ActionScript 3.0 :: Auto-Scrolling Based On Mouse Movements?
Nov 2, 2011
I am currently working on a interactive map that I am building in flash. I need to figure out if there is a way to code something so that we can have our map zoomed in, so it is only showing a section of the map in the veiwport at a time, but when the mouse reaches the edge of the screen I want it to automatically scroll with it, up, down, over, etc.
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May 26, 2011
So I'm designing a game for my flash class final, and I want to have my character spin based on mouse movements. So if I move the mouse to the left, character spins counterclockwise, to the right, clockwise. But I also need to have things spin with the character, like the gun he's holding. And if the gun shoots projectiles, how would I keep the direction of the projectiles constant with the character's direction? Also, I'm using wasd for walking, then the mouse for directional control, so how do I make it so W doesn't make the character go down in Y value, but it makes the character travel at a velocity in whatever direction it's facing (so if the character is facing like northeast, pressing W will make him walk northeast. Then pressing A facing the same direction would make him strafe northwest)?
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Aug 5, 2008
i wanted to create scrolling gallery which loop continously without mouse movements
i have used oman3d.com dynamic scrolling gallery codei only wanted to scroll the dynamic gallery continously
ActionScript Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
[code].....
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Feb 9, 2009
i have completed this script which i have learnt so how do i convert this script into automated scroll when i mouse over the image to left or right by tracking the mouse ?
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Aug 23, 2009
i'm trying to setup a scrolling list of products but without the use of a scrollbar. It would be really thankful if someone would assist me in getting attached fla integrated with mouse based scrolling. So if the user moves his mouse to the upper corner of the product list then it would scroll up and vice-versa.
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Oct 9, 2009
I tried my best to search the forum before posting, but if this issue has already been addressed, I apologise in advance. My goal is to create a movieclip that will scroll vertically based on mouse movement, rather than mouse position.I've found many tutorials on the yugop scrolling menu, but my problem with this menu is that the scrolling continues even when the mouse has stopped moving, if the mouse position is on either side of the stage.
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Jun 18, 2005
check out: [URL] - great site
Does anyone know how this scrolling based on mouse position works?
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Dec 19, 2005
where i can find a script to attach to a movie/background image so that i can make the movie clip pan left or right based on the mouse position (with easing too!)? Example http:[url].... make sure you enter the site thats where you will see what i mean. I've been wanting to create a page like this for some time using png files and transperency and multiple layers.
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Jul 29, 2007
I have a strip of thumbnails in an MC that is quite long. I am masking this long strip of thumbnails so only a few can be seen at a time. I want the user to be able to move this strip to the right and left based on where their mouse is.But a lot of the solutions I've seen have used the stage width to achieve this...however, I only want the strip to move if they are over the 'active' area.....basically if they are over the mask area.And then when it reaches the end of the strip
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Jan 12, 2011
I am creating mouse scroller and when I insert actionscript my images wont move depending on the mouse movements..I am using Flash cs5 and Actionscript 2.0...this is my actionscript:
[Code]...
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May 13, 2010
Is it possible to copy the mouse movements, but rather than making a movieclip follow it exactly, to make up with the mouse move the movieclip up and left at a certain angle?
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May 22, 2002
i've got a little actionscript that makes a shape follow my mouse about the screen. it works fine when i place it in a layer. however, when the code is in a mc and i place the mc in my layer, then i get no joy.i expect i need a line like tellTarget when using buttons within a mc to target places outside the mc?
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May 26, 2011
In ActionScript 3, I need to detect a sequence of movements made by the mouse when the button is down.I've read this question, and it seems a bit overkill. I only need to detect the 8 basic directions (up/down/left/right/diagonals), so that I can detect a "Z".
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Nov 7, 2009
this is what i've managed to do so far:
[URL]
But as you can see it isnt smooth at all! Does anyone have any better code i can use?
This is the code i have written to do it:
Code:
var px = mouseX;
var py = mouseY;
this.addEventListener(MouseEvent.MOUSE_MOVE,moveMouse);
[Code].....
FLA: [URL] (you might have to right click on that and click "Save target as"
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Aug 27, 2010
I have a spark List with an item renderer and a tile layout. If I scroll by clicking with the mouse on the scroll bar and trying to scroll with the mouse wheel after that, there is a problem: The interval of the scrolling is oversized, instead of scrolling one item down (or up) the List scrolls 4 items down (or up).
[Code]...
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Jun 23, 2009
Is there a way to get a TextArea to automatically scroll down when text is added to it?I have had a look around but havent found anything that works.
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Jan 19, 2009
TextArea is on scene with log_txt name
ActionScript Code:
import fl.controls.ScrollPolicy;
import fl.containers.ScrollPane;
[code].....
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Aug 15, 2010
I have this scrollpanel that gets its source from another container that builds content dynamically from an xml. So the content is in the scrollpanel with scroll. No i want to auto-scroll the content depending on the mouse position within that scrollpanel
[Code]...
the result of this is a flickering of the content.
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Apr 12, 2010
Im looking for a quick solution (if its out there) using the autohide feature using the FLV Playback Component.
