ActionScript 3.0 :: Triggering A Resize Listener Without Resizing?

Apr 16, 2008

I have a listener that calls a function which sets up everything on the stage exactly where and how I want it, works great. However..I also use the same function for my initial setup, and it's not triggered until/unless someone resizes the window, and as a result, everything is a mess until the window is resized.I could just duplicate the relevant bits in a separate function, but that seems needlessly redundant.Is there a way to trigger the function upon the initial load without waiting for a resize event?I would just call the function directly at the end of the script, but it expects a parameter that I can't figure out how to pass it.[code]

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[Code].....

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Line 1 Frame 1:

[Code]...

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[Code]...

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