I'm trying to run my swf by going directly to it on my serer eg(www.example.com/mySWF.swf), later I will embed it using HTML or PHP, however Im wondering why it keeps getting resized to the window size, I want it to stay the size of the swf. In the publish settings I set dimension to Match Movie, and I set scale to No Scale in the HTML tab of publish settings, am I doing something wrong or can you not have it stay its original size without emedding it into html?
how to constrain the proportions of a flash site so that when a browser window is resized the swf resizes to fit?Is it actionscript needed in the fla or some html in my dreamweaver file? [URL]
What I would like is to keep my original movie size (800x600) but have it centered both horizontally and vertically in the browser window. If the user expands the browser window, I'd like it to dynamically center itself both horizontally and vertically in the new window size.There is one that fits what I need, but it doesn't work properly. [URL]The current result when I use this in the HTML file is that everything is enlarged past the window size (and I end up with scroll bars), and the flash item is not centered.
i.m attempting to move the contents of full browser flash with easing on resize
the problem i.m having is establishing a relationship between the stage.width /height with mc, in such a way that mc moves with easing from its natural position - NOT THE CENTER
how would i work this - so any mc i place on stage will move with easing to its next position in relation to browser window resize
dash._x = Stage.width ; dash._y = Stage.height ; var obj:Object = new Object();
I am having an application that uses the Drawing API to draw a graphic on the stage (using a fill color & alpha setting). This graphic is updated every 5 minutes. When publishing from within Flash all works fine, Except when I call the published HTML file, the 'fill' of the graphic is removed from the stage.
What it's supposed to do is in a full screen flash site when the browser or window is resized the targeted movieclip will automatically move to a position / or center itself in the screen with a smooth easing motion to it.I'm wanting to the center the MC and only on the X axis (horizontally, don't need the mc to move up or down) but i'm having troubles getting this function to work at all
and I have an #include in the root file i need to use this function in how do I correctly call the function from the external AS? I had this working at one point but even then i had a problem aswell with the speed of the motion and stuff but hopefully we'll get to that after i get this thing working.
I've done some research but all I can find is help on how to fill the browser window.Does anyone know how to resize the browser window to fill the full screen - that works in both Mac and PC?I want to have an opening page in HTML and a button to open the .swf in full screen mode, centering the movie.
Most flash-based browser games don't seem to resize properly when the user resizes their browser window (i.e. ctrl+mousewheel). Example of bad resizing: Boxhead The Zombie Wars. Please refrain from playing for a moment, lest you forget about my question.
Some (surprisingly very few) actually do resize properly. Example (at least in Chrome): D.N.8
Is there a simple or standard technique to accomplish proper resizing? How do you do it?
I'm working on a school project. It contains a main section which has 7 buttons. Each of these buttons is a character which you can zoom in to, see who they are, click and see a small cinematic/animation and proceed to it's respective section. I have a couple of concerns.
1. What is the best way of loading my project? I've been thinking of using the loadMovie and have placeholders, each section with a progress bar. what should I load when?
2. how can I make the flash movie resize in the browser window using actionscript ? so that I have no problems with screen resolution sizes. I use 1280x1024, but I guess there are still people on 800x600(which is lame) Here is an example of the resizing I mean: [URL]
what I want to do is publish my flash file so that it scales down but not up!So if a browser window happens to be smaller than the pixel height, the movie is scaled down but if the browser window is bigger than the pixel size, the movie is not resized and just centered.
i'd like the contents of my swf to re-position itself in relation to the resize of any browser window with easing here's examples of what i.m aiming for only my swf is aligned top left }}} [URL]
I'm trying to get my main class to resize to the browser window size. I'm listening on the stage to Event.RESIZE, updating my width/height to match the stageWidth/stageHeight, and drawing a rectangle to show me how big it is. When I resize, it flashes between a small and big size every other time the event fires. The width and height are correct in both cases, but in the "small" case, everything is in a small box.
I'm having a bit of a problem here. As per the title, my flash swf file works fine when tested from the IDE, but when I publish it and open it through the browser, the stage doesn't seem to resize along with the window.I post below a bare-bones example. The "back" movie clip should resize, only it remains at the starting dimensions
I have a main movie here that loads in an external swf through a container mc. everything is aligned and positioned to where it should be, and they are also set to that value onresize. the problem is, when my swf is loaded in, it works fine and is in the right position, same when you resize it. BUT, if you resize the window before the swf is loaded, it misaligns, until you resize!!
The problem is: i have a flash movie (*.swf) 1280w x 640h,, and & want to remove the resize function, i mean block the window from being bigger window. i actually set a noscale function that is working on content, but the problem is with the window..... my code for nonscale is now:
i have a flash site that links to PDF's with the navigateToURL function which works etc But now i would like Link to rather open up a download window instead of just a new browser window?
i've made a flash movie in res 600 * 300, now i want to keep this res don't want the user to be able to expand the browser window or change the res or anything how do i do this?
Trying to detect a browser close event and send some data to the database when the user closes the browser window...but can't seem to get it to work.[code]
I have looked around for this and haven't found a way that clearly explains how to do this. More often than not the button will close the browser window in one but not another browser.
Is the a simple way of closing a browser window in all types of browser ( Or mainly Firefox, IE and safari on both Mac and PC ) with actionscript?
often than not the button will close the browser window in one but not another browser.Is the a simple way of closing a browser window in all types of browser( Or mainly Firefox, IE and safari on both Mac and PC ) with actionscript?