ActionScript 3.0 :: CS4 - Rollout Functions Not Always Working
Jul 14, 2009
I have these little menu tags which move down when you roll over them. Then, if you click one, it stays down. Then the other menu tags move down when you roll over them, until you click one, at which point the previous tab moves back to original position. (I'm sure that makes little to no sense... so look here: [URL]. Anyway, it works great for the first couple of seconds, then after a while (especially after a click) some of the menu's don't return to their previous position. My fla is attached, but here is my script.
PHP Code:
//import classes
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
import flash.display.MovieClip;
[Code] .....
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Similar Posts:
Sep 28, 2010
I need some help figuring out why my rollout is not working on this menu:I put some little close buttons at the bottom just to link them closed for now.Rollout isn't working.My code for each link is a movie clip with two frames for example links on "mens"Frame 1:
Code:
stop();
mens.addEventListener(MouseEvent.ROLL_OVER, mensMouseOver, false, 0, true);
[code].....
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Jan 28, 2010
I have a movieclip that has a stop function on the first and last frame. I want the user to rollover a button on the stage, and have the movieclip go to frame 3 and stop. When they rollout, I want the movie clip to go back to frame 1 and stop. There is a stop code on both the first and last frames so the mc won't play through. I had it coded in as 2 and it worked fine, but I am using Flash cs4 now and I changed the publish settings to as3. It seems extremely complicated to get this to work in as3
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Apr 17, 2011
I have a project where I need my button to have more than one function.I attached my file.I have a countdown within frames 1-90. I didn't convert it to a movie clip because I have a flash movie that needs to run after it, which I put in frame 90.The way it runs right now with my rollover/out actions is perfect, BUT IT'S REVERSED from what I need. so close! grrr!I need the countdown to stop if you move the mouse away.Then when the video starts (after the countdown), I need the rollout action to disable. If I can get this to work, I will be putting an exit out button on the flv movie so the user may exit out, using the button instead of the rollout action of the mouse.Brief summary:countdown frames - rollover/rollout flv movie - no mouse actions
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Jul 13, 2003
I have an mc with a button nested inside and on this button I have AS for the rollOver and rollOut to play certain frames of the mc. The problem is when I use this mc (called 'mybutton_mc') in a menu system and I want to add AS to it to navigate to different areas, ie adding onPress to this mc, it kill's the AS on the rollOver and rollOut functions of the button within.
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Mar 8, 2007
I have a simple invisible button over to animations, based on thisThe button is telling onRollover to play frame name, thus playing the animation. and on onRollout it plays another thread.However, once all that is finished it doesn't work properly. Its like the first time you use it, as you roll over works fine and as you roll out fine. However, when you roll over again nothing happens until you come out and it gets all muddled.
Code:
on(rollOver){
gotoAndPlay("blurOver");
[code]....
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Jan 24, 2008
this is what i have ON THE BUTTON itself. (i'm using it to generate a stack of buttons, which work almost perfectly)
Code:
on(release)
{
this.text_txt.textColor = 0xFFFFFF;
this.base_mc._alpha = 100;
[code].....
now what happens is that everything works UNTIL i select a button. THEN it no longer reports (traces) when i mouse over it. (problem 1) ALSO once i select another button, the old button alpha doesn't reset to 0 and now i have TWO buttons that don't report on the rollOver. they still work, oddly enough, in terms of loading fullRes...how do i fix it? 'currSel', BTW, is defined in the main AS body...
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Jan 25, 2011
I made a movie clip, with a button inside. When you roll over the button it takes you to frame 2, and on roll out back to frame 1. On press you go to frame 3. Similar to a button. It also attaches a white fading shape over the button on roll over. This button/movie clip works fine.
But when I try to add:
(playbutton_mc_inst = the movie clip button)
Code:
playbutton_mc_inst.onRelease = function() {
gotoAndStop("level01");
}
The roll over, roll out and press commands don't work when I add that.
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Nov 13, 2009
I'm trying to create a rollover for a movie clip. On rollover, a line underlines the text,and when it rolls out, the underline reverses. This works fine the first time. The next time you rollover, the animation doesn't work. Then when you move the mouse off the button, a line appears under the text and doesn't go away. Here's my code on the invisible button.
on(rollOver){
this.gotoAndPlay("animIn");
}
[code].....
