ActionScript 3.0 :: Using Drag And Drop To Start An Animation?

Dec 27, 2011

I have created an animation of dynamite exploding. All I want to do is when the user drags and drops the "match" symbol on the dynamite it triggers the animation for the explosion.
 
I know how to code the drag and drop but I can't figure out how to connect the two

View 1 Replies

ActionScript 3.0 :: Using Drag And Drop To Start An Animation

Dec 27, 2011

Ok I have created an animation of dynamite exploding. All I want to do is when the user drops the "match" symbol on the dynamite it triggers the animation for the explosion.

View 1 Replies

ActionScript 1/2 :: Multiple Drag And Drop, Multiple Targets?

Mar 25, 2012

I'm making a Multiple Drag and Drop in Multiple Targets educational puzzle for 6-7 y/o kids that tries to teach them a bit about which plants grow in which environments in the country. So, I have a map of Mexico divided in 3 diferent zones: desert, forest and tropic, and 6 different plants (of 3 different groups: cacti, pines and tropical flowers, 2 of each) scattered across the stage and around the map. The goal is for the kids to drop the plants in the right zone and then to click a "verify" button that triggers a validation process. Each of the plant's movie clip has 2 frames with a stop(); action on each: the plant graphic spans across both frames and the second frame has a red error sign over the graphic that indicates an error has occured (if that's the case). Then the validation process triggered by the "verify" button is supposed to move the playhead of each wrongly placed plant move clip to the second frame to show which plants are misplaced and move the main timeline's playhead to a frame that contains a "Please try again" text and a "Restart Puzzle" button. If all the answers are right, an animation plays saying that it was VERY WELL DONE! .
 
I searched the internet for some tutorials and found a file that is pretty close to what I need. I've tried to adapt the code to my puzzle but have failed miserably. The file is here if you want to check it out (scroll to the bottom of the page, it's called Soldier.fla). I'm not pasting the code here because it's VERY long, but I will if required. If you want me to upload the files somewhere else and link them here, I will. If you need me to send them to you I'll be glad.

View 10 Replies

ActionScript 2.0 :: Start Drag And Make Each Logo Link To A Url

Apr 8, 2009

I have a timeline with a movie clip with the instance 'first'. this is a series of logo with buttons that move from left to right. you can click and drag them right or left, and when you roll over them, it pauses the movie. The problem is now I need to make each logo link to a url.

[Code]...

View 21 Replies

ActionScript 3.0 :: Start Drag Not Working Right / When Loaded Into A Bigger Swf

Oct 8, 2010

Im a newbie in AS3 and have encountered a problem with startDrag().I am working on a simple drag and drop game which works fine by itself.But the problem is that when this slide is loaded into a bigger gameloader swf. The x axis does not update itself. Thus when the draggerable gets drag, it moves in relative to gameloader's stage size instead of its own stage size.I have tried googling for the solution but cant seems to find any.Is there any ways that I can lock coordinates of the X and Y axis to that of the game instead of the gameloader?

View 5 Replies

Flex :: Text Box Value Should Increase While Hslider Start Drag

Jun 3, 2010

i have one value in text box(eg:1200) once i drag the HSlider from left to right text box value to increase 1200+150 for each intrevel.if right to left has to decres 150 as same.

View 2 Replies

Flash :: ActionScript 3 Start Drag / Sprite Weirdness

Oct 27, 2011

I have a match game, drag and drop a word to a definition. The flow of this game is that after you have answered you click a button and then the game removes the right answers and redisplays the wrong ones. So far that works, what doesn't is that after the answer portion and I put the wrong words/definitions the drag doesn't "visually" work. when i run in debug the drag is firing, but the object doesn't move on the screen. it also doesn't hit any target (which seems obvious). I never destroy the object.So As far as I can see the mouse events should still be working. example can be found here: [URL]

View 2 Replies

ActionScript 3.0 :: Common Library Fader MovieClip - Start Drag?

Oct 25, 2010

I'm using a common library fader movie clip. Inside the movie clip, is another movie clip called vertFader.

The code is simple.
vertFader.addEventListener(MouseEvent.MOUSE_UP, putDown);
vertFader.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
stage.addEventListener(MouseEvent.MOUSE_UP, putDown);
function pickUp(event:MouseEvent):void {
vertFader.startDrag(false, new Rectangle(-6.3, -50, 0, 100));
} function putDown(event:MouseEvent):void {
vertFader.stopDrag();
}

Here's my problem, everything works great except that vertFader doesn't drag. It will start the drag if I click it. It will also stop the drag if I click again. But if I click and hold the mouse button all day it will never start dragging. I'm not sure if it's a lag issue, or because I'm using a wireless mouse?

View 2 Replies

ActionScript 2.0 :: Create Movieclips Using A Loop / And Then Start Drag And Drop?

Jul 31, 2007

I want to create some instances of a movieclip thats in my library. [code]This code works. Then I want to startDrag all of them, in the same loop. How to?I'vre tried "k"+i.startDrag(this) but that won't work. Any other good guesses?

View 1 Replies

ActionScript 2.0 :: Create The Start Drag On Mouse Down COMBINED With The Button In The Top Right Corner?

Oct 23, 2004

I was reading this tutorial: http:[url].....and saw an external link to this website http:[url]..... which uses this effect. But they have this maximize button on each mini-window.How do the manage to create the start drag on mouse down COMBINED with the button in the top right corner?

View 2 Replies

AC2 :: Stop One Sound And Start Another?

Jun 17, 2009

I am creating an animation with very few controls for a presentation and it requires adding sound. I have my intro in the first frame with one sound and then want the user to click anywhere to start the animation and another sound.The problem I am having is sound control.No matter what I try the sounds overlap. I have managed to stop the first sound when going to the next frame - the animation, but the second sound now will not start. The first sound is called in from the library with the below code:

var snd = new Sound();
snd.attachSound("Tune");
and stopped when going on the next frame with:

[code].....

View 1 Replies

Mouse Over Start And Stop?

Aug 20, 2010

i have an ad that when the page loads, it can have 15secs of animation and then stop. the animation can only be started again if the user rolls over the ad but has to stop and go back to the end of the animation if they rolls off the ad.

i know the basics of Flash and the part that's giving me the trouble is the roll off the ad.

View 3 Replies

Start & Stop An Mp3 Sound

Jun 28, 2009

I wish to be able to play a voice sound every 3 minutes. I have the sound in "mp3' format and need to repeat the message every 3 minutes.

[Code]...

The actionscript 3.0 I wrote makes the sound once but that's it. I have the "Loop" on but it only runs once. I need a Timer also but until I can get the sound goes its a mute point.

View 26 Replies

Start / Stop A Scrolling Background?

Mar 18, 2009

Im trying to animate a scrolling background which is simple enough. I dont want the background animation to scroll when the game is first loaded, I only want it to begin scrolling after the play button is clicked.

Ive used stop(); command in the first line of the MovieClip instance that is the back ground.

Some things I have tried

- Coding in flash to scroll the background, add a check to see once the background reached a certain x.position on the stage, it would addChild the same instance, where it originally was located and repeat the scroll process. I couldnt get this work, but would be intersted to see how you guys would approach it.

-Tried using a gotoAndPlay(2); in the movieclip last key frame to repeat the process. This causes the animation to chop up. I tried using this several diffrent ways, I could get it work at one point. But the background would scroll before the button was even clicked, I couldnt figure out a work around.

View 3 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved