ActionScript 3.0 :: Start Drag Not Working Right / When Loaded Into A Bigger Swf
Oct 8, 2010
Im a newbie in AS3 and have encountered a problem with startDrag().I am working on a simple drag and drop game which works fine by itself.But the problem is that when this slide is loaded into a bigger gameloader swf. The x axis does not update itself. Thus when the draggerable gets drag, it moves in relative to gameloader's stage size instead of its own stage size.I have tried googling for the solution but cant seems to find any.Is there any ways that I can lock coordinates of the X and Y axis to that of the game instead of the gameloader?
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Oct 8, 2010
I am working on a simple drag and drop game which works fine by itself.
But the problem is that when this slide is loaded into a bigger gameloader swf. The x axis does not update itself.
Thus when the draggerable gets drag, it moves in relative to gameloader's stage size instead of its own stage size..
Is there any ways that I can lock coordinates of the X and Y axis to that of the game instead of the gameloader?
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Apr 1, 2010
I have a container which loads an external swf having drag drop functions. when the loaded swf is played separately it works fine. But when it is loaded into the container the dragging doesnt works. My coding for drag drop in the loaded swf is as follows.
on (press){
startDrag(_root.img1, true, 100, 130, 700, 700);
_root.img1.swapDepths(1);
b.stop();
[Code]....
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Jun 4, 2010
What's the code to start drag and stop drag. I would also like to know what's the code to detect if the object has been dropped on something. I know the code in AS2 but i cant figure it out in AS3.
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Jun 10, 2010
I am creating a Flash website (AS3) which contains multiple columns of swf's. These all have individual "start drag and stop drag" vertically and works fine. My problem is when I try to create start drag stop drag on top of these swf's horizontally - I want to be able to move the whole stage horizontally containing separate columns.
I am not sure how to code it and it ends up locking the "start drag top drag" inside the columns. How can I do this so that each column is scrollable and scroll to other columns without using a scroll bar...
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Jun 17, 2005
i have an object that i want to drag and drop with the same event.Something like on press start drag and on press again stop drag. I'm sure it's pretty simple with and if and else statment but i can't find how to do that...The best i have done so far was this:
[Code]...
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Apr 8, 2009
I have a timeline with a movie clip with the instance 'first'. this is a series of logo with buttons that move from left to right. you can click and drag them right or left, and when you roll over them, it pauses the movie.
The problem is now I need to make each logo link to a url.When I add for eg:[URL]..to the button within the movie, it does not work, it doesn't open up the url? Any ideas what actionscript or changes I need to make to allow each button to link to a url??
[Code]...
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Jun 22, 2011
I have a red square that I want to drag only on the x-axis. I've worked out a simple script, which theoretically should work, but it's not behaving properly. It's a bit hard to explain..the square keeps starting at the wrong position and the stage position seems to be changing so sometimes you can't drag the square all the way to the right...
red.buttonMode = true;
red.addEventListener(MouseEvent.MOUSE_DOWN, dragHandler);
function dragHandler(e:MouseEvent):void {
[Code]....
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May 3, 2011
I am trying to convert a project over to AS3 from AS2. Does anyone know if the cacheAsBitmap and setMask functions are still supported?If not, what can i use for the equivilant for the first 3 lines below?[code]
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Dec 27, 2011
I have created an animation of dynamite exploding. All I want to do is when the user drags and drops the "match" symbol on the dynamite it triggers the animation for the explosion.
I know how to code the drag and drop but I can't figure out how to connect the two
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Oct 21, 2011
Drag and Drop: Could someone point me to a script that will handle startDrag and stopDrag better than the stock methods? I once saw something that was sooo smooth/responsive and I would love to have that look. I believe it used updateAfterEvent but did not use start or stop drag at all.
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Dec 27, 2011
Ok I have created an animation of dynamite exploding. All I want to do is when the user drops the "match" symbol on the dynamite it triggers the animation for the explosion.
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Apr 10, 2011
I have a movieclip named: F1. Inside F1 there are multiple movieclips (e.g. face_mc, lefteye_mc, righteye_mc, beard_mc, eyebrows, hair_mc etc). Now when I run the swf, the drag works fine when the mouse is on the face but if the mouse is on the eye/beard/mouth it only starts dragging that specific part only. For example, if the mouse is on the left eye and I start to drag only the left eye drags under the mouse.
Inside F1:
I tried grouping it but it didn't worked.
I also tried modify>combine objects>union....it removes everything but the face.
