ActionScript 3.0 :: Drawing API - Resize The Box ?

Apr 28, 2009

Just wana know if I have created a box or L shape box dynamically, how it can be resized through specific points.I have a project something like[url]... and when you select a Layout section it gives you points to modify the size of the box.

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ActionScript 3.0 :: Flash Drawing API - Resize Browser Window

Nov 30, 2009

I am having an application that uses the Drawing API to draw a graphic on the stage (using a fill color & alpha setting). This graphic is updated every 5 minutes. When publishing from within Flash all works fine, Except when I call the published HTML file, the 'fill' of the graphic is removed from the stage.

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ActionScript 3.0 :: Pencil Tool - Drawing Above A Image But The Drawing Is Below The Picture

Nov 9, 2010

i've tried to simulate a pencil tool, for drawing above a imagem, but the drawing is below the picture. How fix it?

[Code]....

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ActionScript 3.0 :: Generate Drawing API Data From Drawing Object?

Jul 22, 2009

Basically I've got a reasonably complex drawing object in a fla and I want to reproduce it in a class definition using the drawing api. However obviously this is a tedious task, so is there some trick or automated method of doing this?

Last time I needed to do this it was a drawing of an arrow and I ended up writing down x,y,width,height values for everything but this one has curves in it which I don't have experience with drawing anyway.

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ActionScript 2.0 :: Enabling Drawing Only When Drawing = True

Sep 28, 2009

I cannot get this to work. Without the "var drawing", "var drawing being true or false" and the "if statement", it works fine. But I need to add the "var drawing" so that you can only draw if you turn it on by pressing the "draw_btn" button. Note, I do not get an error, the script "apparently" contains no errors. Here is the code:

ActionScript Code:
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[Code].....

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ActionScript 3.0 :: Drawing Over A Movieclip In A Custom Drawing App?

Jan 13, 2012

I've created a drawing tool which allows the user to draw on the canvas, the problem is that if I try to draw over a movieclip nothing happens. Is there a way I can allow for the user to draw over movieclips? For example if I had a background of paper?

Here's the code I'm using for it:

// This code is for drawing the lines on the page
//1.
var drawingLine:MovieClip = new MovieClip();
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[code]....

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ActionScript 3.0 :: Drawing Api Drawing 40,000 Objects

Feb 18, 2009

I need to draw on stage about 40,000 4x4 squares each a different color. The color is determined by an xml file. I have this working in as2 and have converted it to as3 the problem is the amount of time it takes to draw is causing cs4 to time out. I have extended the script time out to 60 seconds. In cs3 as2 it would draw the squares in about 15 seconds. I was hoping as3 cs4 would improve performance but seems to be the opposite. I have tried several methods such as adding children and various drawing variations. the bellow seems to work the best, but is still causing flash to crash.

ActionScript Code:
import flash.display.DisplayObject;
import flash.display.Graphics;
import flash.display.Shape;

[Code]...

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ActionScript 3.0 :: Scale Or Resize The Image By Dragging And Resize Option?

Sep 19, 2011

I am working on image and i like to scale or resize the image by dragging and resize option.same working as "free transform tool" in flash (design part); i need same functionality in application.

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ActionScript 3.0 :: Browser Resize Doesn't Trigger Resize Event?

Jul 7, 2011

I'm having a bit of a problem here. As per the title, my flash swf file works fine when tested from the IDE, but when I publish it and open it through the browser, the stage doesn't seem to resize along with the window.I post below a bare-bones example. The "back" movie clip should resize, only it remains at the starting dimensions

Code:
import flash.events.Event;
import flash.display.MovieClip;

[code].....

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Flex :: Flash - Resize Children When Parent Is Resize?

Jul 29, 2009

I have Buttons which I have rotated vertically within a Canvas, that is working fine. The problem occurs, when the user resizes the window to a small size a vertical scroll bar appears, I would rather have each button squashed upto a smaller size.

<mx:Canvas xmlns:mx="http://www.adobe.com/2006/mxml" width="40" maxWidth="40" xmlns:myComponents="myComponents.*"
horizontalScrollPolicy="off"

[code].....

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Flex :: Resize Event And Resize Effect Of A VBox?

Dec 8, 2010

I'm having a little issue with the resize event and resize effect of a VBox.

I have something like this:

<mx:VBox id="container"
backgroundColor="0xFFFFFF"
backgroundAlpha=".9"
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paddingLeft="15"

[Code]...

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ActionScript 2.0 :: If Resize The Window Before The Swf Is Loaded - It Misaligns Until Resize

Jan 4, 2009

I have a main movie here that loads in an external swf through a container mc. everything is aligned and positioned to where it should be, and they are also set to that value onresize. the problem is, when my swf is loaded in, it works fine and is in the right position, same when you resize it. BUT, if you resize the window before the swf is loaded, it misaligns, until you resize!!

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Flex :: Resize Datagrid On Browser Resize?

Sep 28, 2010

I have a datagrid that occupies 100% of browser screen. I want the grid to automatically resize when the browser is resized to small or full screen.

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ActionScript 3.0 :: Can't Get Stage Resize Listener To Resize Movieclips In "main" Swf

Sep 9, 2009

I've got a large bitmap (1920 x1306) that my client wants as a bg image, scaled to the swf size on load (930 x 575); but that can "grow" up to its original size if/when a user expands the browser window. All the rest of clips in the display list are to remain in place (except for a copyright clip, which they want to always be 14 pix above the bottom of the browser frame. I've tried loading the bitmap dynamically at full size and then using scaleX,scaleY to set it's initial smaller (930x575) size, and I've tried just setting the height/width of the dynamically loaded image using the math of scaleX,ScaleY just in case the scaleX "transformed" the bitmap so that it couldn't return to its original size.  Both make the bitmap the right size. But the resize function below did  nothing to it, (or the copyright.y.) THEN I tried just putting the bitmap into the display list (both sizing methods work here, too). But even as an original member of the compiled display list, the resize event is still not reaching the target. Everything I've seen on the web says this should work - but...no luck.
 
Here's the AS3 code in the 1st frame of my swf:
 
import flash.display.Stage;
import flash.display.StageAlign;
import flash.display.StageScaleMode;

[Code]......

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Drawing During Run Time

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Does anyone have the code for drawing lines (with smoothing) in an onMouseDown click event?

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ActionScript 3.0 :: Drawing API To SWF?

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IDE :: How To Create A Drawing Pad?

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I have a project I am working on in which I would like to teach how to cash a scratch off card. I have made the scratch and made it so it will "scratch", however my masking technique seems to not be working how it should...

The idea is that the user would "scratch" the card and then hit "Next" after that it would load a new frame (Progress Bar would move) and then do what they need to on that frame, and so on.

However it would seem that Flash is keeping the users "drawing" and still allows them to draw after the first frame, which is not what I want.[code]...

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How To Tween Drawing Object

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I've received a number of graphics from an Illustrator user - they imported as symbols containing drawing objects.   When I opened one of these symbols and tried to tween (fade out) the drawing object, I don't have the Alpha option.   I don't use Illustrator myself and I had to install CS4 so I'm not used to that either.

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ActionScript 3.0 :: Drawing Gradients In 3 To 2?

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how to change below code to as2.
  
var _loc_1:MovieClip;
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[code]...

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I have a flash CS3 AS 2.0 that is composed of 7 layers. I am trying to draw on a specific layer but I can't figure out how.One layer is named Carm and this is where my button controls are;
 
[code]...
 
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