ActionScript 3.0 :: Runtime Bones Does Not Work If Imported By Flash (example Included)?
Oct 23, 2009
Created a runtime bone animation (more complicated than the one included in this example).When I loaded the swf using the Loader class in master application, the runtime animation stopped working.I included my source files for the bones, and another fla that only calls the Document class Main.as.Try running bonesRuntime.html, and the runtime bones work; call bonesSwfLoader.html and only the authortime bones work.
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Oct 18, 2009
I have a Flex project that is the application master for my site. It loads a swf I built in Flash which has a runtime bones animation using a Loader. The runtime bones work if they are loaded without Flex.
Is there a way to make bones work if they are loaded by Flex?
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Mar 24, 2011
I have a game design project that I have to animate characters for. The Bone tool in Flash seems like the perfect tool for the job!Here's my problem: I can draw things in Flash and rig them with the Bone tool and animate them fine. However, I'm much more comfortable with Illustrator. But whenever I try to bring in external artwork, I get lots of errors.Create (solid color, single object) body parts as layers in Illustrator. Import Illy file to stage in Flash. Drag bone tool across body. Body is highlighted but I can't connect the other objects. I realize the Armature is only above the body layer and all the other layers are on top. Drag Armature layer to top. Still no luck. The bone just doesn't care about the other objects.Should I make all the elements into MovieClips? That hasn't worked when I've tried it. Should I import differently? Should I make the entire character into a movieclip and then rig the instance on the stage?
I'll be exporting it to PNGs at the end, so I don't need it to be robust down the line.I get other errors with other importing methods too, but I can't recall them ("Can't connect...something" when using a PSD).
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Dec 26, 2009
I did not get any trining on it. (I hope I did not ask too complicated of a question there.)
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Jul 24, 2011
I'm working with Runtime Sharing, and can't get past this issue...In my Import.fla document, I import for Runtime Sharing the movieclip "StarIcon" from Export.swf. It has the class "StarIcon".how to access "StarIcon" via Import.fla's document class. When I try to say
Code:
var newIcon:StarIcon = new StarIcon();
addChild(newIcon);
I get a 1046:Type not found: StarIcon error.If I add that same code to Export.fla, it works fine... but obviously I don't want to use it there.Do I have to do something special in my document class to access the runtime sharing import?
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Sep 28, 2009
I am creating an animation that will be used in 60 or so countries so messages will have to be translated in-country. From what I understand, using XML is the best way to do this. So, I created the following XML file (number of items reduced for space) using notepad:
<?xml version="1.0"?><displays name="Transfer Case Messages"> <message text="Click on the igntion switch to advance the switch one position." messageNumber = "0"/> <message text="Please use the brake pedal hold button to shift into and out of Park (P)." messageNumber = "1"/> <message text="Speed is limited in 4WD LOW." messageNumber = "2"/></displays>
Then, I used the following code to load the XML file and verify that it loads:
[Code]...
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Jan 18, 2011
Why doesn't autocompletion work for function's local variables in included *.as files? For example:
[Code]....
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Oct 18, 2011
I am using Flash CS5 (assets) and FlashDevelop (code) for my project. We have about 20 fla/swf's that contain textfields. All of our textfields use the same Font, and the font is specific to our company so won't be installed on anyones computers, hence it needs to be embedded.
My ultimate goal is to have one single font embedded that all of the textfields use, for 2 main reasons:
Whenever we add more characters to the font (other languages), we only need to add them once and not 20 times The file size doesn't blow out dramatically
I'm having great difficulty in trying to achieve this. It seems that everything I try, characters are missing (only characters entered in the text property of the textfields in each fla seem to be embedded).
The latest solution I am trying is using Runtime Shared Libraries, as this seems like it should work. I have an fla called FNFont.fla. It contains just one object in the library, the embedded font. The font is exported to AS3, exported in frame 1 and exported for runtime sharing. The URL is FNFont.swf (all swf's are in the same folder).
In all the other fla's, I create the font object in font embedding. I tick Import for Runtime Sharing and give it the same class name as the one in FNFont.fla. The URL is FNFont.swf. The fla(s) contain many textfields using this font. The textfields have instances of themselves as children of other movieclips.
