ActionScript 2 :: Can't Resize MovieClip
Dec 5, 2011I created a MovieClip object and i load a image.But then I want to resize it. I tried _width and _height but it doesn't work.[code]...
View 3 RepliesI created a MovieClip object and i load a image.But then I want to resize it. I tried _width and _height but it doesn't work.[code]...
View 3 Repliesknow how I can resize the stage to match the size of an external graphic/movieclip which is loaded into an empty movieclip,
View 3 RepliesIs it possible to resize a movieclip without stretching the contents of the movieclip??? I'm having the most frustrating time trying to do this.
View 5 Repliesi'm interesting to develop something special..one MC (Called = MainMC ) as a master, but when i�m put another MC inside of MainMC, the first one could resize himself width some padding, and center according the content.
View 3 RepliesI understand that this is something really, really basic, but for all my Googling I can't seem to find a clear answer.I have a movieClip with around 1500px of vertical content inside (a grid of images). But when I trace its height, it says it's only 400px high. I need it to actually report a height of 1500px, or it doesn't scroll properly.
View 4 RepliesI have a movieclip that i want to resize to fit the stage and center it with a button click. Then resize back to it's original size and place with a second button.[code]...
View 6 RepliesI would like to dynamically resize and move a MovieClip (quare for example) by dragging either sides or dragging it by clicking anywhere else.I can drag the square around no problem...but would like to know how the sclaing can be done?
View 1 RepliesI am messing around to learn more about actionscript and I am trying to have a square movieclip resize itself so both sides are equal to 50 here is my code on the movieclip it does the resize and all but it keeps on going. I am not sure how to stop it.
[Code]....
I simple want to have a resize handle at the bottom right corner of a Movieclip that is being created dynamically via AS3. Can anyone point out an example of how this might be done?
View 2 Replieshow to resize movieclip propotionally by dragging the edge of the movie clip
View 4 RepliesIs there some [code] which resizes a mc (length and width) when you rollover/mouseover it?
View 1 RepliesI have been looking for a way to create an effect like this in Actionscript 2.0.Like thisThe application above is in AS3 and I am trying to create that effect in AS2!anyone knows how we can achieve that so the users can re-size the images via handles around the images inside the flash? or maybe re-size a movie clip with handles like that?
View 4 RepliesI would like to add the ability to resize a rectangle movieclip, plus have the ability to drag it horizontally. I have the horizontal drag code working, but I am not sure how to add the ability to grab the ends and resize it.. There are a lot of these bars on screen, so I am adding listeners in a loop:
this["box" + i].addEventListener(MouseEvent.MOUSE_UP, dropIt);
I imagine I need to add 2 movieclips to each rectangle to allow for resize handles, but I'm not sure how to refer to them or initalize them...Here is a pic of what I am looking to accomplish.
I'd like users to be able to drag out a shape from the side of the stage (say a square) and then resize it on the stage. I think I've seen this Flash functionality somewhere on the web.
View 29 Replieshow can I do to resize the size of my movieClip and the content of my movieClip(swf, jpg) to the stage?
View 5 RepliesI am looking to add resize handles to a movieclip in flash AS3 so a user can click a corner and resize the movieclip.
View 1 RepliesI have a movie clip object with a width of 306 and height of 194. I need to change the dimensions of the movie clip and still have the x and y scale set at 100. Currently when I change the movie clip width to 352.8, the x scale increases to 115.3%. I have to have the scale reset to 100% after I've adjusted the movie clip's width. Is there a way to do this in CS3? (this is all in design mode, not run time). Do I need to delete the movie clip and recreate it?
View 2 RepliesI have bit of a strange problem. In have a MovieClip i resize, but the vector graphic doesn't resize with it. It's a Movieclip in my library that i'm linking to and when I insert it on my stage, it resizes just fine.
I have exported the MovieClip as an AS Object called: TabTemplate and the i extend it in a class called Tab.
I set some text in the textfield defined in it and the resize the tab accordingly. but the graphic doesnt follow :(
I'm not used to AS3's ways of doing things, so there might be something i've missed.
Here's the class code:
package mypackage {
import flash.display.MovieClip;
import flash.text.TextField;
import flash.text.TextFieldAutoSize;
[Code]....