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Nov 30, 2009
Flash won't let me access my functions or variables. And I can't figure out why. Do I have a syntax error?
package {
import flash.display.MovieClip;
public class Base extends MovieClip {
[code]......
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Oct 19, 2004
I have these two functions which both happen on an onEnterFrame event;"basichittest" and "photo". They each work by themselves, but not together.I attached the fla file.I commented out lines 6-10 and line 58.I want the red dot "photodetector" to get brighter as the mirror slides to the right. I also want the beams of light to bounce back and forth when the drag happens.If I uncomment the offending code, the beams no longer bounce, but the dot behaves the way I want.
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Oct 19, 2004
I have these two functions which both happen on an onEnterFrame event;"basichittest" and "photo". They each work by themselves, but not together
I attached the fla file
I commented out lines 6-10 and line 58.
I want the red dot "photodetector" to get brighter as the mirror slides to the right. I also want the beams of light to bounce back and forth when the drag happens.If I uncomment the offending code, the beams no longer bounce, but the dot behaves the way I want.Can I only have one function on enter frame?
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Jul 29, 2009
I have two functions that work individually, but not together because they're both onEnterFrame functions for the same mc (which is not possible).
Here's the code from the mc "A" class file:
Code:
function onEnterFrame(){
removeA();
connectT();
}
This works until the next function runs...
function removeA(){
if (this._x < 500){
removeMovieClip(this);
}} var strandID:Number
function connectT() {
[Code] .....
Explanation of code: mc "A" hits "strandT" and the two move together across the screen. Mc "A" needs to disappear when it hits x = 500.
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Nov 5, 2011
How can I combine these two functions without any of them failing or interrupting each other.
[Code]...
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Mar 14, 2012
I initially posted this in the AS3 NEWBY forum but I think it probably belongs here. On stage I have 5 boxes, the letter A and two buttons labelled button1 and button2. The letter A is also defined as a button labelled AA_btn. When I click on button1 I want a condition to be set so that if the letter A is clicked, boxes 2 and 4 will disappear. Conversly if I click on button2 I want boxes 1, 3 and 5 to disappear. To do this I have nested the letter A and B functions under the button1 and button2 functions.
I also have a reset button which resets the display of all five boxes back to their original display.Everything works fine when I press Button1 to set the first scenario. When I then click on the letter A boxes 2 and 4 disappear. (perfect). Everything also seems to work when I press the reset button, ie: all five boxes reappear.
[Code]...
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Jun 21, 2010
I'm having a problem with PC applications. Notably, the keypress command no longer working when my app is fullscreen. It works just fine on Mac, but bugs out and doesnt recognize and of my KeyPress actions when fullscreen. When its not fullscreen, it works. I dont know what to do, as i need my apps to play fullscreen on both pc and mac.
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Oct 12, 2010
I have a serious situation regarding the onRelease Funciton not working properly.I have a FVLplayback componant inside a flash project inside a movie clip. Inside that movie clip I have two layers, One for actionscript and and the other for the actual component which contains instance name of 'myPlayer' (without quotes)[code]That cameraRoll is the instance name of another movie clip I have located in the movie clip as shown in path above. Inside that movie I have rollover, Rollout effects. The actionscipt is in an invisible button right on top of the objects. The actionscript is:[code]The objective: the movieclip to carry out the rollover Rollout effect and to have the function that will start the video.The Problem: When I run the flash project, it does the effect but won't start the video. If i move things around, I can have the video start playing but then the button won't do the rollOver, RollOut effects.
-the path to the video component:-root.menu.video
-the path to the movie clip taht contains the timeframes for rollOver/rollOut effects )which contains invisible button on top of everything. root. menu.cameraRoll
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Sep 14, 2006
i have a lil problem with making button functions to work on a mc within a mc...i have this on my outer mc:
Code:
onClipEvent (enterFrame) {
this.onRollOver = function() {
[code].....
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Oct 17, 2010
I'm putting together a pretty basic website/portfolio. The buttons/code that go from page to page work great. The code I'm using to access larger images from thumbnails is basically the same, however it's not working.I have the site setup so that each larger image is it's own separate page, so basically the thumbnails act as buttons to access a specifically labeled page. Ex- Thumbnail/button "Character1_btn" goes to the page labeled as "Character1" to display the larger image. I hope this makes sense.Below is the code I'm using. As I said- all functions but the character1 function are working properly.. I really need the character 1 function to work.Quote:
stop ();
home_btn.addEventListener(MouseEvent.CLICK,playhom e);
function playhome(event:MouseEvent):void{
[code].....
