If you have an .as file in the global include directory do you have to upload it to your server with the flash file or does it compile the flash file with the included info?
I import a class file with path: "src.Objects.Thing" . Later in the code I try to call getDefinitionByName("Thing"). Unfortunately, I get: "1065: Variable Thing is not defined".The way I fixed this was by writing: getDefinitionByName("src.Objects.Thing"). However, this seems like a cumbersome solution. I would really like to be able to exclude the path when calling getDefinitionByName.
I am coming from flash to flashbuilder I have a directory, AS3_classes_dir, on my computer that stores all of my classes, including my greensock and papervision packages. In every flash app that I make I include that directory in the Source Path, so that I can import whatever I may need. Compiling in flash (using ctrl/enter) takes very little time; only the classes that are specifically imported are compiled.So today I did that in flashbuilder, included AS3_classes_dir via Flex Build Path/Source Path ... but now the compile time are a couple of minutes, even though I am not even importing ANY of the classes from within.
is there a way to have flash read swf from a directory dynamicaly. so if you add a new one it reads it and you could have a next and previouse button to dynamicly browse throught them.
this way you could just upload new swf and it would automaticaly add it to the set so when you hit next at the end it would read the new one.
I am publishing and AIR 1.5 application from Flash CS4 on Mac OS X. I add a list of files to include in the Installer Settings>Included Files box. Sometimes when I publish or click "OK", the included files listing is not saved except for app swf and xml listings. This means I have to select all the files again. This does work sometimes, the files list is saved, but other times, not. It doesn't require opening and closing the Flash app, just opening and closing the dialog for it to fail to retain the list.
I understand the basics of OOP and classes, but I can't seem to find an answer to something between classes and static functions.
For instance, what if I have a Game.as class that's 1,500 lines long and I want to yank out groups of functions into external files (such as Scrolling.as or DepthManager.as)? Classes don't seem quite right, since I'm dealing mainly with the Game class variables, not separate entities. And putting one function per file would create so many dang files it's arguably worse.
So is there a way to do something like the old #include directive that will tell my Game.as class to just insert the contents of certain files into the middle of the Game.as class so I don't have to monkey with MovieClip(parents) and debugging the theoretical paths of null-object errors?
I'm guessing they took away #include for a reason, but I'm going to wear out my scroll wheel if I don't find a solution soon...
I allow my users to upload files from a directory. I use SWFUpload so that they can upload multiple files easily. However, I need to get the absolute path of the directory from which they are uploading.A little research tells me that it can't be done in plain HTML/Javascript or in Flash.Java applets seem to support this, so that's what I'm planning on using. I guess ActiveX can also do it, but I don't know much about ActiveX stuff, so I would rather avoid it.Also, I can assume that the users are using Windows (XP or greater) and IE.It there an easier way (other than writing a Java applet) that I'm missing? Having the user type in the directory into a textfield is an option, but not a very good one.
I have created few actionscript projects and most of them uses same com/ dir with same classes library such are adobe or greensock.In Flash builder, on one of the projects, I`ve created new source path, to that common dir.So now I have structure like this: MyProject
[source path] com src (with AS documents) fla (flash file)
When I edit one of my AS files from src dir in Flash Builder, I can normaly see reference to [source path] com directory, and I have full tooltip reference to it`s content.
However, if I try to edit that same file in flash professional, I get no reference and there is no way I can compile file.What am I doing wrong, why flash professional does not see classes from my com directory? I even try to point it to that dir in actionscript settings but that did not work either.
I use javascript to play a flash file, and it plays correctly. But it also needs to parse some configuration files in the flash default directory. So the problem is: the flash file I am going to play can't access its config file for the wrong working directory.
For example, I specify the swf path value as 'falsh/list/test.swf', so my javascript will give this swf value by swfobject.embedSWF to play this flash. But the flash file flash/list/test.swf needs to parse a config file in the same directory with flash file like flash/list/config.xml. The problem is flash attempts to parse this config file under the current javascript working directory.
