ActionScript 2.0 :: Transition Between Scenes Instead Of External Swfs?
Aug 12, 2009[URL]
how to do the transition between scenes? instead of external swfs?
[URL]
how to do the transition between scenes? instead of external swfs?
I'm not having trouble doing the transition. However, I'm not doing it the way its described in the tutorial on the main site. I dont have a frame to tween to as an intro, or a frame to tween to as an "extro" when another SWF is loaded. I am having a SWF tell level0_ the dimensions of some MC right before a different MC is loaded, then level0_ tells the new loaded MC (inside the new SWF) to Tween from the dimensions it just recieved (old SWF) to the dimensions of the new loaded MC. It works great.. its completely dynamic.
The problem is that the MC flashes when the next SWF is loaded, which is obviously it resizing to the old SWF's dimensions, so it can Tween to the new dimensions. Theres got to be a way around this! I've seen dozens of sites tween perfectly, do they use the intro/extro method, or is their entire site in one SWF? or is this possible the way I want it?
heres a gander at the code:
old SWF Dimensions sent to _level0 before unloading:
Code:
_level0.tempWidth = _level5.contentBox_MC._width;
_level0.tempHeight = _level5.contentBox_MC._height;
_level0.tempX = _level5.contentBox_MC._x;
[Code].....
In reference to the question below I used this tutorial to accomplish some of my AS goals: http:[url]....The question based off of this tutorial is how to correctly target an external movie clip with buttons that are not on the main time line. What would be the approproiate path for the script below for the external swf (work.swf)?
on (release) { if (_root.currMovie == undefined) { _root.currMovie = "work"; container.loadMovie("work.swf"); } else if (_root.currMovie != "work") { if (container._currentframe >= container.midframe) { _root.currMovie = "work"; container.play(); } } }
right direction but theres still something I'm missing.At this point, I am able to load the initial swf into a container MC and store that info into acurMovie variable. When another button is pressed, curMovi checks if it equals event.target.name, if it doesn't equal "curMovie", it plays the existing movies outro What I thought I could do was create a conditional statement checking if the outro has reached the total frames, and if so, load the next swf. This isnï workingThis is what I have so far:
Code:
import flash.display.MovieClip;
//Load initial file
[code]......
Im trying to update the Transitions between External SWFs tutorial for AS 3 (link below). [URL] I looked at a few tutorials that would help steer me in the right direction but there's still something I'm missing. At this point, I am able to load the initial swf into a container MC and store that info into a curMovie variable. When another button is pressed, curMovie checks if it equals event.target.name, if it doesn't equal "curMovie", it plays the existing movies outro. What I thought I could do was create a conditional statement checking if the outro has reached the total frames, and if so, load the next swf.
[Code]...
I have 2 different swfs (movie1.swf and movie2.swf) in a HTML.... When the movie2.swf finish playing (at the end there is a stop() )...... I would like to push a button replay to the movie.swf and play the movie2.swf from the beginning.....
View 1 RepliesI am am loading external SWF files into main file from XML created menu.I want to make TRANSITIONS between loaded files, but this Kiripa tutorial does not work for me since I can not give each button sepparate code. All buttons come from xml.
At the moment If I do all by tutorial all menu buttons start to load same link which and transition works, but yeah I need menu to understand that it must load new swf not that same.I know it is possible, but I do not know how it is made, so if anyone could help me I would be very happy!
Now comes code that needs to be modified :
if (_root.currMovie == undefined) {
_root.currMovie = _root.link[this.i].attributes.url;
_root.Konteiner.loadMovie(link[this.i].attributes.url, "_blank");
} else if (_root.currMovie != link[this.i].attributes.url, "_blank" ) {
[code]....
I have a site in progress, but am running into a problem with the transition that plays while external images/swfs are loaded. Before, I inserted the conditional statement, if(transLoad==0),multiple mouse clicks would result in endless children being added---Let me try to explain, I have a series of buttons which load external swfs upon Click events..ex
Code:
link1.addEventListener(MouseEvent.CLICK, clickOne,false,0, true);
the function clickOne would call the transition function below:
[code]....
ANYONE KNOW HOW TO Preloader and Transition for Dynamic Files AND Transitions Between External SWFs MIX TOGHETER...
View 1 Repliescould someone with scripting a fadein/fadeout transition for external swfs between the button clicks or suggest another way to do it?