When I run the program and attempt to load a movieclip that contains an instance of one of these textfields, I get the error:
[Fault] exception, information=ReferenceError: Error #1065: Variable FontName is not defined.
FontName is the class name of the Font object in FNFont.fla and all other fla's. It is not the instance name of the textfield (nor the class name), so I don't understand how it thinks its a variable.
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Dec 4, 2009
I've created buttons that light up when moused over. They work fine but I need them under a semi-transparent layer that has been imported and when I move them under it they stop working.
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Nov 20, 2009
I am trying to sett up an workflow for a project. I am going to do the programming and a friend of mine the graphics.I would like him to be able to update the graphic on the final movie without the need of publishing the full project. We are sitting on different locations and usually work at different times. So i was thinking of making separate swf for each of the movieclips. And importing these at runtime.Then he could do his magic and preview this if he uploaded them.I have done some small tests and can't seem to get these imported swf to work properly. Should this work?Any suggestion on how to set up a good workflow for this project? Or at least what to search for.
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Feb 4, 2012
There are enough examples on the internet to learn how to make your own Class, here's an example of what I did, it is saved as a seperate *.as-File:[code]The Idea is that I can add a bunch of descriptions (for multiple persons) to an holder array, which allows me to do more with them.Actionscript has no idea what this "Character" is. Instead I'm getting the Errorcodes
-1046 (Type was not found or was not a compile-time constant: Character)
-1180 (Call to a possibly undefined method Character)
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Apr 26, 2010
I have a 'contact us' panel(contact_mc) that is loaded from the library with a button on a menu bar. When this is loaded in, a "close" button (closecontact_mc) is also loaded next to the panel. The panel and button load perfectly when run. Next I want the panel and 'close' button to be removed from the stage when the 'close' button is clicked.
[Code]...
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Jun 11, 2010
Im making a flash project in flash cs3 using As2.It is a large interactive game with imported external swfs throughout,Ive placed the lockroot code in all the external swfs.
When i play the external swfs on their own they play perfectly put when imported into the main.fla they don't work properly,some of the functionality doesnt work properly..As an example I have made a jigsaw game using drag n drop and targets, where the code
if(this._droptarget == "/dropTargetOne")
{
_root.dragger1.gotoAndStop("5");}
}
appears I have problems because the code _root.dragger1.gotoAndStop("5"); doesnt work when imported as an external swf.I've tried using this._parent but no success.So I think the problem is to do with using _root which I was hoping would be sorted with this._lockroot = true;
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Apr 4, 2009
3d rotate tool is there any way to make it work at runtime. just like the bone tool.
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Nov 16, 2009
I've been into coding for about 5 years now, but I'm a recent convert to Flash development. One of the questions I have at the moment is, considering that SWF files can be run by either Adobe Flash Player OR Adobe AIR, what's the real difference between the two runtime environments? What API's and Objects exist in one environment, but not the other?
Basically what I'm more or less trying to establish is, when would I want to develop an SWF for AIR, and when would I want to develop for Flash Player, considering that Flash Player can also execute locally (providing support for creating "desktop applications")
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May 23, 2011
I don't have access to the original Flash file [url]...
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Sep 21, 2011
Due to decisions out of my control I've created a iPad app by way of a CS5.5 Flash build and using the 'Air for iOS' publish.
In the 'Air for iOS' settings I've included a file. The issue I'm having is in trying to call the file and not knowing what the path is.
I'm hoping this is a case where files added in this manner are placed in a consistent location.
Is that the case? And if so, what would the path be?
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Aug 2, 2006
I have two remaining tasks on this file, in order to be done.
1. When I mouse over the main top nav, I need the boxes to have some easement added to them so that they don't just shooot straight up. I also need them to stay up when clicked until I select another button. They kind of do this now, but they tend to get stuck in the up position until I mouse over the other buttons again.
2. This file loads a remote, XML based, gallery that looks very much like the one offered in this sites tutorials. Since the tutorial already has the variable i, which keeps track of how many total objects are being viewed on this application, is there any way to have that also include i number of boxes between my previous and next buttons which can also act as navigation for the gallery?
