ActionScript 2.0 :: The "logical" Way To Create A Next Image Function?

Apr 12, 2007

There are of course 10000 tutos with xml gallery featuring a < previous and a > next image button.I succedeed to create a quite nice photo gallery with thumbs by myself with tuts here and there, but I can not figure out the real logic( not a math minded ;-() to create the functions of the buttons that allows to go to the previous and next photo.

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ActionScript 3.0 :: Creating The Logical Groups?

Aug 6, 2009

can I somehow create logical groups of objects without actually combining them into symbols which would appear in the libraryI was thinking of this approach

ActionScript Code:
var vertFloatGroup:Object = new Object();  // the logical object
vertFloatGroup.addChild(splashPhoto);  // splashPhoto is an existing instance on stage
vertFloatGroup.addChild(nav);  // same for nav

interact with the group as a whole this above tells me that addChild is not a function...

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ActionScript 1/2 :: Logical Placements Of .load() And .onload()?

Aug 16, 2010

I got the following code from Adobe's 'Serverside ActionScript Language Reference'. Here it is:
 
myLoadVars = new LoadVars();myLoadVars.onLoad = function(result){    trace("myLoadVars load success is " + result);}myLoadVars.load(http://www.someurl.com/somedata.txt);
 
My questions is, if the purpose of the onload event handler is to confirm if the load operation is a sucess,than should it not be placed after the load command? In the above code, the onload event handler appears before the load and yet it works.

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ActionScript 2.0 :: Logical Placements Of .load() And .onload()

Aug 16, 2010

I posted this in another forum, no response yet, so I thought of posting it here as well. I got the following code from Adobe's 'Serverside ActionScript Language Reference'. Here it is:

Code:
myLoadVars = new LoadVars();
myLoadVars.onLoad = function(result){
trace("myLoadVars load success is " + result);
}
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My questions is, if the purpose of the onload event handler is to confirm if the load operation is a sucess,than should it not be placed after the load command? In the above code, the onload event handler appears before the load and yet it works

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ActionScript 2.0 :: Tab Logical Order Between Textfields (mailform)

Feb 11, 2008

I've made a mailform and having probs with te textfields.Somehow when I use the tab it selects the left textfields from top till bottom, then the textfields that are layed out to the right. How can I amke sure the tab makes the logical order when someone whants to fill the form.

I already used setfocus to the first textfields so the cursor starts with the first to fill in textfield.

How tab form let's say tekstfield name to adres to email(variables).

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ActionScript 2.0 :: Logical Placements Of .load() And .onload()?

Aug 16, 2010

I got the following code from Adobe's 'Serverside ActionScript Language Reference'. Here it is:

Code:
myLoadVars = new LoadVars();
myLoadVars.onLoad = function(result){
trace("myLoadVars load success is " + result);
}
myLoadVars.load("http://www.someurl.com/somedata.txt");

if the purpose of the onload event handler is to confirm if the load operation is a sucess,than should it not be placed after the load command? In the above code, the onload event handler appears before the load and yet it works.

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ActionScript 3.0 :: Controlling The Logical Flow Of URLLoader Listeners

Jan 5, 2010

I'm having a bugger of a problem that I can't seem to find the solution for. I have the following code block within my ActionScript:

Code:
myXmlLoader.addEventListener(HTTPStatusEvent.HTTP_STATUS,catchHttpError);
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Actionscript :: Make A Logical Boolean Parser For Text Input?

Aug 21, 2009

I need to make a parser to be able to extract logical structure from a text input in order to construct a query for some web service.

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ex:

( (foo1 and bar) or (foo2 and bar2) ) and ( (foo3 and bar3) or foo4 ) and "this is quoted"
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{

[Code].....

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ActionScript 2.0 :: Combining Logical Operator With Variables Defined By Radio Buttons

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I have completely hit a wall. Here's what I'm after. I have two sets of radio buttons, each of which controls what loaded swf appears on stage. Then, depending on which button is clicked in group one and which button is clicked in group two, a third swf appears. I can access the value of each radio button, and I'm passing it into a variable (I think - the trace command works) but when I drop it all together into an if/else statement, no data is passed.

Here's the code:
//printArea is a movie clip on stage, which has dynamic mc's attached via code
var thisFront;
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frontListener.click = function(evt) {
[Code] .....

