I have been creating an application for a local museum over the past few weeks. The application is a typical interactive kiosk set up - a touch screen and a larger screen.I have two Flash projectors, one on each screen, communicating through LocalConnection class.My problem is.. I would like both projectors to open in Fullscreen mode utomatically?? Also, upon opening a projector, is there code which will position it in a certain area on the screen??
I am trying to get the background and main part of my website to scale up to the full size of the web browser when it is resized. i have found an example, and have been searching for hours trying to find a solution.when you resize the browser it fits, i would like to know how i could achieve this.
I have an FLVPlayback component instance on my stage, into which I load videos based on button presses. When I create a .swf of my project though, if I use
I get unexpected behavior. What should happen is the file loads, everything is centered, and the area around the project is whatever the background color is.This sort of works .. until the first FLV is played. The FLV gets scaled to 100% (fullscreen)and if I hit "esc" I go back to the "normal" sized player, but if I then maximize the window (almost the same as fullscreen), the entire flash player now decides to scale, not just the FLV playback component
I'd like to be able to have my windows projector file to take up the entire screen when it's loaded (without being scaled), but this doesn't seem possible. Any ideas what's going on? Regarding the FLVPlayback component, I've tried everything to make it fit and not scale ....set height, width, set scale to "noScale", set registrationHeight, registrationWidth, etc. Nothing works.
I have a custom component Comp that gets its position changed as a result of interactions with other components, etc. I check for changes in its position by constantly checking its position at fixed intervals. I'm looking for a better solution (maybe an event-based solution) to monitor its position so I don't have to check constantly myself.
I'm trying to make something similar to a news slider where I get content from a TXT file then loop a news ticker. As of right now I have the content working, as well as the automatically moving text. What i'm trying to do now is repeat the text as soon as it goes off screen, so it will be constantly scrolling. Here's what I have so far...
content.addEventListener(Event.ENTER_FRAME, fl_AnimateHorizontally_2); function fl_AnimateHorizontally_2(event:Event) { content.x -= 10; }
I created a auto scroller which works fine but I would like to change it so that I can reuse it without changing different values each time. The movie consist of a scrollmc and a maskmc (just a rectangle) So if I write, right = 150; 150 being the _x position of maskmc why wouldn't it work if I change it to right = maskmc._x;
I have a text document which is several pages long and will use scrolling capabilities. This text document will be contained in an external swf. There will be 6 buttons on the main timeline which will all load the external swf with the text document but I would like the text to autoscroll to a specific postion/part of document that relates to that topic/button. Also, i would like the scrollbar to move in relation to position/part of document in case the user stays in the external swf and reads and scrolls through the document. Is this possible? I have searched for a tutorial on this but have found nothing. I have tried different things but nothing has worked.
Is it possible to change the mouse-pointer position in fullscreen. I want my mousepointer never hits the left or right side screen walls.. in case it does so, it resets itself in between somewhere.
A fake mouse pointer using a movieclip, won't solve this problem, because after-all i have to save the mouse pointer from hitting screen-walls.
I need to be able to position the controls at the very bottom of the screen and have the controls stretch from left to right - anyone know the code to acheive this?
I have a small problem with my fullscreen mode.It enters fullscreen mode nicely when the user click on a button and exit as well when you press the"esc" key (which is the standard). is there a way to track when i exit the full screen because i want to make some MovieClip to re appear at their initial position.
I'm making an interactive film. At certain points within the film, the viewer has the ability to select from a few options that will direct them to an external video clip (they are flashback scenes). The main story pauses when the user selects a flashback scene and I'm clear on how to achieve this.
However, my issue is that once the flashback scene ends and the external video closes, I'm not sure how the main story will resume. Is it possible for it to auto-play (resume) in some way? My last resort would be to have the viewer select a play button - this is only because I do not want a break in the narrative and want to limit the amount of clicks the viewer has to make.
I like to make a fullscreen desktop application, with an FLV, using the FLV Playback component. However, I�d like there to be a Fullscreen button on the playback component, which will allow the user to toggle the video fullscreen.I cant, for the life of me, figure out how to do this with various settings�it should be easy! This is what I have--is there a better way to do things (without a custom movie player)? My inital settings are as follows:
I have a swf inside a html page. If I open it with IE or FF and put it into full screen I can exit full screen with the ESC button.Now if i try this with my WinForms app and WebBrowser (or ShockWave Flash Object) it's not working??
