ActionScript 3.0 :: Add A Listener To A Movieclip In A Class File?
Oct 22, 2010
What is the best method to add a listener to a movieclip in a class file? I created a loading animation on the main timeline and I tried making it into a class. I can get all the graphics drawn and placed, but can't see to figure out how to add the listener in the class.
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Sep 5, 2009
im trying to create a separate class so i can create a custom mouse. But i need to make it so that every time the mouse moves then something happens. as in it dissapers and after 5 seconds the timer resets. I have the code and it works in my .fla file, but im not sure its possible to put it in a class file and have it be the class of the .fla.
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Jun 1, 2011
I have a movieclip instance named 'placeholder' on the canvas, and I want to change the alpha of the named movieclip from it's class without effecting the alpha of all the movieclips of the same type. How would I specifically target the named movieclip instance that is on the canvas?
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May 11, 2006
I've done a class to be able to listen to the event for a CLASS not on an instance.
Code:
class net.webbymx.events.XClassEventListener {[code]....
why did I do this.It cames with my rugby game.I have player in two teams. When a player throw the ball I want the other teammate to act like "wait for ball" and the opponent like "seek for ball". Plus I'm lazy (and I don't want to register the listener for each instance of the player I'm creating). So this class is made to be able to handle as many instance of a class I want without adding a listener on each of them. I'm just creating a global listener on the class and then I will be able to receive dispatched event for any instance of this class .so in my team I can do
Code:
XClassListener.initialize(this);
this.addEventListener("throw", "net.webbymx.game.Player", "wait");
and in my opponent team I can do
Code:
XClassListener.initialize(this);
this.addEventListener("throw", "net.webbymx.game.Player", "seek");
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Apr 1, 2011
I have a document class called Main.as In the class constructor I have the following listener:
enter code here
var listeningFORModeChangeToStudent:Sprite = new Sprite;
listeningFORModeChangeToStudent.addEventListener(TellAllModeChangeToStudent.STUDENT,exp);
addChild(listeningFORModeChangeToStudent);
[code]....
In a third class I make a call to the despatcher in the previous class:
enter code here
var ThisTellAllModeChangeToStudent:TellAllModeChangeToStudent = new TellAllModeChangeToStudent;
ThisTellAllModeChangeToStudent.tellAllModeChangeToStudent();
I have trace statements in eveything and from this I know the despatcher in TellAllModeChangeToStudent is being called.The problem is that the listener in the main.as is not calling the function exp.I cant see why and I dont know how to check if the listener is actually seeing the dispatch event?
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Jul 30, 2011
I am trying to access/target a movieclip on the stage in my .FLA file from a AS3 class file Main.as but I can't get it to work.[code]...
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Mar 4, 2009
i've not tried to do anything odd with eventListeners up until now. i have a movieclip with multiple frames that i use AS to attach a textfield to it. problem is i have a eventlistener for when the mouse rollsover the movieclip to go to frame 3 of the movieclip.
[Code]...
what's causing the textfield to suddenly take precedence and how do i stop it. when i trace the evt.target - it is my movieclip.
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Mar 3, 2009
I'm loading a SWF-File containing a movieclip(testButton).
Code:
<mx:SWFLoader id="testSWF" x="0" y="0" complete="testSWFHandler(event)" source="assets/testButton.swf"/>
[code].....
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Nov 4, 2009
possible to create a movieclip and apply it to a class file that you could make? I mean...When you have a movieclip in the library in flash and have it be exported for actionscript...is it possible to do this for movieclip made in actionscript?
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Jan 15, 2009
Does flash have an equivalent to Flex'sApplication.application.[insert application method or propertyI want to get access from an as3 class file to the mainstage. a call to this.root from the stage to the class will notwork because I need the root object stage to execute an addChild
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Jun 18, 2009
I have a Bullet class - which defines and controls the firing of bullets (and works perfectly in all ways) - and now I'd like to add to it the ability to detect if it has hit a spaceship-movieclip sitting in my main .fla's timeline - what's the proper syntax to do this?
here's my code:
Code:
public function moveBullet(e:Event): void {
this.y = this.y - 20; // moves bullet up-screen, shooting vertically
if (this.y <= 0) {
[Code].....
