Resize - Constrain - Force Fit Swf In Browser Window?
Jul 10, 2009
how to constrain the proportions of a flash site so that when a browser window is resized the swf resizes to fit?Is it actionscript needed in the fla or some html in my dreamweaver file? [URL]
I would like to force a pdf to be saved to disc rather than opening in a browser window? I am actually executing the command in flash in a button instance like this
on (release) { getURL("http://website.com/pdfs/pdf_document.pdf", "_blank", "GET"); }
So how can I do this so it gives the pop up window of save to disc option?
I'm trying to run my swf by going directly to it on my serer eg(www.example.com/mySWF.swf), later I will embed it using HTML or PHP, however Im wondering why it keeps getting resized to the window size, I want it to stay the size of the swf. In the publish settings I set dimension to Match Movie, and I set scale to No Scale in the HTML tab of publish settings, am I doing something wrong or can you not have it stay its original size without emedding it into html?
What I would like is to keep my original movie size (800x600) but have it centered both horizontally and vertically in the browser window. If the user expands the browser window, I'd like it to dynamically center itself both horizontally and vertically in the new window size.There is one that fits what I need, but it doesn't work properly. [URL]The current result when I use this in the HTML file is that everything is enlarged past the window size (and I end up with scroll bars), and the flash item is not centered.
i.m attempting to move the contents of full browser flash with easing on resize
the problem i.m having is establishing a relationship between the stage.width /height with mc, in such a way that mc moves with easing from its natural position - NOT THE CENTER
how would i work this - so any mc i place on stage will move with easing to its next position in relation to browser window resize
dash._x = Stage.width ; dash._y = Stage.height ; var obj:Object = new Object();
I am having an application that uses the Drawing API to draw a graphic on the stage (using a fill color & alpha setting). This graphic is updated every 5 minutes. When publishing from within Flash all works fine, Except when I call the published HTML file, the 'fill' of the graphic is removed from the stage.
What it's supposed to do is in a full screen flash site when the browser or window is resized the targeted movieclip will automatically move to a position / or center itself in the screen with a smooth easing motion to it.I'm wanting to the center the MC and only on the X axis (horizontally, don't need the mc to move up or down) but i'm having troubles getting this function to work at all
and I have an #include in the root file i need to use this function in how do I correctly call the function from the external AS? I had this working at one point but even then i had a problem aswell with the speed of the motion and stuff but hopefully we'll get to that after i get this thing working.
I've done some research but all I can find is help on how to fill the browser window.Does anyone know how to resize the browser window to fill the full screen - that works in both Mac and PC?I want to have an opening page in HTML and a button to open the .swf in full screen mode, centering the movie.
Most flash-based browser games don't seem to resize properly when the user resizes their browser window (i.e. ctrl+mousewheel). Example of bad resizing: Boxhead The Zombie Wars. Please refrain from playing for a moment, lest you forget about my question.
Some (surprisingly very few) actually do resize properly. Example (at least in Chrome): D.N.8
Is there a simple or standard technique to accomplish proper resizing? How do you do it?
I'm working on a school project. It contains a main section which has 7 buttons. Each of these buttons is a character which you can zoom in to, see who they are, click and see a small cinematic/animation and proceed to it's respective section. I have a couple of concerns.
1. What is the best way of loading my project? I've been thinking of using the loadMovie and have placeholders, each section with a progress bar. what should I load when?
2. how can I make the flash movie resize in the browser window using actionscript ? so that I have no problems with screen resolution sizes. I use 1280x1024, but I guess there are still people on 800x600(which is lame) Here is an example of the resizing I mean: [URL]
what I want to do is publish my flash file so that it scales down but not up!So if a browser window happens to be smaller than the pixel height, the movie is scaled down but if the browser window is bigger than the pixel size, the movie is not resized and just centered.
i'd like the contents of my swf to re-position itself in relation to the resize of any browser window with easing here's examples of what i.m aiming for only my swf is aligned top left }}} [URL]
I'm trying to get my main class to resize to the browser window size. I'm listening on the stage to Event.RESIZE, updating my width/height to match the stageWidth/stageHeight, and drawing a rectangle to show me how big it is. When I resize, it flashes between a small and big size every other time the event fires. The width and height are correct in both cases, but in the "small" case, everything is in a small box.
I am developing an AS3 website (client's request) but have run into a little trouble. My template.swf contains a fixed Header/ Footer and is resized to fit the browser window. The middle content is resized when the browser is resized using:
I'm having a bit of a problem here. As per the title, my flash swf file works fine when tested from the IDE, but when I publish it and open it through the browser, the stage doesn't seem to resize along with the window.I post below a bare-bones example. The "back" movie clip should resize, only it remains at the starting dimensions
I have a page-like flex application. In my main application is a holder (a canvas) that displays all the pages. The problem is that the components that are loaded inside the holder are bigger than the holder is when the main application starts. The holder height is set to 100% but still he gets scrollbars when I load a bigger component inside of him then himselHow can I solve this problem? And if it isn't solvable would it work correct if I use a viewstack?the holder looks like this:
<mx:canvas height="100%"> </canvas>
But the end of the application is 500 pixels lower so canvas height is 500 pixels high. Now I put a new child inside the holder that is 1000 pixels high.
I have a main movie here that loads in an external swf through a container mc. everything is aligned and positioned to where it should be, and they are also set to that value onresize. the problem is, when my swf is loaded in, it works fine and is in the right position, same when you resize it. BUT, if you resize the window before the swf is loaded, it misaligns, until you resize!!
The problem is: i have a flash movie (*.swf) 1280w x 640h,, and & want to remove the resize function, i mean block the window from being bigger window. i actually set a noscale function that is working on content, but the problem is with the window..... my code for nonscale is now:
I'm using an iFrame in a Flex 3 project. The problem is that if the user opens my site in a small browser window, they don't get scrollbars. How can I solve this problem? Is there a way to force the browser to put up scrollbars?
If I set the main app to horizontalScrollPolicy="on" verticalScrollPolicy="on" or to "auto", then as you scroll down, the iFrame is stuck to the top of the browser window and obscures the content.
have some ppsx files that I'm opening from a button on a fullscreen window. The first window opens fine, but if I go to open another ppsx file, it opens behind my fullscreen interface. Is there anything I can to do force it to open in front? I tried having _blank in there, but that just opens a browser window. this is what I have now (using greensock plugins, but my question is regarding the navigate to url area):
I've altered Kirupa's centered popup script a bit and it works fine unless you have a popup blocker because most popup blockers just block the window.open() javascript funciton. Does anyone know a way to force a popup window to open in flash? something like you would do on an HTML link <a target="_blank"> or something of the sort.
I updated the flash library XML/SWF (chart library) to the latest version on my web application but the users still see the charts with the old library which is saved in there browser cache.How can I force the browsers of my users to download the latest version of the SWF files.I can't add a parameter at the end of the SWF file like : charts.swf?v=1234.
If I do that I get an error because the chart library load dynamically other SWF files of the library. The charts.swf file will be the new version but the other files will still be from the older version and I will get an error...