ActionScript 3.0 :: Button Within Imported Mc (why Won't The Listener Work)
Apr 26, 2010
I have a 'contact us' panel(contact_mc) that is loaded from the library with a button on a menu bar. When this is loaded in, a "close" button (closecontact_mc) is also loaded next to the panel. The panel and button load perfectly when run. Next I want the panel and 'close' button to be removed from the stage when the 'close' button is clicked.
[Code]...
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Aug 31, 2009
I'm creating a minesweeper game as my first flash project, but I'm already stuck on something technical. I have created a button named Button which contains a bitmap. I have a lot of instances of that button on stage, and they are put there by actionscript using a for-loop. Their instance names are button0, button1, button2, button3, etc.
This is the code for the eventlistener: It's in the first keyframe of the actions layer.
var buttonListener:Object=new Object();
buttonListener.click=function(evt:Object):Void{
trace("clicked");
} for (i=0; i<rows*cols; i++) {
eval("button"+i).addEventListener("click", buttonListener);
}
I also noticed that when I do this for one button that I created myself and put on the stage manually, this also doesn't work, but when I pick one of the predefined buttons, it works just fine.
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Dec 4, 2009
I've created buttons that light up when moused over. They work fine but I need them under a semi-transparent layer that has been imported and when I move them under it they stop working.
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Nov 20, 2009
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Oct 23, 2009
I am trying to get this simple event listener to work.
function moveBoarder(boarder:MovieClip, movement:Number, rotationAmt:Number):void
{
boarder.y -= movement;
boarder.rotation += rotationAmt;
[code]...
understand this error message "ArgumentError: Error #1063: Argument count mismatch on making_modular_fla::MainTimeline/moveBoarder(). Expected 3, got 1."
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Jan 12, 2006
I made an animation for my company's website using an FLV via an FLVPlayback component instance. I have working code that gets it to loop, but there is a small seconds hesitation between the end and the beginning of the playback which I'd like to get rid of (the individual frames were designed for it to be seamless). You can see the "glitch" I'm refering to here if you'd like: [URL]
The code I'm using that works is attached.
I've been trying to see if I can make it seamless by using cue points. The problem is the movie gets to the end, auto rewinds to 0 and stops. I know the cue points are there and working because I ran a trace and they outputed just fine. There are only two cue points one at 00:00:00.000 named beginLoop and one at 00:01:24.000 called endLoop (total time is 84.866 seconds). I must be doing something wrong with the code but I've been playing with variations of these and reading tutorials and help content files, etc for two days now. If anyone could show me what I'm doing wrong in the code, I'd be very grateful. The attached code is what I think should be close.
Code
//this is the code that works but with the small "glitch
myListener = new Object();
myListener.complete = function(){
[Code]....
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May 3, 2010
Just using the script below to output the key that is pressed in the output but I get the "Cannot access a property or method of a null object reference." warning on the addEventListener line, which I assume is because of the "stage" var. How do I correct that?
Code:
<?xml version="1.0"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml"
backgroundColor="#123456" creationComplete="init();">[code].............
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Feb 1, 2009
I am having trouble getting a simple event listener class to work. The class is:
Code:
package {
import flash.display.Sprite;
import flash.events.*;
[code]...
and I have the ClassPath pointing to the folder that contains this .as file. I do get the trace "In setUp" but I'm not getting seeing any Keyboard events. There also aren't any errors showing up in output so I am kind of stumped.
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Aug 12, 2010
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reserve.onRelease=function(){
getURL("http://www.redeggnyc.com/menu2.htm");
}
[code].....
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Aug 12, 2010
I got a button there, but the URL wont go, ie, the click does nothing.I imported a PSD layered image to Flash CS3, into a new blank layer. I need basically an area of this PSD to be "image mapped" so what I did was create a rectangle with the rect tool, over the area I needed the hot spot.
Here I tried to do a transparent box and border (alpha 0) but the outline is still there even though the box is "empty." I did select the transparent box, no color, and tried alpha, both same result)
I made that into a symbol, then I double clicked into there to fill in the key pts for the over, hit, etc., states.... I dont have any effects here btw, as simple as we can get.After that I right clicked on the buttonand entered the action script ("reserve" is the name of my button symbol)
[Code]...
which gave no errors on validation.When I preview in Flash, everything looks good except the thin black border and the fact that when the button is pressed, nothing happens.
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Aug 18, 2011
I have an eventListener that is listening for the end of an audio channel that is playing an external MP3:
ActionScript Code:
d1Channel.addEventListener(Event.SOUND_COMPLETE, soundComplete, false, 0, true);
function soundComplete( e:Event ):void {
[Code].....