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Mar 8, 2007
I am starting to learn coding the class... I tried to declare a movieclip variable in a class file. But it shows an error.[code]
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Jan 19, 2009
I am currently using an external Class file for an instance in my .fla project. It creates an instance of that specific class and has it carry out some functions.I want to access a MovieClip on the stage in the .fla file in the external Class file. How can I do this?For example, the Class file creates an instance of that class, and I want the x and y coordinates of that instance to be equal to that of let's say circle_mc. Now circle_mc is on the stage of the .fla file, and therefore cannot be accessed. How can I get around this?
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Apr 17, 2009
Instead of posting my entire files and such, I'll make a brief example of my situation and my desired outcome.My files consist of my document class entitled Engine.as and another class Abilities.as all within the same folder.On my stage I have a MovieClip with the instance name of item1_mc. On its personal timeline I have 2 frames, one entitled "inactive" and the other "active". Here's a sample of very similar code....
Code:
package
{
import flash.display.MovieClip;
[code]....
How do I access item1_mc? In reality I have 6 different clips and I desire to access much more than frame changes...what's the overall best way to be able to interact with an item placed on the stage via an external .as file that is not the document class?
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Dec 13, 2009
I need to pass a variable value contained within a MovieClip to my class file. The MovieClip is my preloader, to which my code will show that upon the initial launch of the SWF. Until the variable is sent, my code assumes the preloader is still running and therefore will not progress. Originally, it was working when I had my class file extend MovieClip and then used this code in the preloader MC:
[Code]....
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Dec 12, 2009
me only still learning as3, i've checked google there and back, but somehow i can't find the answer for this: how to target a movieclip instance which is already on the stage from within a class file? i mean, targeting it from the document class file is easy, but what is i want to target it from another class file?
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Jul 13, 2010
I am trying to write a class file for loading a movieclip but it is not working. I am not even getting any error message.
[Code]...
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Nov 21, 2010
I've been searching around all afternoon, and am pulling my hair out. 1) I have a movieclip instance on stage (simple graphical element that represents platforms for a hero to run and jump along). I have placed it on the stage with an external class engine.as and in this class it is called myPlatform and is an object of Platforms.as. The movieClip is called platforms and from a trace(myPlatform.name) the instance name is instance3.
2) I am attempting to access the properties of myPlatform in an Enterframe event loop in my character control and collision class (called hero.as)
Basically here is the bit of code I am trying implement within Hero.as :
[Code]...
This all worked when I was writing actionscipt within the FLA file, on the timeline frame 1. I simply don't know how to access myPlatform from within the external Hero.as class! Do I need to create a variable? Is there a really easy way to do this with some syntax/command that I have not learned yet?
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Aug 31, 2009
i am trying to define a button state class where i can give the class some params and have it load a thumbnail (large files were a previous problem for me on this) that will be displayed upon rollOver. i'm having some troubles with a couple of key points:
1. i don't know how to pass in a reference to a movieClip that i can refer to in order to change its state (x location, for example) 2. i don't know how to send a status message to the host script (main timeline AS code will need to deal with such a message) after the img has been loaded
*both of these would REALLY help me understand some of the mechanics involved with AS2 OO programming,
[Code]...
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Jan 6, 2006
How do I implement a listener within a class? I am instantiating other objects within side of another class. A sorta parent and child thing. How do I go about making the parent class subscribe to the child class. I want to leave all of the coding at a class level and keep it off of the main timeline.
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Feb 23, 2009
I'm trying to create an Event Listener used with all buttons placed on the stage rather than a listener for each button object.Are coding examples of a class listener?