There is actually two issues going on here:
1) The textWidth isn't return the correct number. I have some shadow on the text and i don't know if that screws anything up. But otherwise I'm just using Regular Arial.
2) The mask of the 'Tab' + it's vector background isn't resizing when I'm resizing the MovieClip, like it does in Flash it self.
I have problem in my flash.I create scroll bar and attached one movie clip in library. Integrate with xml driven.Now the content background movieclip not resized on content height.How can i resize the movieclip based on my xml Content.So i am attached my flash, xml files.
View 1 RepliesI am trying to basically migrate this: [URL] to ActionScript 3.0 or some how achieve the same resizing effect.
View 5 RepliesI've been trying to get this to work for a few days and uploaded a simplified version. Basically I need to download an image which could be any size and then resize it. To illustrate this I've placed a large file on my server which is to represent someone loading an image. Unfortunately, in real life, I won�t know the size of the image someone will choose, so I need to resize it. I've included a resize button which works. Unfortunately I won�t be able to add an extra button, so I've added a listener to detect when the file has finished
View 2 RepliesEssentially I'm building an application in Flash, just for the fun of it really. Upon the initial design it was just a static size, now however I've been working on making it completely resizeable (with the original size as the minimum). I've done this on most of the screens correctly. However on the main screen I have several components. All custom built MovieClips basically, and inside these are more MovieClips, and inside those are even more movieclips.
For my question, I'm going to be using a button as my example. I created a button movieclip with a resize function to call after I change the size of it. So it works like this:
ActionScript Code:
buttonMC.width = 200;
buttonMC.height = 150;
buttonMC.resized();
Now this button is inside of another movieclip which is designed to just house a group of similar movieclips. (this structure is not changable; several hundreds of lines are code are specifically designed around it). How to get our button's width from the root timeline, we'd do this:
ActionScript Code:
trace(housingMC.buttonMC.width);
Now, when this frame gets resized, the resizing script changes the width height of the housingMC. Something like this: (not a working example)
ActionScript Code:
//resize listener {
housingMC.width += stageWidth - oldStageWidth; //width difference
housingMC.width += stageHeight - oldStageHeight; //height difference
And the housingMC changes to the correct size in the correct position of the screen.
[Code] .....
i want resize movie Clip with mouse How do these?
View 1 RepliesI got a very short question but I can't seem to find it on the internet (might be because I'm using the wrong terms). Is it possible to listen with a listener when a movieclip has been resized? I know there is a listener to do this with the Stage object. If this is not possible: do I have to make an interval that constantly checks if a movieclip is resized?
View 4 RepliesDoes anyone know of a custom resize control for movieclips that can be used to resize a movieclip by dragging the control ( similar to the bottom-right corner resize controls common to most GUI( apps ) ?
View 2 RepliesI've used Greensocks Tween lite to build a photo gallery that resizes with the window browser. The only problem is that when I first open up the window the gallery is not properly scaled to fit the window size. How can I make is so when you first open up the window the movieclip is told to resize to the current window size? Here is my code below.
import gs.*;
import fl.transitions.*;
import fl.transitions.Tween;
[Code]....
i want resize movie Clip with mouse
View 2 RepliesIs there any built-in property to make movieclip resizable during execution? I know to do it manually (create handlers on each corner, and set them to be invisible, when "onRoll".....)
View 4 RepliesI need to make a form that allows the user to upload an image from their own computer, then dump that loaded image into a movie clip, and allow them to move it about on stage, and possibly scale it. I have the upload function working, it allows me to select a file, and i have the server side php to dump the images on the server, but im not sure how to go about dumping the image in the movie clip after the usser has selected and uploaded it. Ive found stuff around the net that dumps the file into a scroll pane, but im not really sure how to modify the code to work with a movie clip. I think dragging and resizing will be cake after that, because theyre functions ive used before. But i just cant seem to get past this upload hurdle.
View 4 RepliesI have a AS2 script to get information from a MySQL database. This information is a text from 0 to 300 chars. I want to display that text in this layout: I want to resize the black box you see on the picture in function of the amount of text imported.
The instance name of the box is: cargador.fondo (only want to resize height)
The instance name of the text is: cargador.texto