ActionScript 3.0 :: Alpha Out Swf, Remove Swf, Load Next Swf?
Jan 8, 2010Alpha out swf, remove swf, load next swf?
View 1 RepliesAlpha out swf, remove swf, load next swf?
View 1 RepliesI'm loading a background into a background container with the following code:
loadMovie("backgrounds/bkg_wht.swf",bgContainer);
I'd like it to load in a 4 second alpha fading load instead of just a hard load. Any ideas what code I need to write?
I built a gallery and each thumbnail has its own preloader. Right now, I'm trying to tween the preloaders' alpha to zero (instead having disappear which I have now) then remove them. I think there's a way to do this using TweenLite, but I can't figure it out. Here's the code I have so far:
[Code]...
I'm building a website, which contains text,images/video's on different pages with the same layout. the index.html(swf) contains only the layout of the website, without any text or info. onload at the index.swf the about page will be displayed with the info and videos in the 'index layout'.
When I click on a new link, I want to load a new(ex. products) swf INSIDE the index.swf, which always should be onstage. than when I click to another page again, it should unload the products.swf(not the index.swf) and load a new swf (ex. contact). The pages need to change smooth, so it would be nice to unload & load them with an .alpha.
I am trying to make a buttons alpha value change if my movieclip is loaded. i've tried adding things to the buttons but couldn't get this to work, so I added this to the first frame of my movie but it doesn't work.[code]
View 9 RepliesI'm building a website, which needs a nice flow of changing the pages.First i had everything done in one swf, by using a lot of movieclips and 'if & else' statements, to change the text and images etc.Now I'm also creating pages with different video material etc, and the actionscript and filesize is just getting too big for one swf. So I want to use different swf's to load the pages.The first page, Index.html(index.swf) will contain, the layout of the website, with a onload movieclip(About.swf) which will be the homepage that contains, a videomenu, some text and a videoplayer.But now when I would click to another page, i want to keep the same smoothness which i had with using movieclips unload and load with alpha.How do I manage, to Unload a SWF(about swf, not the index.swf) onClick alpha 100 > 0 in 0.2 sec or something and Load onClick new SWF with alpha from 0 > 100 in 0.2?
View 1 RepliesI have designed a "Before-and-After" slideshow using Alpha tweens to slowly fade one image into another. The effect works great, however, it seems that the effect only works on the first time the user enters that page. If the user clicks the "play again" button, I reload the .swf and want the effect the play again, but it just moves from the first to second image, without the alpha effect transition.Is there some way to "reset" the .swf to replay the alpha tween effect? why it would have this behavior? The site and effect are purely actionscript, so I cannot do something like "goToAndPlay(1)" in the last frame, the entire site is only in the first frame.
View 2 Replies[URL] i want the object to fade out but in the object there's a lot of overlapping pictures and each becomes half transparent. how to make the movieclip to change the alpha as it was without objects?
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just spotted this curious trick. If you want to flip something to go invisible on a click, and then reappear on another click (etc etc), try this:
create the sprite, setting alpha to either to 1 OR -1
mySprite.alpha=1; //OR
mySprite.aplha=-1;
[code]....
using AS, on loading a movie a solid shape is there with alpha at 100% then over a period of 5 secs its alpha is reduced to 0.
i'm new to this......please help if you want to if you don't have a good weekend but think of me struggling onwards and upwards...
Im once again stuck on actionscript 3.0. I am currently trying to load an external swf into my current swf by using a button. This works perfectly.I then made a button to unload my swf. This works too.
Actionscript Code:
var myrequest:URLRequest=new URLRequest("Extswf.swf");var myloader:Loader=new Loader();myloader.load(myrequest);open_mc.addEventListener(MouseEvent.CLICK, clickButton);close_mc.addEventListener(MouseEvent.CLICK, unloadFunction);function clickButton(event:MouseEvent):void{ stage.addChild(myloader); function unloadFunction(event:Event):void{ stage.removeChild(myloader);}
Looking at this gave me a new idea, which I have seen being done in Actionscript 2.0.Instead of having a close button inside my current swf file, I would like to have the close button INSIDE "Extswf.swf". This would allow me to make the swf exactly what my original idea wanted it to be.
So I have 1 MC called "mc1" what I want to put some mc inside. I was using this to load some MC.[code]and in some other swf, it's trying to replace the content with another one.[code]so how to remove the child before I load a new one? with these the child keep stacking and I don't know how to remove the child from where.
View 4 RepliesI'm loading external SWFs into a larger SWF/projector, and I need to load the next and remove the previous one. Because of some unforseen technical requirements, I need to do this in AS3, unfortunately, I'm only used to AS2. I need the simplest possible way. Here's the code I'm using:
On the main movie:
Code:
// LOAD FIRST CLIP
var loadit = new Loader();
loadit.load(new URLRequest("assets/01.swf"));
this.container.addChild(loadit);
Then on 01.swf:
Code:
stop();
// LOAD NEXT
var loadit = new Loader();
addChild(loadit);
loadit.load(new URLRequest("02.swf"));
And then load 03.swf, 04.swf and so on. When loading 02.swf, 01.swf needs to be unloaded. How can I do this?
