ActionScript 2.0 :: Listener For Checking Resize Of Movieclip?
Apr 13, 2007
I got a very short question but I can't seem to find it on the internet (might be because I'm using the wrong terms). Is it possible to listen with a listener when a movieclip has been resized? I know there is a listener to do this with the Stage object. If this is not possible: do I have to make an interval that constantly checks if a movieclip is resized?
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Sep 9, 2009
I've got a large bitmap (1920 x1306) that my client wants as a bg image, scaled to the swf size on load (930 x 575); but that can "grow" up to its original size if/when a user expands the browser window. All the rest of clips in the display list are to remain in place (except for a copyright clip, which they want to always be 14 pix above the bottom of the browser frame. I've tried loading the bitmap dynamically at full size and then using scaleX,scaleY to set it's initial smaller (930x575) size, and I've tried just setting the height/width of the dynamically loaded image using the math of scaleX,ScaleY just in case the scaleX "transformed" the bitmap so that it couldn't return to its original size. Both make the bitmap the right size. But the resize function below did nothing to it, (or the copyright.y.) THEN I tried just putting the bitmap into the display list (both sizing methods work here, too). But even as an original member of the compiled display list, the resize event is still not reaching the target. Everything I've seen on the web says this should work - but...no luck.
Here's the AS3 code in the 1st frame of my swf:
import flash.display.Stage;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
[Code]......
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Dec 6, 2009
I have a form that is being created at the point the user clicks on. The algorithm is checking to see if a form exists in the same spot- if it doesnt, new object is created, if it does- result is traced. If no objects are on the stage- a new object is added. For some reason in this code- I get no results for the Mouse_Down event on the form itself. Method being called in main timeline:
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Apr 16, 2008
I have a listener that calls a function which sets up everything on the stage exactly where and how I want it, works great. However..I also use the same function for my initial setup, and it's not triggered until/unless someone resizes the window, and as a result, everything is a mess until the window is resized.I could just duplicate the relevant bits in a separate function, but that seems needlessly redundant.Is there a way to trigger the function upon the initial load without waiting for a resize event?I would just call the function directly at the end of the script, but it expects a parameter that I can't figure out how to pass it.[code]
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Feb 2, 2011
I have this problem: I have no idea how and where to add event listener to resize the menu. Here is main part of the code:
[Code]...
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Jun 8, 2009
I'm currently working on a center stage component and I was wondering if there's a good way to detect when a stage component has been changed if any of the elements inside it have been enlarged?
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Jan 11, 2010
I am trying to set a listener so that I can respond to an flvComponent when it resizes etc. I am not uses any home made classes. I have stripped the code right down to this, and it still wont work! Have dragged a flvcomponent onto the stage and given it the instance name myVideo.
ActionScript Code:
stop();
myVideo.addEventListener(AutoLayoutEvent.AUTO_LAYOUT, fred);
function fred(e:AutoLayoutEvent){
trace ("hi from fred");
}
when I test I get "type was not found or is not a compile time constant:AutoLayoutEvent". I can do all sorts of processes like changing flv being played, moving it around etc.
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Aug 4, 2009
how do I call the re-size action at the first frame? It works great once you resize, but isn't called at the beginning. I've tried a few things, but I'm shooting in the dark at this point.
Code:
sizeListener = new Object();
sizeListener.onResize = function() {
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[Code]....
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Dec 11, 2010
I've got a resize listener where I change my movieclips' dimensions and positions.[code]But how I set the minimum allowed resize of the stage?I don't want the stage to be smaller than 1024x600 for example.
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Jul 12, 2011
I'm working on a SmartVersioning ad using MediaMind using ActionScript 2 (the publisher doesn't allow AS3).
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Should be as easy as:
import flash.display.BitmapData;
var bmd:BitmapData = new BitmapData(143, 230, true, 0);
bmd.draw(_root.person1);
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[Code]....
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Jan 5, 2009
I have this flash timeline with an empty movieclip in it. And i have some button that attaches an 'actionscript-exported' movieClip from the library..[code]Now...each time i press that button, the 'some_mc' loads. Is there some clever way of checking if the movieclip has already loaded, so that it doesn't load if it's already loaded.[code]
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Nov 13, 2009
I have a series of movieclips placed on the stage, that I have all given the same base class. When a movieclip is clicked, they scale up to 100%, and when clicked again, they scale back to their initial scale.What I would like, is to make it so that if another movieclip has already been scaled up previously, that movieclip will scale back down to it's original size, before the other movieclip that has just been clicked on, scales up. This is the basic code I currently have for all my movieclips:
Code:
private function fullImage(event:MouseEvent):void
{
parentX = MovieClip(parent).x;[code].............
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May 19, 2011
How can i check if a click was on the stage (not on a other object in front of the stage - just on a place where no other object is - directly on the stage) OR on a movieclip (name "mcSlideHolder") like i'm trying here?
