ActionScript 3.0 :: Child Label Re-triggering Parent Listener
Jan 25, 2012
I am trying to create a project where I have a homemade button with a label component inside converted to a MovieClip. I have added an event listener, which triggers successfully when I move into the MovieClip, but retriggers when I move into the label within the MovieClip. Is there anyway to tell it to stop retriggering and act as a single MovieClip, or would it be simpler to break down and just try to customize the Button component?
Here is a sample of what I'm trying to do:
Code:
import flash.events.Event;
btBox.addEventListener(MouseEvent.CLICK, funcClick)
btBox.addEventListener(MouseEvent.MOUSE_OVER, funcClick)
btBox.addEventListener(MouseEvent.MOUSE_OUT, funcClick)
[Code]......
Notice how it thinks I mouseOut of btBox when the mouse went over the label, and went back to the btBox after I left the Label.
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Sep 16, 2010
I have a flash page where I am loading another .swf into. With a button in the loaded swf I need to unload the loaded swf (where the button is) and navigate to a specific frame label in the parent .swf. I've tried to do the following in the key frame where the swf get loaded into I've put the following:
var gallery_load_wonderland:Loader = new Loader();
gallery_load_wonderland.contentLoaderInfo.addEventListener(ProgressEve nt.PROGRESS, loop_wonderland);
gallery_load_wonderland.contentLoaderInfo.addEventListener(Event.COMPL ETE, done_wonderland);
gallery_load_wonderland.load(new URLRequest("gallery_wonderland.swf"));
function loop_wonderland(e:ProgressEvent):void {
[Code] .....
I basically want to first load the swf called "gallery_wonderland.swf". Then in the "gallery_wonderland.swf" there's a button called "contact03_btn" which I want to unload "gallery_wonderland.swf" even though it's inside the swf and navigate to the frame label called "Contact" in the parent swf.
What can I do I've done similar before and it works, but when I do it know and I click the contact03_btn it comes with following error message:
TypeError: Error #1034: Type Coercion failed: cannot convert flash.display::Stage@26215ba1 to flash.display.MovieClip.
at gallery_wonderland_fla::MainTimeline/back_wonderland()[gallery_wonder land_fla.MainTimeline::frame1:227]
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Mar 13, 2011
I have created event listeners for a particular movieclip.Insidet this movieclip there is so many objects.When ever I click on the parent movieclip the event listener calls the function for the child object. I had tried removeEventLIstener()
import flash.display.MovieClip;
import flash.events.Event;
import flash.events.MouseEvent;
var info:MovieClip=new MovieClip();
info.graphics.beginFill(0x000000,0.35);
[Code] .....
I want to delete mc's parent
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Jul 29, 2011
I got a Parent Sprite, let's name it SpriteP, which holds inside it two other Sprites. Sprite1 and Sprite2.[code]Sprite2 is a rectangle. When I rotate it, of course, the height of its parent, SpriteP, GROWS. But I would expect that height to go back to what it should be when I'm removing Sprite2!And it does! If I remove Sprite2 while NOT being rotated, the height of the parent drops back to normal, 200.
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Jun 6, 2011
i am slightly confused about the parent and child relationship. lets assume we have several different instances, what would be difference of adding them all as children of the stage and creating a parent-child hierarchy between them(other than the access path).
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Jul 29, 2011
I got a Parent Sprite, let's name it SpriteP, which holds inside it two other Sprites. Sprite1 and Sprite2.
When Sprite2 is NOT rotated:
Code:
trace(SpriteP.width + ' ' + SpriteP.height); //100 250.
SpriteP.removeChild(Sprite2)
trace(SpriteP.width + ' ' + SpriteP.height); //100 200. -> works, 200 is good.
When Sprite2 is rotated at 90:
[Code].....
And it does! If I remove Sprite2 while NOT being rotated, the height of the parent drops back to normal, 200. But if I rotate Sprite2, the Parent won't update its bounds.
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Jul 30, 2009
I have these buttons in a movie clip and I would like to have only one event listener for the parent, using event.target to point to the children. I have also tried event.currentTarget, and it didn't work.here is the code that works:
test01.abtn.addEventListener(MouseEvent.ROLL_OVER, mouseHandler);
test01.bbtn.addEventListener(MouseEvent.ROLL_OVER, mouseHandler);
test01.cbtn.addEventListener(MouseEvent.ROLL_OVER, mouseHandler);[code]....
It is only targeting the movie clip, not the buttons inside the movie clip.
