Error When Using The Bones Tool?
Jun 1, 2009I'm getting the following error every time I use the bones tool:
Plugin tool script error in method mouseUpPlugin tool script error in method deactivate
Version is 10.0.2.
I'm getting the following error every time I use the bones tool:
Plugin tool script error in method mouseUpPlugin tool script error in method deactivate
Version is 10.0.2.
I have now tried to animate a human character made of movie clips using the bones tool 3 times from scratch and every time it has gone extremely buggy. I move an arm and other parts of the body randomly move to different positions. I fix one arm then I notice other parts of the body are all screwed up.
View 3 RepliesI did not get any trining on it. (I hope I did not ask too complicated of a question there.)
View 2 RepliesI just recently got the trial version of Flash CS4, and I want to know.. Is it possible to animate a joint with simple position scripting(just editing the x and y coordinates), while letting the bones tool take care of the rest of the animation, eg. joint rotations etc. Or does the bones tool only work in the document stage? (I would try.. but I find that I can barely make an onEnterFrame in AS3.. This jump from AS2 to 3 really is quite big.)
View 2 RepliesI have a game design project that I have to animate characters for. The Bone tool in Flash seems like the perfect tool for the job!Here's my problem: I can draw things in Flash and rig them with the Bone tool and animate them fine. However, I'm much more comfortable with Illustrator. But whenever I try to bring in external artwork, I get lots of errors.Create (solid color, single object) body parts as layers in Illustrator. Import Illy file to stage in Flash. Drag bone tool across body. Body is highlighted but I can't connect the other objects. I realize the Armature is only above the body layer and all the other layers are on top. Drag Armature layer to top. Still no luck. The bone just doesn't care about the other objects.Should I make all the elements into MovieClips? That hasn't worked when I've tried it. Should I import differently? Should I make the entire character into a movieclip and then rig the instance on the stage?
I'll be exporting it to PNGs at the end, so I don't need it to be robust down the line.I get other errors with other importing methods too, but I can't recall them ("Can't connect...something" when using a PSD).
Occasionally when I open up a FLA (using CS4) my output panel with just start tracing out the following, over and over again.
Plugin tool script error in method ik_isIKContainer
Plugin tool script error in method ik_isIKContainer
Plugin tool script error in method ik_isIKContainer
[code]....
I have referred this for creating error message tool tips, to be displayed continuously unless the error is resolved by the user. :: [URL]
But, this is being applied to a pop-up window visualized as a pop-up form.
When the user clicks 'CANCEL' button, I want the error message tooltips if present to be cleared off from the screen. The message tool tips remains on the screen even if the CANCEL button is clicked.
I found that .fla files do not save in Flash CS4 when the Deco tool or Spray Brush tool is selected. Is this a bug? Or is there a workaround to this issue.
View 3 RepliesWorking with senocular Transform Tool - How to remove/disable tool for objects Im new to AS3, and i have to use it for my current project. I have used the AS2 Transform tool extensively, but needless to say, the AS3 version works entirely differently.
The way i understand it, the tool applies to and every Sprite , movieclip on stage
[Code]...
In Flash cs5, can i publish a bone structure, and control it in the swf?
View 6 Repliesan animation created with the Bones tool. I'm using a bone system to deform a shape.In the meantime I decided that the color of the IK shape should be other than the current one. Nonetheless I can't find a way to change its color while maintaining the shape within the armature.
View 1 RepliesSo this is the image i want to add bones to so i can animate it... but any way i convert or anything i still cant add the bone,, the bone just dissapears when i drag it.
View 6 Replies1. Is it possible to mix shapes and movieclips in a IK-skeleton? In other words, connect shapes and movieclips?
2. When bending a shape with a couple of bones too much, the shape will become transparent at places it overlaps itself. Is there any way to prevent this? I want to create bodies that bend in all sorts of ways but I don't want to see through the shape at places where it overlaps itself.
3. It will not look very realistic if all body parts just can rotates 360 degrees around the z-axis. They should be able to scale down to create a 3D-illusion.Is it possible to resize the length of a bone and at the same time make the movieclip to also shrink in one axis?
4. Look at the file. Is there any way to prevent the body from being stretched out when he lifts the arms?
I am working on a character that I will animate with bones. I painted the parts (left them as vector shapes), kept them all separate from each other on different layers and not touching. Added bones to each part. Flash made the armature layers each time. This is all inside a movie clip.I now want to copy and paste each part with bones/armature into a new movie clip so I can make mini animations, like a walk cycle, for example with out having to keep redoing all of my work. Somehow - I did this once.