[Code]...
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May 19, 2011
How can i check if a click was on the stage (not on a other object in front of the stage - just on a place where no other object is) or on a movieclip (name "mcSlideHolder")?
function onMouse_Down(e:MouseEvent):void
{
trace("MouseDown occured");
[Code]....
My Problem is, that e.target.name is null, when clicking on the stage. When clicking on the mcSlideHolder e.target.name is "instance235".
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Sep 14, 2009
The reason I am trying to check to see if a movieclip is on stage or not is to remove it when someone clicks another section of the navigation. say they click work_mc, then they click a button in work_mc, this launches workss_mc. I want to check on the navigation is workss_mc is on the stage or not, if so remove it. This is what I have so far but it doesn't seem to be working..
Code:
nav_mc.skillsbtn_mc.addEventListener(MouseEvent.CLICK, buttonClick3);
function buttonClick3(event:MouseEvent):void{
var workss_mc:mc_workss;
[Code]....
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Oct 16, 2009
how do you check whether a certain mc or sprite has any children inside it... does the following do the trick?
[as]
if (mc.length > 0)
{
trace ("mc has children");
[Code]....
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May 8, 2007
How can I check if my mouse is hitting a movie clip...
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Jun 15, 2009
if you have a movieclip nested inside another clip, and you scale the parent clip, how do you see what the nested clips new sizes is?
so i have a circle(50x50) movieclip nested inside a container clip.
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Mar 4, 2009
i've not tried to do anything odd with eventListeners up until now. i have a movieclip with multiple frames that i use AS to attach a textfield to it. problem is i have a eventlistener for when the mouse rollsover the movieclip to go to frame 3 of the movieclip.
[Code]...
what's causing the textfield to suddenly take precedence and how do i stop it. when i trace the evt.target - it is my movieclip.
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Nov 15, 2004
know how I can resize the stage to match the size of an external graphic/movieclip which is loaded into an empty movieclip,
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Nov 16, 2010
Is it possible to resize a movieclip without stretching the contents of the movieclip??? I'm having the most frustrating time trying to do this.
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Jul 12, 2007
i'm interesting to develop something special..one MC (Called = MainMC ) as a master, but when iļæ½m put another MC inside of MainMC, the first one could resize himself width some padding, and center according the content.
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Sep 12, 2011
I am trying to coding a part of a program which is creating different listener for the same object by using a for, but the problem is that the result for all of them is the same, In the following you can find my code:
for( var i:int=0;i<10;i++){
var obj = new MyClass();
obj.y = i*30;
[code]...
My goal of writing the code above is, by clicking on the first obj, the program writes 0 in output, by clicking on second one, writes 1 and so on, but this code give me 10 for all the objects.I should add that no matter there is an obj or not in myOtherMovieClip area, by clicking in that area, I got the same value.
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Aug 3, 2010
I've an array of movieclips created via code that have some textfields. Then i have added some listeners to the movieclips.
Here the code:
Code:
arrNot[i].addEventListener(MouseEvent.MOUSE_OVER, titoloOver);
private function titoloOver(e:MouseEvent){
var nome:String = e.target.name;
TweenMax.to(curs,1 ,{y:contMain.getChildByName(nome).y + 23});
}
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Mar 24, 2010
Is it possible to check if a movieclip has an event listener on it?
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May 12, 2011
way to trigger a functiont when a movieclip animation finishes? I figure an eventlistener could handle this, but not sure the best way to go about it.
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I have a scene with a monster. Monster blinks its eyes. Eyes blinking is a separate MovieClip. Under some conditions, monster opens its mouth. Mouth opening is a separate MovieClip as well. At this moment I have to hide eyes MovieClip. As soon as monster closes its mouth, I must make eyes blinking visible again. My idea is to have some listener that listens to Mouth_opening MovieClip. When Mouth opening's currentFrame changes from 1 to 2, I will hide eyes. When it changes from 2 to 1, I will show it back.
So, the question is: how do I listen to currentFrame changes? Event.ENTER_FRAME is not appropriate: it's being called every render frame, not only when currentFrame changes.
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Oct 22, 2010
What is the best method to add a listener to a movieclip in a class file? I created a loading animation on the main timeline and I tried making it into a class. I can get all the graphics drawn and placed, but can't see to figure out how to add the listener in the class.
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Dec 23, 2010
How to target the MovieClip in the listener of its tween ? I have an Array of MovieClip and each one have its own Tween. Each Tween have its own Listener. I want to target the MovieClip in the listener. I search in many forums and tutorials and I don't find anything convincing.
[Code]...
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Jan 31, 2009
Is it possible to call a FrameListener function so that when a movieclip enters a certain frame, I can call a function.
________________Wallpaper_mc
My setup is Stage<
__________________HUD - Classes_mc
When Classes_mc goes to its "close" frame, I want to call wallpaper_mc to gotoAndStop("unblur")
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