ActionScript 3.0 :: Build A Transitions Sequence?
Aug 22, 2009
Ive got a layout where I have a bunch of MC's and I apply a transition to all of them to animate in the layout. Well, the problem is that i want to animate them sequentially, I mean, in order like a cascade to get a more interesting look for the way the website appears.[code]...
how to build the animation sequentially? Because if I put 4 lines like the one above, one on top of the other.
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Aug 22, 2004
I'm using Flash MX 2004. I have a main file called Main_En.swf, which contains the empty movie clip container (_EN is for English, because I'll have multiple languages eventually). Upon loading, Main_En.swf calls Welcome_EN.swf into the container. So far, no problems.
Main_EN.swf contains a movie clip symbol named "navigation," inside which are the buttons that will call the other swfs (Links_EN.swf, Stories_EN.swf, etc.). That's the rub: The swfs won't load. I thought maybe it was because of the individual swf's pre-loader code (also made from one of Kirupa.com's tutorial) but I tried without it and the movies still failed to load.
Here is the Action Script associated with one of the buttons.
//Loads movie
on (release) {
if (_root.currMovie == undefined) {
_root.currMovie = "Links_EN";
container.loadMovie("Links_EN.swf");
[Code] ....
This code is at the midframe:
stop();
And this code is on the last frame:
_root.container.loadMovie(_root.currMovie+".swf")
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Mar 31, 2011
In TFS 2010 build, I have a new build and I want to call an ant script that builds Flash. How do I call the ant script? Also How can I compile the Flash directly? I've seen the Power Tools and this question but it doesn't help me as we don't have TFS 2008. I can't find any documentation on how to use the power tools except the 1 sentence on the bottom of download page saying to create your build the old way and import it (which isn't very helpful). I've installed the power tools on the agent computer but I don't see any new options in the Toolbox when I'm designing the build flow.
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Apr 14, 2011
I just started working with ant a few days ago. Right now I have a general buildall.xml which should call each project's build.xml. Because some projects depend on each other, I need to rebuild some other projects which depend on it. This isn't a problem--I'm just setting the depends property of the target. However, ant is always building the dependencies, even when the files haven't changed.Let's say project1 has no dependencies; project2 depends on project1; project3 depends on project1, 2; project4 depends on project1, 2, and 3; and so on.I could hack a solution which looks at project K, and checks if project 1 .. project K have updated files using uptodate. If so, then run the target. This is messy and appears unnecessary.
What is the cleanest way to implement this?EDIT: So I decided to just hack in a bunch of targets, "check_projectK" where it does the uptodate checks on all of its source files, its build file, and the build files of the 1 .. K-1 projects. Due to dependencies, this is always handled correctly. However, this is still a large amount of copy and paste for a large workspace.
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Jul 30, 2011
Using FDT, when I have a debug configuration with several operations in the launcher chain and the final launcher opens in Flash Player, how can I retrieve the build output from the console once the build is complete and Flash player is running?
It seems that once Flash Player has started the console clears to make way for the application's trace output, but I need to be able to look back over the events and build times for each item in my launch chain while Flash Player is running. Is there a setting I can enable to either log my build output to a file or to preserve it in the console?
Edit: I know I can still read the info when building normally, this question is specifically for building with the debugger.
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Dec 30, 2009
I'm building my first AS 3.0 application and am using external .swf files that load into a main.swf. I'm creating transitions for each external .swf as they are unloaded so when the user clicks next, the current .swf transitions out and the new one comes in. Since loadMovie and levels are obsolete in 3.0,I've looked into the transitions manager class, but some of my transitions are pretty intricate so I would need to use timeline based tweens.
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Oct 26, 2011
I am working on a slideshow (sort of). The idea is that each frame in the root timeline works as a slide. Each slide inside each frame is a simple MC filled with images, texts, audio and animations and so on. Once this MC reaches its last frame, it should stop and trigger another MC used as a transition. And I've put inside this transition MC a code that should tell the root timeline to advance a single frame in order to show the next "slide".
