ActionScript 3.0 :: Bitmap Fill + Drawing API = No Good?

Feb 9, 2010

I'm trying to use a bitmap fill, but I can't seem to get it to work.I'm using FlashDevelop with assets imported from CS4 - this isn't the problem, I can instantiate the asset I'm targeting perfectly fine, so I suspect that it's a problem with what I'm trying to do. Here's my code:

Code:
//get the bitmap data from a grass symbol
//grass symbol IS present - can be added to stage fine
var grassBMD:BitmapData = new BitmapData(155, 80);[code]....

Nothing gets displayed in the box, so I'm suspicious that I'm not allowed to use bitmap fill in non-primitive shapes.

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