View 1 RepliesI have two scenes so far, and I have a transition set up that takes you from the first scene to the next from pressing a button. There is not much on the second scene yet since I just started working on it, but the problem I have is the first scene is not cleared. I can still see the entirety of the first scene behind the few objects I have placed for the second one, and if I click anywhere it goes back to the first scene. How do I move from scene 1 to scene 2 and wipe everything clean with the exception of global variables obviously.
View 8 Replies[URL]regarding this tutorial I started my site [URL] to get some trasition effects but im getting somewhat different since the external SWFs take time to load. isn't it better to create "intro and outro" on the same time line instead of loading external SWFs bcos once the movie loaded as a whole will lead to smooth and contineous transitions.
View 1 RepliesI have a site that has one main file and then another five sub swfs that get loaded in when you click on various buttons. I would like to load these sub swfs behind the scenes, even before they click to open them. Is there a way to load them into some mc without adding it to the stage, but making it so that when they do click to actually load that swf in, it will already be cached? I'd prefer not to do a traditional preloader for each and every sub section. I'd rather just load in all the sub swfs, have them cached and ready to go so that when they do click on a section, it will be good to go.
View 1 RepliesI have several buttons, that link to several scenes, containing swf files. Using the loadmovie command I can get these swf's playing on-screen. That's good.
-How can I control where they appear on my document (I'd guess these require some x or y values, but not sure how this is done) as they all appear in the top left-hand corner.
- When I mouse over another button (link to scene/swf) how can I remove the previous swf from the page, then load the new swf -as they all appear in the same spot/all over each other? Is this an unload movie command?
I was hoping to counter this problem by using different scenes (no luck there) and all I really need to do is remove the previously loaded swf, when the new one is loaded.
I recently created a site using the "Transitions between External SWFs" tutorial for Flash MX 2004. I use this to load the sections of my site into the main movie file. Each section is an External SWF file. When a viewer clicks on a navigation button, the specific external swf move will load and play. Currently, a viewer would need to click on another navigation option to close the current external swf file. I would like to add a close button to each of the external swfs so that a view has the option to close the window without clicking on a naviagtion link.
View 12 RepliesI have a problem with a flashsite I'm working on. It freezes when I click on the page with the most content on it. I use the "alpha" transition.
Here's the code:
import fl.transitions.*;
import fl.transitions.easing.*;
var p1age1 = new page1;
var p2age2 = new page2;
var p3age3 = new page3;
[Code] .....
ok so im trying to create a sort of SMOOTH transition between swfs.
the problem im having is, targeting a specific label when i need it.
what i mean is, i can target it fine by tpecasting my external as a MC, but...it doesnt give me the desired effect.
for example, i want it so that when a button is pressed, go and play the "outro" frame inside the external swf, at the end of that same external swf, theres an " end" label, when that label is reached. something happens etc.
my problem is that when i hit the button, at the time of that event firing, the "end" is null or rather undefined because it hasnt reached there yet and i get an error or if i do a if/else statement, then i get the else part firing off since again, "end" isnt reached yet when the button is pressed.
i dont know how to make it fire when the "end" label is reached.
i tried while loops but...no good lol. thing froze flash for a bit until it did fire, by then it was a mess lol.
heres my code:
Code:
stop();
var loader:Loader = new Loader();
var urlReq:URLRequest = new URLRequest("indexCoontentLoad.swf");
[Code].....
ive added a " here i get lost" comment to indicate the part im lost in/cant figure out how to write.
overall, what i hope to achieve is that when the "end" label is reached, something happens. else, just keep playing until it is reached.
I have a main fla file which loads an external swf into an empty movieclip on the main timeline which works fine but I want a button in the external swf to load another external swf into another empty movie clip on the main timeline.eg. start.swf loads UKEIAMap.swf into (empty movie clip within start.swf) MapLoader_mc then a button havant_b within UKEIAMap.swf needs to load HavantProjectSheet.swf into (empty movie clip within start.swf) ProjectSheetLoader_mc without unloading UKEIAMap.swf
View 3 RepliesI am loading eight external swfs by way of eight buttons with actionscript to remove the swfs and sound after a new button is clicked. This works fine except that as soon as you get to the frame where the actionscript is all the swfs load at one time on top of each other. I don't want any to load until the button is clicked for the right one. MouseEvent listener works but only after all the swfs have loaded. How do I get the swfs to load only when the buttons are clicked. I can't figure out what I am doing wrong.