So, on the timeline, I've put this code:
***
this.onEnterFrame = function(){
if(slide._currentframe == slide._totalframes){
[code]....
Well, needless to say it is not working. The whole swf just stops. And if I remove the stop() code of the Transitions MC at frame 2, the current slide will loop before the transition triggers the nextFrame command.
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Aug 14, 2009
I only open it up a couple of times a year to replace a banner ad in a clients web site. But I am having a problem with the transitions that I haven't experienced before. I created a new flash file with text that fades in over 24 frames before going to the next bit, but when I test it, it just jumps from one text to the next without the fade in. It plays fine on the stage, but exports the .swf file without the fade transitions.
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Jan 10, 2004
Below is the code which is used to trigger the transitions. For reference 'home' is movieclip and 'homestate' is a button in the movieclip.
home.homestate.onRelease=function(){
if(_root.section!="home.swf"){
_root.section="home.swf";[code]....
I try incorporating these actions into the first script but I get an error.
home.homestate.onRelease=function(){
if(_root.section!="home.swf"){
_root.section="home.swf";[code]...
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Mar 7, 2004
i was also wondering if it's possible to make transitions with masks using actionscript?i have section headers that i want to transition when certain buttons are clicked, and depending on what button is clicked, a new section header is shown. i put all the section headers in a movie clip, with different frame names, so when the button is clicked, it jumps to the different frame name of the movie clip.for the transition, i basically want a wipe left to reveal the section header.. and a wipe right to hide it... and to do this, i figure i'd need to mask...
so i put a mask over the movie clip and realized that flash doesn't mask movie clips very well, when using masking layers.. so it doesn't really work properly.is there a way to do this using actionscript? and if so, how? i know flash know has a setmask property for movieclips..but can you modify the mask property's size??
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Aug 24, 2004
I found this site and I like the transitions between the photo's. how to make such an effect! Is it done with masks? or......?
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Mar 8, 2006
I have a menu with 4 buttons, once clicked each button sends you to its corresponding section (frame label). Each section has a different loading animation. Once in a section I would like to go to another but before this that section's specific transition animation must play. Now I've looked around and all I can find is how to do this with a universal transition animation.
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Aug 15, 2006
[URL]theres the link for the turorial. my questions is, how can i use movieclips instead of using buttons. i thought it would be simple enough to create a movieclip, add the on release as to it and done, but it doesn't work. i also converted the file to flash 8 btw.
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May 19, 2008
Is there an updated version to this tutorial? I'm specifically trying to apply the technique, but using a tween engine (tweenlite) as well as MovieClipLoader.Or perhaps there's a newer, more efficient way to load swf's with transitions?
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Jan 30, 2009
I read the tutorial about transitions between external swfs and started implementing it! So as a good and ordonate guy that I am, I put the index.html in the root, created a style folder for the style and a folder for the swfs. I was struggling about one hour to find out why it wouldn't work, to find out that if I move the html inside with the swfs, being in the same directory, it worked fine!
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Feb 10, 2009
I am using Flash CS3 AS2 I have a main movie into which several external swfs are loaded. Two of these swfs are left_menu and middle_menu. I would like these to be able to talk to each other. When the 'home' button is pressed on 'left menu' I would like 'middle_menu' to go to a certain frame and play out. I have had a look at the tutorial which differs a bit and I'm a little confused (very new to actionscript!). I have put on by 'home' button if 'left menu':
[Code]...
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May 2, 2004
I know how to do transitions that use external swf files using levels
What if i wanted to do it all in one swf? an example is here below:
[URL]
If you vist the profile page for example, you will see four main buttons at the top, Details, experience, favorites and hate. If i click on one of these some secondary buttons appear underneath, RED ones.
Now then if I press experience for example, the red buttons appear below and now if i click on favorites the experience buttons slide out to be replaced by the favorite buttons. I could do this with external swf files and use midframe actionscript but this all appears to be happening in one swf.
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Mar 9, 2003
I am creating my first Flash Web site, learning ActionScripting as I go. I think my most recent problem requires some simple scripting, but I haven't found a solution on the Board, so I decided to post this message.