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Dec 15, 2009
I want to a listener on a tween on the document class that when it's finished, it goes to it's child's listener function, but I don't know how. I thought it'd just be a case of document.functionName but it's throwing an error.
[Code]...
1061: Call to a possibly undefined method startFade through a reference with static type Class.
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Feb 16, 2011
Im tring to remake most of my projects that i've created so far in class's and packages but it seems to be a mission.
I have the gameMain_Controls class which is the linkaged to the actually fla.
then i have a custom cursor class and a char class the gameMain_Controls pulls objects into the stage as children of the background fron the char class.
now my problem is to get the cursor to hittest of mouse over and at least do a trace out put:
code im trying at the moment which is also in a different class ...called the rollOver_Controls:
if (flap_Control.flap.hitTestObject(Dino_Control.layla))
{
trace("lal hit");
}
[Code]....
but the hittest jsut never occurs im guessing the problem is which the location of the object, the container i mean ...but when i try to link it that way i get even more problems
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Nov 20, 2011
i have a custom class which loads a couple of XMLs. i am creating an instance of this class within another class and i need to know when it is done loading in that parent class so that i can then call a function.
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Apr 7, 2012
For graphical representation I use fla file as a resource. I work in Flash Builder 4.6 to code. I try to create own class Panel which contains the click event. But event doesn't work when I test the move! When I move the event handler (buttonClick) and event listener to main class (test) and apply the event to the card object (for example), all works fine.
[Code]...
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Dec 13, 2009
I have instantiated a class (class1) that loads some data via PHP in an AS3 Flex project.I instantiate class1, which is asynchronous and utilizes a URLLoader() to obtain its data.Then I would like to instantiate class2, which needs to USE the data from class1, but when I simply instantiate it I find that class1's instance variable is not populated yet because I am calling class2 too quickly.How can I create such a dependency that will link correctly?I am really new to using listeners, but I am imagining a listener in class2 might be what I need?Or maybe I can pass a reference to the listener in class1 into class2?I also know nothing about dispatching events... is this the key?Here's an example in pseudo code:
var class1:myC1 = new myC1("http://some/url/to/utilize");
//this never shows up because it hasn't loaded at the time i request it
trace("the stuff from class1 is: ", class1.myXMLList);
[code]....
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Jul 18, 2011
let's say that i have this button which is called "Click_Here" and i added an event listener to it in some class file in order for it to run the event handler in a different one .. so it will be like this
classfile1.as
Click_Here.addEventListner(MouseEvent.CLICK , buttonClicked ) ;
classfile2.as
public function buttonClicked (e:MouseEvent){ trace ("hello");}
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Oct 10, 2011
I was trying to make a tank game in which I can move the tanks, let them shoot each other, etc... I insist on creating external classes with Flash Pro cause I am used to OOP language like Java. I created a Tank class which represents all the tanks. Here is the code of this class:
[Code]...
The problem is that the action listener seems never get called when I press any keys. the trace() is not called. But I tried to add a mouse listener just to test and it worked. So I guess its the Keyboard event listener class's problem? Everyone I see on the web uses stage.addEventListener(KeyboardEvent.KEY_DOWN, move) approach.
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Aug 25, 2009
I'm trying to add an eventListener to a custom class. I created a motion tween in CS4 and exported the motion as as3, which then gave me a chunk of code.I then took that code and turned it into a class. What I'd like to be able to do is set up an event listener in my FLA to listen for when this animation is done playing, however, I have been unable to get that to work. Do I need to add something else to my class? Is there something wrong with how I'm trying to implement the class in my FLA?Here's the code for the class:
Code:
package
{
[code].....
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Feb 1, 2009
I am having trouble getting a simple event listener class to work. The class is:
Code:
package {
import flash.display.Sprite;
import flash.events.*;
[code]...
and I have the ClassPath pointing to the folder that contains this .as file. I do get the trace "In setUp" but I'm not getting seeing any Keyboard events. There also aren't any errors showing up in output so I am kind of stumped.
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