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Apr 8, 2009
I have a timeline with a movie clip with the instance 'first'. this is a series of logo with buttons that move from left to right. you can click and drag them right or left, and when you roll over them, it pauses the movie. The problem is now I need to make each logo link to a url.
[Code]...
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Jun 3, 2010
i have one value in text box(eg:1200) once i drag the HSlider from left to right text box value to increase 1200+150 for each intrevel.if right to left has to decres 150 as same.
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Oct 27, 2011
I have a match game, drag and drop a word to a definition. The flow of this game is that after you have answered you click a button and then the game removes the right answers and redisplays the wrong ones. So far that works, what doesn't is that after the answer portion and I put the wrong words/definitions the drag doesn't "visually" work. when i run in debug the drag is firing, but the object doesn't move on the screen. it also doesn't hit any target (which seems obvious). I never destroy the object.So As far as I can see the mouse events should still be working. example can be found here: [URL]
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Mar 13, 2009
There's no problem in my computer at work on this issue. When I press on something that is draggable, it's dragged. When I realease it (or realease it outside), it stops being dragged. But it does happen in my boss' computer! what a coincidence! It happens to be something related to very quick double clicks. Sometimes, the draggable movieclip gets stuck to the mouse movement even if it has been released. Is there something to take control on this? or is it any issue from an old version of the flash plugin?
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Oct 25, 2010
I'm using a common library fader movie clip. Inside the movie clip, is another movie clip called vertFader.
The code is simple.
vertFader.addEventListener(MouseEvent.MOUSE_UP, putDown);
vertFader.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
stage.addEventListener(MouseEvent.MOUSE_UP, putDown);
function pickUp(event:MouseEvent):void {
vertFader.startDrag(false, new Rectangle(-6.3, -50, 0, 100));
} function putDown(event:MouseEvent):void {
vertFader.stopDrag();
}
Here's my problem, everything works great except that vertFader doesn't drag. It will start the drag if I click it. It will also stop the drag if I click again. But if I click and hold the mouse button all day it will never start dragging. I'm not sure if it's a lag issue, or because I'm using a wireless mouse?
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Jul 31, 2007
I want to create some instances of a movieclip thats in my library. [code]This code works. Then I want to startDrag all of them, in the same loop. How to?I'vre tried "k"+i.startDrag(this) but that won't work. Any other good guesses?
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Oct 23, 2004
I was reading this tutorial: http:[url].....and saw an external link to this website http:[url]..... which uses this effect. But they have this maximize button on each mini-window.How do the manage to create the start drag on mouse down COMBINED with the button in the top right corner?
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May 31, 2010
As soon as I start to drag the scrollbar, I get an error #1069 telling me that MOUSE_UP not found on flash.events.MouseEvent and there is no default value. I was watching a tutorial from Todd Perkins, and the scrollbar is built after his model. I really hope for an answer, it's killing me
[Code]....
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Sep 1, 2009
I decided to start working with XML since it allows me to load assets externally and edit my applications later very easily without having to edit the fla file itself. So today I watched and read a few tutorials and now I'm trying to build an Event Scroll, all through XML and AS 3.0 code. Basically what I want is to have several events inside a movieclip which I will incorporate into a scroll pane when I'm done, for now I'll focus on extracting data from the XML file and parsing it with AS 3.0. The layout is simple: a thumbnail image on the left, and beside it on the right there is the title of the event, its date and some info about it and all of these should have a dark grey background while the text is in white. Each two events are 30 pixels apart and there are 5 events for now.
[Code]...
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May 19, 2009
Brand new to CS4 - downloaded last week, installed update, went through Adobe online tv tutorials.I took an wmv file and added it into the Media Encoder and exported it to f4v file. I went to CS4, created a new Flash Action Script 3, imported video, with one of the skins for client playback control. I saved the file. I published using "pause at start". In IE7, which is what the stats on the website are showing 40% of my visitors use, the Flash movie starts immediately. How do I get the Flash movie to appear on the screen with the first frame showing and the instrumentation there, but paused so that the client controls the start?
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Feb 20, 2011
Ok so I have this simple animation I created of a circle that moves from one side of the stage to the other. I have added a new layer and called it buttons. On this layer I have added 2 buttons. One for start and another one for stop. The purpose is to get my circle to move from one side of the stage to the other but be able to use my buttons so that I can start and stop the animations at random times during playback. I fixed all my compiler errors now the problem lies in that everytime I click the start or the stop button I get an output error. I have a 3rd layer in which is titled actions and this is where all my code is posted. I removed that layer and placed my code in the first frame of the buttons layer to see if this would change anything but I still get the same output errors. So I just added back my actions layer. What could I be doing wrong? I have made sure to name all my movie clips and buttons correctly and I even added an instance name to them.[code]Here is my code and the errors I am getting when I press the play and stop button on test.Error #1009: Cannot access a property or method of a null object reference.