I've used the following frame action with 2.0. for loading external swf to blank mc on stage, scale it and then removing it by buttons. load_btn. onRelease = function() {movie_mc.loadMovie("webdesign.swf");movie_mc._xscale = 70;movie_mc._yscale = 70;}remove_btn.onRelease = function() {movie_mc.unloadMovie();}I found that it is not working anymore with 3.0.
View 2 RepliesHow do I remove a child for good?
I am loading some text via xml and when I go to remove the child and load the next text, the next set of text goes on top of the old set of text because it is still in the sprite that was used and is being reused for the new text.
I used removeChild(masterHolder); and then called the function which loads the next xml text.
i have a Flash Application with a button and an onRelease event. How can i load an external swf File, display it for 5 seconds on top of the main stage and then fade it out? Will this be possible with createEmptyMovieClip()?
View 2 RepliesI simply have one FLVPlayback component in the background and a movieclip on the layer above with an FLVPlayback component inside it. The first FLV component is constantly looping a five-second video. So all I need is for the movieclip containing the second FLV component to load the right file, fade in, and when the video ends, fade out. Absolutely all of that works... apart from the fading in. What I noticed was that my movieclip was fading in correctly, but the FLVPlayback component was empty and transparent until the fade had finished - then it played the clip. Here's my code, which gets called at random intervals:
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I'm attempting to load into an array data from an external .csv file. No problem here.
I load into a first array all of the data and split the data at the end of each line ("
").
Then, I place into a new array each line that was split.
The problem is that the last element in this new line comes with an invisible space such that when I do a trace they come out as follows:
AAAA
BBBB
CCCC
instead of
AAAA
BBBB
CCCC
This is a problem because I later on do a switch check for 'AAAA', 'BBBB' or 'CCCC' and I think it doesn't recognize any because of the space.
I want to do aplpha = .5 for the whole app, but then have a MC display at full alpha, is there any way to do this?
View 6 RepliesI am loading eight external swfs by way of eight buttons with actionscript to remove the swfs and sound after a new button is clicked. This works fine except that as soon as you get to the frame where the actionscript is all the swfs load at one time on top of each other. I don't want any to load until the button is clicked for the right one. MouseEvent listener works but only after all the swfs have loaded. How do I get the swfs to load only when the buttons are clicked. I can't figure out what I am doing wrong.
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I am trying to load an external swf with a number of quotes into an empty movie clip on the home page. then I want it to obviously disappear when nav to any other page.
1) know that you need a loaderEmpty_mc to load the swf into
2) don't know code for how to get it to load on entering the home page
3) don't know how to cdde for leaving the home page and making it disappear
I have 5 buttons to load 5 different flv movies. What I try to do is to remove the loaded movie and run the new movie when the new button being clicked. Also, I am wondering anybody who knows how to create a lightbox effect in flash. I want the screen to be grey when the movie is on.
View 5 Repliesis being returned once the onrelease event happens. the loadmovie works fine but I want to remove
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I'm making a game for children where they have to pay money by dragging it on a square. It al works wel only when i pick the first coin of one euro without going over the coin of 2 euro and then pick up a 2 euro coin the one euro disappears. after then it all works fine.i cant remove my duplicate euro's from the stage when i clic on pay here is my code for the euro's the euro's are in a emty movieclip
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As far as I know theres in no way to cahnge the alpha of a dynamic text box. I put one in a movie clip and when i try to change the alpha of it everything else in it changes its alpha but the not the DT box. Could someone plz verify for me that u can't change alpha and help me find a component that allows alpha control with a dynamic text box. thx in advance.
View 5 RepliesIn flash AS3 Do I need remove childs, if I remove the parent itseft? If I remove childs first, then remove the parent object afterall OR If I just remove parent object Will flash take same memory?
View 1 Repliesdo to the lack of good on Kongregate, I have come here =D
if(_root.row2.block1._x == _root.row1.block1._x)
{
_root.row2.block1.removeMovieClip();
[code]....
I can't seem to remove / unload the external swf files e.g when the carousel.swf (portfolio) is displayed and I press the about button the about content is overlapping the carousel (portfolio) . How can I remove / unload an external swf file from the main flash file and load a new swf file, while at the same time removing garbage collection from memory?
View 15 RepliesJust wondered if I remove a parent movieclip and then set it to null, will it remove all the child movieclips within it from the Display list and also from memory, or do I need to iterate through the parent movieclip removing all its children before removing the parent?
View 8 RepliesIn my experiment memory usage keeps growing a little (more, and more RAM usage after GC) when I use repeatedly:
Code:
removeChild(picContainer);
addChild(picContainer);
[code].....