ActionScript 3.0 :: Batch Bitmap Conversion To Sprites?

Feb 26, 2012

I'm looking for a method or tool that allows me to make the following: import several bitmaps (pngs that are frames of an animation) convert each of those bitmaps to a sprite, put each sprite into an array in order (spriteArray_name.push[bmpSprite]). The array itself can be just exist as a static array in resource file. This isn't exactly a complex task, but I've got thousands of frames for different animations, and I really don't want to do this by hand.

I'm not an AIR programmer but, would that be a possible easy solution? It just seems like there would be an easy way to Batch this process. I'm currently using Flash Pro cs5.5 for the project. I am currently doing this at runtime, basically creating empty spites and drawing in the bmp data on the fly. But, its not going to work. I need to do this precompile (or during compile if that's possible).

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