I selected, copied, switched into the empty movieclip pasted it and there is was - armature layer, bones with object. All there. Moves fine When I tried to do it with the next part on a new layer, it just copied the vector shape with no bones. It is making me crazy. How do I copy and paste or duplicate an armature? I did it once, so I can be done...I included screen shots of the parts and the new movie clip - the body went with the bones (automatically made an armature layer when pasting) the leg did not.Attachments:creen shot 2010-01-01 at 2.51.20 PM.png (38.1 K)
I've been trying to figure out how to add a bone in the middle of an armature. Currently I have a bone from the neck to the shoulder, but would like to add an bone in between the neck and shoulder. Does anyone know how to insert the bone without having to reconstruct the entire branch?
View 1 RepliesWhen animating a bone system armature: how do you move the Pose keyframes on the timeline to tweak the animation and timing?I've tried everything I could think of and it just won't let me move the Pose keyframes forward or backward in time.
View 1 RepliesWhen I close the file (making sure to save) and reopen it. All the frame #'s attributed to the hand symbol revert back to frame 1.Meaning I have to redo every hand pose again and again and again. More importantly when the animation is approved and I send it off, when the client opens it the animation is incomplete.
View 2 RepliesI'd like to know what is the best way for me to create a bones structure on a simple stickman. I've tried various ways but cannot get the hang of it and I'm usually stuck with unable to add a limb or something other, below is a simple representation of my stickman. I want all joints on the body to be movable, including both feet and the head. I just don't know where to start. My best so far was attempting to start at the hips and move up to the neck and then the head second but that didn't work out.
View 2 Replies[URL] I just watched a tutorial where they apply bnes to deform a "bitmap" image. Their image didn't distort like my image. Why is this happening. I imported an image then I "selected "break apart" and then I added bones to it. When I move the bones it makes the image distort, but in this tutorial here the image doesn't distort. What is wrong?
View 6 RepliesI have a Flex project that is the application master for my site. It loads a swf I built in Flash which has a runtime bones animation using a Loader. The runtime bones work if they are loaded without Flex.
Is there a way to make bones work if they are loaded by Flex?
im making a bone animating system in flash but then i want to give it a more vital animation by manipulating its z y x position how is it possible using the 3d tool?im doing everything needed but when i get to that point nothing seems to work,i dont get 3d tool options.
View 2 RepliesCreated a runtime bone animation (more complicated than the one included in this example).When I loaded the swf using the Loader class in master application, the runtime animation stopped working.I included my source files for the bones, and another fla that only calls the Document class Main.as.Try running bonesRuntime.html, and the runtime bones work; call bonesSwfLoader.html and only the authortime bones work.
View 5 RepliesI want to create a line tool exactly like flash line tool. But the code that I am using shows the line when we release the mouse button. How can I show the lines while it is drawing
Code:
this.createEmptyMovieClip("drawing_mc",this.getNextHighestDepth());
drawing_mc.lineStyle(1,100);
[code].....
In Flash CS5.5 can you use Actionscript to "pin up" bones with a (x,y) & (x,y) command? If not I think this would be a great feature for an CS5.5 version!
View 1 Replieshey im trying to make a mp3 player and when u click on a play btn it plays that song. but i keep getting this output error "Error #2044: Unhandled IOErrorEvent:. text=Error #2032: Stream Error.
at slide_fla::MainTimeline/frame1()"
this is my code
ActionScript Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
var slidebind:Rectangle = new Rectangle(3, 3, 159, 0);
var loadsnd:URLRequest = new URLRequest ("s1.mp3");
var thissnd:Sound = new Sound();
[Code]...
I do know how to use the oval / rectangle and oval / rectangle primitive tools in the tool bar and find them quite useful, but one thing I find confusing is. A oval / rectangle primitive object can be edited later but the oval / rectangle can't. So the point is,how do we use them properly ? when to use ? Why does Adobe Flash still keep the oval / rectangle tool in their product instead of removing them with the oval / rectangle primitive tool ?
View 2 Replieswhich everything seems fine, but when i implement a slider on a page inside a folder in the root (i.e. aboutus/index.aspx) i get that error when the slider is trying to call the images.I have similar slider animations in pages located in the root folder and in those i get no problem at all, seems it only happens when the page is located inside a folder.The website is done using main.master on asp, maybe the cache or rendering of the website is missing something, hope someone has had something similar or know how to get around this.
View 2 RepliesI am always getting the same error:
Error #2044: ioError no controlado: text=Error #2032: Error de secuencia. URL: send_email.php at Alvaro_Veronica_v0105_fla::contactform_11/frame1()The code from the php file in charge of sending the email is the following:
<?php$contact_name = $_POST['name'];$contact_email = $_POST['email'];$contact_subject = $_POST['subject'];$contact_message =
[code].....
I get this error message but all the code for the sound seems to be in order. It is only played after it is loaded. Error #2044: IOErrorEvent no controlado:
[code]...
i'm trying to make a contact form but it gives me this error and the messages are not being sent.
"Error #2044: Unhandled ioError:. text=Error #2032: Stream Error. URL: file:///Ana%20Valente/Snowflake/site%20snowflake/contact.php at index_fla::MainTimeline/sendMessage()"
[code].....