ActionScript 2.0 :: Using Fuse In A Class?

Jul 8, 2009

How does one use fuse within a class? I can't seem to get it to work. I'm not sure where to put

ActionScript Code:
ZigoEngine.register(Fuse);

I've done many searches on this and I can't find any examples of using fuse within a class, only examples using it on the main timeline of flash.

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I've done tons of reading, and think I have a firm understanding that the general consensus is that if you want to reference something, it needs to be added to the display list, using addChild().

I hate to be defiant, but what if I don't want to?

Or at the very least, what if I want to add a movieclip class to the stage using addChild, and then reference objects inside it?

It is much easier this way than what most people recommend - adding 15 objects via addChild, then setting the x and y for the, etc.

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