ActionScript 3.0 :: Flash Drawing API - Resize Browser Window
Nov 30, 2009
I am having an application that uses the Drawing API to draw a graphic on the stage (using a fill color & alpha setting). This graphic is updated every 5 minutes. When publishing from within Flash all works fine, Except when I call the published HTML file, the 'fill' of the graphic is removed from the stage.
Most flash-based browser games don't seem to resize properly when the user resizes their browser window (i.e. ctrl+mousewheel). Example of bad resizing: Boxhead The Zombie Wars. Please refrain from playing for a moment, lest you forget about my question.
Some (surprisingly very few) actually do resize properly. Example (at least in Chrome): D.N.8
Is there a simple or standard technique to accomplish proper resizing? How do you do it?
I'm working on a school project. It contains a main section which has 7 buttons. Each of these buttons is a character which you can zoom in to, see who they are, click and see a small cinematic/animation and proceed to it's respective section. I have a couple of concerns.
1. What is the best way of loading my project? I've been thinking of using the loadMovie and have placeholders, each section with a progress bar. what should I load when?
2. how can I make the flash movie resize in the browser window using actionscript ? so that I have no problems with screen resolution sizes. I use 1280x1024, but I guess there are still people on 800x600(which is lame) Here is an example of the resizing I mean: [URL]
I'm trying to get my main class to resize to the browser window size. I'm listening on the stage to Event.RESIZE, updating my width/height to match the stageWidth/stageHeight, and drawing a rectangle to show me how big it is. When I resize, it flashes between a small and big size every other time the event fires. The width and height are correct in both cases, but in the "small" case, everything is in a small box.
I'm trying to run my swf by going directly to it on my serer eg(www.example.com/mySWF.swf), later I will embed it using HTML or PHP, however Im wondering why it keeps getting resized to the window size, I want it to stay the size of the swf. In the publish settings I set dimension to Match Movie, and I set scale to No Scale in the HTML tab of publish settings, am I doing something wrong or can you not have it stay its original size without emedding it into html?
how to constrain the proportions of a flash site so that when a browser window is resized the swf resizes to fit?Is it actionscript needed in the fla or some html in my dreamweaver file? [URL]
What I would like is to keep my original movie size (800x600) but have it centered both horizontally and vertically in the browser window. If the user expands the browser window, I'd like it to dynamically center itself both horizontally and vertically in the new window size.There is one that fits what I need, but it doesn't work properly. [URL]The current result when I use this in the HTML file is that everything is enlarged past the window size (and I end up with scroll bars), and the flash item is not centered.
i.m attempting to move the contents of full browser flash with easing on resize
the problem i.m having is establishing a relationship between the stage.width /height with mc, in such a way that mc moves with easing from its natural position - NOT THE CENTER
how would i work this - so any mc i place on stage will move with easing to its next position in relation to browser window resize
dash._x = Stage.width ; dash._y = Stage.height ; var obj:Object = new Object();
What it's supposed to do is in a full screen flash site when the browser or window is resized the targeted movieclip will automatically move to a position / or center itself in the screen with a smooth easing motion to it.I'm wanting to the center the MC and only on the X axis (horizontally, don't need the mc to move up or down) but i'm having troubles getting this function to work at all
and I have an #include in the root file i need to use this function in how do I correctly call the function from the external AS? I had this working at one point but even then i had a problem aswell with the speed of the motion and stuff but hopefully we'll get to that after i get this thing working.
I've done some research but all I can find is help on how to fill the browser window.Does anyone know how to resize the browser window to fill the full screen - that works in both Mac and PC?I want to have an opening page in HTML and a button to open the .swf in full screen mode, centering the movie.
what I want to do is publish my flash file so that it scales down but not up!So if a browser window happens to be smaller than the pixel height, the movie is scaled down but if the browser window is bigger than the pixel size, the movie is not resized and just centered.
i'd like the contents of my swf to re-position itself in relation to the resize of any browser window with easing here's examples of what i.m aiming for only my swf is aligned top left }}} [URL]
I'm having a bit of a problem here. As per the title, my flash swf file works fine when tested from the IDE, but when I publish it and open it through the browser, the stage doesn't seem to resize along with the window.I post below a bare-bones example. The "back" movie clip should resize, only it remains at the starting dimensions
I have a main movie here that loads in an external swf through a container mc. everything is aligned and positioned to where it should be, and they are also set to that value onresize. the problem is, when my swf is loaded in, it works fine and is in the right position, same when you resize it. BUT, if you resize the window before the swf is loaded, it misaligns, until you resize!!
The problem is: i have a flash movie (*.swf) 1280w x 640h,, and & want to remove the resize function, i mean block the window from being bigger window. i actually set a noscale function that is working on content, but the problem is with the window..... my code for nonscale is now:
So I've noticed Windows 7 has a disturbing tendency to prevent you from dragging the title bar of windows off the top of the screen. If you try - in this case, using an air app with a draggable area at the bottom of the window, allowing you to push the top of the window up past the screen - it just kicks the window back down far enough that the title bar is at the top of what it considers the 'visible area.'
One solution would be to resize the app window as it moves, so that the title bar is always where windows wants it. How would you resize the window while you're dragging it, though? Would you do it like this?
see what's going on there? When I click, I'm doing startMove(), which is hooking into the OS' function for dragging a window around. I'm also increasing and decreasing the height of the window by 50 pixels - which should give me no net increase, right?
Wrong - the first '.height +=' gets executed, but the '.height -=' after the .startMove() never runs.
I'm pretty new to Flash but working it out. Just one question: how does one make it so the Flash animation automatically resizes depending on the resolution of the user's screen? I made a site with a Flash video that looks perfect on my screen, but when my friend with a different resolution goes to it, evertyhing is out of whack..
I'm also completely new to flash and Actionscript 3 programming. I got Flash CS4 two days ago and i've already started work on a website by following various on line tutorials and I'm beginning to pick it up.One thing that I haven't been able to work out is how to make my site centre in the browser. My website consists of a 1000px by 700px stage. However it is simply white space for the right and left 150px in leaving the actual content in a rectangle in the middle, 400x700. Now when I test my movie in CS4 it renders perfectly in the centre of the screen with no issue. However when uploaded to my domain, it is always not central
I'm trying to create a scroll bar almost exactly the same as the one on this site [url].. where it only appears if the window isn't wide enough and also resizes when you resize the window. i've googled around trying to find examples of how to do it / tutorials but been unsuccessful!
I have this document in flash where I want an image to pan with mouse movement. When I test the movie it runs ok with any problem. But when I resize the window the position of the big image, it goes all wrong. I'm going crazy with this. Any help? I'll leave the link here so you can see the .fla document.
[URL]
And here is the code (Actionscript 2.0)
var boundX:Number = bigPic._x+activator._x*(bigPic._width/activator._width); var diffX:Number = bigPic._width-activator._width; var easeSpeed:Number = 7;
Im working on a full browser flash and i want to resize an xml loaded image to fit on it but i cant find the relation between proportions to set properly the x and y scale of the image container movie clip.