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Feb 5, 2010
[code]All clips are squared.Ok, on the PlayerPlane, there are little soldiers, which have hotkeys. The effect I'm trying to create is I want to position the GameStage so that the currently selected soldier appears in the center of the GameClicker clip.The GameStage is movable by the player (to scan other areas of the map)by holding the CTRL key, so it's easy to kinda lose track of where your players are.I have tried using localTo Global and globalToLocal techniques, but I think I'm lost on the actual math of getting the GameStage to move the correct distance so that the selected soldier is centered to the GameClicker.[code]
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Apr 16, 2008
I have a listener that calls a function which sets up everything on the stage exactly where and how I want it, works great. However..I also use the same function for my initial setup, and it's not triggered until/unless someone resizes the window, and as a result, everything is a mess until the window is resized.I could just duplicate the relevant bits in a separate function, but that seems needlessly redundant.Is there a way to trigger the function upon the initial load without waiting for a resize event?I would just call the function directly at the end of the script, but it expects a parameter that I can't figure out how to pass it.[code]
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Sep 2, 2009
I've got the following problem: I have a button with two listeners: a mouseover and a mouseout. When I mouseover I trigger a TweenLite x tween that tweens the position of a textfield inside the button. It tweens back on the mouseout.
This is the code:
btn.addEventListener(MouseEvent.MOUSE_OVER, onMouseOver);
btn.addEventListener(MouseEvent.MOUSE_OUT, onMouseOut);
private function onMouseOver(e:Event):void{
TweenLite.to(e.target.lbl_txt, .2, {x:12});
}private function onMouseOut(e:Event):void{
TweenLite.to(e.target.lbl_txt, .2, {x:8});
}
When I am already hovering the button before the listeners are set and then the listeners are set I get this error:
ReferenceError: Error #1069: Property lbl_txt not found on flash.text.TextField and there is no default value.
at packagename::Main/onMouseOut()
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Dec 21, 2011
I am trying to write a custom class for image loading.
public function imageLoader(url:String, mc:MovieClip):void {
loader = new Loader();
loader.load(new URLRequest(url));
[Code]....
I ll get the events in these listeners in the loadImage class. But i want to trigger a function in the calling class or root or stage, when these loader events are fired.
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Mar 20, 2007
I have 1 MC with another MC inside it. That MC is triggering a function that is called for when a third Mc is in hitTest wich affects the first MC. How to get make the function to effect the parent of the triggering MC?
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Feb 11, 2008
I am having a weird problem with scope/reference. I am using a loop to preload a number of thumbs in one go, I am creating a different listener for each one on the fly and then passing event handlers for each one of them. This should not be difficult using a loop, but somehow I cannot access the the parent object on my listener and therefore I can't do much with my thumbs after they are loaded.Here is the relevant segment of my code. myThumb_mc is a temporary variable that does not exist when the loop finishes, you can copy and paste this code to test it though. It should work to that extent. (you'll need an image1.jpg to be in the same directory)
Code:
var myThumb_mc = _root.createEmptyMovieClip("myThumb_mc", _root.getNextHighestDepth());
myThumb_mc.clipLoader = new MovieClipLoader();
myThumb_mc.clipLoader.loadClip("image1.jpg",myThumb_mc);[code].....
The code above works, but it does not look nice and it cannot be the right way of doing this. Long question short, how can I access the parent of a listener from a listener object? ._parent does not work.
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Jan 3, 2010
I got a "preloader" that creates an movieclip and loads an SWF. Now in the loaded SWF i want a close button to go back to the "preloader". The preloader isn't an actuall preloader but some sort of mainclip.Now i tried this:removeChild(MovieClip(e.currentTarget).parent.pare nt.parent)But i get error:ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.at flash.display::DisplayObjectContainer/removeChild()at MethodInfo-6()
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Aug 9, 2011
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Is there a problem with the way I'm assigning sub-buttons to container MC's ? I've explored using an array to store the MC's as well, but still had the same listener issue. Could someone look at my FLA? If you do a find for "PROBLEM", that is a good place to start.
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Sep 11, 2010
if I add a clip to the stage as a child and remove the parent and set the parent equal to null, does the child get collected and removed from memory? What if the child has an image loaded into it as its child?
In my application I'm loading a series of png images as overlays that can be tinted for customizing in this app. When I trace my memory, the basic app idles at 64,000 k. The exact second I load those overlay images it goes up to 205,000k. If I remove those clips and "clear" the stage I should go back down to 64,000 k if everything is removed and collected correctly, right? It's not, it's hanging at 215,000 k. Are my images being cached and that is the reason for the memory staying up? If so, how do I prevent that. Or upon removing the parent of the image how can I un-cache the image.
If a user switches between models and loads several different items then the application actually crashes the Flash environment because of too much memory usage. It also does the same to browsers.
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Nov 11, 2009
I have a parent swf which loads many child swfs (though only one is displayed at a time). My intention was to use the loaded SWFs document class to retrieve an array of objects to be assigned a tab index, combine this with the parent's own array of objects and apply sequential tab indices to them all. But what happens is actually that the parent's objects are assigned an index, but the external swf is unaffected. In fact, the external swf retains its automatic tab indexing, when I would expect that having set a value for InteractiveObject.tabIndex, automatic tab indexing would be disabled.
