ActionScript 2.0 :: Way To Do A Shape HitTest

Jul 9, 2009

I'd like to know if there's a way to do a shape hitTest.Not as the normal hitTest would do, but shape colliding another shape, not the rectangle
of a movieclip.This shape can be in a movieclip, of course ).If there's this way, please make it in a way that our processors would thank you.

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package {
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[code].....

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[code]....

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i'm trying to build this simple game for school: you've got a catapult which launches a "bullet" and you will have to aim it to hit a certain point. Now the whole catapult part and shooting the "bullet" works, but now it has to respond when it hits something, and that's where i'm stuck.

[Code]...

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[code]....

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ActionScript 1/2 :: HitTest The Same Movieclip?

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_root["zombie"+i].onEnterFrame = function() {
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I am stuck in as3 hit test problem. this is the code i wrote in as2. migrate this in to as3

[Code]....

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I'm trying to use hitTest so that if any images overlap they will be replaced on the canvass.

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Im making a simple game with destructable terrain. Therefore i use a bitmap for the ground and a movieClip for the player. When the ground is a bitmap i cant use regular hitTestPoint because of the bitmaps transparent pixels. So i looking i the livedocs for the bitmapData.hitTest but i rly dont understand all the parameters.So my question is. How can i reproduce this with bitmapData.hitTest?

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[code]....

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