ActionScript 2.0 :: Following My Mouse Movements From Within A Movie?
May 22, 2002
i've got a little actionscript that makes a shape follow my mouse about the screen. it works fine when i place it in a layer. however, when the code is in a mc and i place the mc in my layer, then i get no joy.i expect i need a line like tellTarget when using buttons within a mc to target places outside the mc?
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[Code]...
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May 13, 2010
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Nov 7, 2009
this is what i've managed to do so far:
[URL]
But as you can see it isnt smooth at all! Does anyone have any better code i can use?
This is the code i have written to do it:
Code:
var px = mouseX;
var py = mouseY;
this.addEventListener(MouseEvent.MOUSE_MOVE,moveMouse);
[Code].....
FLA: [URL] (you might have to right click on that and click "Save target as"
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[code].....
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[Code]....
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[Code]...
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[code].....
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[code]......
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Code:
largeMc.addChild(smallMc);[
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Code:
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i have a following situation: I have a "large" movie clip and "small" movie inside a "large" movie clip but on it's let's say upper right corner:
Code:
largeMc.addChild(smallMc);
If i try to catch Mouse.DOWN events on them the following way:
Code:
largeMc.addEventListener(MouseEvent.MOUSE_DOWN, largeClicked);
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[Code]....
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[Code]...
i this code when i rollOver the mouse on a movie clip, it shows the alpha reducing over time , and at roll out alpha increases over time. but if i rollOver and rollOut in fractions of seconds , it flickers (like 60-100 instead of from the current alpha lvl), So i am looking for some code that can help me in fixing this problem.
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Sep 15, 2010
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Code:
stop();
import flash.events.MouseEvent;
leftMove.addEventListener(MouseEvent.MOUSE_OVER,move_left);
function move_left(event_object:MouseEvent) {
[code]....
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I am pretty new to ActionScript 3 and Flash. I don't want my movie clip to play unless the person's mouse curser is on the movie clip for more than a second. If the person just runs their curser over the movie clips really quickly, then it should do nothing. It must be more than a second. How do I code that?
[Code]...
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May 20, 2010
Truly basic question I know but I can't seem to find an answer elsewhere and you don't even want to know how long I've spent on this. I'm trying to create a button that plays a movie clip and stops when it's moused over. I've attached a file (.fla) that illustrates my problem. I'm working in CS4 Flash (not sure if that's the same as MX04?
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It uses an array of images imported into a library. The code to recognize mouse clicks is working, but I can't get it to load up specific frames of the Flash file. So, for example, when "image1" is clicked, it would load up frame 2 of the flash file. When "image2" is clicked, it would load up frame3...etcI am a bit of an AS3 beginner. Here is the code (The line that isnt working is the MClip.gotoAndPlay (2);
ActionScript Code:
package com.shinedraw.images
{
[code].....
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