[Code]...
so, i am using external swf's to navagate instead of scenes, and so far it's working great, but i have an issue. for some reason, when i click on some other page to load, there is a quick flash of another page that shows right before the other page loads. i'm not sure why it does this, and can't figure out a way to fix it. here's a sample of what i have done so far: [URL] if you click on the buttons home, who we are, and print you'll see what i am saying.
View 4 RepliesI want to display an external swf across multiple scenes.whether it is in the background or whether i put one code on the first scene for the movie clip to load it and a different code for the same movie clip on the other scenes.
View 3 RepliesI'm currently working on a portfolio site, which, among other things, loads external swf files into the stage. The problem starts when I load a 400x300 swf file into the stage, which is 900x800. The result is that I get all objects which are outside the stage area in the loaded swf, on my main stage. I tried everything from changing the width and the height to loading it into a movieclip. It's always the same, I get all the elements from outside the stage of the loaded swf (if I try to change the width/height, the objects outside the scene still remain) This is the code I'm using to load the external AS2 swf:
[Code]...
i used this tutorial on smart clips for navigation but it didn't quite finish what i needed.
http:[url].....Its a great tutorial but it doesn't tell you how you can like the buttons independantly to seperate scenes or external swf's.
whenever I set my sound to stream and continue to make a movie with multiple scenes. The audio and video get disgustingly out of sync sometimes even off by 30 seconds. I just started an animation its only 10 seconds long with two scenes and the AV is already off by about 5 seconds. Ive worked around this by avoiding scenes altogether but i really don't want to have another 5000 frame scene. I discovered this problem in Flash MX and Im quite annoyed that it still has't been fixed 3 years later!
View 1 RepliesAm gonna create an encyclopedia program, consist many of Chapter. I have difficulties about controlling external swf inside my Main swf. This is my Main.as in Actionscript 3
public class utama extends MovieClip {
var loader:Loader;
var urlReq:URLRequest;[code]........
Am using eksternal page as a Chapter, and A Chapter consist of many Pages (it using Scene)
For an example :
Chapter 1 --> Page 1 it will be represented as hal1.swf-->Scene 1
Chapter 1 --> Page 2 it will be represented as hal1.swf-->Scene 2
Now, How to control it, I still didn't get it ??
I have created a main "site.swf" file that loads a "default.swf" file into a container after a preloader. On this default.swf file I have buttons that needs to load new external SWF files in its place in the container. All of the external SWFs contain buttons and navigations that will also call up other external SWFs into this container. So, I would like to know how to program each button (some are movieclips as buttons) to unload itself and load the respective SWF into the container (eg. AboutUsButton to call up aboutus.swf into the container). I do not have a main navigation on the site.swf file bacause the navigation changes on each SWF that needs to be loaded into the container.
View 2 RepliesI'm trying to do a transition that applies to all the external .swf's that will be loaded into an area in the main movie, which basically "eats" the current external .swf and then opens to show the new chosen .swf. Therefore I have one problem: the Actionscript needed for both the buttons and for that transition clip, in the middle point. By middle point I refer to that point where it has just "ate" the existing .swf and will now start to display the chosen .swf
So I would need something like - on hitting a button, it telling the movie clip to be placed in an imaginary level or something like that, and then I'd place an action in that middle point of the transition movie clip, to display what's on the immaginary "level". Until there, the previous .swf is visible (though the transition is sort of "eating it", hehe) I know there are some threads with situations that are alike, but I haven't found the same type of situation..
Specifically, I am building a flash page that loads external swf files and inside some of the external swf files, I would like to add audio and flash video (flv) streaming from the Flaash Media Server. In some of the external swf files, (using a FLVPlayback component) when you press a button on the main timeline to unload the current playing swf the audio/video continues to play after loading the new external swf file.So I believe that my approach is all wrong and I should be working to dynamically load the .mp3 and.flvs in the external swf ... my questiion is how to unload those assets when loading the new external swf
View 1 Replieshow to go about loading in a swf using xml for the path but loading it into a movieclip with a transition. I have an animation set up for the transitions which needs to mask the loaded in swf. do i load in the swf into the movieclip then load the transition into the movieclip? how do use code to set the animation to mask the loaded in swf or do i set up the movieclip with the mask in it already?
View 1 RepliesHow to go about loading in a swf using xml for the path but loading it into a movieclip with a transition.
I have an animation set up for the transitions which needs to mask the loaded in swf.
do i load in the swf into the movieclip then load the transition into the movieclip?
how do use code to set the animation to mask the loaded in swf or do i set up the movieclip with the mask in it already?