This works beatifully when I am running a test movie on my computer, and even the fully published SWF. But when I load it on the web server, and run it in a browser. This doesn't do anything. Once the audio is done, nothing happens.
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I have a routine that dynamically loads photos into movie clips.However, when I put the routine inside a listener, it does not work.[code]Here is the exact same code inside a listener.I verified that the listener actually runs by placing a trace statement inside it.But no photos appear on the screen.[code]
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Do I have to use a listener in order to make the onRelease function work? Right now it doesn't and I think it's because the png isn't loaded before the onRelease function is invoked.[code]
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I have a site where an .swf is loaded into frame 11 of the main timeline using newLoader().In this .swf there is an titlebuttons_mc with seven buttons in, images_mc etc.How do i navigate back to, background_mc, frame 40, which is on frame 1 of the main timeline.
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Aug 12, 2010
It seemed like a simple process but I cant seem to get this right... I got a button there, but the URL wont go, i.e., the click does nothing. I imported a PSD layered image to Flash CS3, into a new blank layer. I need basically an area of this PSD to be "image mapped" so what I did was create a rectangle with the rect tool, over the area I needed the hot spot. Here I tried to do a transparent box and border (alpha 0) but the outline is still there even though the box is "empty." (I did select the transparent box, no color, and tried alpha, both same result). I made that into a symbol, then I double clicked into there to fill in the key pts for the over, hit, etc., states.... I don't have any effects here btw, as simple as we can get.
After that I right clicked on the button and entered the action script ("reserve" is the name of my button symbol)
reserve.onRelease=function(){getURL("[URL]");}
Which gave no errors on validation. When I preview in Flash, everything looks good except the thin black border and the fact that when the button is pressed, nothing happens.
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Sep 23, 2009
Atm im putting a a game i build into my main flash app.Everything works fine except the keyboard listener.unny.AFTER a mouse click on the 'loaded' swf the keys 'arrow UP' + 'arrow DOWN' start working.I created already a script that loads the listeners IF they are not loaded yet, but i think thats not the problem. Same situation.After clicking on the movie it starts to work, but apparently the listeners are already applied. All other listeners work besides the keyboard listeners.Stand alone(the game swf running by its own) the game works perfectly!btw the game is importing a main document class.
Code:
this.addEventListener(KeyboardEvent.KEY_DOWN
var keybListenerLoadedUp:Boolean = false;
[code].....
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I created a button in Illustrator and imported to my Flash library. The button has drop shadows, overlay and gradients. It imports and previews just fine until I change it to a button. When I go to preview it, there are these thick red boxes that seems to incase every layer of the button?
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I have tried to add a button a .fla and code it with a packaged class (Main.as).is it possible to use a button from the GUI and code it with a external imported packaged class?
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May 15, 2011
I have a swf named garage. When you click the garage door it opens and a tool chest emerges. You can either click on the gargage door again to close it or click on the top of the tool chest to close it. The drawers on the tool chest represent buttons that will bring up a contact form to be sent to the perspective person. These buttons are a secondary navigation. The main movie that is importing garage.swf has navigation for the contact forms. I need to code the buttons on the tool chest to match the code on the main movie so if you click the buttons on the tool chest they will respond as if they were the buttons in the main movie that it has been imported by.
[Code]....
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Sep 25, 2009
[Code]....
I have created a listener. I want to call this listener on click on the button. As like my_btn.onRelease = function(){//call this listener on click on the button.}
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May 20, 2010
I'm still struggling with a move from AS2 to AS3 so please be gentle with me I have this code for a submit button used with a log in form and I'd like to allow users to press the enter key as well as clicking the button.
[Code]...
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Aug 31, 2009
i am trying to define a button state class where i can give the class some params and have it load a thumbnail (large files were a previous problem for me on this) that will be displayed upon rollOver. i'm having some troubles with a couple of key points:
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*both of these would REALLY help me understand some of the mechanics involved with AS2 OO programming,
[Code]...
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Oct 26, 2009
All my other instances I can access on my main movie from within my main movie except my button named play_game. Whenever I tried to trace or access it, it says its null. Do I have to do something special in order to access button instances?
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public function GlobalSolutions()
{
Navigation(' Home ', 'index', 235, 0x97F9EC);
Navigation(' Office Supplies ', 'Office_Supplies', 295, 0x97F9EC);
[code]....
I want to remove the appropriate child (e.currentTarget) and create a new child in its place with the next line, but it doesn't work. What do?
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