Current situation: Using ActionScript 2. The FLV component fills the stage. Autohide is set to true.
It looks to me that since the video fills the stage, the skin will not hide. What I would like to do is have the skin fade out if the mouse doesnt move for a certain period of time.
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Dec 27, 2011
I'm currently trying to add an autoscrolling text box. The text that will display in the box will be variable. I want this text to then scroll left and right to display all the characters.I have added a scrollbar from the components, but i want the text to scroll by itself rather than have to drag the scrollbar manually if the text string is too long. How do i create the variable text entry?How do i make that variable text scroll?What im working on is a very simple game. After the into screen i want a box to ask for the names of two teams. The player types in the variables. The text entered is then displayed in the respective text boxes, IF the text is too long to all fit in the box i want it to autoscroll, if it fits then no scrolling is necessary.
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Nov 22, 2010
I'm creating a Flash game...blackjack, actually. It uses a back-end made from Java.Anyway, there's a basic chat in the game, where new messages are added to the bottom...pretty much your standard chat window.This is how I do it now:txtArea.verticalScrollPosition = txtArea.maxVerticalScrollPosition;However, that does not always work. Sometimes it does, sometimes it doesn't (oddly enough). I'm looking for a permanent solution. txtArea is the component TextArea (d'uh), and I'm using ActionScript 2.0.
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Jan 10, 2011
In my air app I have a list(vertical) on the left side, like a sidebar. It`s working fine! The things is I want to put some animation in this list, which all the times when I select one item all the list moves, and this item goes to the center of the list!Someone have same example or URL, or something?
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Sep 6, 2011
i'm finding that the output window is increasingly useless for debugging. i tend to spam it with hundreds of tracces per second, as a result of tracing things in per-frame functions. unfortunately the useful part of the output for me is usuall the last message that was written.
this is a problem because the output window does not automatically scroll down. Once there's more than enough messages to fill up the visible portion, i find it loses all usefulness, and scrolling through repetitive data to find the part where i did something, to see what output i got, is slow and tedious
i'm aware that stemming some of the flow of debug messages might be a good idea, but this slows down work as i often have to alter the structure of my code in ways which are otherwise useless, to only get debug messages to fire exactly when needed, as well as often having to place them multiple times.
making the output window automatically scroll would be the most ideal solution. in lieu of that i'm almost considering writing my own debug window with text objects just so i can make it behave usefully, but that seems silly and i'd rather not.
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Dec 23, 2006
I've created an MP3 player based on the now classic code at:http:[url]....One of the shortcomings of the player (that users seem to notice) is that the listbox doesn't scroll to reveal the currently selected item when the player is in "continuous" mode. The selected items disappear from view. I'm wondering if using FListbox.getScrollPosition and FListbox.setScrollPosition could be used to get the listbox menu to update and scroll the current selection to the top of the menu screen. If the listbox data object siimply returns an index number it seems like that number could be used to feed the getScrollPosition function.
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May 1, 2009
Essentially i have a 5 section image gallery that pulls its' caption and image file from an XML file. 1 xml file for each section. Within each section I also have x number of buttons allowing you to click through the images....
button1 is for image 1
button2 is for image 2 .... so on and son....
My ISSUE: As it is right now -- each section has a set number of images. BUT.....(always a but)
To add more images, I have to:
1. Add the xml tags in (not a big deal)
2. Open up flash, and manually add a button (which is a movieClip)
3. Open up the actions and add another function..... Which consists of this code:
Code: Select allfunction threeClick_1(e:Event):void
{
// FIRST WE HAVE TO LOAD THE IMAGES VIA THE XML FILE
var imageLoader:Loader;
[Code]....
Is there a way for flash to scroll through the xml file and if there are more image tags ---- add a button to the stage --- and associate it with the next image?
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Nov 4, 2009
But this is only for 1 movieclip. And I need the entire stage and everything of whats in it (except for the layer with the background image) to be moved this way. But how?Also want the scroll to be restricted to a max y-position of 860px even if the entire stage goes as far as a height of 1508px.
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Oct 21, 2009
So I have this movieclip setup so that when you rollover it it activates a scrolling feature where the clip (just text really) moves up and down with the location of your mouse so you don't need to use a scroll bar to scroll. Problem is it continues to scroll even when you're not over the clip.
panel.onRollOver = panelOver;
function panelOver() {
this.onEnterFrame = scrollPanel;
delete this.onRollOver;
} var b = stroke.getBounds(_root);
function scrollPanel() {
[Code] .....
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Mar 29, 2006
im after achieving an effect similar to movie credits with text automatically scrolling upwards, im loading the text in via xml and have for example
item one
item two
item three
[code].....
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Feb 27, 2009
[Code]...
i have the above code wherein i load data from external text file i want the text to be vertcically auto scrolling on load without any scroll bar
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Apr 18, 2010
if it's possible to prevent a textfield from auto-scrolling on highlight when it's height is smaller than it's autoSize height. selectable = false is not an option, and the smaller height is a requirement, can't make it proper height and then mask it.
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