Basically, I am trying to make the transitions between each section of my site seamless, and in absence of any HTML-like jumps in which the page just cuts to another. For example, when you click on a button from the main navigation area of my portfolio site, you are taken to another section (separate scene),and the content area changes.I want the previous scene to fade out, after the button is clicked, before the new scene loads. Another words, I need to figure out how to tell the timeline to do this for each button:
When I click the Graphics navigation button,FIRST play frames 300-310 of the current scene (fading out animation)THEN take me to the frame label graphics.Heres the code attached to my Graphics button currently (it nested inside a movie clip, hence the _.root part). How would I change this to get it to play frames 300-310 of the current scene before it takes me to the graphics page?
on (release) {
_root.gotoAndPlay("graphics");
}
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Jun 6, 2009
I've just created a sliding transition, see code below, which masks an image however when I run the swf it doesn't work and just displays the whole image without a mask.
[Code]...
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Aug 9, 2009
I need to have a delay between two transitions that I'm running. How do I do this with my code?
import fl.transitions.*;
import fl.transitions.easing.*;
var bb_mc:bb = new bb();addChild(bb_mc);
var header_mc:header = new header();
this.parent.addChild(header_mc);
[Code] .....
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Jan 5, 2010
[URL].. lines a lot in our files to set up AS Tweens. Is there a way to import these globally on one frame of ActionScript instead of having to put it in AS for every time an MC is being tweened?
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Apr 20, 2010
how to code transitions between pages. specifically, i want an animation to play when you arrive at a page and the same animation to play in reverse when you leave the page.my website is built in flash cs3 using as3. the buttons are coded using simple eventListeners jumping between keyframes on a single timeline using gotoandPlay actions.
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Oct 14, 2010
trying to have slideshowish thing, loading images with transitions. I have this code for first image, what I need to load next images..
[Code]...
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Jan 2, 2011
I'm new to the world of as3. I was wondering if it was at all possible to have the UIloader load my external images with automatic fading transitions . I have searched the internet, and have found a few methods that include xml files, but I was wondering if there was a simpler method that used code that could have the same effect when directed to the source location.
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Jun 9, 2011
I use Flex4.1 to compile following code:
import fl.transitions.*;
When I compile,it raise "fl.transitions undefined" error. Where can I download fl.transitions package?
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Jan 20, 2012
I'm building an iPad app with some stories and I have an animation that runs when each story is opened. I created the first animation at 30fps and it works great on an Android tablet and in the Air debug launcher, but when I compile it for the iPad the transitions are very jumpy. It acts like it's only running at 5fps on the iPad.
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Jul 13, 2011
I need to do some work with some custom tweening and I understand how I'm suppose to do it.However CS5 is not able to resolve my import statements.I have import fl.transitions.Tween;import fl.transitions.easing.*;and both of these cause an error. The error is "definition fl.transitions.Tween or easing could not be found"The import statements are turning blue so flash is recognizing the path and I am able to import other fl components like fl.controls and fl.events. Why is my program unable to resolve these imports and how can I fix i
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Sep 1, 2011
I'm loading an image from an async database in every view of my app. I'm using a view transition in Pop/PushView to change between views.Problem: The image loads after the ViewTransition is complete, instead of before.
And the code:
private function NextView():void
{
selectStmt = new SQLStatement();
selectStmt.sqlConnection = conn;
[code]....
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Sep 23, 2008
I have problems with flicker when I zoom in a photo. If you look at [URL] you can see a lot of aliasing in the pictures.
I know that you can do this kind of transitions in Monoslide (watch the banner at [URL] but is it possible to do it in Flash?
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Nov 4, 2008
I am working with the BitmapData class for the first time for a transition and I am running into a problem loading a new image from the array. I have modified a tutorial from flash-db by Jorge Solis. The function dissImg is firing but I can't work out how to load another image from the array into the container! Please see the code below:
Code:
import flash.display.*
import flash.geom.*
[code].....
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