ActionScript 2.0 :: Swf Loading On Top Of Swf Needs Resize
Apr 22, 2010
im making a site on flash and i have a link that loads an swf movie which is loaded on top of the current site but u can still see the main page through the loaded movie (this is fine), but i need the top 100px to not b loaded on top of because it is my nav bar
this is my code to load the new movie if it helps
Code:
on (release) {
loadMovieNum("pacman.swf", 1, "GET");
}
i want to resize swf, so that fits in the uiloader component.the swf it loads but its to far big. how can i resize it to fit ? i need the rest of the code that works.here is my code:
scroller.addEventListener(MouseEvent.CLICK, fl_ClickToLoadUnloadSWF); var fl_Loader:Loader; var fl_ToLoad:Boolean = true;[code]....
Currently I am using the gallery that has been posted on a link on Kirupa.com where it uses XML and loads in my case .swfs into a border that resizes according to the size of what is loaded. The reason I am using .swfs is because I plan to somehow make it so that the artwork being loaded can be zoomed in on once they are loaded, how I am not sure quite yet. Anyway, I was wondering if anyone could please tell me why that sometimes the .swfs load once or twice and then when clicking on other artwork thumbnails they do not load at all. THis just happens for the swfs and not when I would use the jpegs instead of swfs. The swfs just do not seem to be loading as planned, sometimes one or two load sometimes none. Was wondering if someone knew why this is happening and could please give me some help if possible, maybe pertaining to actionscript?[code]
I have designed a homepage that has 4 boxes on the right hand side that are of different size. I would like to have a movie loader that loads .jpgs randomly from a specified folder into each box. At the same time I don't want any repeats in any of the 4 boxes. Also is it possible to resize the images according to the box size without having to resize them outside of flash? I can have all the images in the external folder the same size, but then if I can just shrink them with whichever image falls into the box the random script assigns.
Im trying to load a startup photo from a folder "images" with Scottys re-size gallery script. Is there a way to load the latest edited (uploaded) file, from this folder? I can't post fla since its too big.
I am working on image and i like to scale or resize the image by dragging and resize option.same working as "free transform tool" in flash (design part); i need same functionality in application.
I'm having a bit of a problem here. As per the title, my flash swf file works fine when tested from the IDE, but when I publish it and open it through the browser, the stage doesn't seem to resize along with the window.I post below a bare-bones example. The "back" movie clip should resize, only it remains at the starting dimensions
I have Buttons which I have rotated vertically within a Canvas, that is working fine. The problem occurs, when the user resizes the window to a small size a vertical scroll bar appears, I would rather have each button squashed upto a smaller size.
I have a main movie here that loads in an external swf through a container mc. everything is aligned and positioned to where it should be, and they are also set to that value onresize. the problem is, when my swf is loaded in, it works fine and is in the right position, same when you resize it. BUT, if you resize the window before the swf is loaded, it misaligns, until you resize!!
The thing is a kind of photogallery ( i know that there already are a lot of gallery, but i wanted to make one myself...). I want to let photo's to fade in and to resize when loaded en to fade out when loading another one... fading in and resizing isn't to difficult... but sometimes it won't fade in and won't resize... i really don't get it. This only happens 1 out of 10 times. But when i try to intergrate the fade out it goes wrong 50% of the time.
I've got a large bitmap (1920 x1306) that my client wants as a bg image, scaled to the swf size on load (930 x 575); but that can "grow" up to its original size if/when a user expands the browser window. All the rest of clips in the display list are to remain in place (except for a copyright clip, which they want to always be 14 pix above the bottom of the browser frame. I've tried loading the bitmap dynamically at full size and then using scaleX,scaleY to set it's initial smaller (930x575) size, and I've tried just setting the height/width of the dynamically loaded image using the math of scaleX,ScaleY just in case the scaleX "transformed" the bitmap so that it couldn't return to its original size. Both make the bitmap the right size. But the resize function below did nothing to it, (or the copyright.y.) THEN I tried just putting the bitmap into the display list (both sizing methods work here, too). But even as an original member of the compiled display list, the resize event is still not reaching the target. Everything I've seen on the web says this should work - but...no luck.
I looked online on how to reduce file size od an .fla file for use on the web but not very clear. I have an .FLA file that is 800X600 px. when I publish it, I reduce file size, audio to mono etc, and I am getting 1.8mb file, way to large for web use. I tried an swf and flv file but same results. I need to reduce the entire document. I read to use the onion skin the highlight everything then resize but I have over 5,000 frames in my movie. Can someone explain in detail, how to highlight all of the frames in the movie, and then reduce the file to say 400 X 300 px? I am able to drag the onion skin but only to the edge of the viewable document then I must scroll over and repeat the process. there must be an easier way to highlight all frames in the movie then resize the whole thing.
I have a SWF with a video inside, later I loaded it into my website.I resized it with something like mc_loaded.width=stage.stageWidth and the same for height so i can get a fullscreen video.The problem is that this method takes a lot of the cpu performance and such.At least it becomes a bit laggy.Any idea on better ways to resize this SWF?
I want to Tween this mc I have, but when I Tween the height the it gets bigger on the bottom half, I want the top half to get bigger. Would I have to Tween the y position too?
I have two problems. 1) the page still will not resize properly until the window is resized. I assume I have the code wrong somehow.
2) I changed the height of my menu object to stage.stageHeight, but its now coming up squished and only about 30% of the actual height of the stage. I am not sure what I did as it seemed to be working before, but I cant seem to fix it.
I'm trying to resize and reposition 'geschenke' which is a movie clip ... when you rollover the buttons a number will come out but since I resized the mc the positioning is off. How can I rewrite/use this code no matter what size the mc ends up being the positioning will scale with the stage.
this.createEmptyMovieClip("numbers", getNextHighestDepth()); for (i in geschenke){ zahl = Number(substring(geschenke[i]._name, 7, 8)); nummer = numbers.attachMovie("numbering", "numbering" + zahl, zahl); nummer.stop(); [Code] .....
Just wana know if I have created a box or L shape box dynamically, how it can be resized through specific points.I have a project something like[url]... and when you select a Layout section it gives you points to modify the size of the box.
I just wrapped the majority of a site I have been working on. And realize now that I have it formatted for html, that parts of some of its animations are getting cut off - due to not having enough space on the sides.What would be the best way to resize horizontally? I tried, but it only does so to one direction, and not even sure how to approach resizing such a complex anim... do i need to go in and do it piecemeal?
What is the proper way to resize an FLVPlayback component? I am reading flashvars from a swf object that contains the proper demensions. Anybody know how to set those demensions and get the proper width and height?I've tried a lot of things, but now I give up.
How would I make only some elements of my movie resize to fit the screen?For instance: I have a 2000 px wide movie and inside it a centered 1000px wide MC which will aways fit the screen while other elements (the background for examle) won't resize.