The movie I'm creating will have many movie clips on each frame and each will have a mouseover tooltip.I have the code set so that I can mouseover a defined movie clip and I properly get the tooltip.[code]This works, where n1 is the instanced name of the movie clip.What I want is to be able to define a variable "whichNav" that will dynamically change to a movie clip instanced name when I mouse over that movie clip, then I can replace "n1" in the above code with "whichNav" and not have to remake the above code for every movie clip in the frame.For example, I could have movie clips instanced as n1, n2, n3, n4... ect. I want a variable that will track which movie clip I have my mouse over, and input that variable into the above code to create the tool tip for each movie clip.
I have a hundred instance of a movie clip on the stage. I would like to use "myVar" to store the name of the instance that the mouse is currently hovering over, so the function will run for that instance.
how to dynamically assign the instance name to myVar on MOUSE_OVER?
I have a library object (SomethingMC) which extends a custom class (Something). Something, in turn, extends MovieClip.If adding SomethingMC to the stage within Flash CS3 IDE, is it possible for it's super class (Something) to assign an instance name from a class constant (Something.THE_CONSTANT)?
The above does not work. It throws Error #2078: The name property of a Timeline-placed object cannot be modified. if the instance is assigned a name in the IDE, and it just doesn't work if no name is assigned in the IDE.
I make several movieclips on the stage so they have names zombie1 zombie2 zombie3 etc. and I was wondering how to I assign a single variable to each of them.. rather than having to create 3 variables. For instance, var zombieHealth would need to be different for each instance, is there an easy way or do I have to create loads of variables in a for loop?
Is it possible to call an instance of a movieclip by a variable name?
Say I have several movie-clips on the main timeline and a variable named "disabled". I want to click a button and have be able to tell "disabled" to goto frame 2, where disabled will contain the name of the movie-clip. can I do this?
I simply want to assign a variable to the current frame of the main timeline (not movieclip timeline) I already know about _currentframe and it doesn't help in this case.
I have an HTML button that I need to dynamically assign to an AS3 variable when clicked (in order to load an .mp3). I am using externalInterface.call to collect javascript variables - I am just unsure how to change these dynamically when a button is clicked.
I am working with a number of movieclips and I was wondering if there was an easy method using actionscript to assign them instance names instead of doing it manually for each movieclip.
Is there a way to assign actions to a instance before its on screen. Like to give you an example I have a box symbol instance named "box_mc" and I would like to place the actions on the first frame of the movie and have the box show up on on like the third frame of the movie. This is all done with AS3 by the way.
PHP Code:
box_mc.alpha = 0.50;
The action script is really just to visually know that the box is getting the info passed along to it. But I keep getting this error message when I publish my movie:
Quote:
TypeError: Error #1009: Cannot access a property or method of a null object reference.at remote_as_fla::MainTimeline/frame1()
Now as error messages go that one is pretty straight forward. Looking for box_mc and I can't find it.
Now the simple answer it if you want the box to show up on frame 3 then place the actionscript on frame 3 and it will work.
But this isn't really about getting the box at 50% alpha its more about know how to assign actions to elements that aren't on the screen yet.
Is there a way to do that like place all your actions on frame one and then assign them remotely to the instances thought out the movie from there?
how to control dynamically created clips... What I've got is a series of objects on the stage, that have been created using an external xml file. here's the code for this...
Code: Select allfor each (var MenuItem:XML in myXML..MenuItem) {
code for setting the clips on the stage, positioning them, etc, } But what that doesn't do is give each clip an individual instance name, so I've no way of controlling them on the stage? I presume I need to create a variable and then loop through the MenuItem xml assigning a unique instance as it goes through it?
What I'm trying to do is dynamically assign instance names to movie clips placed on the stage based on their position on the stage. Say if one had an _x value of 1, i would want to assign that clip the instance name of "clip1" and if another had the _x value of 599, I would want to assign that clip the instance name of "clip599". Logically, I would think it would work like this (placed on each individual movie clip):
I'll start by saying that I'm in the process of learning actionscript. That said, I'm wanting to play two videos with actionscript. I went through a tutorial and using a pre-built flash player I used the following script
[Code]....
