ActionScript 2.0 :: Functions Not Working Together?
Oct 19, 2004
I have these two functions which both happen on an onEnterFrame event;"basichittest" and "photo". They each work by themselves, but not together
I attached the fla file
I commented out lines 6-10 and line 58.
I want the red dot "photodetector" to get brighter as the mirror slides to the right. I also want the beams of light to bounce back and forth when the drag happens.If I uncomment the offending code, the beams no longer bounce, but the dot behaves the way I want.Can I only have one function on enter frame?
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Oct 19, 2004
I have these two functions which both happen on an onEnterFrame event;"basichittest" and "photo". They each work by themselves, but not together.I attached the fla file.I commented out lines 6-10 and line 58.I want the red dot "photodetector" to get brighter as the mirror slides to the right. I also want the beams of light to bounce back and forth when the drag happens.If I uncomment the offending code, the beams no longer bounce, but the dot behaves the way I want.
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Jul 29, 2009
I have two functions that work individually, but not together because they're both onEnterFrame functions for the same mc (which is not possible).
Here's the code from the mc "A" class file:
Code:
function onEnterFrame(){
removeA();
connectT();
}
This works until the next function runs...
function removeA(){
if (this._x < 500){
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}} var strandID:Number
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[Code] .....
Explanation of code: mc "A" hits "strandT" and the two move together across the screen. Mc "A" needs to disappear when it hits x = 500.
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How can I combine these two functions without any of them failing or interrupting each other.
[Code]...
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I'm loading an item to the stage and trying to apply a function to it but it doesn't seem to work.
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[Code]....
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Nov 4, 2009
I'm trying to find a way to have global functions in my as project, similar to how flash does with stuff like the util functions (describeType()...), where you can just call the function wherever you need it. For example:
[Code]...
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Nov 25, 2010
Is it not possible to call other functions from generic mouse event functions?
Code:
_root.myButton.onPress = function(){
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[code]......
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Jun 17, 2004
I have one function that puts text in a text field and makes a button goto a url onRelease.The code is like this:
Code:
item.onRelease = function() {
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the only problem is that the button doesn't work onRelease. i think that it is because there are too many functions there, but at the same time,
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Dec 2, 2004
in this example why the values of (12) and (21,39) are lost at the geo and geo1 functions
[code]...
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Oct 25, 2011
Im adding lot of simple functions to prototypes of top level objects ( Object , Array , String ...) and have 2 questions :
Is possible to add functions to top level's classes in compile-time ?
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and i like to aviod it )
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Mar 16, 2003
Is it not possible to call other functions from generic mouse event functions? Surely it is !!??ie....
Code:
_root.myButton.onPress = function(){
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[code]........
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Jan 14, 2011
Functions embedded inside other functions? In all my years of ActionScript programming, I've never seen this (this is part of legacy code written by someone else which I am adapting):
[Code]....
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Mar 19, 2010
Its a complicated senario for me. I have a sound management singleton with an asset like dictionary storing all referances to my urls and assets and the guff inside it-
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[Code]...
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