I've seen similar tales elsewhere. Most posts I've read are wanting to load an external swf, give it focus and loop through those objects, then close the swf and return to looping through the parent. However I would like loop through all objects as one. including manipulating the focus manager(s), and basically fiddling with every tab-related property I know.
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Sep 29, 2011
trying to on mouse over set the parent of the moused over text field to the highest depth child of its parent i tried both of these: [code] private function
[Code]...
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Feb 19, 2010
public function GlobalSolutions()
{
Navigation(' Home ', 'index', 235, 0x97F9EC);
Navigation(' Office Supplies ', 'Office_Supplies', 295, 0x97F9EC);
[code]....
I want to remove the appropriate child (e.currentTarget) and create a new child in its place with the next line, but it doesn't work. What do?
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Nov 7, 2011
i want to pass the variable from parent to child .How Can i pass the Variable.Here i paste my code.
My Parent Class
public class PlayerStrobe_domaincheck extends Sprite
{
private var myService:NetConnection = new NetConnection();
private var _loader:Loader;
[Code]....
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Aug 21, 2010
I have an issue where removechild won't infact remove a child. I think its something to do with my dropTarget.parent issues. The concept of the code is that you drag a source onto a destination. When you drop the source onto the destination you will get a text field that says "Hello" or "Goodbye". The objective i want to achive is that once i drop a source onto the destination, removechild will remove any previouse textfields added. This is proving difficult.
[Code].....
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Aug 24, 2010
I am trying to make a calculator where a user can select from a list of items. If a user clicks say "ITEM1", it should add the item to a "CONTAINER_MC". The problem i have is all my data is set inside an array containing names and prices like the code below.
[Code]...
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Oct 6, 2010
Here is a working script to drag drop a ball from the stage into another target mc:
ball.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
stage.addEventListener(MouseEvent.MOUSE_UP, dropIt);
function pickUp(event:MouseEvent):void{ [code]...
It works well but I'm new to AS3 and I am having difficulty amending this script to drag the ball out of a parent mc (instead of the stage) and onto another mc (the target mc). To explain: imagine a ball, a box, a tri, + more shapes all within a scrolling mc (initial parent), the user scrolls to select a shape, then drag-drops onto a target mc on the stage.The scrolling is no problem, but how would you amend the script above so that the ball can start inside a parent mc rather than on the stage itself?
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Jul 3, 2008
Adding doubleClick listener to a labelcomponent. heres the code i tried. the same code works for button component.
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Nov 24, 2008
I was just getting used to actionscript 2 now 3 comes along.. I have this segment of code: this.parent.videoOne.gotoAndPlay("playing") it doesn't work in AS3, in the parent I have a movie clip instance called "viedoOne" with a frame labeled "playing". Anything I do that doesn't involve movie clip instance names gets the job done. But what else do I do to make this work when instances are involved?
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Nov 4, 2009
What is the code to make you jump to a "Label" in a parent movie clip, when clicking on a button.Lets say the buttons name is push_btn and I am in mc2 and the label is located in mc1.
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Jun 30, 2011
I've got a container movieClip called 'parentMC' with the following event listeners...
parentMC.addEventListener(MouseEvent.MOUSE_OVER, over);
parentMC.addEventListener(MouseEvent.MOUSE_OUT, out);
parentMC.addEventListener(MouseEvent.CLICK, click);
Inside 'parentMC' I have a button called 'childMC'. On childMC I have the following three listeners also:
childMC.addEventListener(MouseEvent.MOUSE_OVER, over);
childMC.addEventListener(MouseEvent.MOUSE_OUT, out);
childMC.addEventListener(MouseEvent.CLICK, click);
Basically I don't want the MOUSE_OUT and MOUSE_OVER functions of the parent being triggered whenever I mouse over the childMC inside of it. Is there any way to prevent this?
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Feb 28, 2010
When I have a Label on a Sprite for example, it doesn't respond to MouseEvents, or at least not correctly. For example, if I set buttonMode = true on the Sprite, the label won't have the clicking cursor. Is there a work around for this? Other than stacking another Sprite on top of it which seems very inefficient.
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Jun 21, 2011
This isn't an exact duplicate of AS3: add event listener to loaded swf, actually it seems to be a mirror situation with non-mirror solution..
I have a test flash file that registers its own listener at first frame's actions.
trace("it's going to be OK");
stage.addEventListener(KeyboardEvent.KEY_DOWN, aKey);
Unfortunately neither line works when .swf is loaded into another movie. Assuming that stage object is wrong for such situations, which object should be used to get listener?
Is it necessary to rewrite loader in parent swf, as said in the linked question?
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Oct 21, 2010
I'm trying to add an event listener to something that lives on the parent level of the function that runs.This is what I have in a function -
Code:
MovieClip(parent).footer.addEventListener(MouseEvent.CLICK, footerOpen);Here's the error that it's throwing.
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