What I've done is created a "fullscreen SWF" by using ActionScript to stretch a movie clip (yellow rectangle) in the background to fill the whole browser frame. The navigation is positioned in the upper left using ActionScript also; when the user resizes the window, positions are adjusted so the nav always stays in the upper left. (Adapting the technique from http:[url]....
External SWFs are loaded from an XML file into a blank movie clip on a layer that is between the yellow background and the navigation (adapting the kirupa XML Photo Gallery). Here's my problem: I want to be able to create full screen backgrounds for these external SWFs so when they are loaded into the main SWF they cover up all the of yellow background of the main clip. Also if the user resizes the window, I hope like the main SWF, the background on the external SWF can also resize to match.
If you press next twice to get to item three for example, I want to be able to stretch that orange box to fill the entire background. You'll notice if you resize the window on the third item, the orangle rectangle will adjust, it's just not correct.
I'm making a flash site, and i want it to load full browser with a "fullscreen"-button to go fullscreen. The problem, however, if i resize, the site will keep the same width-to-height ratio...But if i'm testing it using the flash debugger, everything resizes just correct...My html:
HTML Code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml">[code]......
I added a Menu_mc on my stage. Initially, this should be at the center of the stage and when I click on it, it will tween on the upper left corner of the browser. However, when I resize the browser, the Menu_mc goes back to the center of the screen.
I have tried separating a different actionscript file where it is specifically for initialization of the object and another one for resizing. And then when I call it on my main AS file it goes like this:
Code: // Add the symbols to stage var Menu_mc = new Menu_MC(); addChild(Menu_mc);
I am using a ScrollPane in my application(viz., instance name is: myScrollPane). When I view the contents of the ScrollPane, it shows them perfectly. My issue is: When I try to view data present inside the ScrollPane, if I move the Vertical-ScrollBar of the ScrollPane to middle(or somewhere from top to down) and then click on Submit button(viz., instance name is: submit_btn), then its Vertical ScrollPosition must be reset from middle(or any position where we leave it before) to top(or initial position). Hence, I need to move the Vertical ScrollPosition of ScrollPane to top (or) initial position. Everytime, I need to refresh the VerticalScrollBar Position when I click on the submit button. How to do it?
how to make an actionscript to move punto_mc from current position to random position after release, and then from this new position to mevo to another randon position after release?
I have simple image gallery, where images are placed one next to another and the mask is revealing only one of them. Now I want to tween position of the images, but when I do that the mask is "traveling" alongside with the images..
So I'm trying my hands on some full browser flash and after reading a couple of tuts I wrote this
Code: #include "mc_tween2.as" Stage.scaleMode = "noScale"; stageListener = new Object();[code]...
The trace's are because it didn't work like I thought it would.Etc the middle movieclip didn't center itself but rather positioned itself seemingly how it pleased so I traced its x position and the var stageXcenter position and like suspected it shows different values.
I have a ScrollPane and I want to get and set the scroll bars position (pixel position). For example, if the user changes the scroll bars position and then refreshes the page, we need to take the user at the same point where he was before refresh. For this I need to get the respective scroll bars positions before refresh and then set it to the saved position after load. I have got the positions by hPostion and vPosition but now when I try to save the values back to the same properties after refresh it doent work.
var manTimer:Timer = new Timer(1000,14); manTimer.addEventListener(TimerEvent.TIMER, moveMan); function moveMan(e:TimerEvent):void {[code]....
I just need to make the tween's position relative to it's current position, as opposed to starting at the stage's 0 position then moving the the stage's -40 position. It needs to start at its current position the move -40 from that position.
I'm hoping someone can solve this headache. Basically, I want a movieclip to move to the position of each of my buttons from any position along my x axis. Therefore, the movieclip needs to 'flip' to face the way it is traveling.At the moment I have the movieclip moving to the mouse x axis when I ROLLOVER the button and stop following the mouse when I ROLLOUT but the code won't flip the movieclip so I must have something wrong...
Basically the x position of the mouse should control the play position of a movie. Do I need something like an event handler (I'm not sure exactly what these do, but I've seen similar scripts that seem to use them).