ActionScript 3.0 :: Start Drag Not Working Right / When Loaded Into A Bigger Swf

Oct 8, 2010

Im a newbie in AS3 and have encountered a problem with startDrag().I am working on a simple drag and drop game which works fine by itself.But the problem is that when this slide is loaded into a bigger gameloader swf. The x axis does not update itself. Thus when the draggerable gets drag, it moves in relative to gameloader's stage size instead of its own stage size.I have tried googling for the solution but cant seems to find any.Is there any ways that I can lock coordinates of the X and Y axis to that of the game instead of the gameloader?

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I am working on a simple drag and drop game which works fine by itself.

But the problem is that when this slide is loaded into a bigger gameloader swf. The x axis does not update itself.

Thus when the draggerable gets drag, it moves in relative to gameloader's stage size instead of its own stage size..

Is there any ways that I can lock coordinates of the X and Y axis to that of the game instead of the gameloader?

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