I am trying to center align a caption for a Photo Gallery.But by default the captions are aligning to Paragraph Left.You can view the link here:
Photo Gallery
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Here is the text format code from the accompanying *.as file: ------------------------------------------------- var tf:TextFormat=new TextFormat(); tf.font='Verdana'; tf.color=0x3; tf.align=TextFormatAlign.CENTER; var t:TextField=new TextField(); t.embedFonts=true; t.alpha=0; t.selectable=false; t.setTextFormat(tf); addChild(t);
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To have an idea i also included the source file *.as files.
I am new to flash and decided to start out using templates to gain a beter understanding. I grabbed a template - that when I went to save it said it was an MX version - once I began to make changes in it re-save and publish it I noticed that some of the elements were missing. I thought it was something I did so I copied the entire directory and just opened the .fla and saved it without making a change and then published it and the items were gone again. I saved it in the same directory only changing the output .swf file and used all of the same html files
I'm in flash cs3 project. I need to create a pdf file from an image path included into an xml file or if easy also in a written path as the code below:[code]
Does Flash look for .swc files only through library path or can I put .swc file to the .fla directory too? I tried that but It seems that Flash does not look for .swc files there, I guess only for .as files.
I have an AIR app that gets bundled with XML files that the app needs. These get put into the APP Storage Directory, of course. Works great. But when I install a new version ( which includes new XML files) , the new files don't get added or overwrite the ones from the previous version. It seems that if that directory is there from a previous install, the installer will ignore the part where it moves included files.
As expected I have a question, which is the following: Is it possible to load a complete directory into Flash. So that the only thing you will have to do is copy/paste the file to the directory and Flash loads it automaticaly?
My company has recently asked me to install the Adobe Streaming Server 4.0.I was wondering if it is possible to have the server software reside on the C: drive, while having my VOD files on seperate D: drive.The staff here wants to separate the software (server in this instance) from the individual flash video files, so they have set up two drives.
I am testing fms this days, I have put all my files(such as 1.mp3,2.mp3...n.mp3) in my directory.I can play single file fine with url like this: rtmp://localhost/mp3/mp3:x/2
but i want to know is there any way to play all files in my direcotry? for example, user click the play button, the player(smp) automatic plays all files in the directory, link windows media server.Should I use playlist? Or there is another better way?
This hopefully should be an easy fix. Part of my program calls for extracting the number of files within a given directory. This is done easily using the code below:
[Code]....
However, this code only works using AIR as the runtime player. There should be an equivalent command that can be used with Flash layer 10.2 or earlier.
I want to populate my listbox with all the XML files in the same directory as the .swf, but I also want to release my final .swf to others, so I can't just use the directory that directs toward the folder on just my computer. How would I go around doing this, and how would I refer to the selected item in the listbox in order to use the selected file? Sorry if this is actually really easy, but as indicated in the topic title, I not sure how I would go around doing this due to my noobiness in coding.
Is there a way to add paths to the Flash runtime search path for loading files? Say I want to load myXML.xml and its down in /myDir1/myDir2/myXML.xml. Is there any way I can add "/myDir1/myDir2" to the search path so I can just load using the string "myXML.xml" INSTEAD of loading by the full path "/myDir1/myDir2/myXML.xml"? My directory structure will be changing on a semi-regular basis so I can't hard-code the direct path to the file.
I want to change the logs files directory from: C:Program Files (x86)AdobeFlash Media Server 3.5/logs to: D:fmsLogs in adobe in: Home / Flash Media Server 3.5 Configuration and Administration Guide / XML configuration files reference it says:
We develope for multy users OS. So my Air App needs to save some files to let all users acsess them (and be able to acsess them on its own). So I need a function to save files into public directoris (crossplatform function).
I was wondering if it is possible to make and App capable of listening when the user "adds" new files to a directory.
Example:
The User opens up our Application. The user adds new files on the desktop (using the Microsoft Explorer). Our application automatically detects that new files have been added and executes a function or whatever.
Maybe, this could be done using a programming language like Visual Basic and open the executable with the NativeProcess api and listen for an stdOut event.
I really don't know where to start with this. I have many xml files in a specific directory and would like to have a listbox become populated with only those xml file names when a button is pressed.