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ActionScript 2.0 :: XML Driven Menu - Display AttachMovie'd Items In A Logical Row / Column Fashion

Jul 28, 2005

I'm trying to create an XML driven menu for my portfolio site. I'm basing the code concept off Senocular's tutorial on this site, but I'm basing the aesthetic/operational idea off portfolio menus such as those seen on [URL] and basically every other portfolio site that uses small thumbnails as icons to present larger versions of the work.

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I'm sure there's a very simple solution to this that I'm simply overlooking. I was just thinking about trying to implement this via some type of counter/multiplier for the _y property.

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ActionScript 3.0 :: Create A Simple Image Player That Tweens From One Image To The Next Every 5 Seconds?

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My Code:

Code:
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[cod]...

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ActionScript 2.0 :: Create Buttons When Pressed Load Image In Image Area Within Same Flash Document?

Jan 13, 2004

What would you use to create buttons which when pressed load an image in an image area within the same flash document?

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Code:
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Flash Image Maker - Create An Image Maker Like The One On The High Scool Musical 3 Profile ?

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I am trying to replace some code which loaded an external image and triggered and function once completed with code that uses and embedded image. The relevant code looks like this.

Code:

[Embed(source='globe.png')]
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[code]....

The commented out section is where it used to take the loaded image and apply it to a texturemap.I need to replace the lines of code in the first function with something that calls the second function correctly.

I have tried using function imageLoadComplete (e:Event = null)and calling it with imageLoadComplete(); in the first function but although it compile and runs without error, the program does not work properly. I suspect this is to do with the dispatchEvent(); line which I do not understand.

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ActionScript 3.0 :: How To Create On Key Down Function

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I understand that you make an event listener and an event handler, but I do not understand how to create a function were I can hold down a key and the object keeps moving until the key is up.With the following function it only moves it every time I press a certain key. I need to move while the key is held down until released.

stage.addEventListener(KeyboardEvent.KEY_DOWN, jumpEvent);
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[code]...

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ActionScript 3.0 :: Function To Create New MC?

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Code:
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How To Create Own Image Gallery

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I am developing a web based image gallery system and looking for the right technology in which to develop it.  I own Microsoft's complete development environment (aka Silverlight), I also own Adobe Production Premium CS4 (aka Flash CS4).  Since targeting the Linux/BSD environment is vital to my business model, trust me on this one, Silverlight is not the ideal solution.  I know there is that Monolight, but that isn't mainstream.  But as we all know, Flash runs on Linux just fine, making it the ideal solution.  Actually Flex is a better option, but I am trying to work with what I already own.
 
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Create An Image Rotator?

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I want to create an image rotator that looks similar to the one in the upper RHS of joinred dot com. I'd like it to have images that are a bit bigger than the one on that site. However, I like the thing about them coming in from the right, as well as the effect, being a bit distorted and then becoming clear.

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Create 300ppi Image In Php?

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I need to know is there any method available in PHP through which I can create images in 300ppi? I saw the documentation of GD library but can't found any info. Is there any method through with I can process image and set the ppi?

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Create Image Gallery?

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I want to create an image scroll bar that when I click on takes me to different scenes.

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ActionScript 3.0 :: Create A Variable With A Function?

Jun 30, 2010

Is it possible to create variables with a function? I don't mean create my own variable in a function but actually have the function create a unique variable name (eg. exam1, exam2 and so on) they would all have the same data type.

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Actionscript :: Create A Function That Can Return?

Jan 24, 2011

How do make a function return *, by star, I mean the function is able to return anything, and then I can typecast it accordingly?

[Code]...

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ActionScript 3.0 :: Create A Generic Function?

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I'm trying to create a generic function. Let me explain. Let's say I have an xml structure as follows:

Code:
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ActionScript 3.0 :: Create A Variable From Function?

Feb 18, 2011

Is it possible to create a function that creates variables?[code]...

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ActionScript 2.0 :: Create Function In For Loop?

Apr 6, 2011

How would one go about creating a function inside a for loop that does not have a button action attached to it while still having access to the current index number.

This code was found on senocular:

Code:
var curr_button; for (var i=1; i<=3; i++){
curr_button = this["button"+i];
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[Code]....

This is all great however i would like the functions to just be regular old functions, not button actions (onPress), is this possible?

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ActionScript 3.0 :: How To Create 'playtoAndStop' Function

May 3, 2011

I was hoping somone good tell me how to create a "playtoAndStop" function. Essentially, what i want the function to do is play from the current point and stop at a designated frame or label. I do not want to have a stop command in the actions panel to serve as the stop as that would interfere with the functionality that this function is intended to serve. If anyone could provide a solution to this function that should have been included with AS3.

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