Which worked fine. That said, that was just a test. We are wanting to use the F4 Player. I opened up the player and looked at the actionscript (which is below). I had some trouble, so I posted on here and this was my response..
Is there a way to assign an 'Instance Name' to a dynamic Textfield' using the flashplayer5 export settings? Export gives me this error message : WARNING: This movie uses features that are not supported in the Flash 5 player Symbol=uitelgMc, layer=Layer 2, frame=1:Flash MX Text Field Instance Name Is there a workaround since I have to keep the movie fp5 compatible and I want to use the XML object to load text into the textfileds.
I created an input text box. But when i try to go and click on the "variable" option to assign a variable i get this error: "This feature is not supported by ActionScript 3.0. To use this feature, you must target ActionScript 1.0-2.0." How can i do that? By the way, the variable textbox where you need to enter the variable name is gray. I can't write in it. I'm using flash CS4.
I wanted to make a little quiz kind of game, 4 choices and a sum randomly displayed.And i wanted to assign each time a random choice (to contain the answer) and i've done that, and can trace that 'rightChoiceBox' = _choice(random num)and i can trace the answer itself but what i've commented at the end won't work I get the error
Scene 1, Layer 'Layer 1', Frame 5, Line 221119: Access of possibly undefined property text through a reference with static type String[code]...
What I want to do is load an XML file into AS3 and then use two of the attributes of a node in order to assign them to variables. Here is what I have so far:[code]As you can see, I've got it to a point where I can trace the variables in the function correctly. But, as I'm sure you're all aware, I am unable to use those variables anywhere outside of the processXML function.
I'm working on a project using google maps. For part of it the user must enter coordinates and click a button in order to add a marker to a map. The code I have written so far allows this to be done once:
play_btn2.addEventListener(MouseEvent.MOUSE_DOWN, submitdata); function submitdata(e:Event){ var marker9:Marker = new Marker(
[code]....
As it is the only one marker can be added as it keeps getting replaced. I want to make it so that the variable name changes each time a marker is to be added.
I'm in the process of building a thumbnail image gallery using actionscript and xml. I have an array in flash that loads in the XML data and then assigns each node from the array to either a movieclip, dynamic text field, etc. My problem lies in trying to assign a variable (in flash) to the value of my URL from XML, which in theory should simply grab the URL string from my XML file. Keep in mind, everything works fine except for assigning a string value from xml to my variable "linkVar" in Flash. Please pay close attention to "linkVar" in the code that follows.
ActionScript Code: XML <images> <pic> <image>images/flower.jpg</image>
I used Digitalosophy's tute to create my Flash form using ASP to write to an Access DB with 1 deviation. In addition to 5 text inputs I used a Flash component list box. It is the only element that is passing empty data to the DB. I have both label & data fields filled out and I am using the following AS on the submit button
I am guessing I need to use AS to assign a variable to the list box component as it only has an instance name field, unlike the dynamic text fields. Not having any luck googling the correct syntax though as most examples are of querying a data base not writing.
I've set up a multi-lingual fla now where you select your language with a button on the first frame and that loads in the equivalent xml file. Now Later in my swf I'm trying to load in another swf with loadMovie but I'd like to assign conditional statements to determine what xml is loaded.for code thus far I have
//first frame var myXML:XML = new XML(); myXML.ignoreWhite = true; loadXMLfunc.onLoad = function(ok:Boolean):Void {
As we know whent here is no such variable of null value assignment to a variable or instance flash throws this kind of Error.In one of my Application i need to get more flashVariables, They may or maynot come as FLASHVARS. But when i miss any variable flash thows this error as an alert box. is there any simple solution to avoid this kind of issue
when i use try,Catch statement the issue will not come, But i don't like to write Bunch of try,catch statement for all this kind of variables.