Here are the swf's:
Main nav with fun boxes: SWF_porfolio.fla
XML Gallery Nav wanting fun boxes: SWF_identitiy.fla
and for fun
Identity XML file: images.xml
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Dec 30, 2008
Does anyone know where I can find AS3 cmpatible replacements for the AS2 components that are included with Flash? I'm especially interested in replacements for Window and Accordion. Why did Adobe leave them out?
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Jun 28, 2010
So I am creating a photo gallery and in the process I have created a button that links to a movieclip and plays it to appear as a popup window of the larger picture.
on(release) {
attachMovie("gallery_mc", "window", 1);
window._x = 250;
window._y = 150;
}
I then included a close button that simply posts
on(release) {
this.removeMovieClip(window);
}
I am curious as how to make the movie clip popup centered in the screen as it is now popping up in the upper left hand side of the flash movie.
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Jun 1, 2009
I'm getting the following error every time I use the bones tool:
Plugin tool script error in method mouseUpPlugin tool script error in method deactivate
Version is 10.0.2.
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Feb 25, 2011
In Flash cs5, can i publish a bone structure, and control it in the swf?
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Nov 10, 2008
I have now tried to animate a human character made of movie clips using the bones tool 3 times from scratch and every time it has gone extremely buggy. I move an arm and other parts of the body randomly move to different positions. I fix one arm then I notice other parts of the body are all screwed up.
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Sep 17, 2009
an animation created with the Bones tool. I'm using a bone system to deform a shape.In the meantime I decided that the color of the IK shape should be other than the current one. Nonetheless I can't find a way to change its color while maintaining the shape within the armature.
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Jul 23, 2010
So this is the image i want to add bones to so i can animate it... but any way i convert or anything i still cant add the bone,, the bone just dissapears when i drag it.
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Oct 2, 2009
I just recently got the trial version of Flash CS4, and I want to know.. Is it possible to animate a joint with simple position scripting(just editing the x and y coordinates), while letting the bones tool take care of the rest of the animation, eg. joint rotations etc. Or does the bones tool only work in the document stage? (I would try.. but I find that I can barely make an onEnterFrame in AS3.. This jump from AS2 to 3 really is quite big.)
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May 23, 2011
1. Is it possible to mix shapes and movieclips in a IK-skeleton? In other words, connect shapes and movieclips?
2. When bending a shape with a couple of bones too much, the shape will become transparent at places it overlaps itself. Is there any way to prevent this? I want to create bodies that bend in all sorts of ways but I don't want to see through the shape at places where it overlaps itself.
3. It will not look very realistic if all body parts just can rotates 360 degrees around the z-axis. They should be able to scale down to create a 3D-illusion.Is it possible to resize the length of a bone and at the same time make the movieclip to also shrink in one axis?
4. Look at the file. Is there any way to prevent the body from being stretched out when he lifts the arms?
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Jan 1, 2010
I am working on a character that I will animate with bones. I painted the parts (left them as vector shapes), kept them all separate from each other on different layers and not touching. Added bones to each part. Flash made the armature layers each time. This is all inside a movie clip.I now want to copy and paste each part with bones/armature into a new movie clip so I can make mini animations, like a walk cycle, for example with out having to keep redoing all of my work. Somehow - I did this once.
I selected, copied, switched into the empty movieclip pasted it and there is was - armature layer, bones with object. All there. Moves fine When I tried to do it with the next part on a new layer, it just copied the vector shape with no bones. It is making me crazy. How do I copy and paste or duplicate an armature? I did it once, so I can be done...I included screen shots of the parts and the new movie clip - the body went with the bones (automatically made an armature layer when pasting) the leg did not.Attachments:creen shot 2010-01-01 at 2.51.20 PM.png (38.1 K)
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Mar 24, 2010
I've been trying to figure out how to add a bone in the middle of an armature. Currently I have a bone from the neck to the shoulder, but would like to add an bone in between the neck and shoulder. Does anyone know how to insert the bone without having to reconstruct the entire branch?
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Jun 22, 2010
When animating a bone system armature: how do you move the Pose keyframes on the timeline to tweak the animation and timing?I've tried everything I could think of and it just won't let me move the Pose keyframes forward or backward in time.
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