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Oct 15, 2008
I'm building an application that's basically a frame in that another SWF file is displayed. My application loads SWF files generated by a server and displays them. As memory consumption increases over time, it it necessary that I unload the current SWF from time to time and replace it with a new SWF. I use SWFLoader to load the remote SWF file. I create a new SWFLoader object for each new SWF and remove the old SWFLoader as soon as the new SWF can be displayed. Now my problem: SWFLoader sporadically does not start playing the loaded SWF. All of the SWF files that I load start with the same set of instructions. When all goes well, the SWFLoader gets some ProgressEvents and then an Event.INIT. After that the SWF starts playing. In some cases, however, I only get the progress events, but the INIT is never fired. In that case the SWF doesn't start playing. The number of bytes received reported by the progress event is the same as in the case when it goes right.
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Jun 10, 2010
I have a "photo" gallery that loads numerous SWFs through xml, one by one on click. All works fine. All my SWF work fine stand alone. But when I load them into the player, many swf dont work properly.in example, I have textinput textfields in many of the swfs, which work fine on their own but not when loaded into the player. Then I have a word search game that works fine when alone, not when in player. I can see there is something as my mouse cursor changes into the "button finger", but nothing visual.
All drag and drop assigments work fine etc. I have no idea whats up. I have receantly switched to as3 and in as2 there was _lockroot declaration that solved similar problems, but now in as3 (where it supposedly should be automatic) it doesnt work. As it seems that it cannot recognise it own stage value, or selection_focus when loadedinside another swf through xml.Using cs4, as3.
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Apr 30, 2009
I've freshly installed the FSM demo on a redhat linux box, and have everything working. From that start screen running on Local Host, I click the "Play video (HTTP)" and that video of a train shows up. Cool. But when I click the link above it ("Play Video (RTMP)") I get an error message: "Connection Error. press Play to try again." and no matter how many times I hit play, I get that same message. The Dynamic stream doesn't work either, and the Interactive sucessfully displays webcam feeds, but doesn't show the "Play Live Stream" button thing. Is there anything special you have to do to get the RTMP stuff working? Some special command or server you have to run?
Would firewalls intefere with things (I'm pretty sure there isn't one on the machine, but I'm flailing wildly here) or would permissions mess things up? I'm completely lost ^_^;; I guess I should also add that there doesn't seem to be any log files. I'm looking under the server install directory, and there isn't even a "log" folder. There isn't one under Apache, either. It confuses me. So far all I can find on the internet is instructions to look at the log files...but if they aren't there... Am I just looking in the wrong places, or are they just not being generated yet? I did a tcpdump with wireshark, and the web app IS pinging port 1935 (for RTMP), but the packets are failling the checksum and are refusing to be reassembled because of that. Is this making sense to ANYBODY?
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Dec 12, 2010
I try to start a FLV (created with soundbooth cs5) at a certain point of time using ns.play('video', 33000) or even just ns.seek(33000);
The FLV is about 9 hours long.
How do I make this work ? And why is it not working?
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Oct 31, 2009
I am creating a flv player and sofar so good. But now I want to build in a start time for a part that isn't loaded yet.Currently you can click a spot in the progress bar, however if that part is not loaded yet it will simply jump to the end of the loaded bar instead of starting to load at the clicked point.i.e. I have a video of 1:45, it's loaded for 0:30, however I want to start playing at 1:00. Howe can I create this? I cannot get it to work with seek(70) as it still jumps to seek(30) (as this is loaded);
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Feb 2, 2009
I have recently updated to Flash CS4 and AS3 from Flash 8 - apart from one issue I have with the Sound Object. There seems to be a delay in the loaded MP3 playing when told to. This means that I am unable to add SFX to the game I am developing for a client, because the sound plays about 1-2 seconds after it is told to play. How to tee the Sound up, so that it plays immediately?
The process I am using is this:
Class defined to load all game assets defined in XML
All Sounds are loaded into their own Sound Object and a reference to each is held in an array and passed to the relevant Class (i.e. Player). The relevant Class tells the reference to the Sound to play - it plays, but 2 seconds after the collision detection Event has told the sound to play.
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