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Jan 20, 2007
The form is inside a flash site. the actionscript on the "submit" button is as follows:
[Code].....
I have been up now for 30 hours trying to figure this out and my wife is complaining that my eyes are getting bloodshot. I've played with every variation of these codes as i could think of. Changed all the variable names, changed functions from GET to POST, removed the HTML to simplify the php... nothing works... what am i missing?
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May 20, 2008
here's the essence of what i'm doing:
[Code]....
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Feb 17, 2011
This is the code am using to create a mp3 player,everything is fine but the volume controls,not able to mute or increase the volume,kindly tell whats wrong in the code
import flash.media.Sound;
import flash.media.SoundChannel;
import flash.media.SoundTransform;
[Code]....
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Feb 18, 2009
For some reason I can't get this nested set of functions to work, it executes the first tween and the tween invoked after motion of the first is finished but it doesn't ever get to the third!
ActionScript Code:
var t1:Tween=new Tween(p1,"rotationY",Strong.easeOut,90,0,50,false);
var t1x:Tween=new Tween(p1,"x",Strong.easeOut,-900,0,50,false);
t1.addEventListener(TweenEvent.MOTION_FINISH,onMotionFinished);
[Code].....
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Oct 23, 2008
created a .swf that continously scrolls with a pause and play button with only actionscript. The file was too large so I created a preloader in a seperate file loading the .swf with loadClip, but the buttons on the .swf stopped working! What do I need to do to get the buttons working again? I'm completely baffled.
[Code]...
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Jun 25, 2009
I have one function that for some reason, isn't calling the next function. I've been looking over this code all day and I feel like it's probably going to be something really small and stupid but I jsut really need help at this point. The function that isn't working is showUsers().
This is my code:
Code:
import fl.controls.*;
import flash.display.Sprite;
import fl.managers.StyleManager;
[code].....
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Oct 22, 2010
Im trying to understand alittle more about using external files.
In my flash actionscript window i basicly want to access a function that i wish to put in an external .as file ... but i just cant seem to get it..
like:
Code:
myFunction();
in external file
[Code].....
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Feb 15, 2011
i've got this movie clip. I've loaded a swf called "page1.swf" into a holder called "page1MC". This child movie DID have a button in it called "page1_buttonA" in it when I made it, but I can't get it to do anything once I've loaded it. I recently discovered you can trace movie clips, and the trace below is coming up undefined, which might explain why it's not working. Now, can anyone explain WHY it's coming up undefined?
The code for the entirety of this debacle is as follows:
stop();
//Create empty movie clip holder:
this.createEmptyMovieClip("page1MC",1);
page1MC._x =0;
[code]....
I'm a mostly self-taught actionscript hatchet-artist, so there's a HUGE chance I'm missing something obvious because my knowledge is completely unstructured with large gaps where much foundational learning should be.
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Jan 12, 2010
I'm loading an item to the stage and trying to apply a function to it but it doesn't seem to work.
Code:
_root.attachMovie("FullScreenBTN","FullScreenBTN",_root.getNextHighestDepth());
_root.FullScreenBTN.onRelease = function(){
trace("test")
}
When I press the button nothing happens, but when I remove the attach code and just put the button on the stage with the appropriate instance name it does work.
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Oct 19, 2005
I am trying to figure out how to make a bottom bar similar to the one seen ontions inside the bar- here's what I've got so far:as you can see I have a date/time MC inside the bar_mc which is working fine but whenever I try to have a new rollover/rollout movieclip (or button) inside the bar_mc it won't work/won't show rollover animation.
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Sep 17, 2003
I know this question has been asked a thousand times already, but I simply can't get it to work. I've looked at various other threads posts, but none of them seem to work. Here's what I'm trying to do: I have a button (Instance name: "go") and a MC (instance name: "fader"). Now, I want the MC to fade in on rollOut and fade out on rollOut. Currently, I have this code: In frame 1 of my movie: (taken from this thread)
[Code]...
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